James Chen
b543de648c
[iOS, Mac]Adding jsb_deprecated.js to resource folder for JSB projects.
2013-07-16 15:35:13 +08:00
James Chen
f09cf35dba
Updating JS-test to the latest version.
2013-07-16 15:31:23 +08:00
samuele3hu
241c01bec3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-16 14:47:46 +08:00
James Chen
13e939b55e
Merge pull request #3157 from ricardoquesada/override_love
...
closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00
James Chen
b11000908e
Merge pull request #3155 from pktangyue/patch
...
issue #2406 : Override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class.
Resolved issue: Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions.
2013-07-15 19:40:29 -07:00
James Chen
a36a4bf19b
issue2405: Adding jsb_deprecated.js for the compatibility of deprecated variables and methods.
2013-07-16 10:02:02 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
Ricardo Quesada
f9268c8054
small API changes
...
::create()
and const chars
2013-07-15 14:35:25 -07:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
...
Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue
6bb2d64f19
add S9CascadeOpacityAndColor test
2013-07-15 20:13:30 +08:00
minggo
93e75bad9f
Merge pull request #3154 from minggo/add-deprecated-header
...
Add deprecated header
2013-07-15 03:20:32 -07:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
James Chen
4b2165e648
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio
2013-07-13 19:24:41 +08:00
James Chen
1bdb8f1bb2
Adding SocketIO test for iOS and Mac projects.
2013-07-13 19:24:09 +08:00
James Chen
b5ca0b4ed5
Fixing warnings in SocketIOTest.cpp.
2013-07-13 19:21:31 +08:00
carlo morgantini
45f9edcdc3
some more work on freetype
2013-07-12 17:31:23 -07:00
carlo morgantini
e4af13f1f6
use freetype
2013-07-12 12:39:47 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
58fe3c7563
closed #2393 : fixed conflicts
2013-07-12 15:07:44 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
4a7e884de8
issue #2397 : UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance();
2013-07-12 14:34:57 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
6038d69183
issue #2397 : sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance.
2013-07-12 14:12:58 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
James Chen
41957f06c9
issue #2397 : sharedAnimationCache --> getInstance.
2013-07-12 13:54:56 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon
126ebb888c
Implements a socket.io client extension, adds a test case and updates the android makefiles.
...
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
carlo morgantini
002ae77698
new dynamic TTF label stuff
2013-07-11 14:41:03 -07:00
James Chen
3c64bc8972
issue #2396 : Updating Scale9SpriteTest.cpp.
2013-07-11 17:08:09 +08:00
samuele3hu
ea0a19e7a2
issue #2377:Adjust tab and space
2013-07-11 16:49:29 +08:00
samuele3hu
c4de89870a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 16:43:25 +08:00
samuele3hu
81ad976eed
issue #2377:Remove registerNotificationHandler function
2013-07-11 16:42:11 +08:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
pktangyue
5e8de73061
add S9FrameNameSpriteSheetRotatedSetCapInsetLater test
2013-07-11 16:09:07 +08:00
James Chen
227afc37b9
Merge branch 'iss2395-s9sprite-test' of https://github.com/dumganhar/cocos2d-x into iss2395-s9sprite-test
2013-07-11 15:10:27 +08:00
James Chen
1527c1b4c3
issue #2395 : Updating TestCpp/Android.mk
2013-07-11 15:09:13 +08:00
James Chen
ab4e9749b6
issue #2395 : [Win32] Updating TestCpp project configuration
2013-07-11 14:17:43 +08:00
James Chen
9946bc4f00
issue #2395 : Adding Scale9SpriteTest for other platforms.
2013-07-11 14:13:01 +08:00
James Chen
ad95ba4894
closed #2395 : Adding Scale9SpriteTest for TestCpp
2013-07-11 14:07:14 +08:00
James Chen
2e9d727466
issue #2395 : Removing unused codes in ActionTest.h.
2013-07-11 14:00:26 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
carlo morgantini
9264b3de1d
more clean up
2013-07-10 11:59:05 -07:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
Éloi Rivard
05ae6f8518
Fixed some warnings
2013-07-09 16:33:21 +02:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
Éloi Rivard
b8242cfe97
Removed unused include in eclipse HelloLua project
2013-07-09 15:23:19 +02:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
minggo
6d7b9ca236
Merge pull request #3108 from minggo/pitch_7platforms
...
Pitch 7platforms
2013-07-08 20:24:15 -07:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
James Chen
85ef6b3b98
closed #2384 : Using static_cast instead of C cast in ExtensionsTest.cpp.
2013-07-09 10:18:15 +08:00
James Chen
3c394bba87
Merge branch 'iss3102-extensionstest-menuscroll' of https://github.com/hannon235/cocos2d-x into hannon235-iss3102-extensionstest-menuscroll
2013-07-09 10:16:31 +08:00
James Chen
976d4ad11e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
...
Conflicts:
cocos2dx/actions/CCActionInterval.cpp
cocos2dx/cocoa/CCDictionary.cpp
samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada
c7bf2ead10
More static_cast<>
2013-07-08 14:42:08 -07:00
Ricardo Quesada
9fe9341646
From C++ best practices
...
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
Chris Hannon
bba9722faa
iss3102: make extension test submenu in TestCpp scrollable to access all entries
2013-07-08 16:20:24 -04:00
dumganhar
9b126e79d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
minggo
5ff7baf126
update to latest branch
2013-07-05 17:53:39 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
a996b878cd
issue #2368 : Updating JS-test.
2013-07-05 15:30:33 +08:00
James Chen
fcc02d476c
Updating AppDelegate.cpp
2013-07-05 15:24:29 +08:00
James Chen
d2746bbe90
issue #2373 : Removing inline for virtual function. Adding more const getter functions.
2013-07-05 15:08:52 +08:00
minggo
12bc534475
Merge pull request #3079 from dabingnn/Issue-2367-ClippingNodes-Bug
...
issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-04 22:42:03 -07:00
Huabing.Xu
7a61ead598
issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-05 11:59:46 +08:00
James Chen
3138281cab
issue #2371 : [Lua] Only 64bit target needs the linking flag '-pagezero_size 1000 -image_base '
2013-07-04 17:53:23 +08:00
James Chen
6ed014ab00
issue #2371 : Removing unused file.
2013-07-04 17:25:52 +08:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
7d3a63bb23
issue #2371 : Adding HelloLua and TestLua projects for MAC.
2013-07-04 17:10:47 +08:00
James Chen
83b23c67fd
issue #2371 : Set design resolution for TestLua.
2013-07-04 17:07:34 +08:00
James Chen
808ce2e208
close #2371 : Adding Lua projects for Mac.
2013-07-04 16:29:06 +08:00
minggo
f019700b91
Merge pull request #3072 from minggo/const_love
...
Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
James Chen
397b698f07
[iOS] Adding lua projects.
2013-07-04 13:50:09 +08:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
...
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
d88a4244b9
Obfuscated Test JS added on iOS and Mac
...
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada
d399a044a9
Adds JS tests for iOS
2013-07-03 14:05:02 -07:00
Ricardo Quesada
22b42bfe7d
SimpleGame and HelloCpp works as expected
...
their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
James Chen
7892f1ac9d
Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
...
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
...
Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Darragh Coy
e247b5d960
Add ccDrawSolidCircle
...
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen
54736814fa
issue #2285 : New JS-test MotionStreak.
2013-07-02 17:57:48 +08:00
James Chen
53884d8238
issue #2285 : Adding MotionStreak test for TestJavascript.
2013-07-02 17:47:33 +08:00
minggo
55202b978a
Merge pull request #3048 from dabingnn/iss2328-refractor-etc
...
Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu
dded008909
issue #2328 refractor etc support:remove comments
2013-07-02 15:46:17 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
...
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen
eeff9b3d75
issue #2325 : [MAC] Adding missing resources for TestCpp.
2013-07-02 10:43:21 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00
Ricardo Quesada
9e13cb91a5
Adds xcworspace data
2013-07-01 16:33:17 -07:00
Ricardo Quesada
92469a635c
CrystalCraze and CocosDragon added
2013-07-01 16:24:41 -07:00
Ricardo Quesada
1e6a7f6bbc
MoonWarriors works on Mac
2013-07-01 16:02:36 -07:00
Ricardo Quesada
631ea4ef1d
restore js shared
2013-07-01 15:26:03 -07:00
Ricardo Quesada
527d209ca8
Tries to compile WaterMelonWithMe
2013-07-01 15:20:31 -07:00
Ricardo Quesada
f83383b86c
removes unused projects
2013-07-01 14:43:47 -07:00
Ricardo Quesada
87fc7d4d62
cocos2d mac project redesigned
2013-07-01 14:41:39 -07:00
Huabing.Xu
ae47e94db9
change test case, all platform not can read pkm file
2013-07-01 18:15:59 +08:00
Sergey Shambir
0a2207f531
Fixed coding style, rearranged CocosDenshionTest UI, changed
...
rewindBackgroundMusic to work with paused music.
2013-06-29 13:46:19 +04:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
...
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
James Chen
9bac943040
issue #2325 : [MAC] Removing libxml2.dylib, adding libcurl.dylib and updating dependence for TestCpp.
2013-06-29 12:25:44 +08:00
James Chen
7dd6218344
issue #2325 : [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests.
2013-06-29 12:12:26 +08:00
James Chen
e2b9863bf7
issue #2325 : [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
2013-06-29 11:44:14 +08:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
...
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada
9b1684b666
Merge remote-tracking branch 'cocos2d/develop' into js_mac
2013-06-27 22:15:03 -07:00
Ricardo Quesada
b0de6d0e8c
Project fixes
...
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen
89ccd9240e
issue #2340 : Using 800x450 as design resolution for TestJavascript.
2013-06-27 16:10:42 +08:00
Ricardo Quesada
ccd9cb486c
JS Tests compiles and links in Mac
...
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada
398c6593f0
JS Tests: Almost working on Mac
2013-06-26 23:45:08 -07:00
James Chen
0fdf4b97d6
Fixing iOS workspace project, using c99 instead of gnu99.
2013-06-26 17:52:54 +08:00
James Chen
afc7e39d0f
issue #2313 : Opens stencil for TestJavascript.
2013-06-26 16:28:14 +08:00
James Chen
10f4446596
Merge pull request #2998 from sbc100/emscripten_linux
...
closed #2333 : 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
Sam Clegg
f9ae701a4b
Fix emscripten build on linux
...
Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
...
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen
3e052d5525
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 23:21:06 +08:00
minggo
28c69b8b16
Merge pull request #2990 from minggo/ccx_filesystem
...
fixed a compiling error of AssetsManager on Android
2013-06-25 02:36:34 -07:00
minggo
6539fd52ba
Merge pull request #2989 from samuele3hu/glMoudle
...
issue #2276 : Add OpenGL lua module
2013-06-25 02:23:15 -07:00
minggo
86646bb820
issue #2329:fixed a compiling error of AssetsManager on Android
2013-06-25 17:09:10 +08:00
minggo
8d782133b8
Merge pull request #2983 from folecr/ccx_filesystem
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Improve Android file system read performance
2013-06-25 02:05:37 -07:00
minggo
d13597bcc3
Merge branch 'ccx_filesystem' of https://github.com/folecr/cocos2d-x into ccx_filesystem
2013-06-25 16:55:39 +08:00
samuele3hu
46bcf6ddba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
2013-06-25 15:22:14 +08:00
samuele3hu
3b058fe019
issue #2276 : Add OpenGL lua module
2013-06-25 14:55:57 +08:00
James Chen
425db1af6b
Merge pull request #2982 from ricardoquesada/ios_project_fixes
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[iOS] TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
2013-06-24 22:02:53 -07:00
Ricardo Quesada
436c7e9391
removes Xcode's autogenerated library paths
2013-06-24 21:30:04 -07:00
Ricardo Quesada
e1d65e149b
some fixes
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removes deprecated functions from AsssetManager
AssetManager: updated project
HelloCpp: does not depent on box2d, chipmunk, etc.
2013-06-24 18:20:07 -07:00
Ricardo Quesada
ef6f67902f
Adds mac workspace
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for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
Ricardo Quesada
4204e8243c
TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
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...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
Ricardo Quesada
404193eb9f
Uses C++11 iterator in samples
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or it just uses touches->anyObject() instead of creating an iterator
and removes more unneeded casts
2013-06-21 20:02:43 -07:00
Ricardo Quesada
6c0c48a3a9
Removes CallFuncO and CallFuncND
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...which can be simualted with CallFunc and CallFuncN.
Adds std::function() support to CallFuncN.
Adds more samples
2013-06-21 14:58:52 -07:00
Ricardo Quesada
5e106f3c85
Uses C++11 code for the actions tests
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Removes all casting.
Uses auto for actions
uses for(:) (C++11) iterator
2013-06-21 12:25:36 -07:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
09f141f162
Merge pull request #2962 from samuele3hu/scrollview_develop
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issue #2276 : Add ScrollView lua binding and test sample
2013-06-21 01:57:41 -07:00
samuele3hu
e36c6f544a
issue #2276 : Modify ScrollView and LuaScrollView class
2013-06-21 14:17:41 +08:00
James Chen
12549f72f9
Adding resource for ComponentTest.
2013-06-21 14:16:03 +08:00
James Chen
dcaa55e622
Warning fixes for TestCpp. Using lambda, CC_CALLBACK_1 and clone pattern.
2013-06-21 14:15:20 +08:00
samuele3hu
35f0b07aa6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 11:16:46 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
samuele3hu
a862543a4c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 10:44:03 +08:00
samuele3hu
c527fecfe3
issue #2276 : Add scrollview sample test in cocosbuilder and modify some config
2013-06-21 10:43:02 +08:00
James Chen
2a715ec3cf
Merge pull request #2956 from ricardoquesada/cc_namespace_obj
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issue #2129 : Re-adds 'CC' prefix to objective-c classes.
2013-06-20 19:10:01 -07:00
Ricardo Quesada
578bce4bc8
Re-adds 'CC' prefix to objective-c classes.
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And also makes it compile on Mac, which was broken
2013-06-20 17:46:22 -07:00
Sam Clegg
04d7d5a061
[NaCl] Add support for building using glibc toolchain.
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BUG=
R=binji@chromium.org
Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg
5c4545de3c
[NaCl] Remove use of -lnosys
2013-06-20 12:56:13 -07:00
Sam Clegg
d3110c0a45
[NaCl] Recreate webstore zip archive each build.
2013-06-20 12:56:13 -07:00
Sam Clegg
47878c1855
[NaCl] Remove legacy nacl_mounts usage.
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Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg
40766006bd
[NaCl] Fix NaCl build which had been disabled.
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Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc. This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
Sam Clegg
ab1243e8dd
[NaCl] Disable http tests under NaCl
2013-06-20 10:56:26 -07:00
samuele3hu
71fe43ee97
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-20 22:40:21 +08:00
samuele3hu
15c69563e2
issue #2276 : Add ScrollView lua binding and test sample
2013-06-20 22:39:30 +08:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
31cbc0cbf8
issue #2129 : [TestCpp] A typo fix.
2013-06-20 14:08:22 +08:00
James Chen
74048d7eec
issue #2129 : [TestCpp] Renaming some class name to avoid conflicts after removing CC prefix.
2013-06-20 14:04:44 +08:00
James Chen
e3ed28a8fb
issue #2129 : no need to write namespace since we are using *using namespace cocos2d::extension::armature;*.
2013-06-20 14:02:14 +08:00
James Chen
b55a0dee2b
issue #2129 : using cocos2d::extension::armature namespace for Armature extension.
2013-06-20 13:48:43 +08:00
James Chen
7ce6ef04f8
issue #2129 : [TestCpp] LayerGradient --> LayerGradientTest, TexturePVR --> TexturePVRTest.
2013-06-20 13:43:40 +08:00
samuele3hu
fb075d7a7d
issue #2277 : Delete some conflict file and resolve some error
2013-06-20 11:28:16 +08:00
samuele3hu
0c4f99080b
issue #2277 : modify platform config except win32
2013-06-20 10:19:46 +08:00
samuele3hu
b818001007
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-19 16:43:15 +08:00
samuele3hu
b48cf5997d
issue #2277 : Add OpenGL lua test samples
2013-06-19 16:40:02 +08:00
James Chen
1eadcd8b38
fixed #2301 : Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
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Conflicts:
cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
James Chen
504a9e714e
issue #2300 : copy --> clone for luabinding.
2013-06-19 12:08:26 +08:00
Ricardo Quesada
a90f6c9b41
config resources are part of TestCpp for iOS
2013-06-18 16:52:52 -07:00
Ricardo Quesada
3d2862f8f7
Converts copy->autorelease() to clone()
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... in the samples
2013-06-18 16:12:28 -07:00
James Gregory
88648aafc4
Update to testcpp makefile to include all assets, rather than cherrypicking.
2013-06-18 16:12:05 -07:00
Ricardo Quesada
159ef1ec68
clone() doesn't use copy constructor
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... and other bug fixes
2013-06-18 15:06:53 -07:00
Ricardo Quesada
d35cc3b0fa
Merge branch 'develop' into clone_reverse_fixes
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Conflicts:
cocos2dx/actions/CCAction.cpp
cocos2dx/actions/CCActionEase.cpp
cocos2dx/actions/CCActionGrid.cpp
cocos2dx/actions/CCActionInstant.cpp
cocos2dx/actions/CCActionInterval.cpp
scripting/javascript/bindings/generated
2013-06-18 09:59:34 -07:00
James Chen
3cd82c8bf3
Merge pull request #2917 from pyrasis/tizen_2.1
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[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong
4b828cfff2
Enable Hardware Acceleration.
2013-06-18 19:17:49 +09:00
James Gregory
ad90fe88a8
Merge remote-tracking branch 'origin/master' into emscriptenate
2013-06-17 20:30:36 -07:00
James Gregory
84cf597738
Simple logging controls in testcpp index.html
2013-06-17 20:29:57 -07:00
James Chen
2c0cc603d1
Merge branch 'master' into develop
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Conflicts:
extensions/cocos-ext.h
2013-06-18 10:46:25 +08:00
minggo
b9c85d87ae
Merge pull request #2896 from dumganhar/iss2129-format-codes
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issue #2129 : New naming of member varibles, renaming m_iVar to _var.
2013-06-17 03:27:01 -07:00
James Chen
ccb67cbcb4
Template fix for iOS Template.
2013-06-17 15:54:12 +08:00
samuele3hu
778708426c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-17 14:38:08 +08:00
samuele3hu
26f1bd5171
issue #2277 : Add OpenGL lua binding
2013-06-17 14:19:00 +08:00
James Chen
8b298fab0e
issue #2284 : fixing windows build.
2013-06-16 11:19:47 +08:00
Ricardo Quesada
71ea3c7a3c
Fixed headers. Compiles but it doesn't link yet.
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Many methods not implemented yet.
2013-06-15 18:54:34 -07:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
82cd7bb01f
Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master
2013-06-14 15:41:01 +08:00
minggo
a221f06592
issue #2284 : fix bugs after merging master
2013-06-14 14:34:50 +08:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
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Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
James Chen
1f2f366ef6
Merge pull request #2868 from folecr/develop
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fixed #2281 : When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes
2013-06-12 23:52:53 -07:00
James Chen
0de1a4ebd8
Merge pull request #2877 from pyrasis/tizen_2.1
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Support Tizen device
2013-06-12 22:56:23 -07:00
minggo
5996e99b74
Merge pull request #2875 from ricardoquesada/CALLBACK_macro_for_callbacks
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Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
2013-06-12 22:51:21 -07:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
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Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada
af49023741
Fixes for iOS7 and Xcode5
2013-06-11 12:11:05 -07:00
folecr
bab8eff915
enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined
2013-06-11 08:18:22 -07:00
Rene Klacan
f31a258c01
Merge pull request from cocos2d/develop
2013-06-11 01:06:12 +02:00
James Chen
d51c03da7e
Updating JS-Test.
2013-06-10 12:12:31 +08:00
James Chen
4948de6462
[VS2012] Warning fixes.
2013-06-10 11:44:16 +08:00
James Chen
a14df8d28d
issue #2271 : Fixing some memory leaks.
2013-06-10 11:43:43 +08:00
James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
James Chen
b388e7e45e
[win32] Updating TestLua.
2013-06-09 18:34:02 +08:00
James Chen
3632693cd9
Reverting TestCpp/AppDelegate.cpp to use config file. But modify it to a suitable value.
2013-06-09 16:09:56 +08:00
James Chen
6b0c2667fd
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:57:06 +08:00
James Chen
50de9b7af5
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:29:51 +08:00
James Chen
0a8ae1e79f
[BB] Updating project configuration after adding CocoStudio runtime.
2013-06-09 15:29:51 +08:00
James Chen
132fd591c1
[TestCpp] Commenting the line of loading configuration file in TestCpp.
2013-06-09 15:29:51 +08:00
James Chen
fd37cdf8df
SimpleGame doesn't depend on extension now.
2013-06-09 14:02:49 +08:00
James Chen
2025e7257f
Merge pull request #2835 from dumganhar/2youyouo2-master
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fixed #2270 : Adding Armature(CocoStudio runtime) support.
2013-06-08 20:20:30 -07:00
James Chen
44c6043a3f
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into 2youyouo2-master
2013-06-09 10:40:44 +08:00
samuele3hu
bc699c1c1e
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
2013-06-09 10:32:23 +08:00
yinkaile
af819c6db5
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x
2013-06-08 22:09:34 +08:00
yinkaile
d29931dc4f
1.add hd resource
...
2.remove zobie resource
3.support frame event
2013-06-08 22:08:22 +08:00
chengstory
86f4b96f05
Merge branch 'master111'
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Conflicts:
samples/Cpp/TestCpp/proj.ios/TestCpp.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/proj.mac/TestCpp.xcodeproj/project.pbxproj
2013-06-08 20:01:25 +08:00
James Chen
4edd35e2b1
Merge pull request #2829 from dumganhar/nacl-fix
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Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen
aee8e829ca
[Android] Updating Application.mk for HelloLua and TestLua.
2013-06-08 17:28:03 +08:00
chengstory
c2e85c1ae4
1. adds support for iOS and Mac.
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2. Modify position of some examples.
2013-06-08 17:11:11 +08:00
James Chen
bf781feba1
[NaCL] Updating project.
2013-06-08 16:08:55 +08:00
James Chen
bb8a0d2859
Updating iOS Project after adding Armature support.
2013-06-08 16:08:05 +08:00
James Chen
93ecfbbf7e
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into nacl-fix
2013-06-08 15:42:41 +08:00
James Chen
51aa2433fc
Updating makefile for native client.
2013-06-08 15:35:45 +08:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00
yinkaile
8ff088da53
Standardize code
2013-06-08 12:14:43 +08:00
yinkaile
cba46082ce
Standardize code
2013-06-08 11:48:45 +08:00
samuele3hu
34b4cb48ab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
2013-06-08 11:25:51 +08:00
samuele3hu
4be415cc04
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
2013-06-08 11:23:21 +08:00
carlo morgantini
494ec43fe8
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-08 10:59:07 +08:00
James Chen
ba5972ef79
[C++ 11] Bug fix for the usage of lambda in testBasic.cpp while using GCC compiler.
2013-06-08 10:25:53 +08:00
Ricardo Quesada
022dfc0acc
CPP Tests migrated to the new C++11 API
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Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
carlo morgantini
b7ffb5b810
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-07 16:33:01 -07:00
yinkaile
7c924c714f
Standardize code
2013-06-07 22:56:54 +08:00
James Chen
5c8d4378a6
Fixing compilation errors in TestLua for Win32.
2013-06-07 21:23:15 +08:00