James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
James Chen
91b4d52c31
Merge pull request #838 from dumganhar/gles20
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fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen
47af0886d3
fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-13 11:54:29 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
minggo
7cf16dbb32
Merge pull request #836 from minggo/touch_case
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fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo
3fbfeeb7e8
fixed #1142 : fix TouchesTest crashed on Android and iOS
2012-04-13 09:45:31 +08:00
James Chen
2b5af66974
updated win32 projects configuration release version.
2012-04-10 23:09:58 +08:00
James Chen
ba37e0e42f
Merge pull request #834 from dumganhar/gles20
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fixed #1138 : Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen
b6cc0658f3
invalid pointer check in void TexturePVRRGB888::onEnter().
2012-04-10 18:43:00 +08:00
James Chen
429e0bcb46
Merge pull request #832 from dumganhar/gles20
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fixed #1136 : Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen
675f2b5dd0
Updated strings.xml
2012-04-10 16:21:23 +08:00
minggo
c9b1943559
create folder for shader
2012-04-10 15:30:11 +08:00
James Chen
6cd69523c8
Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
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issue #1094 : Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen
3d601048c6
Merge pull request #831 from dumganhar/new_ipad
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fixed #1095 : IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
Walzer
203f40a00d
add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp,
2012-04-06 23:33:42 +08:00
James Chen
931c42a621
Updated some files.
2012-04-04 21:58:04 +08:00
James Chen
c759f29d76
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
2012-03-29 10:11:42 +08:00
James Chen
c6457dfed8
issue #1056 : Updated ios project configuration.
2012-03-29 10:09:41 +08:00
James Chen
bb7485621e
issue #1056 : Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
2012-03-28 21:44:28 +08:00
James Chen
0f1ab7ab37
issue #1056 : Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp.
2012-03-27 10:55:13 +08:00
James Chen
d36933d542
issue #1056 : Update ios project.
2012-03-26 20:29:50 +08:00
James Chen
d67ea955f2
Delete some shader files.
2012-03-26 20:03:54 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
6f5603cfe6
issue #1056 : Updated CCTexture2dTest. Added CCTextureAsyncTest.
2012-03-23 18:16:47 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2a459e23a6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-23 10:27:35 +08:00
James Chen
0ef65d1ed5
issue #1056 : Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp
2012-03-23 10:26:36 +08:00
minggo
728835c77b
Merge pull request #806 from minggo/SpriteTest
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Sprite test
2012-03-22 19:25:24 -07:00
minggo
ad8d7cdeff
SpriteTest
2012-03-23 10:23:02 +08:00
James Chen
900de7328a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 18:29:26 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
minggo
a8eaf85cfb
Merge pull request #804 from minggo/RenderTextureTest
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Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
minggo
56f27c495b
Merge pull request #803 from minggo/MotionStreak
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issue #1506 : MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo
6b7716770e
issue #1506 : MotionStreakTest
2012-03-22 14:32:32 +08:00
James Chen
3a50022399
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 14:24:08 +08:00
James Chen
b1f293e089
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
minggo
2aa61bf798
issue #1506 : LyaerTest
2012-03-22 13:59:47 +08:00
minggo
85de198511
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 11:49:04 +08:00
minggo
3d10006d6f
issue #1506 : implement CCLabelTest
2012-03-22 11:48:37 +08:00
James Chen
925fee4820
issue #1056 : Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest.
2012-03-22 11:26:39 +08:00
James Chen
3a287db954
issue #1056 : Update ActionsTest.
2012-03-22 10:27:28 +08:00
minggo
b1607b2106
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 09:41:03 +08:00
minggo
e8b7bc7c7e
issue #1056 : LabelTest
2012-03-22 09:40:32 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
6f4a01f454
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 17:35:39 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
minggo
e75e35b23f
issue #1506 : add ShaderTest source code
2012-03-21 17:27:13 +08:00
minggo
6242656049
issue #1506 : fix a confict
2012-03-21 17:23:33 +08:00
minggo
92c30a328e
issue #1506 : implement ShaderTest
2012-03-21 17:02:52 +08:00
James Chen
159b677dc0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 16:09:26 +08:00
James Chen
8ad598241f
issue #1056 : Update Tests project for ios platform.
2012-03-21 16:05:24 +08:00
James Chen
9b4a42c494
issue #1056 : Update Box2dTest and ChipmunkAccelTouchTest.
2012-03-21 15:54:48 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
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2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo
bb908f5a5e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest
2012-03-21 13:36:51 +08:00
minggo
f6c113993a
issue #1506 : rename CocosNodeTest to NodeTest and SC
2012-03-21 13:36:24 +08:00
James Chen
8ef5e4ae3b
issue #1056 : Update the configuration of ios project.Sort the the project folder.
2012-03-21 11:07:31 +08:00
James Chen
321771a7ea
issue #1056 : Added gles2.0 support for ios platform.
2012-03-21 10:05:23 +08:00
minggo
a3441a39e7
issue #1056 : rename EaseTatinosTest to ActionsEaseTest and SC
2012-03-20 18:07:42 +08:00
minggo
7ccb38556e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
ae2b3307fa
Merge pull request #779 from dumganhar/iss1056_CCDict
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issue #1056 : Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
minggo
39738e4270
issue #1056 : implement ActionsProgressTest and run ok on win32
2012-03-19 18:20:32 +08:00
minggo
68809fd5ed
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-19 13:54:34 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
minggo
41fad74017
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-15 10:05:42 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
folecr
6336df4024
Fix test to match newer API
2012-03-13 23:07:42 -07:00
Wartortle
7321d33aaf
Added support files for Accelerometer Simulation for iPhone Simulator and
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Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
James Chen
d3dedd19f2
fixed #995 : Modify project configure for marmalade port after adding extension support and refactor resource folder.
2012-03-01 17:38:31 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
James Chen
7daeb5cd86
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
ac98d22367
update ios project configures for ios, and modify xcode4's template
2012-02-15 16:59:47 +08:00
James Chen
e1413dff5e
update linux project configure
2012-02-15 15:57:09 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
3422696145
1.modify some project setting for bada
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2.rename some files
2012-02-14 22:35:51 +08:00
James Chen
abefe50ef7
modify marmalade project setting
2012-02-14 18:25:20 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
e75dbf2bd9
Merge pull request #724 from minggo/iss957_text_input
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fixed #957 : avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
James Chen
65b1b20c8d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
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Conflicts:
cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
James Chen
4b9ee55145
issue #972 : modify project settings for linux and marmalade.
2012-02-10 13:39:39 +08:00
minggo
8b855a917f
issue #973 : refactor lua support
2012-02-10 12:02:46 +08:00
James Chen
81ec2c8586
issue #972 : add support for CCNotificationCenter, and add the test demo for it.
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modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo
3c41164b23
Merge pull request #716 from minggo/iss971_rtti
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build cocos2dx as static lib and remove some unneeded codes
2012-02-09 18:35:28 -08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
minggo
481f1c2532
fix a typo error
2012-02-09 18:17:25 +08:00
minggo
357c825fa5
issue #971 : set JavaVM at JNI_Onload()
2012-02-09 16:27:15 +08:00
minggo
153d2b8192
issue #971 : build cocos2dx as static lib and remove some unneeded codes
2012-02-09 15:49:14 +08:00
minggo
ee08c4629e
Merge pull request #714 from minggo/ndk_module
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fixed #970 : use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
29c18c67ca
Merge pull request #712 from minggo/ndk_module
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Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
dumganhar
ee2139023a
Merge pull request #708 from Wartortle/master
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fixed #969 : Addition of Accelerometer Simulation for Win32.
2012-02-06 18:57:41 -08:00
minggo
a7c96b5371
fixed #954 : correct accelerometer data when set orientation to portrait in tablet
2012-02-07 10:19:40 +08:00
Wartortle
aa06de2fb3
Second half of commit for adding Accelerometer simulation to Win32.
2012-02-06 11:38:53 +00:00
minggo
591b7d0619
fixed #933 : profile CCUserDefault
2012-02-02 14:18:13 +08:00
minggo
1ae8f001b8
Merge pull request #702 from minggo/iss947_closed_loop
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fixed #947 : fixed a closed loop
2012-02-01 02:22:02 -08:00
minggo
5e39489c71
fixed #947 : fixed a closed loop
2012-02-01 18:18:31 +08:00
minggo
56677be235
Merge pull request #701 from minggo/iss964_label
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fixed #964 : compute correct height of a charactor
2012-02-01 02:05:50 -08:00
minggo
7b67c04f2f
fixed #964 : compute correct height of a charactor
2012-02-01 18:04:12 +08:00
dumganhar
64c892de79
Merge pull request #697 from dducharme/dalebranch
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fixed #962 : Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-31 18:44:09 -08:00
minggo
a2efab73a0
fixed #959 : make touch id correct on android
2012-01-31 14:49:02 +08:00
Dale Ducharme
32e4cc1af2
Updating the following:
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CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
minggo
6c2277757a
fixed #958 : delete SelectorProtocol and implement it in CCObject
2012-01-30 17:47:47 +08:00
gzito
fe79a2c5d2
Merge branch 'master' of git://github.com/cocos2d/cocos2d-x
2012-01-28 10:54:31 +01:00
dumganhar
a23893507d
fixed 952: make CCLabelBMFont support other language, such as chinese, korean, japanese.
2012-01-18 18:43:41 +08:00
gzito
9e180e9c01
Added true type fonts file for Marmalade version
2012-01-17 10:53:47 +01:00
gzito
c87881ff94
Added Marmalade support to TextInputTest and HelloLua samples
2012-01-15 15:57:10 +01:00
dumganhar
3f7ab5a58f
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into modify_linux_port
2012-01-12 19:17:31 +08:00
dumganhar
ef753afb6b
modify eclipse project setting for linux port
2012-01-12 19:15:23 +08:00
minggo
df668c9785
Merge pull request #675 from minggo/test
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fixed #930 : linux supports jpg format file
2012-01-12 01:51:16 -08:00
minggo
0e03c8ca21
fixed #930 : linux supports jpg format file
2012-01-12 17:46:53 +08:00
minggo
3905e5a47b
Merge pull request #670 from minggo/test
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fixed #941 : limit background music volume in [0, 1.0]
2012-01-11 01:57:27 -08:00
minggo
40b1798f41
fixed #941 : limit background music volume in [0, 1.0]
2012-01-11 17:56:11 +08:00
dumganhar
4848dc9c46
fix a bug in SimpleAudioEngine.cpp on bada platform
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use float value to change volume
2012-01-11 17:24:46 +08:00
minggo
86997d6709
fixed #940 : replace icons and background pictures
2012-01-10 16:45:49 +08:00
dumganhar
317f23f498
fixed #939 : Add create_qnx_project.vbs and add project references
2012-01-09 19:06:49 +08:00
minggo
1bd3601b11
fixed #937 : use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform
2012-01-04 18:02:32 +08:00
minggo
08e0be754b
fixed #926 : retain/release in Paddle
2011-12-28 15:13:02 +08:00
minggo
d82471478d
add run permition
2011-12-23 11:17:20 +08:00
minggo
edbbe25a98
issue #888 : remove the setting for android building
2011-12-23 10:40:02 +08:00
minggo
b7fbd4fc13
issue #919 : supporting global variable
2011-12-20 16:50:39 +08:00
minggo
857ce1d505
fixed #921 : fix a bug that accelerometer axes inverted in android tablet
2011-12-19 16:29:26 +08:00
dumganhar
af221f8710
fixed #918 : modify filter of airplay to marmalade.
2011-12-16 11:08:37 +08:00
dumganhar
8298e0b6ff
Merge branch 'master' of https://github.com/styck/cocos2d-x into pullrequest#611
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Conflicts:
tests/test.marmalade/test.mkb
2011-12-15 13:03:07 +08:00
dumganhar
265558d9c7
Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619
2011-12-15 11:36:42 +08:00
Didiet Noor
0f8da500c2
Restored Accidentally removed marmalade line from CocosDenshion Test
2011-12-15 02:05:25 +08:00
Didiet Noor
8c69c70fc3
Fixed Path Issues on QNX, CocosDenshion Test back to original
2011-12-15 00:31:17 +08:00
Didiet Noor
f5d41d21b2
Added CDT Project and Modifying CocosDenshion for QNX
2011-12-14 21:26:47 +08:00
Walzer
7d01aa0c74
HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
2011-12-13 22:25:51 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
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Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
dumganhar
dea2713f51
fixed #907 : add blackberry port
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry
Conflicts:
cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
minggo
95b43ac563
Merge pull request #614 from minggo/issue892_RTTI
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Use RTTI to simplify codes
2011-12-11 19:40:34 -08:00
minggo
8c5c3300aa
Merge pull request #612 from dumganhar/issue904
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Issue904
2011-12-11 19:33:07 -08:00
styck
b1cdb6543d
Updated ccLanguageType CCApplication::getCurrentLanguage() to return the current language
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Added tests for Marmalade and enabled language and font testing
2011-12-11 17:18:01 -08:00
gzito
47e108a8c5
Added marmalade support, removed airplay
2011-12-11 10:19:41 +01:00
styck
bcf63d0e96
Merged from gitbub.gom/gzito, marmalade support, remove airplay
2011-12-10 20:59:48 -08:00
gzito
f27f9180ff
Merge remote-tracking branch 'remotes/styck/master'
2011-12-10 11:10:59 +01:00