Commit Graph

61 Commits

Author SHA1 Message Date
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon 5d006192aa V3 multisampling support (#18632)
* Multisampling support

* fix opengl initialization with multisampling

* fix merge conflict

* reverted default attributes
2018-01-19 09:28:22 +08:00
minggo 0e26309602 remove bullet project (#17961) 2017-06-21 17:15:09 +08:00
rh101 f8eccb9608 Added VS2017 support in project files (#17548)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h

* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
James Chen b8edb47abb [ci skip][win32] Updates lua template (#17493) 2017-03-14 11:57:41 +08:00
James Chen 4f6340c919 [win32] Updates template project configuration files. (#17491)
* [win32] Updates template project configruation files.

* [win32] Re-adds libcurl.lib for cpp template.
2017-03-14 11:17:15 +08:00
Wilson E. Alvarez ca28af0113 Fixed variable order in initializer lists (#17274) 2017-02-04 10:33:58 +08:00
James Chen 93322eb728 Fixes lua template in release mode. (#16501) 2016-09-05 10:02:42 +08:00
mogemimi 808a10429b Fix some typos in comments and strings (#16290) 2016-08-02 15:29:23 +08:00
minggo 358f247700 remove unneeded flag 2016-07-22 09:42:08 +08:00
zhangbin f4accbdf3e Solve the error in command gen-templates & gen-simulator. 2016-07-13 09:42:05 +08:00
minggo 826b142096 remove ide-support in framework project 2016-07-08 18:07:57 +08:00
minggo 3f60d1d886 remove code ide related codes in tempaltes 2016-07-08 17:17:23 +08:00
Ricardo Quesada afe36e4a00 feat: upgrades to GLFW v3.2
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script

fixes github issue #11748

uses WINAPI instead of APIENTRY

it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
lunhao.guo ae980c19d2 fix the link error and compile error in windows and android platform 2015-12-09 20:18:37 +08:00
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
zhangbin 4d46a03797 Solve the error : the VS release configuration of lua template cause `cocos run` error. 2015-07-28 14:54:42 +08:00
Vincent Yang e4a8aeee45 Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
Bin Zhang 01cb135e77 Solve the error in the VS project of templates. 2015-06-17 18:06:09 +08:00
tangziwen b84531ea04 add librecast to js and lua templates 2015-06-17 13:39:28 +08:00
andyque a6649e24fe fix resource not copy issue on windows 2015-06-01 18:59:27 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque 73902a4063 fix simulator vs2015 support 2015-05-22 17:47:48 +08:00
andyque 03e8f16a8a add vs2015 support 2015-05-21 13:55:01 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
yinjimmy d78d8b2c1f move menu bar to system menu 2015-05-14 13:43:17 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
yinjimmy 2c0f1c1a50 add lua runtime template 2015-04-21 01:25:44 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
SunLightJuly 608ed24180 Synchronization with V3 2015-03-11 00:02:50 +08:00
SunLightJuly b77801a99b cleanup proj.win32 2015-03-10 22:56:03 +08:00
SunLightJuly ff8c0dac2b removed framework of simulator 2015-03-10 10:51:16 +08:00
yinjimmy 6e8188d4ff Fix lang file path for vs project 2015-01-15 14:04:15 +08:00
yinjimmy f652e1359a 1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
yinjimmy 49869847cc add default `-workdir` for vs project 2015-01-14 18:45:18 +08:00
yinjimmy bdf4393be0 Fix runtime output directory for Windows release mode 2015-01-14 10:18:00 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy 0978a88b7f Merge branch 'v3' into combine
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
	templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
	tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
dualface 7046f508da update proj.win32 for templates 2015-01-09 03:10:54 +08:00
samuele3hu c9daa8244e Add include directories to fix compile error on the window and remove useless `PreBuildEvent` 2014-10-29 16:09:35 +08:00
dualface b49d2351ff update lua-template-default 2014-10-11 02:55:04 +08:00
andyque 36feb8e47b fix lua win32 template compile error 2014-09-15 15:10:55 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
samuele3hu 22a48fb760 Update cpp and lua template to support cocos3d lib 2014-08-18 19:23:03 +08:00
samuele3hu 1976b66ab8 Make lua-template-default support all modules 2014-08-14 21:27:02 +08:00
samuele3hu 032f5ea781 Adjust lua_debugger.h/c to lua runtime template and adjust related project configure 2014-08-14 00:06:28 +08:00