Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
Huabing.Xu
bc5ae78423
issue #2460 : change other sample projects to glfw version
2013-09-02 11:46:23 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
minggo
236286829b
enable c++11
2013-06-03 11:02:35 +08:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
minggo
65e01b9ade
issue #1603:build ok on mac
2012-12-20 18:02:24 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00