Commit Graph

63 Commits

Author SHA1 Message Date
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
Walzer 7d01aa0c74 HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors. 2011-12-13 22:25:51 +08:00
minggo d92bdcc40d change file structure in xcode view 2011-12-01 16:27:11 +08:00
minggo c99d254c01 issue #850: update box2d for iOS and android 2011-11-29 15:16:16 +08:00
minggo 522386a6b7 issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
Walzer 707e22a2c8 fixed bug #754, particle test crashes on ios 4.3.3 & 5.0. Adding "fonts' into Resoures as "group" instead of "folder" cause this bug, but it can work on 4.3 and lower version. 2011-10-19 22:20:13 +08:00
Walzer e3c39fe835 fixed #753, visual orientation is wrong on ios5 simulator 2011-10-19 21:43:25 +08:00
minggo 733e582d12 fixed #684: add test for displaying current language 2011-08-19 11:26:14 +08:00
Walzer 0881668cc2 fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well 2011-08-15 12:10:11 +08:00
Walzer 945e5fde00 issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm. 2011-08-08 21:40:33 +08:00
minggo 41ea2e98a1 fixed #642: CCRenderTexture::saveBuffer() works ok on iOS 2011-08-08 11:01:47 +08:00
minggo a3b4043755 issue #347: add tests for FontTest & it works ok on android 2011-07-29 15:57:27 +08:00
natural-law 6a8b563feb fixed #621, Add Texture2dTest in tests project. 2011-07-20 15:35:20 +08:00
Walzer bc44855091 issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet. 2011-07-19 15:14:59 +08:00
Walzer 679f4afe06 fixed #604. When I modify the sdk from "iphonesimulator4.1" to "Lastest iOS", the summary & info come out. How magic... It case waste me 4 hours!!! 2011-07-13 18:04:53 +08:00
natural-law 9755ff59aa When click the "BACK" button in test case Bug-899. The button "MainMenu" is not visible if the device support retina. 2011-07-13 14:37:06 +08:00
natural-law e8ac968b3b Add the resource files to the ios project which used by BugsTest. And clean a warning in TileMapTest.cpp. 2011-07-12 15:56:42 +08:00
Walzer aa12ea838e Merge remote branch 'origin/master' 2011-07-11 10:34:47 +08:00
Walzer 63ffc574d7 fixed #601, update Chipmunk from 5.3.4 to 5.3.5. Only tested on iOS now. 2011-07-11 10:34:03 +08:00
minggo 87adeb6f92 upgrade xcode3 template 2011-07-08 18:24:58 +08:00
Walzer 5c8b04bc25 fixed #585 2011-07-08 14:48:25 +08:00
Walzer 08b26402d5 fixed #594, but find a new bug #597 2011-07-08 14:27:37 +08:00
Walzer 80c819d8b6 Merge remote branch 'origin/master' 2011-07-04 16:25:29 +08:00
Walzer d325f1991e [ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build 2011-07-04 16:25:11 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
Walzer 1485a35338 update tests.xcodeproject to add lua support in cocos2dx lib. I finished it in xcode4 but don't know if this xcodeproject file will work on xcode4 2011-06-22 15:36:53 +08:00
Walzer 6b24b6fb8d issue #503, i forget to add chipmunk_private.h into xcodeproj 2011-05-21 21:35:05 +08:00
Walzer a9027574eb issue #503, ChipmunkTest & ios xcodeproject upgraded, run on ios simulator ok 2011-05-21 16:19:01 +08:00
minggo 6c69107f33 fixed #455: CCUserDefault works ok on iOS 2011-05-06 17:01:41 +08:00
minggo 7e40957e04 Merge https://github.com/cocos2d/cocos2d-x into iss455 2011-05-06 16:29:44 +08:00
minggo 80f739942d issue #455 : compile CCUserDefault on iOS 2011-05-06 16:29:35 +08:00
yangws b95ef2f242 chipmunk test ok. 2011-05-06 12:30:52 +08:00
Walzer 5dc7ef2ffc sort the TestCases alphabetically in project.pbxproj 2011-05-03 14:48:25 +08:00
Walzer 031a750f95 [ios] issue #456, add curl into header search path for Release build. 2011-04-29 09:39:35 +08:00
yangws d73699aabb [ios] tests add RootViewController for rotate with ui object. 2011-04-28 14:19:12 +08:00
yangws e895d9d073 TextInputTest compile ok on android and merge last master code.
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into input

Conflicts:
	HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
	HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
	HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
	cocos2dx/platform/android/Cocos2dJni.cpp
	tests/test.android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
	tests/test.android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
	tests/test.ios/test.xcodeproj/project.pbxproj
	tests/test.win32/test.win32.vcproj
2011-04-26 18:04:07 +08:00
yangws 9b08f4add6 keyboard notification message on ios and TextFieldTTF test code OK. 2011-04-26 16:33:20 +08:00
natural-law acb4bb5a16 Merge branch 'master' into iss428
Conflicts:
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-04-21 14:58:58 +08:00
natural-law 5d2ac1fc0c fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren. 2011-04-21 14:46:15 +08:00
minggo a4e9f1c18d libcurl works ok on ios 2011-04-18 14:12:41 +08:00
minggo 0b7ca9c865 fixed #449: remove the code that suppots mac platform 2011-04-11 17:04:45 +08:00
walzer 3a16b76d00 remove duplicate frameworks in test.xcodeproj 2011-04-03 10:13:06 +08:00
natural-law 72f11cb421 [ios]fixed #349,Modify the method of parse *.plist files in order to deal with *.plist files in binary format. 2011-04-02 11:32:15 +08:00
yangws 16254a2de1 fixed #440 CCMessageBox works on ios. 2011-03-31 11:08:46 +08:00
walzer 2b12ef4f56 issue #411, add Zwoptex.cpp/.h & test resource into tests.xcodeproj 2011-03-30 14:54:42 +08:00
natural-law 1991a65b0b Merge branch 'master' into iss391
Conflicts:
	HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d-win32.vcproj
	cocos2dx/proj.wophone/Makefile.ARM
	cocos2dx/proj.wophone/cocos2d-wophone.vcproj
	template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	tests/test.ios/test.xcodeproj/project.pbxproj
2011-03-29 10:20:57 +08:00
natural-law e38d3a2277 Merge branch 'master' into iss434
Conflicts:
	cocos2dx/platform/airplay/CCFileUtils_airplay.h
	template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-03-28 17:06:32 +08:00
natural-law cee82fe9fa issue #434,refactor class CCFileUtils on android and ios. 2011-03-26 17:24:37 +08:00
walzer a205df20a4 issue #390, manually merge from Bin's work. 2011-03-25 13:59:08 +08:00