Commit Graph

19678 Commits

Author SHA1 Message Date
andyque 31a2194dcb closed #4900, add TTF font to UIText 2014-05-13 17:45:15 +08:00
James Chen 24524cb5be issue #5160: Updates actiontest 2014-05-13 17:30:48 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0dd22af688 closed #5160: Updates ActionTest 2014-05-13 17:08:52 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen d0c98d6269 Adds ValueVectorNull, ValueMapNull, ValueMapIntKeyNull global variables. 2014-05-13 17:03:48 +08:00
Dhilan007 fbfbcaffc8 update project 2014-05-13 16:43:19 +08:00
Dhilan007 1a7ca64be2 Merge branch 'reparentChildren' of https://github.com/darkdukey/cocos2d-x into v3_nodefix 2014-05-13 16:36:42 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
minggo f36f224d46 Merge pull request #6710 from natural-law/v3
Modify the lua runtime template for the implementation of downloading runtime files.
2014-05-13 15:25:34 +08:00
Ricardo Quesada cd194cad9f Merge pull request #6711 from ricardoquesada/indent_issues
fixes more indentation issues
2014-05-13 00:10:30 -07:00
Ricardo Quesada 8aea6fe89f fixes more indentation issues 2014-05-13 00:10:01 -07:00
zhangbin b0adc6fe51 Modify the lua runtime template for the implementation of downloading runtime files. 2014-05-13 15:06:56 +08:00
James Chen 58fd1a05b3 Merge pull request #6709 from CocosRobot/update_lua_bindings_1399964508
[AUTO]: updating luabinding automatically
2014-05-13 15:05:30 +08:00
CocosRobot 7ad48b632a [AUTO]: updating luabinding automatically 2014-05-13 07:03:12 +00:00
Ricardo Quesada b456701451 Merge pull request #6708 from ricardoquesada/multitexturingsupport
Multi texturing support
2014-05-12 23:58:10 -07:00
Ricardo Quesada f25de7869b indentation issues 2014-05-12 23:57:46 -07:00
Ricardo Quesada cdac920b5f Merge remote-tracking branch 'cocos2d/v3' into multitexturingsupport 2014-05-12 23:52:02 -07:00
Ricardo Quesada 71848aca93 Initial multitexturing support 2014-05-12 23:51:37 -07:00
James Chen 7cf54c4e1f Merge pull request #6704 from dumganhar/make-package-support-insert-extra-zip
Adds a comment before making archive file
2014-05-13 14:38:50 +08:00
James Chen 45d845f559 Adds a comment before making archive file 2014-05-13 14:33:53 +08:00
Nite Luo fca0ec696f Undo project file changes 2014-05-12 23:32:19 -07:00
James Chen f85446b8ec Merge pull request #6702 from dumganhar/make-package-support-insert-extra-zip
[ci skip] The tool of making package supports to insert the content of another zip file
2014-05-13 14:30:51 +08:00
James Chen 4f886e8ebf [ci skip] The tool of making package supports to insert the content of
another zip file
2014-05-13 14:28:29 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
minggo 4bb9fb2396 [ci skip] 2014-05-13 13:56:42 +08:00
minggo a75550aaba [ci skip] 2014-05-13 13:55:29 +08:00
minggo 4356727465 Merge pull request #6619 from myourys/v3
update cpp-default-template for android *Eclipse*
2014-05-13 13:52:28 +08:00
Nite Luo 0b7b9f6131 Merge branch 'v3' into reparentChildren 2014-05-12 22:52:19 -07:00
Nite Luo e1f82c174b add TestCase for reparentChildren bug 2014-05-12 22:50:31 -07:00
minggo 75196d96ce Merge pull request #6696 from andyque/issue5121
issue 5121, fix loading bar init flicker and refator percentage
2014-05-13 13:45:01 +08:00
James Chen e265364bc2 Merge pull request #6697 from CocosRobot/update_lua_bindings_1399952323
[AUTO]: updating luabinding automatically
2014-05-13 13:10:31 +08:00
andyque 7049fd253d closed #5121, add const to getPercent method 2014-05-13 12:06:28 +08:00
CocosRobot bf6ed6eb8b [AUTO]: updating luabinding automatically 2014-05-13 03:39:46 +00:00
minggo ccb55448da Merge pull request #6685 from andyque/refactor5118
closed #5118, remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
andyque 7db02fc0e9 closed #5121, change percentage from int to float 2014-05-13 10:34:08 +08:00
Ricardo Quesada a3aed414fa Merge pull request #6694 from ricardoquesada/shader_fixes
GLProgramState fixes
2014-05-12 19:20:05 -07:00
andyque 5e01c61d8b closed #5118, fix indent 2014-05-13 10:15:29 +08:00
andyque 9125673c1c issue #5121, fix LoadingBar percentage when initialize 2014-05-13 10:13:08 +08:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque c2f7c10f1c closed #5118, refactor, improving variable name 2014-05-13 09:56:10 +08:00
Ricardo Quesada 5d24b3d99a Merge pull request #6693 from MSOpenTech/wp8-v3-fix2
Fixes for WP8 V3 build recently broken by recent commits
2014-05-12 10:06:32 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen bad71e38d0 fixed for ABSOLUTE and RELATIVE winrt compiler reserved words 2014-05-12 09:26:39 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
Dale Stammen 5c5b0184ab updated winrt shader compiler app to latest version 2014-05-12 09:23:48 -07:00
James Chen f2664d1c36 Merge pull request #6692 from dumganhar/value-copy-or-move-contructor-fix
Value: initialize Value with Type::None when its move and copy contructor is called.
2014-05-12 23:39:26 +08:00
James Chen 602d89126f Value: initialize Value with Type::None when its move and copy
contructor is called.
Memory leak fix in `operator =(Value&&)` move assignment.
2014-05-12 23:32:51 +08:00
James Chen 22b925e054 Update README.md, add travis build status of mac host 2014-05-12 22:30:28 +08:00