Commit Graph

38956 Commits

Author SHA1 Message Date
halx99 d7e590b513 Fix win64 build 2021-08-27 08:33:17 +08:00
halx99 c0f3a0a4dd
Update build.ps1 2021-08-27 08:02:03 +08:00
halx99 642daf8f1a
Update windows-ci.yml 2021-08-27 01:52:34 +08:00
halx99 27fc9f90e5
Update pr-ci.yml 2021-08-27 01:52:03 +08:00
halx99 d47a6712b3
Update pr-ci.yml 2021-08-27 01:51:02 +08:00
halx99 75644ae251
Rename tools/windows-ci/windows-ci/windows-ci/build.ps1 to tools/windows-ci/build.ps1 2021-08-27 01:43:07 +08:00
halx99 0a79d9002f
Create build.ps1 2021-08-27 01:42:32 +08:00
halx99 8edba91897
Update windows-ci.yml [skip ci] 2021-08-27 01:31:35 +08:00
halx99 17c4fe4ef1
Rename windows ci [skip ci] 2021-08-27 01:20:07 +08:00
halx99 99e2e4ba4d
Update CMakeLists.txt 2021-08-27 01:14:47 +08:00
halx99 6070d416ac
Update CocosExternalConfig.cmake 2021-08-27 01:09:39 +08:00
halx99 6b25a52445
Update CocosConfigDefine.cmake 2021-08-27 01:08:14 +08:00
halx99 30625f2330 Fix win64 check 2021-08-27 00:05:46 +08:00
halx99 547835b3de Add win64 libs 2021-08-26 23:57:36 +08:00
halx99 395a5afdd7 [Draft] Tidy windows prebuilt folder for win64 support 2021-08-26 23:25:17 +08:00
halx99 54465540ff Tidy thirdparty, openssl to 1.1.1l, remove unused iconv on win32 2021-08-26 22:59:44 +08:00
halx99 7b5f23e3eb Add missing linux luajit 2021-08-26 20:44:11 +08:00
halx99 74a1ac7cfe Delete unused sources 2021-08-25 16:14:15 +08:00
halx99 9e61c49e7a Add missing libs 2021-08-23 20:41:30 +08:00
halx99 b66993f908 Update curl to 7.78.0 and use prebuilt lib for speedup cmake generation time 2021-08-23 20:38:52 +08:00
halx99 d0d77730a9 Update imgui 2021-08-23 17:49:38 +08:00
halx99 4053b2f197 Sync yasio version number [skip ci] 2021-08-20 15:19:04 +08:00
halx99 141c5991f1
Merge pull request #471 from rh101/dynamic-lib-fix
Fix for dynamic library issue
2021-08-20 14:22:52 +08:00
rh101 219c253c84 Fix for dynamic library issue 2021-08-20 14:43:19 +10:00
halx99 ce5ecfcdbe Update version id [skip ci] 2021-08-20 12:19:26 +08:00
halx99 de0b1a9082
Update README.md [skip ci] 2021-08-20 01:24:32 +08:00
halx99 42075d063c
Merge pull request #470 from adxeproject/update-thirdparties
Update thirdparty libs
2021-08-20 01:20:51 +08:00
halx99 4474394d82
Merge pull request #469 from rh101/filestream-64bit
Update FileStream seek, tell and size to support files greater than 4GB files
2021-08-20 01:20:17 +08:00
halx99 5bcc77f0ef Update thirdparty libs 2021-08-19 22:53:54 +08:00
rh101 0266d332e5 Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63. 2021-08-20 00:53:02 +10:00
halx99 11434287cd
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101 c9ebafe501 Fixes for crashes in sprite and sprite cache tests 2021-08-19 15:43:18 +10:00
halx99 b48133e9c6
Merge pull request #465 from aismann/dev
class PhysicsDebugNodeBox2D clean up
2021-08-19 13:12:18 +08:00
aismann e2ef8d5ba7 class PhysicsDebugNodeBox2D cleanup 2021-08-19 06:03:58 +02:00
halx99 40e51b8a98
Merge pull request #462 from aismann/Box2D_cleanup_improvement
cleanup and improvement
2021-08-18 14:47:01 +08:00
aismann a9569ca061 fix 2021-08-18 06:00:43 +02:00
aismann 42439e5b50 Update CCPhysicsDebugNodeBox2D.cpp 2021-08-18 05:31:33 +02:00
aismann 5b3748cdd6 Important API change for naming convention
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann 780d4e6294 cleanup and improvement 2021-08-18 04:16:21 +02:00
halx99 f75f243928
Merge pull request #461 from rh101/lua-bundings-update
Update LUA bindings
2021-08-18 07:20:50 +08:00
rh101 7ef0ec96bf Update LUA bindings 2021-08-18 01:01:56 +10:00
halx99 abfc5b7af8
Merge pull request #459 from rh101/spritesheet-api-fix
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 17:05:30 +08:00
rh101 b420a33b68 Revert check for reference count, since it was correct. [skip ci] 2021-08-17 18:49:14 +10:00
rh101 188345e42a Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101 d5d3201bef Fix for incorrect method name 2021-08-17 14:51:17 +10:00
rh101 b3e045b387 Use integer identifier for sprite sheet format.
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101 5199bb087a Update sprite sheet API to allow custom sprite sheet texture filename to be used 2021-08-17 09:04:51 +10:00
halx99 16e3d66a66 Update lua bindings 2021-08-14 13:22:03 +08:00
aismann 9f2ab0ef28
More improvements (#455) 2021-08-14 10:28:28 +08:00
halx99 c5aeed4c06 Update lua bindings 2021-08-13 20:36:10 +08:00