halx99
b8a0e0a478
Finsih rename
2020-10-22 10:58:10 +08:00
halx99
ac21c27140
Build pugixml from sources for all platforms ( #241 )
2020-10-21 12:28:34 +08:00
halx99
03527fd45b
Fix CCFileStream write bits
...
make it behavior same with fopen "wb"
2020-10-21 10:58:48 +08:00
halx99
77e48ddca6
Remove unused converter functions
2020-10-21 00:35:39 +08:00
halx99
4048395cdb
Refine pixel format
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a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
2020-10-20 23:27:20 +08:00
halx99
630a452d01
fix rgba4444 enum for gles-2.0 only GPU
2020-10-20 20:01:18 +08:00
halx99
3d27b9615c
GLES compatible
2020-10-20 19:50:34 +08:00
halx99
212148dc56
Remove unused varaibles
2020-10-20 19:38:33 +08:00
halx99
f1be86ee7a
fix lua build on android
2020-10-19 19:56:48 +08:00
halx99
3741bbd7e2
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
dcf3dbe9e6
mini changes
2020-10-18 21:43:51 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
5401bbf821
Simplfy hsv color
2020-10-16 17:23:29 +08:00
halx99
567f55d6fb
fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233
2020-10-16 16:25:10 +08:00
halx99
c594e3789c
Refactor programState management ( #236 )
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1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99
a0034c48a0
fix #233 ( #235 )
2020-10-16 01:41:36 +08:00
halx99
880c274995
fix #233
2020-10-15 10:22:18 +08:00
halx99
958922bf6d
Add setDispatchOnWorkThread support
2020-10-08 00:00:14 +08:00
halx99
257e5ce0e0
Use move assignment
2020-10-07 23:59:26 +08:00
halx99
11ffba3758
API qualifiers improments
2020-10-07 00:07:53 +08:00
halx99
b999d86597
Improve win dll support
2020-10-06 16:46:38 +08:00
halx99
5ef9214d19
fix warning
2020-10-06 12:31:17 +08:00
halx99
3214a76297
Refine HttpClient ( #224 )
2020-10-05 08:32:48 +08:00
halx99
89d80ce24f
Refine HttpClient
2020-10-05 02:40:38 +08:00
halx99
3fadbb3928
fix #223
2020-10-05 00:10:31 +08:00
halx99
5b5ab83830
Change access qualifier
2020-10-05 00:09:12 +08:00
halx99
79e04aad3c
Add custom hosts support for HttpReuqest
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refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
2020-10-04 23:44:52 +08:00
halx99
0e987a7a0d
Move isPOT to ccUtils.h for reuse
2020-10-04 23:43:57 +08:00
halx99
3b70b21430
fix lua binding, remove unused initWithBackendTexture
2020-10-03 18:04:56 +08:00
halx99
4592656b28
UserDefault int64_t
2020-10-02 19:52:32 +08:00
halx99
a0ee504406
Delete duplicated _mv ( #220 )
2020-09-26 12:33:14 +08:00
halx99
a2288d08db
Fix depth stencil state and pipeline state mismatch
2020-09-25 23:16:48 +08:00
halx99
2b6cb88167
Clearly texture usage and TextureGL initWithZeros usage ( #219 )
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* Clearly texture usage and TextureGL initWithZeros usage
* More properly function name
2020-09-25 15:04:55 +08:00
halx99
4a35122ab0
Remove dep
2020-09-25 13:49:23 +08:00
halx99
f93a26a7de
Delete file ant.properties
2020-09-25 13:17:03 +08:00
halx99
3820cffc33
Sync feature from b2a0cb5e2f
2020-09-25 13:13:54 +08:00
halx99
1c57632e51
Delete unused source files
2020-09-25 13:08:39 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
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* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
ad62747456
fix #213
2020-09-22 17:34:52 +08:00
halx99
9790c31529
fix macro CC_LOG_TO_CONSOLE doesn't work for win32
2020-09-22 17:23:19 +08:00
halx99
26924879be
fix AtlasNode, needs update atlas values when ignore content scale factor changed
2020-09-22 16:35:24 +08:00
halx99
3eb2d51df9
Refactor render pipeline state ( #211 )
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* Refactor pipeline state
* Cache DepthStencil state for MTL renderer backend
2020-09-22 16:32:17 +08:00
halx99
7bee993bd0
Reduce depthStencil state create, don't create it at per draw call
2020-09-21 22:58:45 +08:00
halx99
c97956d28f
Remove unused param for setRenderPipeline
2020-09-21 22:35:18 +08:00
halx99
6e7e117a0d
RenderTarget abstract, in-progress ( #210 )
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RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99
bb6faed0a2
fix macro
2020-09-21 11:38:21 +08:00
halx99
03ae85f2f4
Merge: 22a4586af9
03e5a1bd9a
...
Merge pull request #209 from halx99/delete-copy-stubs
Explicit delete copy stubs for CustomCommand
2020-09-16 22:45:38 -07:00
halx99
a14cb93bdc
fix ci warnings
2020-09-17 12:13:59 +08:00
halx99
ac2e8e4bb6
fix ci
2020-09-17 12:10:08 +08:00
halx99
c0a61434e0
Sync pr from https://github.com/cocos2d/cocos2d-x/pull/20580
2020-09-17 12:05:31 +08:00