Commit Graph

475 Commits

Author SHA1 Message Date
Huabing.Xu a2dee37b0e glfw EGLView set alloc on the stack to prevent memory leak 2013-09-18 17:00:21 +08:00
minggo 40d91f0afa disable compressing png when deploying for iOS device 2013-09-18 11:16:28 +08:00
minggo 38b618bc4f Merge pull request #3661 from samuele3hu/developTest
Modify AppDelegate.cpp file of multi-platform-lua for Design Resolution Size
2013-09-17 18:36:21 -07:00
minggo c2e53d5673 Merge pull request #3665 from minggo/merge-physics
Merge physics
2013-09-17 08:18:55 -07:00
samuele3hu 0428cbbade Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest 2013-09-17 21:02:29 +08:00
samuele3hu 423e7adf93 Modify AppDelegate.cpp file of multi-platform-lua 2013-09-17 21:01:43 +08:00
Huabing.Xu c1599300f6 fix template cpp not compiled in ipad retina 2013-09-17 20:05:24 +08:00
minggo ddaff9cce6 make cocos2dx depend chipmunk 2013-09-17 19:24:30 +08:00
samuele3hu cf5e04ad63 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
Conflicts:
	samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu b563c52e10 Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects 2013-09-16 16:55:16 +08:00
minggo 27381fc83f Merge pull request #3562 from bassarisse/develop
Win32 icons on template
2013-09-15 23:44:11 -07:00
Dhilan007 b827162113 issue #2800:Can not hide status bar on iOS 7
fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:18:58 +08:00
LinWenhai 368d668e7b Update RootViewController.mm
fix not hide status on ios7
2013-09-13 09:42:26 +08:00
LinWenhai 644c3ebff5 Update RootViewController.h
Fix not hide status bar on iOS 7
2013-09-13 09:40:43 +08:00
Bruno Assarisse 71c1e10fd8 Win32 icons on template
Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
minggo 249b4d79a3 Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
Huabing.Xu 4c12f4029a issue #2460: project template for glfw 2013-09-02 13:48:39 +08:00
samuele3hu 564a77edf6 issue #2433:Modify template/multi_platform_lua/Resources/hello.lua 2013-08-30 17:18:47 +08:00
samuele3hu f56c6f7087 issue #2433:Modify platform config and some test samples 2013-08-30 11:56:35 +08:00
James Chen 0e1770ca82 issue #2732: [iOS] Adding 'Cocos2d.lua". 2013-08-27 16:57:10 +08:00
James Chen 64ab842a74 issue #2732: [iOS]Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files. 2013-08-27 16:53:41 +08:00
James Chen a7f4e82799 issue #2732: Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files. 2013-08-27 16:46:31 +08:00
James Chen 7552a72577 issue #2732: [iOS] Updating the reference of auto-generated binding glue codes. 2013-08-27 16:05:48 +08:00
James Chen 6ed43811fe issue #2483: Updating VS projects to use the correct library (mozjs-23.0.lib). 2013-08-23 11:26:16 +08:00
folecr cbd7796438 Update nojava.txt with readme. 2013-08-07 12:29:58 -07:00
folecr 5295b85d8e Update templates for Android 2013-08-05 19:14:47 -07:00
minggo 1d2b1c79c2 closed #2438:remove mac 32-bit support 2013-07-30 18:02:35 +08:00
samuele3hu 38a23890ff Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestDevelop 2013-07-30 09:55:28 +08:00
samuele3hu 3499aafd27 issue #2435:Lua template supports mac port 2013-07-30 09:51:15 +08:00
James Chen 5aab0cab7b [Android] Fixing build errors for ndk-r9. 2013-07-29 14:54:00 +08:00
samuele3hu 3c953a934e issue #2404:Add more deprecated function and Modify template vs11 solution 2013-07-28 00:16:16 +08:00
minggo b6b56a252c make iOS template work ok on armv7s devices
build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen 8721951cee Lua Template Fix. 2013-07-27 15:16:09 +08:00
James Chen 7839f769f2 Merge pull request #3265 from dumganhar/constants_fixes
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3261 and updating bindings-generator. It supports 'enum class' type now.
2013-07-25 23:21:29 -07:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
minggo 5479dbe0b9 remove xcode template 2013-07-26 10:54:20 +08:00
minggo 7f3627ea00 remove android template 2013-07-26 10:52:39 +08:00
James Chen a1c3631962 issue #2404: DrawPrimitives deprecated. 2013-07-25 22:38:55 +08:00
minggo 99949331b1 fix error and compilings error in templates 2013-07-24 17:27:29 +08:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 510b29a2ff Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
James Chen 33c37f5f9d issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance. 2013-07-12 14:44:24 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00