Commit Graph

24 Commits

Author SHA1 Message Date
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 6988964a6e refactor lua support 2012-02-09 18:12:45 +08:00
YuLei Liao e74b842a58 update HelloLua 2012-02-09 17:48:15 +08:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
minggo 6aedc258b4 fixed #838: tests and HelloLua support x86 2011-11-23 15:51:30 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
minggo edb86b1154 issue #707: require works ok on iOS 2011-09-05 17:42:08 +08:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
minggo ab781654d7 all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt 2011-08-17 18:24:36 +08:00
yangws c56dd6e747 delete a log output using printf in AppDelegate.cpp 2011-06-27 17:08:03 +08:00
yangws 3b6265aa58 Compile ok on vs2010 2011-06-27 17:02:58 +08:00
Walzer a88aa00526 improve HelloLua, rename images, add error msg in LuaEngine, refactor hello.lua, add RootViewController. issue #540 #528 2011-06-24 17:00:14 +08:00
Walzer f3375f0dbb issue #528, improve CCScriptEngineManager. AppDelegate should hold the whole lifecycle of LuaEngine object. 2011-06-21 17:02:08 +08:00
minggo 80e618f6ed issue #528: fix some bug & complete hello.lua 2011-06-21 11:47:57 +08:00
minggo 826a7822ed issue #528: refactor lua ok on iOS 2011-06-21 10:33:42 +08:00
minggo 2f97a43439 issue #528: refactor lua ok on Android 2011-06-21 10:18:43 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 25de09e34b lua support ok on win32 2011-06-15 15:50:16 +08:00
minggo dd78419a83 HelloLua runs ok on iOS 2011-06-15 13:55:30 +08:00
minggo b087984acc add HelloLua 2011-06-15 11:11:13 +08:00