kyokomi
|
d7199204bd
|
Fix bug for TextReader #setFontName.
|
2014-06-14 23:56:12 +09:00 |
minggo
|
7c789e6a36
|
Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
|
2014-06-13 15:26:16 +08:00 |
minggo
|
405186a415
|
Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
|
2014-06-13 15:21:20 +08:00 |
minggo
|
19fa4733c5
|
Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
|
2014-06-13 13:41:52 +08:00 |
pandamicro
|
7ccff325b6
|
Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
|
2014-06-13 10:29:40 +08:00 |
minggo
|
eb21bf1ad1
|
Merge pull request #7030 from Rumist/v3
#5506 bug fix
|
2014-06-12 16:16:13 +08:00 |
samuele3hu
|
c6b913145c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-12 15:41:52 +08:00 |
samuele3hu
|
27a3a46d62
|
Modify the implemetation of `LuaStack::executeScriptFile`
|
2014-06-12 15:39:59 +08:00 |
Huabing.Xu
|
9acf8e6253
|
fix bug for deleteTexture
|
2014-06-12 15:22:41 +08:00 |
minggo
|
5a28ba68b4
|
Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
|
2014-06-12 15:03:29 +08:00 |
minggo
|
ed14108ab1
|
Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
|
2014-06-12 14:44:26 +08:00 |
samuele3hu
|
5bdecadd70
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-12 14:09:00 +08:00 |
minggo
|
5c718e27da
|
Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
|
2014-06-12 11:39:36 +08:00 |
minggo
|
c5a8ba3a2c
|
Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
|
2014-06-12 11:35:34 +08:00 |
Dhilan007
|
d755b7ffcb
|
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
|
2014-06-12 11:21:42 +08:00 |
LinWenhai
|
b268536385
|
fixed typo.
|
2014-06-12 09:46:18 +08:00 |
Dale Stammen
|
775832a710
|
added missing files
|
2014-06-11 13:18:10 -07:00 |
Dhilan007
|
7cc3879257
|
Ensuring release cache texture in timely.
|
2014-06-11 22:03:10 +08:00 |
Dhilan007
|
63a68632a5
|
fixed calculating height of multi-line string was incorrect on IOS.
|
2014-06-11 21:49:08 +08:00 |
minggo
|
ccb24abf52
|
Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
|
2014-06-11 14:49:47 +08:00 |
CocosRobot
|
818c478224
|
[AUTO]: updating luabinding automatically
|
2014-06-11 02:30:38 +00:00 |
samuele3hu
|
4ce2d7f193
|
Update values of KeyCode used in the Lua to fix related error
|
2014-06-11 10:10:11 +08:00 |
Sachin Garg
|
8ba4c7a083
|
GLProgram should not abort() if shader compilation fails, returning false will allow app to show custom error message to user (or use other simple shaders if a complicated shader fails to compile on some device).
|
2014-06-10 17:59:15 +05:30 |
elsanide
|
2e73f63156
|
#5506 bug fix
when Director->convertToUI() called, returned wrong value.
kazmath code (under 3.0 version.)
//********************************************************
kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const kmMat4* pM)
{
/*
a = (Vx, Vy, Vz, 1)
b = (a×M)T
Out = 1 ⁄ bw(bx, by, bz)
*/
kmVec4 v;
kmVec4 inV;
kmVec4Fill(&inV, pV->x, pV->y, pV->z, 1.0);
kmVec4Transform(&v, &inV,pM);
pOut->x = v.x / v.w;
pOut->y = v.y / v.w;
pOut->z = v.z / v.w;
return pOut;
}
//********************************************************
Mat4.h & MathUtil version (3.1 or later)
//********************************************************
inline void MathUtil::transformVec4(const float* m, const float* v, float* dst)
{
// Handle case where v == dst.
float x = v[0] * m[0] + v[1] * m[4] + v[2] * m[8] + v[3] * m[12];
float y = v[0] * m[1] + v[1] * m[5] + v[2] * m[9] + v[3] * m[13];
float z = v[0] * m[2] + v[1] * m[6] + v[2] * m[10] + v[3] * m[14];
float w = v[0] * m[3] + v[1] * m[7] + v[2] * m[11] + v[3] * m[15];
dst[0] = x;
dst[1] = y;
dst[2] = z;
dst[3] = w;
}
//****************************************************
Transforms 3-D vector or an array of 3-D vectors using a given matrix, projecting the result back into w = 1.
but, it is not apply w = 1.
|
2014-06-10 18:15:07 +09:00 |
samuele3hu
|
46e5b72827
|
Add a log
|
2014-06-10 16:56:07 +08:00 |
samuele3hu
|
90907f451e
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-10 16:50:26 +08:00 |
samuele3hu
|
5aec5d4a83
|
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
|
2014-06-10 16:47:32 +08:00 |
heliclei
|
d4a9640a5e
|
[ccconsole]Add version command.
|
2014-06-10 16:29:06 +08:00 |
minggo
|
d7af5eccd4
|
Merge pull request #7024 from pandamicro/SpriteFrame_Ctor
Issue #5533: Add SpriteFrame's constructor
|
2014-06-10 13:38:27 +08:00 |
pandamicro
|
8bc531a0fb
|
Fixed #5533: Fix usage of new SpriteFrame in engine
|
2014-06-10 12:04:20 +08:00 |
pandamicro
|
92a33225ff
|
Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues
|
2014-06-10 11:39:48 +08:00 |
samuele3hu
|
aa877f2b50
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-10 11:31:08 +08:00 |
samuele3hu
|
5a80b4da2e
|
Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
|
2014-06-10 11:30:39 +08:00 |
pandamicro
|
bb7cf801e6
|
Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected
|
2014-06-10 11:28:34 +08:00 |
minggo
|
0ca9a98f4a
|
Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
|
2014-06-10 10:28:38 +08:00 |
minggo
|
9517f9b852
|
Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
|
2014-06-09 17:13:59 +08:00 |
minggo
|
66c7b85134
|
fix issue on Xcode 6
|
2014-06-09 17:06:40 +08:00 |
CocosRobot
|
e2630f915d
|
[AUTO]: updating luabinding automatically
|
2014-06-09 07:30:49 +00:00 |
minggo
|
8a3e64918d
|
Merge pull request #7014 from andyque/ImproveUIText
improve UIText
|
2014-06-09 15:27:04 +08:00 |
CocosRobot
|
e1a43d8ac4
|
[AUTO]: updating luabinding automatically
|
2014-06-09 07:20:59 +00:00 |
minggo
|
ecf32bcbf7
|
Merge pull request #7015 from andyque/improveUITextField
add getStringLength to UITextField
|
2014-06-09 15:16:47 +08:00 |
andyque
|
d46025af64
|
Merge branch 'improvement/COC-3' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into improveUITextField
Conflicts:
cocos/ui/UITextField.h
|
2014-06-09 14:46:04 +08:00 |
andyque
|
b7c8759f3b
|
modify outline size parameter
|
2014-06-09 14:37:56 +08:00 |
andyque
|
a52532c3c5
|
Merge branch 'feature/COC-5' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into ImproveUIText
Conflicts:
cocos/ui/UIText.cpp
|
2014-06-09 14:17:57 +08:00 |
minggo
|
59c7b7e9a0
|
Merge pull request #7004 from Dhilan007/v3-labelfix
close issue#5158:Label's display may go bonkers if using outline feature.
|
2014-06-09 14:17:46 +08:00 |
minggo
|
48443b8d52
|
Merge pull request #7008 from visiblelight/ProgramState
Fix issue 5393
|
2014-06-09 11:47:57 +08:00 |
CocosRobot
|
638f7f12c5
|
[AUTO]: updating luabinding automatically
|
2014-06-09 03:15:50 +00:00 |
vision
|
ae16c88538
|
Save the bound texture unit so that the sampler can be updated dynamiclly.
|
2014-06-09 10:58:28 +08:00 |
andyque
|
6bc82ef5ab
|
restore UIScrollView constructor and destructor to public
|
2014-06-09 10:47:02 +08:00 |
andyque
|
c4f5e71bbd
|
restore Widget's constructor and destructor to public
|
2014-06-09 10:41:17 +08:00 |