Commit Graph

406 Commits

Author SHA1 Message Date
samuele3hu 8e0a3b16a1 issue #2429:LuaWebSocket supports sending binary string passed by lua 2013-07-24 15:42:32 +08:00
samuele3hu 5b888d44e4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestSample 2013-07-24 15:34:32 +08:00
samuele3hu ff980477d7 issue #2429:LuaWebSocket supports passing binary string buffer to c++ 2013-07-24 15:33:37 +08:00
minggo ff0cbb9d0b Merge pull request #3232 from samuele3hu/TestSample
issue #2426:Add Drawprimitives.lua and Drawprimitives lua test sample
2013-07-23 23:33:28 -07:00
samuele3hu bf692c8fde issue #2426:Modify tab and spaces 2013-07-24 12:03:54 +08:00
samuele3hu a52bab7a66 issue #2426:Modify coding style 2013-07-24 11:51:24 +08:00
samuele3hu 45cc09c6cc issue #2426:Modify tab and spaces 2013-07-24 10:32:59 +08:00
samuele3hu 4f1a46136a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestSample 2013-07-24 10:15:39 +08:00
samuele3hu e9df175e9a issue #2426:Add Drawprimitives.lua and Drawprimitives lua test sample 2013-07-24 10:15:16 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
James Chen 9b0f2a6e33 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2344-js-scriptprotocol 2013-07-22 17:25:29 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
samuele3hu 510a5912fd issue #2404:Add many functions to Deprecated.lua 2013-07-22 13:42:58 +08:00
samuele3hu 3b97353e14 issue #2404:Modify Deprecated.lua and set platform config 2013-07-19 14:57:02 +08:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
samuele3hu 236b675e21 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-18 23:29:41 +08:00
samuele3hu 78cd3e561e issue #2404:Move deprecated functions to Deprecated.lua 2013-07-18 23:27:07 +08:00
samuele3hu 8447341896 issue #2377: Modify LuaWebScoket linux compile error 2013-07-17 16:40:31 +08:00
samuele3hu c9f0f09dac issue #2377:Del CallFunc and CallFuncN handler operation and Modify LuaWebScoket linux config 2013-07-17 14:44:28 +08:00
samuele3hu 3018f5b3d7 issue #2377:Adjust some function places. 2013-07-17 13:43:27 +08:00
samuele3hu 0f1ac9983f issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation. 2013-07-17 10:15:25 +08:00
samuele3hu 596eb9df3e issue #2377:Modify tojs/cocos2dx.ini and a function name 2013-07-16 16:45:57 +08:00
samuele3hu e593956c38 issue #2377:Modify solution config 2013-07-16 13:26:37 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
samuele3hu 80a6811f9f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-15 10:39:08 +08:00
samuele3hu 51c3ced4ba issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples 2013-07-15 10:38:16 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
James Chen c6b0882766 issue #2397: Updating Lua bindings. 2013-07-12 15:42:14 +08:00
James Chen 853a503d2f issue #2397: Updating bindings configuration. [Lua and JS]. 2013-07-12 13:48:31 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu 81ad976eed issue #2377:Remove registerNotificationHandler function 2013-07-11 16:42:11 +08:00
samuele3hu ff29d2b5d4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 13:40:16 +08:00
samuele3hu 9007b9feee issue #2377:Replace the CallFunc script Handler and repair Testlua Bug 2013-07-11 13:38:25 +08:00
samuele3hu 31d0e492c2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-10 15:05:02 +08:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard d0c34cd2ae Removed warnings from external projects (libbox2D & liblua) 2013-07-09 15:23:19 +02:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
minggo b39e7e205f issue #2129:modify pkg files 2013-07-08 11:34:31 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
samuele3hu bb244edae6 issue #2244:Modify a function name to createCCBReader 2013-07-05 10:25:37 +08:00
samuele3hu c0e89a4ee9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-05 09:49:01 +08:00
minggo 7bcafb46a4 Merge pull request #3051 from samuele3hu/execDev
issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu b0e4757c24 issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader 2013-07-04 17:54:02 +08:00
James Chen 1755e7778f close #2371: Updating LuaCocos2d.cpp. 2013-07-04 17:15:48 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 1d941f7c25 issue #2371: Adding scripting/lua/luajit/mac/libluajit.a 2013-07-04 17:11:13 +08:00
James Chen 686a1021b6 issue #2371: Updating luajit building script for Mac 64 bit. We need to build a 32bit, 64bit fat library. 2013-07-04 17:08:56 +08:00
James Chen 399a6a9a48 issue #2371: Updating LuaCocos2d.cpp. 2013-07-04 17:07:56 +08:00
samuele3hu 570f2663f4 issue #2244:Modify ScriptData struct and functions related with sendEvent 2013-07-04 15:44:42 +08:00
minggo c327bc7906 issue #2373:add const in pkg files 2013-07-04 12:50:17 +08:00
samuele3hu 9b08cee01f issue #22434:make some execute funs into one funs in ScriptEngineProtocol 2013-07-02 15:23:51 +08:00
samuele3hu fe8e30c3e0 issue #2243:Add a uniform fund in ScriptEngineProtocol 2013-07-01 15:04:14 +08:00
minggo 7e26a86e2e issue #2329:not bind CCFileUtils private function 2013-06-26 17:36:31 +08:00
samuele3hu 46bcf6ddba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle 2013-06-25 15:22:14 +08:00
samuele3hu 3b058fe019 issue #2276: Add OpenGL lua module 2013-06-25 14:55:57 +08:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
samuele3hu b9d79293cd issue #2276: Modify InitLuaScrollView to initLuaScrollView 2013-06-21 15:46:59 +08:00
samuele3hu a6d072e679 issue #2276: Modify LuaScrollView create method 2013-06-21 15:42:39 +08:00
samuele3hu 7d0c073215 issue #2276: Modify vs2012 solution config 2013-06-21 14:57:17 +08:00
samuele3hu 6d71b41101 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 14:18:26 +08:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
James Chen 1608f4b286 Adding COCOS2D_DEBUG=1 for liblua project. Adding missing files in liblua project. 2013-06-21 12:07:31 +08:00
samuele3hu a862543a4c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 10:44:03 +08:00
samuele3hu c527fecfe3 issue #2276: Add scrollview sample test in cocosbuilder and modify some config 2013-06-21 10:43:02 +08:00
Sam Clegg 60bfca0e45 [NaCl] Remove missing functions from lua stdlib.
NaCl doesn't support tmpfile() or exec() so remove
these from the lua stdlib build when building for NaCl.
2013-06-20 12:56:15 -07:00
Sam Clegg 203d2e4559 Fix compile warnings in LuaOpengl.cpp 2013-06-20 12:56:12 -07:00
samuele3hu 71fe43ee97 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-20 22:40:21 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen de0e683014 Merge pull request #2949 from dumganhar/develop
Bug fixes for the tool to generate luabindings.
2013-06-20 05:56:50 -07:00
James Chen 1b66a98390 Bug fixes for the tool to generate luabindings. 2013-06-20 19:00:23 +08:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen 36d82c9384 closed #2129: Updating LuaCocos2d.cpp. 2013-06-20 15:10:44 +08:00
James Chen ba1fe39d91 issue #2129: Removing CC prefix for scripting module. 2013-06-20 14:33:59 +08:00
samuele3hu fb075d7a7d issue #2277: Delete some conflict file and resolve some error 2013-06-20 11:28:16 +08:00
samuele3hu 0c4f99080b issue #2277: modify platform config except win32 2013-06-20 10:19:46 +08:00
samuele3hu b818001007 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-19 16:43:15 +08:00
samuele3hu b48cf5997d issue #2277: Add OpenGL lua test samples 2013-06-19 16:40:02 +08:00
James Chen 504a9e714e issue #2300: copy --> clone for luabinding. 2013-06-19 12:08:26 +08:00
samuele3hu 778708426c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-17 14:38:08 +08:00
samuele3hu 26f1bd5171 issue #2277: Add OpenGL lua binding 2013-06-17 14:19:00 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
James Chen 88b67c7961 [Marmalade] Updating scripting/lua/proj.marmalde/lua.mkf. 2013-06-10 14:56:24 +08:00
James Chen b0669b4f7d [Tizen] Updating project configurations. 2013-06-09 18:56:22 +08:00
James Chen 0a8ae1e79f [BB] Updating project configuration after adding CocoStudio runtime. 2013-06-09 15:29:51 +08:00
samuele3hu ad0ade46ce fix issue #2103: modify AudioEngine module read-only 2013-06-09 11:38:18 +08:00
samuele3hu bc699c1c1e issue #2103 modify AudioEngine framework and CocosDenshionTest sample 2013-06-09 10:32:23 +08:00
James Chen 8e29638435 Merge pull request #2821 from samuele3hu/audioEngine
Encapsulating SimpleAudioEngine to AudioEngine in lua and updating CocosDenshionTest.lua
2013-06-08 02:59:30 -07:00
James Chen 32609aeeef Merge pull request #2824 from edwardzhou/master
Cast variables to their own type, and print warning info if no corresponding lua callback function instead of crash
2013-06-08 00:01:55 -07:00
samuele3hu 836bfe1d3f issue #2103 modify audioEngine table name to AudioEngine 2013-06-08 14:06:19 +08:00
Edward Zhou 00629f6cb9 1) cast variables to their own type; 2) print warning info if no corresponding lua callback function instead of crash; 2013-06-08 13:28:06 +08:00
samuele3hu 34b4cb48ab Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine 2013-06-08 11:25:51 +08:00
samuele3hu 4be415cc04 issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua 2013-06-08 11:23:21 +08:00
James Chen 007a33f89a Merge pull request #2809 from edwardzhou/master
issue #2103: correct the type detecting order for Lua CCBProxy::getNodeTypeName.
2013-06-07 19:37:19 -07:00
James Chen 5c8d4378a6 Fixing compilation errors in TestLua for Win32. 2013-06-07 21:23:15 +08:00
Edward Zhou 9cc351f47b correct the type detecting order forgetNodeTypeName 2013-06-07 19:49:22 +08:00
James Chen 43e8573d8b Merge pull request #2807 from dumganhar/master
[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00
James Chen 3fc675a6df [BB] Updating project configuration. especially for multi-platform-cpp/lua template. 2013-06-07 18:38:00 +08:00
James Chen fc2c068a66 [BB] Updating project configuration. 2013-06-07 18:17:07 +08:00
samuele3hu 50f44db9a8 issue #2103 add webSocket lua test sample 2013-06-07 17:02:00 +08:00
James Chen 9298492384 Updating project configuration for Blackberry port. 2013-06-07 16:52:49 +08:00
samuele3hu 16a34b0da3 issue #2103 add webSocket lua test sample 2013-06-07 16:51:50 +08:00
samuele3hu a2cf4933c4 issue #2103 add webSocket lua test sample 2013-06-07 14:57:36 +08:00
samuele3hu c021f700d3 issue #2103 add webSocket lua test sample 2013-06-07 12:54:39 +08:00
samuele3hu 5986d3904d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_sample_of_http_bind 2013-06-07 10:14:12 +08:00
samuele3hu 66d4acc31a issue #2103 add webSocket lua test sample 2013-06-07 10:12:01 +08:00
samuele3hu e4ec801363 issue #2103 add webSocket lua test sample 2013-06-06 22:29:02 +08:00
James Chen 8c3b1899bb Removing unreadable print in CCBReaderLoad.lua. 2013-06-06 14:23:30 +08:00
minggo cdf09c04ea issue #2103:make HelloLua & TestLua work on vs2010 2013-06-05 17:43:49 +08:00
samuele3hu 6dd077b8bd issue #2103 add cocosbuilder lua test sample 2013-06-05 15:17:00 +08:00
samuele3hu 23eec2f1ce issue #2103 modify some compile setup 2013-06-03 18:14:06 +08:00
samuele3hu 9352b60653 issue #2103 modify some compile setup and del some resource file 2013-06-03 17:40:31 +08:00
samuele3hu bf1cd2e909 issue #2103 modify some compile setup 2013-06-03 16:56:45 +08:00
samuele3hu db7a2a1290 issue #2103 modify some compile setup and delete some deprecated lua function 2013-06-03 16:07:06 +08:00
samuele3hu 7101bc4377 issue #2103 remove simple cocosbuilder sample 2013-06-03 14:59:04 +08:00
samuele3hu afa6b81ba7 issue #2103 add cocosbuilder lua bind and add a simple sample 2013-06-03 13:47:12 +08:00
samuele3hu 0a1c12a2d3 issue #2103 add some overlapping file and delete some comment line 2013-05-24 13:45:06 +08:00
samuele3hu 338c7c8d67 issue #2103 add more test lua 2013-05-24 11:42:27 +08:00
samuele3 5da5407efe issue #2103 add menu test lua sample 2013-05-23 15:39:41 +08:00
Lee, Jae-Hong 6acd8c66c2 Adding lua libaray and sample projects for Tizen. 2013-05-22 21:45:53 +09:00
James Chen 99664b5998 Merge pull request #2391 from sbc100/log_asserts
fixed #2152: Logging assert messages to the console and renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
2013-05-13 19:56:28 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
Sam Clegg 4f6de1bcad Rename CCScriptSupport::executeAssert -> CCScriptSupport::handleAssert
Also remove the first "cond" argument, since it is always false.
2013-05-06 12:25:13 -07:00
James Chen c70d9f203a Don't export classes in scripting/lua/cocos2dx_support. 2013-04-27 18:24:08 +08:00
James Chen 91036225c3 [Lua] Fixing "memset" and "memcpy" can't be found on BB port. 2013-04-27 14:45:00 +08:00
James Chen eb0358fda6 [Lua] Passing full path to luaL_dofile in CCLuaEngine::executeScriptFile. 2013-04-27 14:44:20 +08:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
James Chen 8c779ff98f Fixing compilation errors for linux port. 2013-04-27 09:32:46 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
James Chen 862ce85c7a fixed #2083: Bytecode of LuaJIT can't work on android. 2013-04-25 21:29:31 +08:00
James Chen a005852fa5 issue #1847: Using luajit for win32. 2013-04-17 10:46:38 +08:00
James Chen 2384d97ce8 issue #1847: Adding luajit library for win32. 2013-04-17 10:09:17 +08:00
James Chen 4a7bacf0b5 Updating Android.mk. 2013-04-16 18:19:46 +08:00
James Chen bbbf139c8d Adding luajit iOS prebuilt library. 2013-04-16 18:19:25 +08:00
James Chen 79d58bcdb9 issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support. 2013-04-16 17:34:58 +08:00
James Chen 0ecf9da3a6 Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg. 2013-04-12 14:27:29 +08:00
James Chen 0bab4609ab fixed #1592: Removing some marco definitions in CCTexture2D.pkg. 2013-04-08 14:14:35 +08:00
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00