Commit Graph

12424 Commits

Author SHA1 Message Date
Ricardo Quesada 2945968614 Upgrades to Spine v3.4 (#16242)
* Upgrades to Spine v3.4

Github issue #16115

* compiles and works on windows

tested on:

* win32
* win10
* win8.1

* include-linter: don't test spine files

we need them unmodified

* spine bindings fixes

also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo 57e4963502 Merge pull request #15963 from Drakon-Cocos/PageViewIndicator
Fix PageViewIndicator opacity for 'inactive' pages
2016-07-28 14:44:35 +08:00
James Chen 66fac82f00 fixed #16169: new android project crash in android 5.0.2 device (Nexus 7) when use 3.12 (#16214)
* fixed #16169: new android project crash in android 5.0.2 device (Nexus 7) when use 3.12

* fixed #16169: Adds comments for why we should not use `assignment operator` of `std::u16string`.
2016-07-28 11:19:22 +08:00
minggo cac05fefd1 Merge pull request #16241 from mogemimi/avoid-casting-overhead
Avoid overhead of casting between float and double
2016-07-28 10:04:34 +08:00
Vladimir Perminov 09aa7d9cf4 Win32 move unicode utils global. (#16234)
* Win32 move unicode utils global.

It need for easy converting utf-8 string in all code.
And use it api in user code also WinRT version.

* Move to CCUtils-win32

Also in WinRT version.

* Copyright
2016-07-28 09:57:29 +08:00
mogemimi bf35e0f6b5 Avoid overhead of casting between float and double 2016-07-28 06:49:41 +09:00
CocosRobot 6b3454e9c6 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-27 20:38:57 +00:00
Ricardo Quesada 47e6b0cf3d Merge pull request #16237 from ricardoquesada/issue_16220
Compile on macOS 10.10 and lower
2016-07-27 13:30:59 -07:00
Vladimir Perminov 5498bdb32b Add ricardoquesada info 2016-07-27 18:48:10 +03:00
Ricardo Quesada 9dcc1f8193 Compile on macOS 10.10 and lower 2016-07-27 07:44:00 -07:00
Vladimir Perminov 3734668d17 GLProgram::link always check link status
Fix issues #16231
2016-07-27 15:31:32 +03:00
halx99 3a14388087 #improve node sort performance by std::sort + long long (_localZOrder) (#16126)
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)

* Use bit field for make _localZOrder storage more clearly.

* #Comment _localZOrder members for meaningful.

* fix issues

* #use explicit bits integer of localZOrder storage

* #Fix compile error, add include <cstdint> to CCNode.h

* use the optimization for 64bit and no optimization solution for 32bit
2016-07-27 16:58:51 +08:00
minggo 30118aff6b Merge pull request #16226 from dumganhar/fix/iss16192-smallaudio-crash
fixed #16192: Crash while decoding small MP3 file on Android.
2016-07-27 15:39:57 +08:00
minggo e6b42d486b Merge pull request #16218 from cezheng/fix/etc_premultiplied_alpha_value
fix CCImage premultipliedAlpha for ETC format
2016-07-27 15:38:48 +08:00
minggo 1a1241c3fc Merge pull request #16221 from Microsoft/winrt-v3.13
WinRT: update libcocos2d version to v3.13
2016-07-27 15:36:43 +08:00
James Chen 6efcf87b93 fixed #14148: Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will not be mute.
The error is: ERROR: [0x19e5fa000] >aurioc> 807: failed: '!pla' (enable 2, outf< 2 ch, 44100 Hz, Float32, non-inter> inf< 2 ch, 0 Hz, Float32, non-inter>)
2016-07-27 15:33:02 +08:00
Ricardo Quesada 4e278183ad Merge pull request #16122 from ricardoquesada/issue_16100
testcase: add test case for issue #16100
2016-07-26 23:21:25 -07:00
James Chen bd1d630f93 fixed #16192: Crash while decoding small MP3 file on Android. 2016-07-27 13:54:39 +08:00
Ricardo Quesada b336aa3219 testcase: add test case for issue #16100
delays camera creation

fix issue #16100
2016-07-26 19:03:54 -07:00
Dale Stammen d5809129c4 update libcocos2d version to v3.13 2016-07-26 12:34:36 -07:00
Ce Zheng 9903d31031 fix CCImage premultipliedAlpha for ETC format
translucent part of ETC format textures are rendered too bright due to
the fact that v3.12 sets PremultipliedAlpha to true by default. This
commit sets default value of _hasPremultipliedAlpha = false, deletes
unnecessary `_hasPremultipliedAlpha = false` code in multiple places,
making ETC format's _hasPremultipliedAlpha false while keeping other
formats unchanged.
2016-07-26 19:17:10 +09:00
minggo 6109ca6e4b Merge pull request #16216 from mogemimi/remove-unnecessary-extern
Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 15:19:11 +08:00
minggo 6fb4410232 Merge pull request #16213 from CocosRobot/update_lua_bindings_1469498667
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-26 15:12:48 +08:00
mogemimi 0894662eff Remove unnecessary 'extern' to prevent compiler warnings 2016-07-26 12:42:43 +09:00
CocosRobot 9566a0cb24 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-26 02:06:58 +00:00
minggo e1204c6138 Merge pull request #16210 from dumganhar/fix/std-bind
Remove unneeded std::bind, and use const & for input parameters.
2016-07-26 09:58:01 +08:00
mogemimi 093ef3a14f Fix typos in variable names 2016-07-26 04:06:01 +09:00
James Chen bf80f10dfd Remove unneeded std::bind, and use const & for input parameters. 2016-07-26 00:55:32 +08:00
minggo 662a1636c3 replace __system_property_get (#16205)
* replace __system_property_get

* fix comment
2016-07-25 18:30:47 +08:00
CocosRobot e0abb981d5 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-25 09:39:34 +00:00
halx99 bf996c5bac Add ETC1 builtin alpha support. (#16118)
* Add ETC1 builtin alpha support.

* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix

* Check whether etc1 alpha suffix is empty

* fix Code ident & Add etc1 alpha test case to SpriteTest.

* Remove unused ETC1AA shader programs

* Fix all review issues and endl issues

* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID

* #fix issues
2016-07-25 17:31:54 +08:00
minggo cc14a06800 Issue 14206 (#16201)
* don't trigger applicationWillEnterForeground at first time to be the same as iOS

* rename first to firstTime
2016-07-25 14:25:48 +08:00
mogemimi 15030ad4c3 Fix typos in log messages 2016-07-25 02:53:22 +09:00
minggo 4c2234fe20 get correct control code 2016-07-22 14:30:06 +08:00
minggo a97906a280 Merge pull request #16184 from minggo/issue-16161
Issue 16161
2016-07-22 13:51:54 +08:00
minggo 391d97d1dd improve log info 2016-07-22 11:56:41 +08:00
minggo 8419cc2662 Merge pull request #16183 from SaxonDruce/android-willplaymusic
Implement willPlayBackgroundMusic() on Android
2016-07-22 10:57:26 +08:00
minggo fcd02f109e Merge pull request #16189 from mogemimi/fix-docs-typo
Fix typos in documentation and comments
2016-07-22 10:55:05 +08:00
Ricardo Quesada 1a834ebdbf fix: FPS appears again
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called

github issue #16139
2016-07-21 15:12:57 -07:00
mogemimi 94d4971ddc Fix typos in documentation and comments 2016-07-22 02:05:19 +09:00
SaxonDruce bbedddbf08 Fix bugs with music not resuming when iOS app is reactivated (#16178)
* Pause instead of stopping music on resign

The [audioSource stop] causes the music to be stopped, and therefore it fails to resume later on a call to [audioSource resume], due to the addition of the if (!stopped) check in resume added in 26a04b38f2

* Don't re-pause music that has already been paused

In this situation:

1. Start game, music plays
2. Switch to Music app, game music paused, start other music
3. Switch to game, game music not resumed due to other music playing
4. Switch to Music app, stop other music
5. Switch back to game, game music should resume due to no other music playing

At step 5 the game music doesn't currently resume. This is because at step 4 when switching to the Music app, the game music gets re-paused (actually isPlaying is false, so systemPaused is set to NO, even though the music *is* still paused). This causes the music to not be resumed at step 5.

This change fixes this, by skipping the pause logic if systemPaused is already true.

Note that this is dependent on https://github.com/cocos2d/cocos2d-x/pull/16178

* Fix typo in previous fix.
2016-07-21 17:41:24 +08:00
James Chen 233f2111b9 fixed #16170: Random crash in alGenBuffers(AudioCache::readDataTask) at startup. (#16182)
* fixed #16170: Random crash in alGenBuffers(AudioCache::readDataTask) at startup.

* Minor fix: should -> may

* Minor fix: updates comments.

* Update comment.

* Comment fix again.
2016-07-21 16:51:04 +08:00
minggo bb25bed6f2 Merge pull request #16164 from dumganhar/fix/iss16046-fps-clock
Uses std::chrono::steay_clock for calculating dt.
2016-07-21 16:01:58 +08:00
minggo 35cea378a9 Merge pull request #16172 from cezheng/fix/label_text_formatter_right_alignment
fix label text formatter right alignment
2016-07-21 15:21:12 +08:00
James Chen bb004c5e22 [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. (#16147)
* [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform.

* Better state control in AudioCache.

* Adds State enum class which contains INITIAL, LOADING, READY, FAILED states.
* AudioPlayer::destroy should check AudioCache::_isAudioLoaded flag, otherwise, app will freeze in cpp-tests/NewAudioEngineTest/6:Test invalid audio file.

* Should check whether state is INITIAL in the destructor of AudioCache.

* Adds test case for switching play state frequently.

* Skips invoking reading data callback if cache's state is INITIAL.

* Variables initialization for AudioCache class and fixes protential missing delete AL buffers.
2016-07-21 14:57:59 +08:00
minggo b8f8ff0d25 Merge pull request #16177 from mogemimi/fix-constant-spelling
Fix typo in constant name
2016-07-21 14:41:35 +08:00
Saxon Druce de091cd3d9 Implement willPlayBackgroundMusic() on Android, to return false if there is other music already playing in another app. 2016-07-21 14:29:13 +08:00
minggo 26dd7b2698 remove curl link for Android 2016-07-21 11:56:56 +08:00
CocosRobot 708dab448d [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16175) 2016-07-21 10:11:14 +08:00
mogemimi 17dfd03fa7 Fix typo in constant name 2016-07-21 00:49:19 +09:00
Ricardo Quesada 62f1762ea9 Merge pull request #16165 from ricardoquesada/issue_16105_bis
fix: stagger tilemaps hexa works as expected
2016-07-20 05:06:31 -07:00
Ce Zheng 35b848e842 fix label text formatter right alignment 2016-07-20 18:08:15 +09:00
James Chen 2e5626236b Remove unused code in cocos/audio/openal 2016-07-20 14:49:39 +08:00
minggo e19393fa23 Merge pull request #16123 from ricardoquesada/issue_15805
Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
Ricardo Quesada b3218c1e58 fix: stagger tilemaps hexa works as expected
Github issue #16105
2016-07-19 22:55:05 -07:00
James Chen ddb25ca563 Uses std::chrono::steay_clock for calculating dt. 2016-07-20 12:43:40 +08:00
Ricardo Quesada cd495f68ba Fix: not cransh on android when mapBuffer() is not present
more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt

add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada cc947737dd Merge pull request #16160 from ricardoquesada/issue_16139
fix: display FPS again on GLFW platforms
2016-07-19 19:19:31 -07:00
minggo 66e29ba82d Merge pull request #16151 from mogemimi/fix-function-spelling
Fix spelling for `getPolygonCenter` function
2016-07-20 09:56:51 +08:00
Ricardo Quesada 5f0c0163b3 fix: display FPS again on GLFW platforms
Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
mogemimi 5bd2d74078 Fix spelling for `getPolygonCenter` function 2016-07-19 08:24:22 +09:00
mogemimi 60dbbde3eb Fix misspelled enum: POLYGEN -> POLYGON 2016-07-18 19:10:07 +09:00
CocosRobot cbcbeb96b3 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-18 06:20:59 +00:00
minggo 04ebd952a0 Merge pull request #16137 from yalab/cocosstudio_with_texturepacker
Fixed to use cocosstudio LoadingBarReader with TexturePacker.
2016-07-18 14:14:49 +08:00
James Chen 15ef80e27d [big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875)
* Audio latency fix for Android. Support preload effects on Android now.

Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.

* Supports to loading audio files asynchronously.

* Crash fix for stop audio right after play2d.

* Minor fix for logic in AudioMixerController.cpp

* Adds missing files (CCThreadPool.h/.cpp).

* Minor fix for including.

* Minor fix for missing include <functional> in Track.h

* update license information in audio.h

* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.

* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.

* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.

* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.

* namespace updated: cocos2d -> cocos2d::experimental

* Removes commented code in AudioMixerController.h/.cpp

* Removes unused code again, and fixes a memory leak of `Track` instance.

* Oops, namespace changed.

* Only outputs log in debug mode.

* Uses ALOGV for outputing logs in AudioEngine-inl.cpp

* const PcmData& ->  PcmData for Track

* Fixes a protential crash in NewAudioEngineTest

* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA

* Uses _ prefix for cocos code style instead of `m` prefix.

* Deletes AudioResamplerSinc related files.

* Bug fix from @minggo's reply on github.

* Don't need to invoke pause after in UrlAudioPlayer::prepare.

* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
yalab ef21e44d9c Fixed to use cocosstudio LoadingBarReader with TexturePacker. 2016-07-17 16:30:17 +09:00
mogemimi d931c62649 Fix typos in documentation comments 2016-07-16 04:18:40 +09:00
minggo 1544b8eed0 Merge pull request #16127 from mogemimi/add-missing-fclose
Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 18:32:33 +08:00
minggo 8b289d2385 fix bug that virtual button is not hidden after keyboard dismissed
* fix compiling error with --android-studio

* hide virtual button after keyboard dismiss

* remove unneeded log
2016-07-15 18:25:48 +08:00
mogemimi 07d0b4412f Add missing fclose() to fix a possible bug caused by PR #16114 2016-07-15 17:04:14 +09:00
minggo 38b3ab6853 Merge pull request #16114 from mogemimi/use-fstat-instead
Use fstat instead of fseek and ftell for performance and portability
2016-07-15 15:39:22 +08:00
Ricardo Quesada 9166c28e75 Merge pull request #16101 from mtak-/glprogram_buffer_overflow_fix
fix buffer over-read in CCGLProgram.cpp in memcmp call (Address Sanitizer...
2016-07-14 17:12:17 -07:00
Ricardo Quesada 1563d14447 Squashed commit of the following:
commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jul 14 11:19:50 2016 -0700

    fix: works with odd sized maps

commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date:   Wed Jul 13 13:45:57 2016 +0800

    Add test case.
2016-07-14 11:21:24 -07:00
halx99 9e80526251 #Use std::string reference instead of char* for utils::findChild (#16117)
* #Optimize, Use std::string reference instead of char* for utils::findChild

* Check Node::INVALID_TAG

* revert submodules
2016-07-14 13:52:30 +08:00
minggo 125b0601c3 Merge pull request #16091 from mtak-/data_clear_on_move
fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi 8b05476d45 Use fstat instead of fseek and ftell for performance and portability 2016-07-14 01:18:44 +09:00
minggo 261f1ef780 Merge pull request #16094 from stevetranby/patch-1
Match parent's camera mask when adding child.
2016-07-13 16:33:17 +08:00
minggo c5c846f6e1 Merge pull request #16107 from cezheng/fix/EaseExponentialOut_clone_crash
fix crash in EaseExponentialOut::clone()
2016-07-13 16:32:48 +08:00
mogemimi 98cc48bc62 Add missing override keyword 2016-07-13 15:03:53 +09:00
Ce Zheng cf18857206 fix crash in EaseExponentialOut::clone() 2016-07-13 14:28:04 +09:00
Ricardo Quesada 1824b21cb7 Merge pull request #16090 from ricardoquesada/issue_15566
fixes issue #15566
2016-07-12 21:36:52 -07:00
minggo 8561e5f868 Merge pull request #16089 from mogemimi/avoid-double-promotion
Use std::abs to avoid overhead of casting float to double
2016-07-13 12:01:20 +08:00
Ricardo Quesada 05a772115e fixes issue #15566
lua and javascript for arm64 is not compiled

version 103

uses JPEG 9b for android

using armeabi

uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
Tyler Kopf 15c6788783 fix buffer overflow in CCGLProgram.cpp in memcmp call (Address Sanitizer spots it easily)
- previously the flow went memcmp, if that != 0, do a bounds check, etc
- now do a bounds check, if destSize >= srcSize, do memcmp, etc
2016-07-12 11:10:16 -07:00
mogemimi b9c78ac41c Use std::abs to avoid overhead of casting float to double 2016-07-13 00:55:11 +09:00
coderwj c9ad76e56a Fix a bug, in lua can't get the "backClicked" but a nil
in lua, I registerScriptKeypadHandler,when debug on Andriod, after clicking back button, I didn't get "backClicked",but a nil 
I see that in CHANGELOG:
cocos2d-x-3.1  May.24 2014
    [FIX]           EventKeyboard::KeyCode: key code for back button changed from KEY_BACKSPACE to KEY_ESCAPE
so,I fix it , and get the right "backClicked"
2016-07-12 17:37:33 +08:00
halx99 c0e0931838 fix, replace std::sort by std::stable_sort (#16092)
* fix, replace std::sort by std::stable_sort
2016-07-12 13:46:38 +08:00
Steve Tranby f162ffe2ae Match parent's camera mask when adding child. 2016-07-12 00:07:41 -05:00
Tyler Kopf 5ecd016a9e fix leak in Data on move assignment 2016-07-11 15:33:51 -07:00
CocosRobot 3aeefd911e [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-11 07:54:54 +00:00
minggo 3d5789ee77 Merge pull request #16077 from mogemimi/fix-documentation-comments
Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo 9c7d44ccd7 Merge pull request #16080 from minggo/use-std_abs
use std::abs instead
2016-07-11 12:02:10 +08:00
minggo 2ca1760b78 Merge pull request #16079 from minggo/use-std_srand
use std::srand() instead
2016-07-11 12:01:38 +08:00
minggo 3dc167a9f9 use std::abs instead 2016-07-11 12:01:09 +08:00
minggo a146f3eec7 use std::srand() instead 2016-07-11 11:17:28 +08:00
mogemimi 7531c5156b Fix documentation when compile with -Wdocumentation and Clang 2016-07-10 17:38:32 +09:00
Ricardo Quesada 995868c62e fix: Text::create() does not crash on mac/ios
...on invalid unicode.

fixes issue #16073
2016-07-08 16:59:44 -07:00
minggo c267167d07 Merge pull request #16069 from minggo/ndkr12b-issue
fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo 4e125d84a4 fix compiling and linking error with ndk r12b 2016-07-08 15:29:35 +08:00
minggo 8d8c295ff0 Merge pull request #16062 from minggo/fileutils-issue
fix bug that FileUtils::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-08 14:54:25 +08:00
CocosRobot 8fe92fbd4b [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-07 19:04:04 +00:00
Ricardo Quesada 891fe706da Merge pull request #16057 from ricardoquesada/issue_12226
test: add test case for Github issue #12226
2016-07-07 08:34:30 -07:00
minggo 836acff6d0 Merge pull request #16060 from minggo/merge-v312
Merge v312
2016-07-07 18:29:28 +08:00
minggo 4511b35b51 fix bug that FileUitls::removeDirectory() can not work on all platforms except iOS and Mac 2016-07-07 17:43:19 +08:00
minggo 734d857ced Merge branch 'v3.12' into merge-v312 2016-07-07 15:13:21 +08:00
Ricardo Quesada 6d5a94e569 test: add test case for Github issue #12226
Adds test case for Github issue #12226
2016-07-06 16:37:15 -07:00
mogemimi 6ce7f3c0e9 Avoid overhead of casting float to double 2016-07-07 01:38:27 +09:00
minggo 8d6acd9ffe Merge pull request #16050 from pandamicro/v3.12
[ci skip]Update JS versions
2016-07-06 17:04:42 +08:00
pandamicro ccb30cefc7 Update JS versions 2016-07-06 17:02:53 +08:00
minggo 6248480b3a Merge pull request #16047 from minggo/issue-14071
[ci skip]convert aplpha channel correctly
2016-07-06 15:59:50 +08:00
minggo d0db838b71 convert aplpha channel correctly 2016-07-06 15:49:05 +08:00
minggo 418907d972 Merge pull request #16044 from pandamicro/v3.12
Improve web template and update web ref
2016-07-06 14:47:23 +08:00
pandamicro 305bd95dc2 More secure release in JSB_closeWindow 2016-07-06 13:55:18 +08:00
CocosRobot cf2646b7a2 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-06 02:16:03 +00:00
mogemimi bed4e048b6 Fix various typos 2016-07-06 08:27:39 +09:00
minggo 2f1e14dcde fix compiling error 2016-07-05 14:28:30 +08:00
minggo 4c2efb1319 don't read file content if it is empty 2016-07-05 14:27:28 +08:00
minggo 33d1eb4455 don't invoke front() if container is empty 2016-07-05 14:27:11 +08:00
minggo e4aa6d1ef7 Merge pull request #16035 from minggo/issue-16032
remove extra '\'
2016-07-05 14:22:19 +08:00
minggo 0cc8b9fc09 Merge pull request #16031 from MrCapone/fix_GLView
GLView::setFrameSize fixed
2016-07-05 09:54:59 +08:00
minggo 1c9ad5594c remove extra '\' 2016-07-05 09:50:38 +08:00
minggo f666d99192 Merge pull request #16021 from yalab/cocosstudio_with_texturepacker
Fixed to use TexturePacker with cocosstudio.
2016-07-05 09:35:59 +08:00
mogemimi 2650fd1afd Add missing float suffix to avoid -Wdouble-promotion 2016-07-04 23:12:45 +09:00
mr_capone-win7 0e64c2a071 GLView::setFrameSize fixed 2016-07-04 19:48:24 +07:00
minggo b9d6f0d8d6 Merge pull request #16027 from CocosRobot/update_lua_bindings_1467596228
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 11:00:49 +08:00
minggo ca8ff36f2e Merge pull request #16016 from LeeMyoungYeol/v3
Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
CocosRobot 934b2413dc [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-04 01:40:35 +00:00
minggo 8bbeb01be4 Merge pull request #16025 from mogemimi/fix-doc-typo
Fix typos and other mistakes in docs
2016-07-04 09:33:29 +08:00
minggo b380df97c6 Merge pull request #16022 from mogemimi/fix-format-string
Fix format string warning when compiling with Android NDK
2016-07-04 09:31:45 +08:00
mogemimi 2443e09d29 Fix typos and other mistakes in docs 2016-07-04 00:42:10 +09:00
mogemimi 57900112c5 Fix format string warning when compiling with Android NDK 2016-07-03 17:19:17 +09:00
CocosRobot f30a7cf546 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-03 05:14:11 +00:00
yalab 35968a6fc1 Slidebar can load TextureCache on cocosstudio. 2016-07-02 18:45:20 +09:00
yalab c675675de5 Fixed to use TexturePacker with cocosstudio. 2016-07-02 17:31:32 +09:00
Ricardo Quesada f7d65fbe8a Squashed commit of the following:
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jul 1 11:05:02 2016 -0700

    Add support for Hex tiled maps

    Based on original patch by https://github.com/JustVic
    Original patch:
    https://github.com/cocos2d/cocos2d-x/pull/13288
    fix: tiled hex maps

    Hexagonal TileMaps Support

    fix: odd, even works as expected

    still problems with rendering order

    fix: fixes layer position in Hex

    fix render ordering
2016-07-01 15:51:00 -07:00
minggo c1949be617 Merge pull request #16017 from minggo/issue-15978
don't search APK if the path is absolute
2016-07-01 17:21:37 +08:00
minggo 12442521b2 don't search APK if the path is absolute 2016-07-01 15:42:02 +08:00
이명열 853e083c68 - The result comes across as negative.(device android) 2016-07-01 15:32:43 +09:00
mogemimi 2354df9faf Fix getSubStringOfUTF8String bug 2016-07-01 15:16:35 +09:00
pandamicro d02bdda781 Fix callfunc released with retained data (callback, target, extradata) issue 2016-07-01 10:56:17 +08:00
CocosRobot 94de257115 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-01 02:16:32 +00:00
minggo 043d81be1c Merge pull request #16008 from yalab/cocosstudio_with_texturepacker
cocosstudio can manage TexturePacker Image.
2016-07-01 10:10:09 +08:00
halx99 2610ad77cc #15965: remove unused _orderOfArrival (#16009) 2016-07-01 10:09:25 +08:00
yalab c5648db10a cocosstudio can manage TexturePacker Image. 2016-06-30 18:10:08 +09:00
CocosRobot 274a82c7f5 [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16001) 2016-06-29 22:56:13 +08:00
minggo 47442b9d8b Merge pull request #15997 from mogemimi/fix-variable-names
Fix some minor typos in local variable names
2016-06-29 14:24:00 +08:00
CocosRobot ef01ac4465 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-29 04:47:21 +00:00
Ricardo Quesada b1f93b2679 fix: not leak Toggle items
Github issue: fixes #13351
2016-06-28 20:41:47 -07:00
mogemimi c0f2194961 Fix some minor typos in local variable names 2016-06-29 11:04:11 +09:00
Drakon-Cocos 7302ad979a Can set scroll to item duration in ListView and derived classes (#15964)
* Can set scroll to item duration in ListView and derived classes (e.g. PageView)

* Parameter no more 'const'. Comments
2016-06-29 09:48:03 +08:00
minggo ecf97575ad Revert "Added CCGLViewImpl.h" 2016-06-29 09:45:05 +08:00
minggo feb513c7eb Merge pull request #15982 from mogemimi/fix-typo
Fix typo: destoryMark -> destroyMark
2016-06-29 09:41:59 +08:00
minggo 076e0b488b Merge pull request #15980 from minggo/merge-v312
Merge v312
2016-06-29 09:41:30 +08:00
kuzy000 8598003b55 Added CCGLViewImpl.h (#10501)
* Added CCGLViewImpl.h for more consistency

* fixed indentation
2016-06-29 09:36:13 +08:00
mogemimi 2060b333ca Fix typo: destoryMark -> destroyMark 2016-06-29 10:04:31 +09:00
minggo 0c290540df Merge pull request #9823 from ericmux/frame-independent-ms
Making CCMotionStreak _maxPoints framerate independent.
2016-06-28 18:29:14 +08:00
minggo bbd837aefa merge v3.12 back to v3 2016-06-28 17:53:50 +08:00
pandamicro d46cd96896 Don't warn user about API deprecation 2016-06-28 12:11:21 +08:00
pandamicro e7e365a00f Fix window.close crash in JSB 2016-06-28 11:59:55 +08:00
mogemimi 2a853ba73e Avoid const_cast when calling Node::setAdditionalTransform 2016-06-27 19:33:45 +09:00
minggo d7cb7676bc Merge pull request #15966 from mogemimi/improve-refptr
Improve RefPtr to avoid casting when possible
2016-06-27 10:07:54 +08:00
mogemimi a287e696c9 Improve RefPtr to avoid casting when possible 2016-06-26 21:39:43 +09:00
Alfonso Grillo b6fa894f81 Fix page view indicator opacity for inactive pages 2016-06-25 18:49:13 +02:00
mogemimi bc51528301 Fix typo in FileUtils::Status enum 2016-06-25 12:58:55 +09:00
Ricardo Quesada 04a01b65f4 fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada 4f973044ac fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

github issue #15934
2016-06-24 11:40:13 -07:00
minggo 26fb64395a Merge pull request #15954 from pandamicro/v3.12
Fix easing action crash because the js object is not rooted
2016-06-24 17:21:41 +08:00
Ricardo Quesada 0872cccd67 fix: collection of vr fixes (#15948)
* fix: collection of vr fixes

* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected

* doc: documentation for the new fix

* fix: restore submodule web

* fix: compile and link on iOS

* fix conflicts
2016-06-24 16:55:28 +08:00
pandamicro 8cb2e93644 Fix easing action crash because the js object is not rooted 2016-06-24 14:38:59 +08:00
mogemimi 0dce4961ee Avoid implicit conversion from size_t to int 2016-06-24 15:15:45 +09:00
minggo 2931b310cf Merge pull request #15942 from zilongshanren/improveEditBox
Improve edit box
2016-06-24 10:27:22 +08:00
minggo b29fbf0fc8 Merge pull request #15885 from Sumxx/v3
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
Ricardo Quesada 69d2ac1786 fix: collection of vr fixes (#15947)
* fix: collection of vr fixes

Node: additionalTransform() has its own dirty variable
VR: disabling VR works as expected
VR: works with camera3d test
VR: iOS Tracking works even if it doesn't have any input

fix: setNodeToParentTransform() and setAdditionalTransfrom() work...

...at the same time.
Also, this PR makes the size of Node smaller. `_additionalTransform` is
no longer an inline object.
Instead, it is allocated on demand making 99% of the Nodes smaller by 60
bytes.

fix: compile in windows

* doc: documentation for this fix
2016-06-24 10:03:38 +08:00
minggo 86af4cdab8 Merge pull request #15897 from halx99/patch-4
luabindings: Add script with utf-8 bom support.
2016-06-24 09:58:41 +08:00
minggo dbc083b924 Merge pull request #15939 from halx99/patch-2
Optimize, remove unnecessory truncate.
2016-06-24 09:54:57 +08:00
minggo 1042b18999 Merge pull request #15936 from mogemimi/use-nullptr-instead
Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
mogemimi b7982fd8e0 Fix -Wreturn-type warnings when compiling JSB with Clang 2016-06-24 08:48:21 +09:00
Ricardo Quesada e681a9b5d1 fix: fix delay when creating QuadCommands
starts with a bigger buffer, and also increases buffer by 25% if needed.
triggered by particles.

Github issue #15937
2016-06-23 09:19:21 -07:00
Ricardo Quesada 9e0371a3b8 fix: fix delay when creating quadcomamnds
triggered by particles.

Github issue #15937
2016-06-23 09:17:26 -07:00
zilongshanren 459b7f30c6 refactoring Android editbox setVisible API
fix set visible issue of android editbox

fix android lower case multiline

revert unkown changes
2016-06-23 18:18:39 +08:00
halx99 cd93612746 Optimize, remove unnecessory truncate. 2016-06-23 16:01:05 +08:00
zilongshanren a6b0ea76de improve editbox test and font creation 2016-06-23 15:57:41 +08:00
minggo ee7ceee007 Merge pull request #15874 from mogemimi/fix-unused-variable
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo 08898db883 Merge pull request #15831 from j-jorge/premultiplied-alpha-config
Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
halx99 ba55723178 Update CCLuaStack.cpp 2016-06-23 13:42:38 +08:00
mogemimi cbc0612306 Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
halx99 90434e58d0 fix compile error. 2016-06-23 11:37:20 +08:00
子龙山人 bac1870d16 fix android editbox custom font file (#15924)
* fix android editbox custom font file

* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
halx99 c4def57774 Update CCLuaStack.cpp
Lua script utf-8 bom support, handle encrypted script.
2016-06-23 10:24:22 +08:00
minggo 597fb61a78 Merge pull request #15922 from dumganhar/fix/lua-binding
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada ec5155137f Merge pull request #15933 from ricardoquesada/issue15932
fix: not crash after removing a physics body right after...
2016-06-22 15:28:56 -07:00
Ricardo Quesada ff71ffae84 fix: not crash after removing a physics body right after...
adding it.
2016-06-22 14:12:27 -07:00
Ricardo Quesada a31279f8cb fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada edafe726cc fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:22:47 -07:00
minggo 7828b505fe Merge pull request #15925 from minggo/andriod-preload
[ci skip]return true for preload though it is not implemented
2016-06-22 18:19:09 +08:00
minggo 82597d4305 Merge pull request #15920 from dumganhar/fix/particle
Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly.
2016-06-22 18:10:55 +08:00
minggo 324931a242 Merge pull request #15919 from zilongshanren/fix-android-system-fontname
fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
James Chen 710ab777dd Some lua bindings fixes:
1) Reverts changes in  #15443, the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904)
2016-06-22 17:48:17 +08:00
minggo 465da95c01 return true for preload though it is not implemented 2016-06-22 17:41:04 +08:00
James Chen 09d5fd3f90 Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly. 2016-06-22 16:54:57 +08:00
zilongshanren 783dfb3f14 fix system font name on Android ttf creation 2016-06-22 16:54:01 +08:00
James Chen 67dd4b0684 JSScript* may be garbage collected before the next time execute the same JS file.
It will crash in JS_ExecuteScript.
2016-06-22 16:18:20 +08:00
minggo 9fd190d283 Merge pull request #15916 from dumganhar/fix/AssetsManager
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen 8e19db7d26 fix AssetsManager could not work after Pull Request #13893 was merged. 2016-06-22 14:31:26 +08:00
CocosRobot 4a5bedc6e6 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-22 05:52:51 +00:00
minggo 9d0801834e Merge pull request #15893 from halx99/patch-1
Optimize, avoid unnecessary memory alloc & copy
2016-06-22 13:44:40 +08:00
minggo cdc3b2b9f1 Merge pull request #15903 from minggo/fileutil-directory-exists
should use full path to check directory
2016-06-22 13:40:07 +08:00
James Chen cffc9cecd7 cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this. 2016-06-22 11:05:04 +08:00
mogemimi a3bc979452 Fix typos in documentation and comments 2016-06-22 11:22:05 +09:00
minggo 6b9c76fd93 should use full path to check directory 2016-06-22 10:19:35 +08:00
Ricardo Quesada 414f1d4252 fix: little menu fixes
does not execute `dynamic_cast<>` in release mode
uses for(:) instead of the old way
2016-06-21 16:46:27 -07:00
zilongshanren 2d3785c03d fix tizen compile error 2016-06-21 19:50:00 +08:00
halx99 f41130bafe luabindings: Add script with utf-8 bom support. 2016-06-21 14:31:25 +08:00
halx99 654d17d27c Update CCFontFNT.cpp 2016-06-21 11:25:11 +08:00
halx99 51ba45ae26 Optimize, avoid unnecessary memory alloc & copy 2016-06-21 10:52:25 +08:00
Ricardo Quesada ca677f2be1 fix: not crash if CC_SPRITE_DEBUG_DRAW is enabled in SpriteBatchNode
`SpriteBatchNode` was trying to render `DrawNode` when
`CC_SPRITE_DEBUG_DRAW` was enabled.

Github issue #14730
2016-06-20 19:13:53 -07:00
Julien Jorge 6fb3946c51 Add a config option to enable or disable the premultiplied alpha code. 2016-06-20 18:05:11 +02:00
minggo ad28d44d2f Merge pull request #15878 from cezheng/build_for_android6/downloader
fix downloader build issue for Android API 23
2016-06-20 13:38:22 +08:00
mogemimi f0028e5459 Fix unused variable warnings when compiling release mode 2016-06-20 09:23:42 +09:00
sum 4700bbce43 fix restart game crash in FT_Get_Char_Index 2016-06-19 03:22:57 +08:00
Ricardo Quesada 35008702bf fix: underline will have the same solor as text in TTF
underline will have the same solor as text in TTF when calling
`setColor`. There is another method called `setTextColor` which is
confusing. What does each function?

github issue #15214
2016-06-17 17:23:59 -07:00
Ricardo Quesada d9b3ef55ae Merge pull request #15880 from ricardoquesada/issue-15776
fix: TextureCache ASSERTS if image is invalid
2016-06-17 16:48:19 -07:00
Ricardo Quesada c387f953fa fix: TextureCache ASSERTS if image is invalid
Github issue #15776
2016-06-17 16:07:33 -07:00
Ce Zheng 84db1ac294 fix downloader build issue for Android API 23
fixes #15823
2016-06-17 22:32:49 +09:00
minggo ed955cbe1d update version 2016-06-17 18:09:27 +08:00
CocosRobot 4c233b8df7 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-17 02:22:58 +00:00
minggo 6778ebf451 Merge pull request #15853 from ricardoquesada/vr_squashed
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo e9cf762304 Merge pull request #15866 from minggo/remove-compiling-flag
remove gcc comipling flag
2016-06-17 09:39:18 +08:00
minggo 6280b8a376 Merge pull request #15870 from mogemimi/fix-unused-function
Remove unused debug function in RenderCommand
2016-06-17 09:38:32 +08:00
minggo 44ced37785 Merge pull request #15825 from dumganhar/iss15652-perf-fix
issue #15652: fix low FPS on some android devices while auto batch is disabled.
2016-06-17 09:37:42 +08:00
mogemimi 0872a50f60 Remove unused debug function in RenderCommand 2016-06-17 03:19:19 +09:00
Ricardo Quesada 08ed2eccd2 fix: using `enum class` instead of `typedef enum` 2016-06-16 07:02:04 -07:00
minggo 832ec5eab4 remove gcc comipling flag 2016-06-16 16:14:50 +08:00
minggo 0db0a45fa0 Merge pull request #15863 from zilongshanren/fix-word-clamp-with-only-one-word-left
fix TTF and BMFont word wrap
2016-06-16 15:01:27 +08:00
minggo 9b210e00d7 Merge pull request #15837 from geemedia/cmake-improvements
Various CMake improvements
2016-06-16 14:53:10 +08:00
minggo d66b686bd8 Merge pull request #15816 from yalab/valuemap_reject_none
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-16 14:20:46 +08:00
zilongshanren f0f8663fa9 fix TTF and BMFont word wrap 2016-06-16 14:15:00 +08:00
mogemimi 01aaff66c8 Fix -Wsometimes-uninitialized warning in release build 2016-06-16 14:27:52 +09:00
minggo 5fa57ae5c1 Merge pull request #15844 from halx99/patch-1
fix: missing properties for clone
2016-06-16 11:15:13 +08:00
minggo ab0e461b00 Merge pull request #15852 from MSOpenTech/v3-winrt-x64
V3: updated to support Windows 10 UWP x64 builds
2016-06-16 11:08:28 +08:00
minggo d8bd0ff8c8 Merge pull request #15855 from mogemimi/fix-possible-leak
Fix possible memory leak when pass initialization fails
2016-06-16 11:04:03 +08:00
CocosRobot cc2b887dbb [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-16 02:58:46 +00:00
minggo b0f3d43414 Merge pull request #15834 from Shulepov/rendertexture_opacity_modify_rgb
RenderTexture - set opacity modify RGB
2016-06-16 10:52:21 +08:00
Ricardo Quesada 9e40fffb13 fix: remove liboculus 2016-06-15 17:53:01 -07:00
mogemimi 4f329d8aac Fix possible memory leak when pass initialization fails 2016-06-16 04:52:38 +09:00
Ricardo Quesada ccfbc29288 fix travis error 2016-06-15 12:08:40 -07:00
Ricardo Quesada 180c2f1e9a Squashed commit of the following:
VR support for cocos2d-x

commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:26:33 2016 -0700

    Merge branch 'v3' into vr

commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:25:27 2016 -0700

    fix: dont' include oculus files

commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:57:26 2016 -0700

    fix: missing guard in header

commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:43:49 2016 -0700

    removed VR engines... should be part of package manager

commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:37 2016 -0700

    Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr

commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:12 2016 -0700

    fix: new VR API... easier to enable/disable different VR renderers

commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:48:04 2016 -0700

    fix: compiles and runs on win10

commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:27:06 2016 -0700

    fix: vr works again

commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 18:55:18 2016 -0700

    fix: compiles on windows

commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:13:47 2016 -0700

    Merge branch 'v3' into vr

commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:12:25 2016 -0700

    android vr: better performance

commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 16:10:14 2016 -0700

    fix: low pass filter in accel and magnet

commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 15:43:00 2016 -0700

    fix: removes debugging info

commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 14:54:32 2016 -0700

    fix: kind of works on android! yeah!

commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 10 09:44:53 2016 -0700

    logging

commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 22:53:07 2016 -0300

    android head tracking

    compiles, doesn't work yet... how to debug java code?

commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 19:45:41 2016 -0300

    reading sensor from android

    not compiling yet

commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 11:45:06 2016 -0300

    compiles on android... finally

commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 18:15:12 2016 -0300

    fix: compile vr android files only on android

commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 12:15:56 2016 -0300

    Merge pull request #11 from songchengjiang/riq_vr

    daydream VR platform supporting

commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:38:27 2016 +0800

    remove VR 3rdparty dependence

commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:34:37 2016 +0800

    remove VR 3rdparty dependence

commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:28:43 2016 +0800

    remove VR 3rdparty dependence

commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 3 10:45:44 2016 -0300

    fix: started android support

commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu Jun 2 15:58:34 2016 +0800

    add CCVRGvrRenderer and CCVRGvrHeadTracker framework

commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 13:07:44 2016 -0300

    fix: little fixes

commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 12:12:59 2016 -0300

    Merge pull request #10 from songchengjiang/riq_vr

    bugs fixed

commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 15:57:30 2016 +0800

    parameter corrected

commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 15:46:13 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	cocos/2d/CCScene.cpp

commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 14:36:31 2016 +0800

    fixed ProjectionMatrix error on oculus platform
    fixed ScrollView error on oculus platform

commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 10:51:46 2016 +0800

    bugs fixed

    mobile VR platforms:
    fixed ProjectionMatrix  error
    fixed culling error of ScrollView

commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 20 09:22:45 2016 -0300

    fix: setAdditionalTransform support reference

commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 18 07:38:49 2016 -0700

    Merge pull request #8 from songchengjiang/riq_vr

    Finished VR integration of SKDs based on VRProtocol

commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date:   Wed May 18 15:32:32 2016 +0800

    fix bug of deepoon's headtracking

commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 09:41:17 2016 -0700

    fix: Scene inverts the eye matrix

commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 06:54:34 2016 -0700

    fix: inversed matrix for camera

commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Tue May 17 15:51:57 2016 +0800

    add headtracker of oculus

commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date:   Tue May 17 14:22:56 2016 +0800

    add headtracker of SKDs

    gearvr/deepoon/cardboard

commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 22:12:23 2016 -0700

    fix: head tracker works

commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 17:55:43 2016 -0700

    fix: adds missing methods to `VRIHeadTracker`

commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 14:17:21 2016 +0800

    Rename Oculus's files

commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 16 11:41:56 2016 +0800

    Rename files based on riq's changes

commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:57:57 2016 +0800

    Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/vr/CCVRGeneric.cpp
    	cocos/vr/CCVRGenericHeadTracker.h

commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:54:44 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/platform/CCGLView.cpp

commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 14 00:57:54 2016 -0700

    fix: adds head tracker

commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:40:32 2016 -0700

    fix: removes red background

commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:39:31 2016 -0700

    fix: centers image

commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 13 20:36:19 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 17:52:46 2016 +0800

    update win32 project for VR

commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 23:21:50 2016 -0700

    fix: no hardcoded values

    code is simpler, fixed a few bugs

commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 21:50:18 2016 -0700

    fix: simplified distortion

commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 09:39:34 2016 +0800

    finished VR rendering of Oculus

commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu May 12 10:00:43 2016 +0800

    Finished GearVR and Deepoon VR rendering integration

commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 11 16:56:57 2016 -0700

    fix: distortion working... with too many hardcoded values

    time to "un-hardcode" the values

commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 19:49:07 2016 -0700

    feat: distortion WIP

commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 15:49:17 2016 -0700

    fix: simpler

    one texture that holds both left and right eye

commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 9 10:50:43 2016 -0700

    fix: Camera code is cleaner

commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 9 16:43:58 2016 +0800

    support cardboard VR rendering

commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 21:16:10 2016 -0700

    fix: proj fixes. works ok in any resolution

commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 19:08:47 2016 -0700

    fix: renders ok in any device

commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 28 16:46:30 2016 -0700

    fix: renders something

    fix: passing camera to scene

    adds a way to return user camera

    fix: stereo rendering works

    fix: viewport left is correct

    fix: scissor is not needed...

    fix: works!

    fix: minor fixes

    fix: new approach... almost working

    fix: camera is moved

    whitespace fixes

    fix: whitespaces

    fix: new line

commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 27 18:56:41 2016 -0700

    fix: VR refactor... still WIP

commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 26 22:21:21 2016 -0700

    feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen 53321e401a updated to support Windows 10 UWP x64 builds 2016-06-15 08:50:04 -07:00
minggo fc44d0deed Merge pull request #15850 from minggo/hide-virtual-button
[ci skip]hide virtual button correctly
2016-06-15 18:38:59 +08:00
minggo 7bf13f34cd hide virtual button correctly 2016-06-15 18:33:52 +08:00