Ricardo Quesada
2efeb32352
Merge pull request #5063 from ricardoquesada/performance_test_fixes
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Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada
c267c479db
Performance Test fixes
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* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo
fd04e17808
add a new line
2014-01-14 17:11:32 -08:00
Nite Luo
edc7547f70
add test instructions
2014-01-14 17:06:22 -08:00
Nite Luo
5f661babd2
Add VBO full test
2014-01-14 17:03:54 -08:00
Ricardo Quesada
6eed3a2b27
Adds missing copyright headers in some files
2014-01-13 14:48:12 -08:00
Ricardo Quesada
f2c3d2f3ae
Camera and Node fixes
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OrbitCamera: added getters (public). Setters moved from `protected` to `public
: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
: Setters receives `kmVec3` as well. Old API is still supported
Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
Instead, once the additional transform is set, in order to remove it the user needs to pass
the identity matrix
2014-01-13 12:52:07 -08:00
Ricardo Quesada
95568648c9
Console Enabled by default on TestCpp
2014-01-10 20:32:39 -08:00
Ricardo Quesada
2a6b9fe08e
Console is a property of Director.
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By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
James Chen
0088399d94
Merge pull request #5016 from akof1314/develop
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Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
Ricardo Quesada
95b7196a2a
Adds more tests cases for Node
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Adds more tests cases for Node
2014-01-09 14:26:36 -08:00
Ricardo Quesada
d13612ef32
Improves description in camera test
2014-01-09 11:38:44 -08:00
Ricardo Quesada
e8ea39127a
Merge pull request #5021 from ricardoquesada/node_test
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Adds a new test that shows the problem with the Camera
2014-01-09 09:32:37 -08:00
WuHuan
f87af9e998
fix linux build
2014-01-09 19:49:11 +08:00
WuHuan
2f4b094598
Merge pull request #4 from cocos2d/develop
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update
2014-01-09 02:56:21 -08:00
minggo
dfcd0872ed
Merge pull request #5006 from dabingnn/develop_layerColorDepthTestOccludeBugcase
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Add Test Case: LayerColor should not occlude sprites and labels when dep...
2014-01-09 01:59:16 -08:00
WuHuan
4dbb0ee1e8
mingw console
2014-01-09 17:48:37 +08:00
James Chen
2133c0e566
Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
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Conflicts:
cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
Huabing.Xu
1b339a4635
Add Test Case: LayerColor should not occlude sprites and labels when depth test is true
2014-01-09 14:50:29 +08:00
Dhilan007
3a235f1ffc
amendment incorrect use of macro
2014-01-09 09:50:02 +08:00
Ricardo Quesada
dccd1b40de
Adds a new test that shows the problem with the Camera
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Apprently the bug is in QuadCommand, since if we use CustomCommand
the camera works OK.
2014-01-08 16:28:18 -08:00
WuHuan
1cd68accc1
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
2014-01-08 17:03:44 +08:00
WuHuan
954ee61022
testcpp mingw
2014-01-08 16:58:36 +08:00
James Chen
5a31680211
Merge pull request #4977 from dumganhar/jsb-armature-fix
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Jsb armature fix
2014-01-07 05:18:45 -08:00
James Chen
7a52d2aad7
Small fix in ArmatureScene.cpp/.h
2014-01-07 20:54:34 +08:00
samuele3hu
bebdfd8e55
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-07 20:40:17 +08:00
samuele3hu
de5c86a184
Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function
2014-01-07 20:39:46 +08:00
James Chen
a6da007e4f
Updates JS-Test submodule.
2014-01-07 18:01:22 +08:00
James Chen
49ca35fc3d
Merge pull request #4956 from dumganhar/move-temp-obj
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Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build' folder.
2014-01-06 23:58:42 -08:00
James Chen
f5ae2bbacc
Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
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issue #3401 : physical lua binding
2014-01-06 23:48:47 -08:00
James Chen
2a3481f20c
Moves temp files to CURRENT_BINARY_DIR.
2014-01-06 23:44:36 -08:00
James Chen
2eb8691f6a
Merge pull request #4946 from dumganhar/linux-template-fix
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Linux template update
2014-01-06 20:57:28 -08:00
James Chen
23012352ce
Deletes unused Makefile for linux.
2014-01-06 19:36:13 -08:00
James Chen
e52d8e562b
Merge pull request #4942 from Dhilan007/develop_submodule
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Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007
f897407470
Updates JS-Tests submodule.
2014-01-07 10:55:42 +08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi
8cfc6fcafb
Remove useless samples
2014-01-07 09:47:46 +08:00
boyu0
eaa3041a97
issue #3401 : physical lua banding script, add testlua->physics test
2014-01-06 22:19:40 +08:00
Dhilan007
4087afaf4e
fix compiling error on vs project.
2014-01-06 19:55:29 +08:00
Dhilan007
4806ef5c6f
change time of initialization
2014-01-06 18:26:14 +08:00
Dhilan007
8e3eb8580f
fix crash in NewEventDispatcherTest.cpp on vs
2014-01-06 18:00:52 +08:00
Dhilan007
5786c8aa41
fix crash in TouchesTest.cpp on vs
2014-01-06 17:31:49 +08:00
minggo
cd6b000016
Merge pull request #4920 from minggo/develop
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don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo
4033ecea77
don't rlease autoreleased object
2014-01-06 17:20:42 +08:00
James Chen
e705dfe471
Merge pull request #4917 from chengstory/AddTriggerCode
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Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo
7b55c3da1e
don't release autoreleased objec
2014-01-06 17:03:24 +08:00
minggo
63ad431349
don't assign last element with (null, null)
2014-01-06 16:41:42 +08:00
zhangcheng
573737df40
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 16:32:39 +08:00
minggo
94e0b03d47
don't release autoreleased object
2014-01-06 16:28:15 +08:00
James Chen
c40cedc804
Don't test Map<K,V>::bucketCount since it's platform dependence.
2014-01-06 16:09:01 +08:00