Commit Graph

899 Commits

Author SHA1 Message Date
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen 77919439bc fixed #1166: Added CCArray::arrayWithContentOfFile function. 2012-04-16 15:41:01 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
Phenix Yu 61a7ca71c5 fixed getContentSize pass by reference issue
update project setting for release mode
2012-04-14 17:13:38 +08:00
James Chen b780edde7a By Default, we enable VAO support for ios and win32 and disable it for other platforms. 2012-04-13 18:18:47 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
minggo a20f3fe638 remove unneeded codes 2012-04-13 11:57:25 +08:00
minggo 9bbac0d33d issue #1156: remove unneeded macros and functions 2012-04-13 11:45:41 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
Phenix Yu ab8af9e04c retina for win32 2012-04-11 16:41:12 +08:00
James Chen 2885664c85 fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen 5ad6c38500 Fixed two memory leaks in CCArray::copyWithZone and CCDictionary::copyWithZone. 2012-04-10 15:01:29 +08:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen baa27540a0 Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage. 2012-04-09 09:55:06 +08:00
minggo 4c61035231 return correct content size 2012-04-08 22:37:58 +08:00
minggo 75d6972da8 remove unneeded macros 2012-04-08 14:26:50 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
James Chen 4baebb8cab issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen 64665fe7c8 issue #1094: Make ParticleBatchNode works on win32. 2012-04-07 12:02:40 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 56d5c496e9 issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject. 2012-03-29 11:25:08 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 3d63f9c58e issue #1056: Set CC_ENABLE_GL_STATE_CACHE = 1, Updated LavaFlow.plist. 2012-03-28 17:51:26 +08:00
James Chen 0f5efaffd2 issue #1056: Check bugs of SpriteTest. 2012-03-26 18:44:28 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
James Chen fc2fd4d353 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 09:46:23 +08:00
James Chen 59393c2fef issue #1056: Update CCLabelBMFont. 2012-03-22 09:46:07 +08:00
James Chen 35d93328b9 issue #1056: 1.Fixed a bug of double delete TouchDispatcher.
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen 6f4a01f454 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 17:35:39 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen bb4d7c2f88 issue #1056: Updated some files for ios platform. Added some 'TODO'. 2012-03-21 10:36:20 +08:00
James Chen 7c0af610ff issue #1056: Added CCArray::copyWithZone implementation. CCDictElement bound check. 2012-03-20 23:30:18 +08:00
James Chen 15e03f8b14 issue #1056: Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
Update CCDICT_FOREACH implementation.
2012-03-20 21:08:52 +08:00
minggo 382e4e7eb8 issue #1056: modify code according new code after pull 2012-03-20 17:27:06 +08:00
minggo 7ccb38556e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20 2012-03-20 16:10:53 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen ae2b3307fa Merge pull request #779 from dumganhar/iss1056_CCDict
issue #1056: Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
minggo 39738e4270 issue #1056: implement ActionsProgressTest and run ok on win32 2012-03-19 18:20:32 +08:00
James Chen 9203b60fb0 add CCDictionary based on UTHASH, improve the performance. 2012-03-19 14:53:44 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 303818ef6d issue #1056: Update CCGLProgram. 2012-03-15 10:54:07 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen b8d760064d issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
James Chen bd59979495 add gles2.0 libraries for win32.
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo 7dfe4224e1 Merge pull request #756 from dualface/fix-lua-engine-bugs
fixed #1030: Improve Lua engine
2012-03-07 21:42:35 -08:00
minggo e9c1e43e27 Merge pull request #755 from dumganhar/iss1022_string_with_file
fixed #1022: Added a static method named CCString::stringWithContentsOfFile.
2012-03-07 21:39:59 -08:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
Liao YuLei c6c7fb1be6 Improve Lua engine
rename executeFunctionByRefId() to executeFunctionByHandler()

add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
James Chen c91fd243dc Update cocos2dx/include/CCString.h 2012-03-07 16:15:26 +08:00
James Chen 00745ae172 fixed #1022: add the comment for CCString::stringWithContentsOfFile. 2012-03-07 16:12:46 +08:00
James Chen fd9dd6c7fe add stringWithContentsOfFile static method in CCString class. 2012-03-05 11:13:45 +08:00
James Chen 6c01009a18 fixed #986: Add init() member funciton of CCMenu class. 2012-02-29 10:07:18 +08:00
minggo fd9445f6df add commet for CCArray 2012-02-23 10:06:36 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 65b1b20c8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
Conflicts:
	cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
	tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
minggo c98dd0cf2d fixed #948: remove getIndexOfObject() 2012-02-14 10:49:53 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao e74b842a58 update HelloLua 2012-02-09 17:48:15 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
minggo 153d2b8192 issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
YuLei Liao 6ebdf9cb4b * add CCScriptSupport 2012-02-09 14:07:11 +08:00
dumganhar ca94a11190 fixed #951: removed definition of NSMutableSet. 2012-02-07 15:35:10 +08:00
YuLei Liao 7a96d13fb6 rename all FuncID to Handler 2012-02-07 11:43:29 +08:00
YuLei Liao 4fe0c10e10 merge upstream/master 2012-02-06 10:54:51 +08:00
YuLei Liao 69a7e2a2e3 * change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int. 2012-02-04 11:34:17 +08:00
dumganhar 6fbf2f1d09 move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
dumganhar f6d6d0dd49 fixed #965: Remove some dynamic_cast callings since selector_protocol.h was removed 2012-02-02 17:46:45 +08:00
minggo 591b7d0619 fixed #933: profile CCUserDefault 2012-02-02 14:18:13 +08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00
dumganhar c6ec949950 remove some functions in CCObject 2012-01-30 16:07:01 +08:00
YuLei Liao f8dafe6712 * add CCNode::getChildrenCount() 2012-01-21 01:29:41 +08:00
YuLei Liao b79828a697 * merge lua fix 2012-01-21 00:47:51 +08:00
YuLei Liao 9660bcd165 * merge upstream/master to master 2012-01-20 19:08:21 +08:00
dumganhar 57eee38f4e Merge branch 'master' into moveSel2CCObject 2012-01-19 15:46:31 +08:00
dumganhar 543d96a73f issue 952: make CCLabelBMFont support other language, such as chinese, korean, japanese. 2012-01-18 18:02:39 +08:00
dumganhar aa4fae3980 restore original CCCopying as the parent class of CCObject 2012-01-17 10:00:22 +08:00
dumganhar ea0fb47f98 Merge branch 'master' into moveSel2CCObject 2012-01-17 09:37:31 +08:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
minggo cfe02e39ef Broken include guard in CCActionEase.h 2012-01-12 17:06:46 +08:00
minggo 75216ac9ca make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function 2012-01-11 16:54:14 +08:00
dumganhar d61f87ba92 modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void) 2012-01-09 23:21:31 +08:00
dumganhar a773e4fb96 move SelectorProtocol to CCObject 2012-01-08 21:03:16 +08:00
minggo f776ecc7e0 Merge pull request #650 from dumganhar/issue#934_add_isEqual
Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function
2011-12-30 18:18:39 -08:00
dumganhar 8c65786dce fixed #934: Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function 2011-12-31 10:10:41 +08:00
minggo 53fae04ba8 fixed #752: make add/remove touch delegate in menu callback function correctly 2011-12-30 15:43:36 +08:00
minggo fcb2294e20 fixed #926: subclass should retain/release when dynamic_cast fail. 2011-12-28 14:47:54 +08:00
minggo 37915cfed6 remove unneeded function, and make protocol an abstract class 2011-12-28 14:46:49 +08:00
YuLei Liao bbad5a4392 * merge upstream/master to master 2011-12-25 11:48:03 +08:00
minggo bb4b1d02bb Merge pull request #608 from GMTDev/patch-2
issue #903: Update CCTouch to include the ID/PID of the touch
2011-12-20 21:48:30 -08:00
GavT 36f8e43dd8 Update cocos2dx/include/CCTouch.h 2011-12-20 20:40:48 -08:00
minggo 01cf5793ad fixed #922: rename CCTexture2D::setPVRImagesHavePremultipliedAlpha() and change it to a static method 2011-12-20 14:59:15 +08:00
minggo faa8b59b6d fixed #920: export functions in CCAffineTransform 2011-12-20 10:39:10 +08:00
YuLei Liao 318a4c5ba8 merge upstream/master to master 2011-12-17 12:02:24 +08:00
minggo 15fca8b4b4 issue #892: use RTTI instead of selectorRetain() and selectorRelease() 2011-12-15 10:26:31 +08:00
dumganhar 4b9cbb85ff #issue 908: Merge marmalade to latest cocos2d-x source
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade

Conflicts:
	cocos2dx/platform/CCFileUtils.cpp
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar baf3755142 remove some '__QNX__' macros 2011-12-12 16:14:12 +08:00
styck bcf63d0e96 Merged from gitbub.gom/gzito, marmalade support, remove airplay 2011-12-10 20:59:48 -08:00
YuLei Liao 7e170c7517 * add LUA_ENGINE_DEBUG & LUALOG macro 2011-12-08 15:44:13 +08:00
minggo 3bf11dba7e issue #892: modify pkg for lua 2011-12-07 15:24:03 +08:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
GavT 6ab60118af Update cocos2dx/include/CCTouch.h 2011-12-06 20:31:40 -08:00
YuLei Liao 442e06e62e * add CCNode:getPositionLua(), return CCPoint 2011-12-04 11:35:55 +08:00
YuLei Liao cf12806558 merge luafix-0.9.2 2011-12-01 22:02:16 +08:00
YuLei Liao 2d9e8f065b * add CCNode:getPositionX(), CCNode:getPositionY(), CCNode:setPositionX(), CCNode:setPositionY() 2011-12-01 14:58:39 +08:00
YuLei Liao 45fe3b3090 * merge luafix-0.9.2 2011-11-30 21:42:18 +08:00
YuLei Liao a680ba4a8a * CCTouch:locationInView() & CCTouch:previousLocationInView() return const reference 2011-11-30 21:29:57 +08:00
YuLei Liao 31285fea17 * add Touch & MultiTouches lua support 2011-11-30 21:27:50 +08:00
YuLei Liao 4bf68e79fd * merge upstream/master to master 2011-11-29 19:56:20 +08:00
YuLei Liao ebd381af26 * merge luafix-0.9.2 to master 2011-11-29 19:20:49 +08:00
YuLei Liao 90ae1aabc7 * add CCScene::registerScriptEventsHandler(), CCScene::unregisterScriptEventsHandler() 2011-11-29 17:10:58 +08:00
YuLei Liao 0739c1f262 * rename LuaEngine to CCLuaEngine
* add #if LUA_ENGINE
* format source files
2011-11-29 15:42:12 +08:00
YuLei Liao f1351610d8 * merge CCLuaSupport to CCLuaEngine 2011-11-29 12:35:48 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Walzer ab7db20809 Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform 2011-11-26 17:20:12 +08:00
minggo 101f076a44 fixed #760: implement functions in .cpp 2011-11-25 10:13:59 +08:00
minggo c3a034a19b fixed #760: add functions to get/add m_pNotificationNode 2011-11-23 17:18:53 +08:00
YuLei Liao 4ff2bf96d1 * ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined 2011-11-23 13:41:48 +08:00
YuLei Liao 151b373239 * ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined 2011-11-23 00:58:31 +08:00
YuLei Liao a1f8433a47 * fix merge error 4 2011-11-21 18:50:19 +08:00
YuLei Liao 7a6253d9aa * merge cocos2d-1.0.1-x-0.9.2-luafix to master 2011-11-21 16:38:00 +08:00
YuLei Liao b34859108e * remove needless files 2011-11-21 11:58:55 +08:00
YuLei Liao 57bf9453b7 * add CCLuaSupport.cpp/.h, CCSchedulerFuncEntry class
* move CCTimer from CCScheduler.cpp/.h to CCTimer.cpp/.h
2011-11-20 16:38:27 +08:00
YuLei Liao 09d12be875 * format cocos2d-x source files 2011-11-18 21:23:54 +08:00
minggo a7d6c90adb Merge pull request #571 from jbyu/master
fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo cc79e533a3 issue #854: add pthread for win32 and implement CCTextureCache::addImageAsync() 2011-11-16 11:04:29 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
Leon 785b79d263 fix compile errors under ubuntu 11.10 2011-10-31 23:50:08 -07:00
minggo 2c14402107 fixed #776: merge pull request and remove unneeded codes 2011-10-28 09:46:19 +08:00
laschweinski e53649ccaa add a member function to get key string of a texture. 2011-10-22 19:39:31 +08:00
laschweinski 5589335d3a Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into linux_port1 2011-10-22 19:27:35 +08:00
laschweinski 04633242ba fix a bug in audio player 2011-10-22 19:10:50 +08:00
minggo ba2f2fbc8b Merge https://github.com/reflog/cocos2d-x into reflog 2011-10-08 11:28:16 +08:00
Eli Yukelzon d23b044782 fill for polygon drawing 2011-10-05 10:50:00 +02:00
minggo c24d1d3fd6 Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port 2011-09-16 13:53:18 +08:00
minggo d763cc3884 Merge pull request #503 from minggo/master
fixed #709: write doxygen comment in CCSet.h
2011-09-12 23:23:21 -07:00
minggo e2315d92b5 fixed #709: write doxygen comment in CCSet.h 2011-09-13 09:31:54 +08:00
Walzer 8082b91c0e fix CCPointMake marco in CCPointExtension.h. The bug is reported in forum http://www.cocos2d-x.org/boards/6/topics/3730 2011-09-10 08:48:15 +08:00
minggo 8ccc3321a3 Merge pull request #500 from flyingpacer/renderendcrash
Renderendcrash
2011-09-05 20:52:50 -07:00
RongHong fea3da3156 fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture) 2011-09-06 11:33:48 +08:00
minggo e69d16e7d6 change CC_DIRECTOR_FPS_INTERVAL to 0.5, it is more reliable 2011-09-06 10:52:37 +08:00
RongHong 624e27497a fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture) 2011-09-06 09:51:35 +08:00
laschweinski 91f8ed7eb4 CCParticleSystemPoint now derive from CCParticleSystemQuade in linux 2011-09-05 11:57:10 +08:00
laschweinski 1fc09448a4 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
Conflicts:
	cocos2dx/actions/CCActionInstant.cpp
	cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
Walzer 9f1e26f8a0 fixed #700, a stupid typo in CC_SWAP32 marco 2011-08-30 15:20:41 +08:00
minggo b38105a70b issue 675: dispatch accelerometer data to one delegate 2011-08-29 18:18:39 +08:00
minggo a411f4877c fixed #698:Not invoke init() in the construction of CCSprite 2011-08-29 11:00:31 +08:00
laschweinski 606c8803bc modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
modified:   CocosDenshion/Linux/FmodAudioPlayer.h
	deleted:    HelloWorld/AppDelegate.cpp
	deleted:    HelloWorld/AppDelegate.h
	deleted:    HelloWorld/HelloWorldScene.cpp
	deleted:    HelloWorld/HelloWorldScene.h
	modified:   cocos2dx/.cproject
	modified:   cocos2dx/actions/CCActionInstant.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   lib/android/Debug/libcocos2d.so
	modified:   lib/android/Release/libcocos2d.so
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Debug/libcocosdenshion.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   lib/linux/Release/libcocosdenshion.so
	HelloWorld/AndroidDebug/
	HelloWorld/AndroidRelease/
	HelloWorld/Classes/
	HelloWorld/android/assets
	HelloWorld/postCompiled.sh
	cocos2dx/platform/third_party/linux/
	installLinuxLib.sh
	tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
minggo 952a01f43e fixed #672: implement copywithzone for CCShow & CCHide 2011-08-24 14:21:23 +08:00
root 11679d9723 Merge branch 'master' into LinuxPort 2011-08-23 11:49:46 +08:00
minggo cd4a08aa6a Merge pull request #479 from minggo/iss678
fixed #679: add constructor for CCArray
2011-08-21 20:14:06 -07:00
moadib 807ae36d6a CCMutableArray optimization 2011-08-20 01:30:33 +04:00
minggo 1f9f1f59d4 fixed #679: add constructor for CCArray 2011-08-19 16:15:06 +08:00
laschweinski 871abb4a32 Merge branch 'master' into LinuxPort 2011-08-19 13:20:23 +08:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo e39d551294 fixed #680: fix the bug that CCTouchDispatcher::rearrangeHandlers() crashed 2011-08-17 15:00:32 +08:00
laschweinski 5d20ebe24b modified: HelloWorld/AppDelegate.cpp
modified:   HelloWorld/HelloWorldScene.cpp
	modified:   cocos2dx/cocoa/CCNS.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   cocos2dx/misc_nodes/CCRenderTexture.cpp
	modified:   cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	modified:   cocos2dx/platform/CCAccelerometer_platform.h
	modified:   cocos2dx/platform/CCApplication_platform.h
	modified:   cocos2dx/platform/CCArchOptimalParticleSystem.h
	modified:   cocos2dx/platform/CCCommon.cpp
	modified:   cocos2dx/platform/CCEGLView_platform.h
	modified:   cocos2dx/platform/CCGL.cpp
	modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	modified:   cocos2dx/platform/CCPlatformConfig.h
	modified:   cocos2dx/platform/CCPlatformMacros.h
	modified:   cocos2dx/platform/CCSAXParser.h
	modified:   cocos2dx/platform/CCStdC.h
	modified:   cocos2dx/support/CCUserDefault.cpp
	modified:   cocos2dx/support/data_support/ccCArray.h
	modified:   tests/AppDelegate.cpp
	deleted:    tests/Res/music.mid
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 11:36:54 +08:00
Walzer 3afe6ebfb2 fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work. 2011-08-16 11:56:17 +08:00
Walzer 0881668cc2 fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well 2011-08-15 12:10:11 +08:00
minggo 2b5635898a fixed #665: add test of RenderTextureSave 2011-08-08 14:06:03 +08:00
Walzer 976d886263 Merge pull request #455 from giom/master
Lua AddSearchPath issue #647
2011-08-05 18:43:44 -07:00
minggo 2d5a04b9ca Merge pull request #454 from flyingpacer/608
fixed #608 rendertexture disappears after going to background
2011-08-04 23:55:26 -07:00
minggo dd43f16c8e fixed #622: add comment of CCUserDefault 2011-08-05 11:02:42 +08:00
RongHong 5f08bb24fe Merge branch 'master' into 608 2011-08-05 10:59:40 +08:00
minggo 6892787afa fixed #653: add CCScheduler::unscheduleScriptFunc() 2011-08-03 14:15:35 +08:00
minggo b9374663cd Merge pull request #440 from flyingpacer/savecrash
fixed #649 the user could save any domain of the render texture
2011-08-02 03:16:20 -07:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
RongHong 3a3a52c59a fixed #649 the user could save any domain of the render texture 2011-08-02 14:25:58 +08:00
minggo 730ff63c9f rename scene to node 2011-08-02 14:09:23 +08:00
minggo c4d1dedba8 Merge https://github.com/reflog/cocos2d-x into reflog 2011-08-02 14:03:34 +08:00
Guillaume Maury f86da27a38 Merge branch '0.9.0' 2011-08-02 03:49:36 +08:00
Guillaume Maury b789927ca3 added possibility to add a path to the lua search path (package.path/LUA_PATH) 2011-08-02 03:47:39 +08:00
Eli Yukelzon af61a7c650 added support for optional default values in CCUserDefault getters 2011-07-31 15:08:25 +03:00
Eli Yukelzon 9c5fa51e6b usuful macros for defining scene() and node() methods with params 2011-07-30 11:55:38 +03:00
RongHong a54fda812b fixed #641 the user could save buffer to any path 2011-07-29 11:36:04 +08:00
Eli Yukelzon 41ec0ba945 modification to support radio menu 2011-07-28 22:18:45 +03:00
reflog ae945f4880 changes to support CCScrollLayer 2011-07-28 17:09:06 +03:00
RongHong c1fdf9afb5 issue #608 rendertexture disappears after going to background 2011-07-28 17:32:09 +08:00
Leon a8e4d5ea89 rename CCMenu::menu() -> CCMenu::node() 2011-07-28 14:24:24 +08:00
Leon 4c06cb853b Merge remote branch 'upstream/master' 2011-07-28 12:27:07 +08:00
Leon 4510101e96 add CCMenu::init() and CCMenu::menu() to create empty menus 2011-07-28 10:45:32 +08:00
RongHong a253909030 fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-27 16:55:04 +08:00
minggo 33e85bdc53 Merge pull request #421 from leon-li/master
add CCMenuItem::setTarget
2011-07-26 18:48:24 -07:00
Leon c5f7036f7b add CCMenuItem::setTarget 2011-07-26 18:41:58 +08:00
Walzer 059e5ebc0b add "virtual" keyword to the destructor of CCMutableArray, to prevent someone delete it as a CCObject and cause memory leak 2011-07-25 15:00:00 +08:00
Walzer 45e8915963 fixed #628, CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain) 2011-07-24 08:30:49 +08:00
minggo 3e080476f3 [win32] fixed #620: change the output of lua to a lib 2011-07-20 15:21:51 +08:00
Walzer d2b44a203f issue #536, build success on win32 2011-07-19 16:03:42 +08:00
Walzer 768bfa9a9b issue #536, add CCTexturePVR, update from 0.99.5 to 1.0.0, remove _POWERVR_SUPPORT marco, use CC_SUPPORT_PVRTC instead, the plan is to support PVR format on all platforms. Compile successfully on ios & android, but haven't compile on other paltforms. Test case haven't written yet. 2011-07-19 15:22:13 +08:00
Walzer bc44855091 issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet. 2011-07-19 15:14:59 +08:00
minggo a3e9679578 fixed #611: add some functions for lua 2011-07-18 10:18:36 +08:00
minggo fe3aadf800 update to 1.0.0 07-12 2011-07-13 10:20:24 +08:00
minggo d48c3fdfb1 upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
minggo eb675073ee remove inline to comiple ok on android 2011-07-11 16:36:19 +08:00
RongHong c8f5f703a5 to commit LuaCocos2d.cpp 2011-07-11 15:33:27 +08:00
natural-law 1bdce00740 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
	cocos2dx/include/ccConfig.h
2011-07-08 17:08:57 +08:00
minggo 6c37f42414 Merge pull request #368 from minggo/master
fixed #586
2011-07-08 01:46:54 -07:00
natural-law cba538d5d0 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-07-08 15:58:14 +08:00
minggo 39a3b715cd fixed #589 2011-07-08 15:28:13 +08:00
natural-law 810cf3f8c3 fixed #591 2011-07-08 15:02:46 +08:00
minggo f0ea58651b fixed #586 2011-07-08 15:01:51 +08:00
Walzer 5c8b04bc25 fixed #585 2011-07-08 14:48:25 +08:00
natural-law 134a3a0fcf fixed #590 2011-07-08 14:32:09 +08:00
natural-law db6a5fce23 fixed #588. 2011-07-08 14:16:10 +08:00
natural-law 5db1719302 fixed #587 2011-07-08 14:15:51 +08:00
minggo 96289b20c4 upgrade to rc3 2011-07-07 16:03:03 +08:00
minggo b08788d810 change the return value of CCSkewBy::reverse() & CCScaleBy::reverse() to CCActionInterval* 2011-07-07 15:41:42 +08:00
minggo 8e370eeb10 fix some compiling warnings 2011-07-07 11:27:45 +08:00
Walzer 348a05a329 fix a typo, CCObject::m_uRefrence -> CCObject::m_uReference 2011-07-07 08:23:31 +08:00
Walzer 72dfb3f919 fixed #576, replace std::string to _KeyT in CCMutableDictionary class template 2011-07-07 08:19:29 +08:00
minggo 3dc1967f6c fixed #579: change zorder to int 2011-07-06 20:48:56 +08:00
minggo 6cb945a8ca fix bug of particle_node when upgrade to rc3 2011-07-06 18:16:19 +08:00
minggo 980ce79ead [android] fixed #577: init member variable to default value 2011-07-06 15:22:25 +08:00
minggo ff50997eb0 issue #574 2011-07-06 14:56:05 +08:00
minggo 7603665165 fix merging confict of CCDirector.cpp 2011-07-05 14:54:41 +08:00
minggo 7adb140439 fixed #568 2011-07-05 14:51:17 +08:00
natural-law 6c95a3190f Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-07-05 12:05:43 +08:00
natural-law 7107c6612b fixed #563, Upgrade folder support to rc3. 2011-07-05 12:05:19 +08:00
minggo 0d80326392 fixed #564: upgrade textures to 1.0.0-rc3 2011-07-05 10:47:25 +08:00
minggo 0e6bf40e7c fixed #561: upgrade particle_nodes to 1.0.0-rc3 2011-07-04 19:20:16 +08:00