Commit Graph

302 Commits

Author SHA1 Message Date
halx99 7e9e5e38e8 Use pwsh for sync_folder 2023-08-27 01:18:48 +08:00
halx99 0021a69d03 Remove early feature mark 2023-08-26 22:50:18 +08:00
halx99 854fb8fb5c Update prebuilt url 2023-08-26 11:46:25 +08:00
halx99 5183995a36 Merge: f9b6553e57 94be720d3f
Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99 2bf41d7d31 Fix ci 2023-08-25 16:57:38 +08:00
halx99 46f668b01b Remove render backend setLineWidth [skip ci]
Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99 f525d6c726 Update docs 2023-08-25 16:46:32 +08:00
halx99 c230ed8c2c Improve renderer backend choosing 2023-08-23 20:09:06 +08:00
halx99 2558c33473 Using essl profile for GLES2.0 2023-08-21 21:42:22 +08:00
halx99 b16b44e6aa Fix axslcc profile check 2023-08-21 13:45:36 +08:00
halx99 bfe167121e Add cmake option AX_GLES_PROFILE
Valid value of AX_GLES_PROFILE: 0, 200, 300

By default, the AX_GLES_PROFILE is:

- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0

For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal 9dc9e9adc7 Update android.yml 2023-08-13 23:58:18 +08:00
halx99 bd0e1fef4b Fix compile error 2023-08-13 22:09:02 +08:00
Deal 572bb2f700 Test use glad on android 2023-08-13 00:24:35 +08:00
halx99 93b278f373 Prepare for updating prebuilts [skip ci] 2023-08-11 21:08:37 +08:00
halx99 cc9cbcbff9 Merge: eba7fc17ba 6bbdc273f8
Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99 46ed10dac3 Update yasio to v4.1.0 2023-08-10 18:36:45 +08:00
halx99 ec3b06aa33 Improve cmake options 2023-08-10 13:33:22 +08:00
halx99 615cfa5bb2 Update mac GL to 330 2023-08-09 21:39:01 +08:00
halx99 1ec408812f Fix cmake setup 2023-08-09 14:37:43 +08:00
Deal 969baf94d4 Update CHANGELOG [skip ci] 2023-08-09 13:52:28 +08:00
halx99 cf69428746 Use macro for shader location binding 2023-07-25 19:06:12 +08:00
halx99 ea2124bb2e Fix ci 2023-07-25 10:18:14 +08:00
halx99 9770aaa812 Fix shader files search 2023-07-22 23:58:52 +08:00
halx99 756e860794 Fix state for multi gl context
Solve imgui multi-viewport afterimage problem
2023-07-21 19:32:44 +08:00
Deal a4aef9e98e Fix GLSLCC out dir 2023-07-20 21:26:54 +08:00
halx99 60bbd3b1a3 Auto pack axslc into android apk 2023-07-20 01:18:27 +08:00
halx99 1b4c9bbec8 Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
halx99 7bd3b57809 Improve code style 2023-07-19 21:12:25 +08:00
halx99 04c5505fa2 Fix glDisable state guard 2023-07-19 18:35:05 +08:00
Deal eae07123dc Refer to #1278 2023-07-19 09:10:46 +08:00
halx99 dcd408c636 Sync compiled shaders for UWP [skip ci] 2023-07-18 00:09:00 +08:00
halx99 1c669912b5 More easy for dev 2023-07-17 20:51:28 +08:00
Deal 071d9aa8ea Remove gitter [skip ci]
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99 d2d8cd9366 Fix glslcc cmdline error 2023-07-17 08:14:13 +08:00
halx99 97a76423c4 Fix cmake option not working 2023-07-16 21:58:26 +08:00
halx99 206ecbb703 Cache GLSLCC_OUT_DIR for symlink works 2023-07-16 14:49:32 +08:00
halx99 e957c5ec0a Remove GLSLCC_FLAT_UBOS
1. because we are researching ubo support for OpenGL
2. metal already support non flat-ubos
2023-07-16 14:21:46 +08:00
halx99 3ab3249700 Update glslcc to 1.8.1
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH 95f352e0d0 Invert if condition checking for existence of the axmol bin path in the user path env variable (#1275)
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99 9a384e39f2 Merge: 412e398651 1daf87c768
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒) c5a61124c0 Add chat badges [skip ci] 2023-07-15 11:25:48 +08:00
halx99 2b30d8002f Merge: 7afdd4f2c1 e5b197776c
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99 e34d02eb7d Fix build1k cmake setup 2023-07-15 01:17:15 +08:00
halx99 8e39354e99 Merge: 83a830d011 cfcafd517a
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
halx99 177c845cc6 Don't setup glslcc and include it in main branch 2023-07-15 00:54:20 +08:00
Deal(涓€绾跨伒) 4867fc8f2e Update pull_request_template.md (#1270) 2023-07-15 00:21:23 +08:00
halx99 42fcb1f86e glslcc workflow: metal init commit 2023-07-14 23:07:47 +08:00
RH 0c17a35fa8 Fix for crash in TextureCache test (#1267) 2023-07-11 21:55:17 +08:00
Deal(涓€绾跨伒) 4307d42452 Fix missing flag `--lang` for metal 2023-07-11 17:06:20 +08:00
halx99 17a3e6408b Re-enable flat-ubos 2023-07-11 15:43:50 +08:00
halx99 5d7a86a1b9 Merge: 89a739a8ea 09a3a950ae
Merge branch 'dev' into 1.1-dev
2023-07-10 15:57:00 +08:00
RH ce590c24a0 Fix for crashes in several tests (#1259) 2023-07-09 14:45:41 +08:00
halx99 ed6ec7a32d [GLSLCC] Suppression macro not defined errors 2023-07-09 12:04:58 +08:00
halx99 d0f7334476 Don't flat ubos since it doesn't work 2023-07-09 11:20:29 +08:00
halx99 7a808cd46b Improve AXGLSLCC.cmake
By default, output compiled shader
to `${CMAKE_BINARY_DIR}/runtime/axslc`,
then link it to `$<TARGET_FILE_DIR::target_name>/axslc`
2023-07-08 17:17:10 +08:00
halx99 b1e50c43f0 Fix cmake find_package GLX warning for linux 2023-07-08 17:13:30 +08:00
halx99 17ee3e6f69 Don't add .bin for glslcc shader compile output by default 2023-07-07 19:31:46 +08:00
halx99 b21735a9bb [CMake] Add find shader sources function:
Syntax: ax_find_shaders(dir shader_sources [RECURSE])
examples:
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/core/renderer/shaders" runtime_shader_sources)
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/Source" custom_shader_sources RECURSE)
2023-07-06 21:15:28 +08:00
halx99 acc47b3281 Bump 1.1.0 2023-07-06 20:37:59 +08:00
halx99 94b5705bd3 Improve cmake script
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99 1d82a9592c [CMAKE] Add shader compile function: ax_add_shader [skip ci]
- ax_add_shader(${FILE}): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CUSTOM): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CVAR): the shader will compiled to c hex header for embed include by C/C++ use
2023-07-06 14:08:16 +08:00
halx99 7cb9aac41e Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE` 2023-07-03 20:35:55 +08:00
halx99 0e74de43d6 Fix copy angle dll error 2023-07-03 20:28:55 +08:00
halx99 2f8a4061d7 Fix prebuilt link [skip ci] 2023-07-02 01:08:04 +08:00
halx99 1d5e85be57 Forcing c99 when winsdk < 10.0.22000.0, refer #1246 2023-07-01 21:11:01 +08:00
Deal(涓€绾跨伒) 8a981d7242 Almost pwsh for ci (#1244) 2023-06-29 19:46:52 +08:00
halx99 604a7cb858 Download optional c-ares 2023-06-28 00:44:29 +08:00
halx99 0342ad3c39 Fix #1238 2023-06-20 20:48:52 +08:00
halx99 bd2eb7b27d Auto download vlc prebuilts if not found system
- For windows, can easy enable vlc media via `-DAX_ENABLE_VLC_MEDIA=ON`
2023-06-17 00:26:46 +08:00
halx99 8d1392e3f4 Improve cmake 2023-06-13 20:30:57 +08:00
halx99 2d518922ba Improve cmake
If no system libvlc, try use prebuilt.
2023-06-13 00:10:53 +08:00
Deal(涓€绾跨伒) bc82034ffd Improve media-engine for android, linux (#1228)
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme

* Fix ci

* Improve code style

* Improve

* Update VlcMediaEngine.cpp

* Update AvfMediaEngine.h

* Fix ci

* Improve code style

* Enable androidx gradle.properties [skip ci]

* Improve code style

* Remove unnecessary callbacks

* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
Deal(涓€绾跨伒) 9247371625 Fix #1204 2023-05-10 13:45:40 +08:00
axmol-bot e1c64d8e4c Update thirdparty prebuilts to v51 (#1197) 2023-05-04 21:00:21 +08:00
Deal(涓€绾跨伒) 46a21e729b Building with ninja + official llvm-clang-cl support (#1159)
* Building with ninja + official llvm-clang-cl support

* Update gh ci for clang

* Fix ci

* Fix ci

* Fix ci

* FIx dll copy [skip ci]

* Fix ci warnings

* Update ci files and readme

* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒) f6281b9504 Support clang-cl + ninja, refer to #1152 (#1153) 2023-04-01 23:11:58 +08:00
Deal(涓€绾跨伒) 1e6e9d4a8d Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
halx99 2f04914405 [UWP] Add cmake option: AX_VS_DEPLOYMENT_TARGET
a. It's useful to specify UWP apps deploy target version, vs property is
TargetPlatformMinVersion
b. Use `CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION` possible
supported by cmake-3.27.0 or later
2023-03-14 08:24:27 +08:00
halx99 09c8383e93 Set default UWP min deploy target to 10.0.19041.0 2023-03-12 19:00:35 +08:00
halx99 760c59ab6e [UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets 2023-03-12 17:57:54 +08:00
Deal(涓€绾跨伒) 277bcd44ce Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
halx99 d487b3128c Fix #1088 2023-03-04 15:38:39 +08:00
halx99 01a74f3b61 Fix #1082 2023-02-27 15:43:35 +08:00
halx99 cc9cb5f38e [CMake] Improve link prebuilts 2023-02-24 19:33:26 +08:00
Deal(涓€绾跨伒) 83d53ba46b Tidy project tree and full symlink support (#1072)
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
halx99 452754981a [CMake] Add symlink support, refer to #1005
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
halx99 eae4f97d3a Fix vs-ninja build 2023-01-14 16:33:35 +08:00
halx99 b35552fce7 Use 1 line cmake command copy target runtime dlls 2023-01-06 19:11:10 +08:00
halx99 79b90a95dd Fix dll linkage 2023-01-06 18:38:16 +08:00
halx99 5cb2f1d57f Fix ci 2023-01-03 15:20:11 +08:00
halx99 f7b8c6528a Fix #991 2023-01-03 15:09:45 +08:00
CHP ac337df402 Update AXBuildHelpers.cmake (#1004) 2023-01-03 09:20:30 +08:00
CHP 10088a72d1 Use standard cmake CMAKE_CXX_STANDARD instead of CXX_STD (#987)
* Update AXConfigDefine.cmake

* Use standard cmake CMAKE_CXX_STANDARD instead of CXX_STD

* Fix formatting

* remov empty line

* Update AXConfigDefine.cmake

Fix typo
2022-12-20 11:31:52 +08:00
RH 5bcc560c9e Fix axmol command search paths (#989)
* Committing genbindings changes

* Fix incorrect environment variable name and console folder path
2022-12-20 11:31:25 +08:00
CHP fa89bb6706 Improve lua cmake (#986) 2022-12-17 16:35:20 +08:00
halx99 1ca8c3fa0e Fix ci 2022-12-17 14:31:23 +08:00
halx99 658f5bbc0f Fix ci 2022-12-17 13:19:26 +08:00
halx99 ad83c5e95f Move SIMD detection to AXConfigDefine.cmake 2022-12-17 11:56:48 +08:00
AsakuraMizu ff8e10f280 fix linux prebuilt support
now lua-template can also use this feature
2022-11-17 23:20:26 +08:00