Vincent Lee
97f8a8d544
Replace use of deprecated sprintf with snprintf
2022-11-14 16:02:16 +09:00
halx99
0279d5c158
Fix #958
2022-11-10 21:22:55 +08:00
halx99
bfd96ae10a
Improve memory use
2022-11-03 18:01:10 +08:00
RH
0649ab40df
Force recalculation of normalized position when assigning new parent to node ( #952 )
...
* Committing genbindings changes
* Ensure normalized position is re-calculated if parent node changes
2022-11-03 15:49:34 +08:00
halx99
4fa40ee96b
Validate shared VertexLayout from Shader Program
2022-10-20 20:22:28 +08:00
halx99
10ea947a50
Validate shared VertexLayout from Shader Program
2022-10-20 20:19:56 +08:00
halx99
376941da91
Migrate
2022-10-18 19:17:36 +08:00
halx99
abd9338a7a
Migrate [skip ci]
2022-10-18 19:13:40 +08:00
涓€绾跨伒|Deal
25d93bd509
Improve code quality (stage1.Oct) ( #916 )
...
* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
涓€绾跨伒|Deal
e9e7de0cea
Improve AutoPolygon::generateTriangles performance ( #905 )
2022-10-09 18:06:15 +08:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
RH
eed2cde7d9
Fix to ensure Component::onEnter() is called ( #867 )
...
* Committing genbindings changes
* Ensure that Component::onEnter() is called if component is added after parent onEnter has been called.
* Code style
2022-09-27 17:32:04 +08:00
halx99
ad69ed003a
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
5c735619f9
Improve code style
2022-09-24 11:01:45 +08:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal
c693e54265
Update CCAutoPolygon.cpp
2022-09-19 18:22:34 +08:00
aismann
e571e8242d
Clipper2 v1 04 ( #856 )
...
* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
涓€绾跨伒|Deal
e0e083aa3b
Merge: 6df48e9f8b
baceccbb2f
...
Merge pull request #837 from aismann/ISSUE_#825
#825
2022-09-02 11:59:46 +08:00
halx99
ec1a06afe8
Fix typo
2022-09-02 10:36:25 +08:00
aismann
68f8a2b0c7
#825
2022-09-01 13:51:19 +02:00
aismann
9cecc6341c
Update CCAutoPolygon.cpp
2022-08-27 18:30:22 +02:00
aismann
c58b31d382
cleanup2
2022-08-27 17:41:12 +02:00
aismann
ae349db909
cleanup
2022-08-27 17:40:03 +02:00
aismann
3bbbb0b2bf
Replace Clipper1 (all stuff)
2022-08-27 17:00:10 +02:00
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
8a348b8342
Fix #791 really
2022-08-11 10:52:38 +08:00
DelinWorks
72ec15f3ae
Remove assign dups and simplify function naming.
2022-08-11 01:52:04 +03:00
Turky Mohammed
8d1cb27616
Update CCCamera.h [skip ci]
2022-08-10 21:10:34 +03:00
DelinWorks
895d2887fb
Add initialize member function.
2022-08-10 21:09:10 +03:00
DelinWorks
bc11f9f5fc
Update CCCamera.cpp [skip ci]
2022-08-10 20:38:59 +03:00
DelinWorks
2e22040118
Fix camera view calculation and tidy up system
2022-08-10 20:14:18 +03:00
aismann
5d64474cfb
rename push_back vs emplace_back (fine tuning and remove on Live2D (too much))
2022-08-09 05:51:07 +02:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
...
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
86149489b0
Fix warning format
2022-07-12 22:57:45 +08:00
halx99
68e1f86168
Avoid unexpected frame refs increase
2022-07-11 19:34:31 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658
07bffb5df1
operator[] changed for better usage
2022-07-09 02:07:01 +03:00
Turky Mohammed
59c6611e71
Replace everything under `core` ( #735 )
...
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
涓€绾跨伒
a4fdc85c8b
Merge: 71539ffd89
b8676ef52a
...
Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99
fce00ee71d
Compatible cocos2d.h
2022-07-05 23:03:22 +08:00
DelinWorks
76ba9bf760
Improve RngSeed.
2022-07-05 17:21:21 +03:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
...
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
7f9511358f
Fix warnings
2022-07-01 13:47:47 +08:00
涓€绾跨伒
5f2225662d
Merge: 9b1edadb2f
6d8aa5e6c1
...
Merge pull request #690 from DelinWorks/engine-bug-fixes
[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99
f0758b7993
Improve mac fps limit
2022-07-01 11:02:31 +08:00
DelinWorks
89e4fb4b59
Update CCCamera.cpp [skip ci]
2022-07-01 05:59:45 +03:00
DelinWorks
ec3fa15af7
Fix overriding position when applying custom properties. [skip ci]
2022-07-01 05:58:42 +03:00
DelinWorks
7b829e6cff
Use CCASSERT instead.
2022-07-01 05:54:20 +03:00
DelinWorks
5d4b78f9b4
[skip ci]
2022-07-01 03:39:27 +03:00
DelinWorks
b6a80ab5b6
Fix get default camera nullptr on scene initialization.
2022-07-01 03:34:37 +03:00
涓€绾跨伒
5ef42d4e39
Merge: 42fc96bdac
3d1690cc25
...
Merge pull request #681 from adxeproject/refactor-layer-new
Use sprite to implement layer color for auto batch draw
2022-06-30 20:13:30 +08:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
...
Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
adb0a67ba8
Add missing autorelease call
2022-06-30 18:18:24 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
502d80ede1
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
...
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
...
Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
75d1bf196a
Ensure the render target is released if it is already set, since the initWithWidthAndHeight method may be called multiple times.
2022-06-28 17:56:17 +10:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
...
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
涓€绾跨伒
9593275451
Merge: 5ffae45e2d
aa372510a4
...
Merge pull request #653 from DelinWorks/camera-2d-zoom-feature
[PROPOSAL] Add camera zoom, near, far, fov, aspect features & fix camera anchoring.
2022-06-25 10:15:31 +08:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
e37d8f9cfd
Use the simple version of create orthographic.
2022-06-17 21:33:06 +03:00
DelinWorks
4b2285353e
Modify orthographic projection rather than scale.
...
Modify the orthographic projection of the camera rather than the scale of the Node when in 2D projection.
2022-06-17 21:25:33 +03:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
...
refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
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Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
DelinWorks
6f34e1d96f
GitHub being frustrating as always :/
2022-06-16 19:42:37 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
b1b67564f1
Revert "Fix things..."
...
This reverts commit 038fca48e1
.
2022-06-16 19:39:58 +03:00
DelinWorks
1be0a1c99b
Fix things...
2022-06-16 19:38:44 +03:00
DelinWorks
44feb1d398
Revert "Revert! dumb idea."
...
This reverts commit 7969deb02a
.
2022-06-16 19:32:52 +03:00
DelinWorks
5816529d9a
Revert! dumb idea.
2022-06-16 19:31:17 +03:00
DelinWorks
ae5d45a9c3
Fix enum class confliction & clean up types.
2022-06-16 18:48:53 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
涓€绾跨伒
c49442229e
Merge: 7fd2fd6dac
2e3c84252d
...
Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00
halx99
4301448ba4
Set default encoding to UTF-8 [skip ci]
2022-06-16 21:18:31 +08:00
DelinWorks
5491ca8e6e
Remove useless functions.
2022-06-16 16:16:19 +03:00
DelinWorks
ee6d7d374e
Add fourccId support.
2022-06-16 15:25:43 +03:00
Turky Mohammed
fc2ff5003f
Update CCParticleSystem.h
2022-06-16 14:13:59 +03:00
halx99
51b6e5391f
Fix ci, astc only support sse2 for x86 target
2022-06-16 12:22:39 +08:00
DelinWorks
d85aa026e0
extract RngSeed struct to it's separate class. [skip ci]
2022-06-16 05:01:35 +03:00
DelinWorks
c5eb8db573
Fix fixed fps move stuttering.
2022-06-16 03:55:46 +03:00
DelinWorks
ebbafbd938
Add function versioning. [skip ci]
2022-06-16 00:47:19 +03:00
DelinWorks
73b29e235e
Add cpp_tests and improve system.
2022-06-15 23:04:08 +03:00
halx99
5c9ab14d3e
Fix astc cmake simd check for windows x64
2022-06-15 21:16:51 +08:00
DelinWorks
82722eefc2
Fix rotation override and node base class calls.
...
Make sure Node class calls it's base functions and NOT the ones overridden when changing position, and make sure the rotation set for the camera isn't altered when calling applyCustomProperties().
2022-06-15 16:10:47 +03:00
aismann
a0dfe6e2ab
SimpleSnake small updates
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- CodeCleanup
- MIT License file
- readme update
2022-06-15 07:02:08 +02:00
Turky Mohammed
db6ea424ea
Remove useless code and comments. [skip ci]
2022-06-15 05:25:40 +03:00
DelinWorks
a15572d08a
Fix rotation update & reference deduction.
2022-06-15 05:00:17 +03:00
DelinWorks
2886ada2b6
Fix orthogonal apply custom positioning. [skip ci]
2022-06-15 03:55:57 +03:00
DelinWorks
14666d9c1f
Add position rotation setters & getters override for custom behaviors.
2022-06-15 03:48:26 +03:00
涓€绾跨伒
b9bc6b7357
cocos2dVersion compatible ( #655 )
...
* cocos2dVersion compatible
* Update [skip ci]
2022-06-14 13:33:45 +08:00
DelinWorks
ed7f8c2929
Update CCCamera.cpp [skip ci]
2022-06-14 02:11:40 +03:00
DelinWorks
3e98101dc4
Improve system and fix near plane zoom in.
2022-06-14 01:53:35 +03:00
DelinWorks
9ddbab21a9
Fix other platforms compilation.
2022-06-13 21:33:23 +03:00
DelinWorks
a9f2e29ebf
Add zoom and camera features.
2022-06-13 21:04:24 +03:00
涓€绾跨伒
010172e659
Fix typo [skip ci]
2022-06-13 15:44:25 +08:00
halx99
e3f0f29d1a
Improve code style
2022-06-13 14:28:09 +08:00
halx99
2877a7eb78
Improve code style
2022-06-13 09:45:33 +08:00
halx99
aa5d3b65e0
Improve code style
2022-06-13 09:26:10 +08:00
Turky Mohammed
11c21ddde4
Merge: 31dcd4eb25
bd2cff3dfd
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-13 00:10:42 +03:00
涓€绾跨伒
9b50a8e8c3
Improve text rendering ( #652 )
...
* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
涓€绾跨伒
faf0038a53
Update install-deps-linux.sh
2022-06-13 01:13:08 +08:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
f6c390296d
Add in-between fill in.
2022-06-12 15:57:11 +03:00
DelinWorks
95b8cd80ef
Add comments.
2022-06-12 15:36:25 +03:00
DelinWorks
8d1e3fccf4
Emplace dummy masks to container.
2022-06-12 15:15:51 +03:00
DelinWorks
4f5bcc797d
Cleanup and add performance logs.
...
Somehow not using const reference takes 30 fps away 馃槙
2022-06-12 03:40:13 +03:00
DelinWorks
191d55433d
what? [skip ci]
2022-06-12 03:10:49 +03:00
DelinWorks
c4b2177137
Avoid unnecessary copying of memory.
2022-06-12 02:44:27 +03:00
DelinWorks
49a01563d7
Add emission mask transformations support.
2022-06-12 02:16:15 +03:00
DelinWorks
853b8601d0
Fix RANDOM_KISS rounding crash.
2022-06-12 01:39:11 +03:00
DelinWorks
ce6da8c562
Fix RANDOM_KISS 1.0F Bias
2022-06-12 01:32:29 +03:00
DelinWorks
c241edab27
Add emission mask support.
2022-06-12 00:58:01 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
...
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
halx99
0462dbea43
Fix #651
2022-06-11 17:58:02 +08:00
halx99
89c075f679
Fix ci
2022-06-11 16:21:47 +08:00
halx99
1e33f4ce7b
Fix ci
2022-06-11 10:14:32 +08:00
halx99
9d91b7837d
Fix #648 , remove GB2312 charset handle, only support UNICODE font
2022-06-11 09:50:07 +08:00
halx99
8eea58226b
Remove feature filename lookup dictionary
2022-06-09 16:48:59 +08:00
涓€绾跨伒
4c18771e34
Merge: 6943fb9dce
3a3b899636
...
Merge pull request #637 from rh101/fix-screen-blank
Fix Android screen blank issue after unlocking device
2022-06-07 20:05:29 +08:00
DelinWorks
d40192ef7c
Fix indentations.
2022-06-06 19:23:11 +03:00
DelinWorks
399eb0cf20
Fix rectangular torus stretched dimensions.
2022-06-02 22:26:26 +03:00
DelinWorks
905bc64cd6
Add ability to clear emission shapes.
2022-06-02 19:29:19 +03:00
DelinWorks
1157637bda
Add emission shapes support.
2022-06-02 19:26:02 +03:00
DelinWorks
ddd7f781ce
Oops [skip ci]
2022-05-29 08:21:08 +03:00
DelinWorks
b97a097486
Optimize code.
2022-05-29 08:13:22 +03:00
DelinWorks
9b0dc23742
Improve performance.
2022-05-28 20:36:04 +03:00
DelinWorks
3d731e505c
Fix HSV Blending bug.
2022-05-28 20:34:19 +03:00
DelinWorks
c5b50eedfe
Remove useless `_isHSV`
2022-05-27 14:08:25 +03:00
DelinWorks
dee4234e98
Improve allocation safety.
2022-05-27 13:36:38 +03:00
DelinWorks
47b6aad5e1
Make scale in smooth 馃構
2022-05-27 00:29:53 +03:00
DelinWorks
e57f69483a
Add spawn scale in feature.
2022-05-26 22:53:19 +03:00
DelinWorks
4d5d018c60
Put loops inside ifs statements not the opposite 馃ぁ
2022-05-26 21:34:15 +03:00
DelinWorks
7eba4588d6
Add spawn fade in feature.
2022-05-26 19:59:48 +03:00
DelinWorks
b427bfaf74
Fix texture atlas index unintended increment bug. [skip ci]
2022-05-26 16:53:26 +03:00
DelinWorks
5f361ff58b
Conserve memory allocations & Improve animation system.
...
Use memory when we need it 馃槧
2022-05-26 15:56:56 +03:00
Turky Mohammed
96d41b83e9
Fix typo in HSV/HSL classes. ( #647 )
...
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-26 19:25:30 +08:00
DelinWorks
726f40cda8
Add HSV support and remove frame compensation.
2022-05-26 14:00:33 +03:00
涓€绾跨伒
1e2467e6dd
Merge: c6bca8ef86
ced908a1bb
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Merge pull request #646 from DelinWorks/hsv-hsl-cpp-tests
Add `cpp_tests` to HSV/HSL
2022-05-26 04:13:01 +08:00
Turky Mohammed
554ed444c1
Merge: f0d650c6ef
c6bca8ef86
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-25 22:04:13 +03:00
涓€绾跨伒
b6790e40e4
Merge: 1cdbf8c273
d2e96534d2
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Merge pull request #645 from aismann/patch-1 [skip ci]
Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks
f23aefc182
Revert "Revert stashed changes temporarily."
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This reverts commit c3ca96bcbc
.
2022-05-25 10:46:54 +03:00
DelinWorks
e6c13ac358
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
rh101
af0b18a54a
Allow the forced reformatting of RichText contents
2022-05-25 11:42:12 +10:00
DelinWorks
84a52c519f
Improve code and add frame animation independence and null indices.
2022-05-24 11:26:53 +03:00
DelinWorks
38803e0f5b
Improve code and add stutter compensation.
2022-05-24 09:42:27 +03:00
DelinWorks
7bf7c10614
Stop annoying me visual studio 馃槧 ur not helping
2022-05-24 08:58:49 +03:00
DelinWorks
87ec232c10
Add fixed FPS function for particle system.
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Useful for low-end devices.
2022-05-24 00:49:17 +03:00
DelinWorks
dc4f6285d5
Improve code and add useful functions.
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Renamed some variables and functions correctly, added the ability to simulate particles and give them a true random look.
2022-05-24 00:46:38 +03:00
Turky Mohammed
1bcf616d44
Merge: eb8404f1fe
18f58a1925
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 18:42:36 +03:00
涓€绾跨伒
ebb11194c1
Update CMakeLists.txt ( #641 )
2022-05-23 23:40:37 +08:00
DelinWorks
5358cd431c
Fix particle bursts when using manual emissions.
2022-05-23 18:35:36 +03:00
Turky Mohammed
fe65570561
Merge: 0704503186
843d127a95
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 17:54:08 +03:00
halx99
60457300b7
Fix ci
2022-05-23 22:06:28 +08:00
DelinWorks
5239256b13
Improve particle RNG and add useful functions
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Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 馃挭馃ザ
2022-05-23 16:04:09 +03:00
halx99
71c27f43d8
Fix ios device install problems
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- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
DelinWorks
6f241e1967
Separate quad animation loop from color loop
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This improves cache hit rate which in turn increases performance 馃ザ
Of course that's viable when you're using pure memory pointer arrays that use simple POD-like data types.
2022-05-23 11:32:54 +03:00
DelinWorks
7ec3e4a184
Improve loops using std::fill_n() [skip ci]
2022-05-23 11:11:55 +03:00
DelinWorks
1a9a2540e1
Recheck code and improve it (No CI I trust it 馃ザ) [skip ci]
2022-05-22 20:51:56 +03:00
Turky Mohammed
618a4fa0db
Update core/2d/CCParticleSystem.cpp
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-22 17:51:42 +03:00
Turky Mohammed
8f7bca37d0
Update core/2d/CCParticleSystem.cpp
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-22 17:42:54 +03:00
DelinWorks
a063a8cc86
Use const reference vectors 馃槷
2022-05-22 17:38:43 +03:00
DelinWorks
752aa3df46
Reimplement atlas animation system
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Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 馃槏馃ザ馃コ
2022-05-22 15:58:36 +03:00
DelinWorks
881e1eb2ca
Add emitter animation random picking
2022-05-22 12:13:17 +03:00
DelinWorks
cde0982213
Update CCParticleSystem.cpp
2022-05-22 10:09:13 +03:00
DelinWorks
362e3e6d31
Macros and random functions are pain...
2022-05-21 20:23:19 +03:00
DelinWorks
b0db3df55b
Fix Other Platforms Compilations
2022-05-21 17:57:21 +03:00
DelinWorks
dfaaa1e93a
Fix Other Platforms Compilations
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Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks
4f7bbcdb48
Add TODO
2022-05-21 16:56:56 +03:00
halx99
38510615db
Improve code style
2022-05-21 21:55:48 +08:00
DelinWorks
dae8804045
Fix #include
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Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks
0a8035c12c
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
halx99
6dfbe87c3b
Fix parameter order
2022-05-20 17:03:26 +08:00
DelinWorks
5c18700fdb
Correct function naming
2022-05-20 01:45:55 +03:00
DelinWorks
3b3a870c12
Update
2022-05-20 01:15:39 +03:00
halx99
85f395383b
Delete unused code
2022-05-18 10:29:29 +08:00