halx99
7e9e5e38e8
Use pwsh for sync_folder
2023-08-27 01:18:48 +08:00
halx99
0021a69d03
Remove early feature mark
2023-08-26 22:50:18 +08:00
halx99
854fb8fb5c
Update prebuilt url
2023-08-26 11:46:25 +08:00
halx99
5183995a36
Merge: f9b6553e57
94be720d3f
...
Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99
2bf41d7d31
Fix ci
2023-08-25 16:57:38 +08:00
halx99
46f668b01b
Remove render backend setLineWidth [skip ci]
...
Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99
f525d6c726
Update docs
2023-08-25 16:46:32 +08:00
halx99
c230ed8c2c
Improve renderer backend choosing
2023-08-23 20:09:06 +08:00
halx99
2558c33473
Using essl profile for GLES2.0
2023-08-21 21:42:22 +08:00
halx99
b16b44e6aa
Fix axslcc profile check
2023-08-21 13:45:36 +08:00
halx99
bfe167121e
Add cmake option AX_GLES_PROFILE
...
Valid value of AX_GLES_PROFILE: 0, 200, 300
By default, the AX_GLES_PROFILE is:
- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0
For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal
9dc9e9adc7
Update android.yml
2023-08-13 23:58:18 +08:00
halx99
bd0e1fef4b
Fix compile error
2023-08-13 22:09:02 +08:00
Deal
572bb2f700
Test use glad on android
2023-08-13 00:24:35 +08:00
halx99
93b278f373
Prepare for updating prebuilts [skip ci]
2023-08-11 21:08:37 +08:00
halx99
cc9cbcbff9
Merge: eba7fc17ba
6bbdc273f8
...
Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99
46ed10dac3
Update yasio to v4.1.0
2023-08-10 18:36:45 +08:00
halx99
ec3b06aa33
Improve cmake options
2023-08-10 13:33:22 +08:00
halx99
615cfa5bb2
Update mac GL to 330
2023-08-09 21:39:01 +08:00
halx99
1ec408812f
Fix cmake setup
2023-08-09 14:37:43 +08:00
Deal
969baf94d4
Update CHANGELOG [skip ci]
2023-08-09 13:52:28 +08:00
halx99
cf69428746
Use macro for shader location binding
2023-07-25 19:06:12 +08:00
halx99
ea2124bb2e
Fix ci
2023-07-25 10:18:14 +08:00
halx99
9770aaa812
Fix shader files search
2023-07-22 23:58:52 +08:00
halx99
756e860794
Fix state for multi gl context
...
Solve imgui multi-viewport afterimage problem
2023-07-21 19:32:44 +08:00
Deal
a4aef9e98e
Fix GLSLCC out dir
2023-07-20 21:26:54 +08:00
halx99
60bbd3b1a3
Auto pack axslc into android apk
2023-07-20 01:18:27 +08:00
halx99
1b4c9bbec8
Auto compile app/Sources/shaders to axslc/custom
2023-07-19 23:41:16 +08:00
halx99
7bd3b57809
Improve code style
2023-07-19 21:12:25 +08:00
halx99
04c5505fa2
Fix glDisable state guard
2023-07-19 18:35:05 +08:00
Deal
eae07123dc
Refer to #1278
2023-07-19 09:10:46 +08:00
halx99
dcd408c636
Sync compiled shaders for UWP [skip ci]
2023-07-18 00:09:00 +08:00
halx99
1c669912b5
More easy for dev
2023-07-17 20:51:28 +08:00
Deal
071d9aa8ea
Remove gitter [skip ci]
...
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99
d2d8cd9366
Fix glslcc cmdline error
2023-07-17 08:14:13 +08:00
halx99
97a76423c4
Fix cmake option not working
2023-07-16 21:58:26 +08:00
halx99
206ecbb703
Cache GLSLCC_OUT_DIR for symlink works
2023-07-16 14:49:32 +08:00
halx99
e957c5ec0a
Remove GLSLCC_FLAT_UBOS
...
1. because we are researching ubo support for OpenGL
2. metal already support non flat-ubos
2023-07-16 14:21:46 +08:00
halx99
3ab3249700
Update glslcc to 1.8.1
...
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
...
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
...
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒)
c5a61124c0
Add chat badges [skip ci]
2023-07-15 11:25:48 +08:00
halx99
2b30d8002f
Merge: 7afdd4f2c1
e5b197776c
...
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99
e34d02eb7d
Fix build1k cmake setup
2023-07-15 01:17:15 +08:00
halx99
8e39354e99
Merge: 83a830d011
cfcafd517a
...
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
halx99
177c845cc6
Don't setup glslcc and include it in main branch
2023-07-15 00:54:20 +08:00
Deal(涓€绾跨伒)
4867fc8f2e
Update pull_request_template.md ( #1270 )
2023-07-15 00:21:23 +08:00
halx99
42fcb1f86e
glslcc workflow: metal init commit
2023-07-14 23:07:47 +08:00
RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
Deal(涓€绾跨伒)
4307d42452
Fix missing flag `--lang` for metal
2023-07-11 17:06:20 +08:00
halx99
17a3e6408b
Re-enable flat-ubos
2023-07-11 15:43:50 +08:00
halx99
5d7a86a1b9
Merge: 89a739a8ea
09a3a950ae
...
Merge branch 'dev' into 1.1-dev
2023-07-10 15:57:00 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
ed6ec7a32d
[GLSLCC] Suppression macro not defined errors
2023-07-09 12:04:58 +08:00
halx99
d0f7334476
Don't flat ubos since it doesn't work
2023-07-09 11:20:29 +08:00
halx99
7a808cd46b
Improve AXGLSLCC.cmake
...
By default, output compiled shader
to `${CMAKE_BINARY_DIR}/runtime/axslc`,
then link it to `$<TARGET_FILE_DIR::target_name>/axslc`
2023-07-08 17:17:10 +08:00
halx99
b1e50c43f0
Fix cmake find_package GLX warning for linux
2023-07-08 17:13:30 +08:00
halx99
17ee3e6f69
Don't add .bin for glslcc shader compile output by default
2023-07-07 19:31:46 +08:00
halx99
b21735a9bb
[CMake] Add find shader sources function:
...
Syntax: ax_find_shaders(dir shader_sources [RECURSE])
examples:
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/core/renderer/shaders" runtime_shader_sources)
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/Source" custom_shader_sources RECURSE)
2023-07-06 21:15:28 +08:00
halx99
acc47b3281
Bump 1.1.0
2023-07-06 20:37:59 +08:00
halx99
94b5705bd3
Improve cmake script
...
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99
1d82a9592c
[CMAKE] Add shader compile function: ax_add_shader [skip ci]
...
- ax_add_shader(${FILE}): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CUSTOM): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CVAR): the shader will compiled to c hex header for embed include by C/C++ use
2023-07-06 14:08:16 +08:00
halx99
7cb9aac41e
Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE`
2023-07-03 20:35:55 +08:00
halx99
0e74de43d6
Fix copy angle dll error
2023-07-03 20:28:55 +08:00
halx99
2f8a4061d7
Fix prebuilt link [skip ci]
2023-07-02 01:08:04 +08:00
halx99
1d5e85be57
Forcing c99 when winsdk < 10.0.22000.0, refer #1246
2023-07-01 21:11:01 +08:00
Deal(涓€绾跨伒)
8a981d7242
Almost pwsh for ci ( #1244 )
2023-06-29 19:46:52 +08:00
halx99
604a7cb858
Download optional c-ares
2023-06-28 00:44:29 +08:00
halx99
0342ad3c39
Fix #1238
2023-06-20 20:48:52 +08:00
halx99
bd2eb7b27d
Auto download vlc prebuilts if not found system
...
- For windows, can easy enable vlc media via `-DAX_ENABLE_VLC_MEDIA=ON`
2023-06-17 00:26:46 +08:00
halx99
8d1392e3f4
Improve cmake
2023-06-13 20:30:57 +08:00
halx99
2d518922ba
Improve cmake
...
If no system libvlc, try use prebuilt.
2023-06-13 00:10:53 +08:00
Deal(涓€绾跨伒)
bc82034ffd
Improve media-engine for android, linux ( #1228 )
...
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme
* Fix ci
* Improve code style
* Improve
* Update VlcMediaEngine.cpp
* Update AvfMediaEngine.h
* Fix ci
* Improve code style
* Enable androidx gradle.properties [skip ci]
* Improve code style
* Remove unnecessary callbacks
* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
Deal(涓€绾跨伒)
9247371625
Fix #1204
2023-05-10 13:45:40 +08:00
axmol-bot
e1c64d8e4c
Update thirdparty prebuilts to v51 ( #1197 )
2023-05-04 21:00:21 +08:00
Deal(涓€绾跨伒)
46a21e729b
Building with ninja + official llvm-clang-cl support ( #1159 )
...
* Building with ninja + official llvm-clang-cl support
* Update gh ci for clang
* Fix ci
* Fix ci
* Fix ci
* FIx dll copy [skip ci]
* Fix ci warnings
* Update ci files and readme
* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒)
f6281b9504
Support clang-cl + ninja, refer to #1152 ( #1153 )
2023-04-01 23:11:58 +08:00
Deal(涓€绾跨伒)
1e6e9d4a8d
Media engine video texture ( #1133 )
...
* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00
halx99
2f04914405
[UWP] Add cmake option: AX_VS_DEPLOYMENT_TARGET
...
a. It's useful to specify UWP apps deploy target version, vs property is
TargetPlatformMinVersion
b. Use `CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION` possible
supported by cmake-3.27.0 or later
2023-03-14 08:24:27 +08:00
halx99
09c8383e93
Set default UWP min deploy target to 10.0.19041.0
2023-03-12 19:00:35 +08:00
halx99
760c59ab6e
[UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets
2023-03-12 17:57:54 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
...
* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
halx99
d487b3128c
Fix #1088
2023-03-04 15:38:39 +08:00
halx99
01a74f3b61
Fix #1082
2023-02-27 15:43:35 +08:00
halx99
cc9cb5f38e
[CMake] Improve link prebuilts
2023-02-24 19:33:26 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
...
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
halx99
452754981a
[CMake] Add symlink support, refer to #1005
...
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
halx99
eae4f97d3a
Fix vs-ninja build
2023-01-14 16:33:35 +08:00
halx99
b35552fce7
Use 1 line cmake command copy target runtime dlls
2023-01-06 19:11:10 +08:00
halx99
79b90a95dd
Fix dll linkage
2023-01-06 18:38:16 +08:00
halx99
5cb2f1d57f
Fix ci
2023-01-03 15:20:11 +08:00
halx99
f7b8c6528a
Fix #991
2023-01-03 15:09:45 +08:00
CHP
ac337df402
Update AXBuildHelpers.cmake ( #1004 )
2023-01-03 09:20:30 +08:00
CHP
10088a72d1
Use standard cmake CMAKE_CXX_STANDARD instead of CXX_STD ( #987 )
...
* Update AXConfigDefine.cmake
* Use standard cmake CMAKE_CXX_STANDARD instead of CXX_STD
* Fix formatting
* remov empty line
* Update AXConfigDefine.cmake
Fix typo
2022-12-20 11:31:52 +08:00
RH
5bcc560c9e
Fix axmol command search paths ( #989 )
...
* Committing genbindings changes
* Fix incorrect environment variable name and console folder path
2022-12-20 11:31:25 +08:00
CHP
fa89bb6706
Improve lua cmake ( #986 )
2022-12-17 16:35:20 +08:00
halx99
1ca8c3fa0e
Fix ci
2022-12-17 14:31:23 +08:00
halx99
658f5bbc0f
Fix ci
2022-12-17 13:19:26 +08:00
halx99
ad83c5e95f
Move SIMD detection to AXConfigDefine.cmake
2022-12-17 11:56:48 +08:00
AsakuraMizu
ff8e10f280
fix linux prebuilt support
...
now lua-template can also use this feature
2022-11-17 23:20:26 +08:00