teivaz
aecdb832a2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-08-21 13:48:05 +03:00
teivaz
a70688dc96
+ [WINRT] Inserted newly added files to cocos WIN RT project
2014-08-21 13:47:53 +03:00
yangxiao
c26a81bb55
Merge branch 'newcode' into v3
2014-08-21 09:53:06 +08:00
yangxiao
fcf4d79b06
setGLProgramState support
2014-08-20 19:01:04 +08:00
minggo
bbf5c56e83
Merge pull request #7827 from andyque/ccRandom
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add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque
34629f1014
fix windows & win8 & wp8 compile error
2014-08-20 12:02:12 +08:00
Sergey
055a143f9d
Label performance problem
2014-08-19 15:02:09 +04:00
teivaz
db805ee2c8
* Fixed WP8 cocos library project
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* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo
22fa650bbf
Merge pull request #7807 from samuele3hu/v3_3_3d_module
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Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
Dmitry Bushtets
1257f642c7
- added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file)
2014-08-15 13:20:37 +03:00
songmiao
08a4ebba06
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao
361770e0f3
add BillBorad and BillBoardTest
2014-08-15 16:15:29 +08:00
minggo
f2f8035724
Merge pull request #7708 from super626/obb
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AABB, OBB
2014-08-15 15:32:14 +08:00
minggo
aa052eb1c1
add CCModuleManager into vs project
2014-08-15 14:39:15 +08:00
teivaz
90e5870499
* Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project)
2014-08-14 15:35:36 +03:00
teivaz
885fd16b9e
* Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project)
2014-08-14 15:20:48 +03:00
teivaz
e9563696db
* Fixed WP8 compilation errors (added path to CCGLView.h)
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- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao
a508477eda
remove unused code
2014-08-14 19:07:40 +08:00
yangxiao
2786e63824
Merge branch 'newcode' into obb
2014-08-14 18:58:46 +08:00
yangxiao
ab783d2702
merge cocos2d
2014-08-14 17:12:39 +08:00
yangxiao
1942a27a5c
Merge branch 'newcode' into v3_merge
2014-08-14 13:55:57 +08:00
yangxiao
032ba062a9
rename isVisibleByVisitingCamera to isVisitableByVisitingCamera
2014-08-14 10:26:37 +08:00
minggo
f9e6dab507
Merge pull request #7770 from Dhilan007/v3-label-issue
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close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
minggo
e468beea86
Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
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add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo
0b86e129b0
Merge pull request #7762 from andyque/addAlignmentToUILabel
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add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo
7d2ca95988
Merge pull request #7749 from zawasp/virtual_pause_resume
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virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007
ff147b6cf8
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-13 18:40:35 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
andyque
e2d609c05d
add UITextField color & place hold color, fix double delete bug
2014-08-13 11:28:37 +08:00
Huabing.Xu
5b99ee71c1
add comment for the limit of RenderTextue::saveToFile
2014-08-13 10:14:26 +08:00
minggo
d223629477
Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
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add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila
0154f7a94a
virtual Node::pause() / Node::resume()
2014-08-12 21:05:09 +03:00
yangxiao
5ce9afbd69
create default camera at Scene constructor
2014-08-12 23:34:06 +08:00
yangxiao
46e59f1150
Merge branch 'newcode' into v3_merge
2014-08-12 17:34:58 +08:00
minggo
46cdd6f8dd
Merge pull request #7701 from dabingnn/v3_renderPrimitive
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V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao
32645c1622
fix default camera, add listener for projection change
2014-08-12 14:42:08 +08:00
Huabing.Xu
1145859d38
remove commented codes
2014-08-12 11:44:06 +08:00
Huabing.Xu
3a7b673164
add callback for RenderTexture::saveToFile
2014-08-12 10:50:57 +08:00
boyu0
790ef9e818
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
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Conflicts:
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo
b34e97cfd6
Merge pull request #7729 from andyque/fixCascadedColor
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fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque
cdb2b9f59f
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:04:00 +08:00
minggo
43a3603a8b
Merge pull request #7720 from samuele3hu/v3_module
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Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu
6aff707eab
windows work now for renderPrimitive
2014-08-11 14:18:07 +08:00
yangxiao
fd314261b7
Merge branch 'newcode' into obb
2014-08-11 13:21:44 +08:00
Huabing.Xu
2a28744dc5
Merge branch 'v3' into v3_renderPrimitive
2014-08-11 12:48:23 +08:00
yangxiao
6d15c26a61
move create default camera to Scene::initWithSize
2014-08-11 10:55:14 +08:00
yangxiao
2576622778
move create camera to Scene::initWithSize
2014-08-11 10:07:23 +08:00
minggo
437257e7e6
Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
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Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar
63c9780c49
Update CCScene.cpp
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in line 157, here need to create and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu
2dacbf6f26
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
2014-08-08 16:59:33 +08:00
yangxiao
ceb6549ec8
merge cocos2d
2014-08-08 16:25:52 +08:00
minggo
213f2f5a6c
Merge pull request #7702 from super626/v3_merge
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Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1
61eaa082a2
fix windows
2014-08-08 15:33:30 +08:00
samuele3hu
6aa667c912
Add CC_DLL for FontFNT
2014-08-08 15:22:43 +08:00
lvlong
fe58c43b2d
add abb and obb to vc2012-project
2014-08-08 14:06:54 +08:00
yangxiao
4dce59582b
visiting camera
2014-08-08 11:49:59 +08:00
minggo
800ab18457
Merge pull request #7700 from GavinThornton/patch-1
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Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo
b9e84370f6
Merge pull request #7699 from huangshiwu/v3_wp8fix
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V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo
2f638c67fd
Merge pull request #7598 from AppleJDay/master
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Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu
8ee4340db3
fix winrt complie error
2014-08-07 18:38:11 +08:00
Huabing.Xu
ba2ae6826c
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
2014-08-07 15:36:41 +08:00
GavinThornton
8cc5e66e73
Update CCSpriteBatchNode.cpp
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Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.
Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())"
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
huangshiwu
0016c7af70
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix
2014-08-07 11:58:01 +08:00
huangshiwu
24d68305e1
WP8 compile fix
2014-08-07 11:56:28 +08:00
minggo
7b11c6a74e
Merge pull request #7237 from martell/v3
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Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo
4542b1882d
Merge pull request #7617 from rny/SpriteFrameCache
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SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
andyque
ab33e6f9a2
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-06 16:21:00 +08:00
minggo
6ee0c4171f
Merge pull request #7622 from rny/LabelTTF
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fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo
f786190349
Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
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bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque
e2e8325f58
add safe guard when remove component from node componentContainer
2014-08-06 13:51:16 +08:00
minggo
9f51adfafa
Merge pull request #7461 from joshuastray/fix_constructor_access
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fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu
b1954ef516
clean up primitive code
2014-08-05 17:49:35 +08:00
Huabing.Xu
01b69c9e4f
Merge branch 'v3' into v3_migrateFastTMX
2014-08-05 17:30:11 +08:00
Huabing.Xu
56551e6787
fast_tmx migrate to primitive command
2014-08-05 15:08:01 +08:00
minggo
1bad9ddbc2
Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
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V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo
cd98034f16
Merge pull request #7631 from maltium/v3
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added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu
f7ad98b15b
using primitve->draw in Fast_tmx on draw
2014-08-04 17:57:31 +08:00
huangshiwu
9c87522199
little more modefy
2014-08-04 17:34:50 +08:00
huangshiwu
9a3f231771
merge v3 into v3_wp8glviewhookpr
2014-08-04 16:49:42 +08:00
Huabing.Xu
414d67851f
add _vertexBuffer back in Fast_tmx
2014-08-04 16:36:20 +08:00
Huabing.Xu
bbf11f5d06
refactor vertex data
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using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu
efcb8b9962
wp8 glview hook solution 1
2014-08-04 14:17:14 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
Huabing.Xu
a44f4c95e1
using indexBuffer instead of raw VBO
2014-08-04 10:40:07 +08:00
huangshiwu
372479d812
wp8 GLView Hook
2014-08-02 16:31:16 +08:00
xuzhiqiang
85dd898319
bug fix
2014-08-02 08:04:29 +08:00
Huabing.Xu
3d4bfe7780
using VertexBuffer instead of raw buffer
2014-08-01 17:50:22 +08:00
AppleJDay
2239fafade
Merge branch 'v3' of github.com:AppleJDay/cocos2d-x
2014-08-01 17:22:43 +08:00
huangshiwu
575c9787c0
Merge branch 'v3' into v3_pr
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay
bcecf09b6c
Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git
2014-08-01 09:18:22 +08:00
maltium
baba808391
RotateBy action now uses just Vec3() to keep track of the state
2014-07-31 23:28:33 +02:00
maltium
98354e9f8e
RotateTo action now uses Vec3() to keep track of the state
2014-07-31 23:05:58 +02:00
yangxiao
e03d284e26
merge cocos2d
2014-07-31 18:55:41 +08:00
zhangbin
d224c77bd4
Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8.
2014-07-31 17:51:06 +08:00
samuele3hu
ee4e479ce1
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
2014-07-31 16:38:55 +08:00
songmiao
58c32e52c7
windows works
2014-07-31 14:08:05 +08:00
maltium
3d44439e2a
added 3D rotation support to the RotateTo action
2014-07-30 21:42:47 +02:00
huangshiwu
ef69faf3ba
GLView Hook
2014-07-31 00:53:04 +08:00
Ningyu
d53cdc39df
tab to spaces
2014-07-30 16:20:58 +08:00
Ningyu
52ca596b3d
code tidy
2014-07-30 16:19:05 +08:00
Ningyu
61a87e7e8b
fix LabelTTF::getBoundingBox() position error
2014-07-30 14:00:01 +08:00
Ningyu
aebe8317bd
spaces
2014-07-29 17:22:13 +08:00
Ningyu
d5242ef4fa
add
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SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 17:06:43 +08:00
Ningyu
23e0ed3767
add
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SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 16:58:33 +08:00
Huabing.Xu
ea802580a2
add script to copy sqllite3.dll to output dir on windows
2014-07-29 15:02:34 +08:00
minggo
5d63ce17ad
Merge pull request #7610 from dabingnn/v3_windowChangeModule
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V3 window change module
2014-07-29 14:29:01 +08:00
boyu0
c63d64e385
set emission rate when setTotalParticles()
2014-07-29 10:48:20 +08:00
Huabing.Xu
aaa65dcae4
Merge branch 'v3' into v3_windowChangeModule
2014-07-29 10:20:23 +08:00
AppleJDay
0bd4b608b7
Merge pull request #1 from cocos2d/v3
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Merge pull request #7604 from minggo/xcode-project-fix Xcode project fix
2014-07-29 08:34:15 +08:00
Huabing.Xu
4a4f05c827
change cocos2d to libcocos2d for windows
2014-07-28 20:55:58 +08:00
minggo
7ad7b5b3f7
Merge pull request #7585 from wagulu/patch-1
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Update CCParticleSystem.cpp
2014-07-28 10:54:05 +08:00
AppleJDay
bd5ca6a244
Add Feature #5633:EventMouse should support getDelta, getDeltaX, getDeltaY functions
2014-07-28 10:39:35 +08:00
Dhilan007
b9cfa4a8b5
fix warn
2014-07-25 14:38:02 +08:00
LiuZhuo
2f10e8e468
Update CCParticleSystem.cpp
2014-07-25 11:40:23 +08:00
Huabing.Xu
58cd01b2f6
reverse cocos2d.vcxproj
2014-07-24 10:37:54 +08:00
wagulu
46ac5d12b2
Update CCParticleSystem.cpp
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diff is base on WorldSpace, when you scale scene,you will get the wrong value.
2014-07-23 21:04:17 +08:00
minggo
3662077025
Merge pull request #7556 from Dhilan007/v3
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fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-23 11:29:26 +08:00
LinWenhai
0fe02b3636
Update CCFontAtlasCache.cpp
2014-07-22 22:07:19 +08:00
LinWenhai
815d063a0a
replace sprintf with snprintf
2014-07-22 22:05:56 +08:00
Sergey
84e82bf497
stopAllActionsByTag && removeAllActionsByTag
2014-07-22 17:14:27 +04:00
Sergey
2acce6771f
software per decompression support
2014-07-22 15:49:36 +04:00
Dhilan007
f38b48914f
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-22 18:31:53 +08:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Huabing.Xu
e666ab88ed
fix windows compile error
2014-07-21 14:59:47 +08:00
Jialong Zhai
012f5403d9
protected -> CC_CONSTRUCTOR_ACCESS
2014-07-21 11:17:58 +08:00
Huabing.Xu
23db16b0bd
convert indention to space
2014-07-18 14:53:00 +08:00
Huabing.Xu
8afd7614d1
Merge branch 'v3' into v3_dll
2014-07-18 14:01:17 +08:00
minggo
462f9bdd78
Merge pull request #7502 from visiblelight/render_texture_disabled
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The orientation of render texture should be rotated
2014-07-17 20:09:01 +08:00
visiblelight
7e7c3aeb1c
The orientation of render texture should be rotated when _keepMatrix is true
2014-07-17 19:53:35 +08:00
Huabing.Xu
52ac47aea8
Merge branch 'v3' into v3_dll
2014-07-17 18:27:36 +08:00
minggo
91a537dec6
Merge pull request #7493 from visiblelight/render_texture_disabled
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no need to save/restore for render texture when entering background
2014-07-17 17:07:54 +08:00
vision
a2413a6538
no need to save/restore for render texture when entering background
2014-07-17 17:03:10 +08:00
minggo
c482e2e14f
Merge pull request #7491 from Dhilan007/v3-320final
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fixed text line wrap issue in UITextField.
2014-07-17 16:48:41 +08:00
Dhilan007
8ac1398037
fixed text line wrap issue in UITextField.
2014-07-17 16:23:38 +08:00
Huabing.Xu
3c6e87d34e
Merge branch 'v3' into v3_dll
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Conflicts:
cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
andyque
4f5cd2a368
change FastTileMap to TileMap
2014-07-17 14:09:53 +08:00
andyque
880c2c4c3f
change FastTiledMap namespace to cocos2d::experimental
2014-07-17 10:46:20 +08:00
minggo
2403bc2e50
Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
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Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu
a0be6d9ac7
remove Storage project, merge code into cocos2d
2014-07-16 14:49:05 +08:00
joshuastray
190460018f
use CC_CONSTRUCTOR_ACCESS in ParallaxNode
2014-07-16 11:40:09 +08:00
Huabing.Xu
0350186589
Merge branch 'v3' into v3_dll
2014-07-16 11:15:16 +08:00
joshuastray
da9563f623
fix LabelAtlas constructor to CC_CONSTRUCTOR_ACCESS
2014-07-15 15:26:37 +08:00
Huabing.Xu
63de5f6acc
add CC_DLL
2014-07-15 12:00:31 +08:00
Huabing.Xu
8bbce767f3
add CC_DLL for ActionEase
2014-07-14 22:42:44 +08:00
Dhilan007
5e10575ab0
disable warn on zero-sized structures.
2014-07-14 17:53:55 +08:00
Huabing.Xu
9806b37398
add CC_DLL of DrawPrimitive
2014-07-14 17:40:02 +08:00