Commit Graph

40392 Commits

Author SHA1 Message Date
Turky Mohammed 0704503186
Merge branch 'adxeproject:dev' into partical-system-animation 2022-05-23 16:55:30 +03:00
DelinWorks 6e1d48835e Improve particle RNG and add useful functions
Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 💪🥶
2022-05-23 16:04:09 +03:00
halx99 193ed82788 Fix github ci scripts 2022-05-23 17:11:10 +08:00
halx99 a03e5c6cf6 Fix ios device install problems
- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
DelinWorks 3dff79f416 Separate quad animation loop from color loop
This improves cache hit rate which in turn increases performance 🥶
Of course that's viable when you're using pure memory pointer arrays that use simple POD-like data types.
2022-05-23 11:32:54 +03:00
DelinWorks 09fa4da845 Improve loops using std::fill_n() [skip ci] 2022-05-23 11:11:55 +03:00
DelinWorks ba5eb463cc Recheck code and improve it (No CI I trust it 🥶) [skip ci] 2022-05-22 20:51:56 +03:00
Turky Mohammed c006fd51c0
Update core/2d/CCParticleSystem.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-22 17:51:42 +03:00
Turky Mohammed 13ebf7460f
Update core/2d/CCParticleSystem.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-22 17:42:54 +03:00
DelinWorks 35f0368fe0 Use const reference vectors 😮 2022-05-22 17:38:43 +03:00
DelinWorks 16fe6d7963 Reimplement atlas animation system
Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 😍🥶🥳
2022-05-22 15:58:36 +03:00
DelinWorks a3b7217ec0 Add emitter animation random picking 2022-05-22 12:13:17 +03:00
DelinWorks 3d666712cd Update CCParticleSystem.cpp 2022-05-22 10:09:13 +03:00
DelinWorks 4a0624a9ed Macros and random functions are pain... 2022-05-21 20:23:19 +03:00
DelinWorks 30003499bd Fix Other Platforms Compilations 2022-05-21 17:57:21 +03:00
DelinWorks 1b45bba085 Fix Other Platforms Compilations
Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks ef404fed8c Add TODO 2022-05-21 16:56:56 +03:00
halx99 036dc19614 Improve code style 2022-05-21 21:55:48 +08:00
DelinWorks f18da9f6e4 Fix #include
Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks c9ff24e830 Add sprite frame and animation descriptors support 2022-05-21 16:48:46 +03:00
halx99 73627ac0c0 Fix uri toString 2022-05-21 20:55:25 +08:00
halx99 8f0190f7ce Remove unnecessary alGetError call 2022-05-20 17:26:33 +08:00
halx99 1d23e78c5d Fix parameter order 2022-05-20 17:03:26 +08:00
DelinWorks 6ca5481edf Correct function naming 2022-05-20 01:45:55 +03:00
DelinWorks 49df4d727d Update 2022-05-20 01:15:39 +03:00
一线灵 626c9abbe6
Update docs-ci.yml 2022-05-19 13:54:02 +08:00
halx99 c0977642bb Improve cmake scripts 2022-05-19 10:54:42 +08:00
halx99 4a05253be1 Fix cmake link 2022-05-18 22:27:43 +08:00
halx99 c8add4c398 Committing genbindings changes [skip ci] 2022-05-18 05:00:01 +00:00
halx99 c584ee1e78 Enable video & webview lua-tests on windows 2022-05-18 12:52:05 +08:00
halx99 4ca80aee68 Fix app link with prebuilt msedge webview2 2022-05-18 12:49:12 +08:00
halx99 f9ad35af3b Delete unused code 2022-05-18 10:29:29 +08:00
rh101 3a3b899636 Fix Android screen blank issue after unlocking device with application running. 2022-05-17 14:02:02 +10:00
一线灵 5f7a3a0085
Delete unused code 2022-05-17 11:32:43 +08:00
一线灵 291f85d105
Update README.md 2022-05-16 15:47:10 +08:00
一线灵 3e96abe899
Fix include 2022-05-16 08:06:51 +08:00
halx99 21fe8df12b Fix lua template duplicate res error on mac
Fix typo

Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99 8ef23c7fe9 Tidy audio module code 2022-05-15 09:55:57 +08:00
一线灵 30fedb5f47
Fix high-end device always 120fps 2022-05-15 04:42:39 +08:00
一线灵 ab5844b4a5
Fix ci 2022-05-14 21:44:08 +08:00
halx99 39d2661eb6 Update thirdparty prebuilt libs 2022-05-14 21:19:43 +08:00
halx99 0cdcf27a02 Update freetype to v2.12.1 2022-05-14 19:54:47 +08:00
一线灵 421874a7e8
Fix linux ci 2022-05-14 19:53:51 +08:00
halx99 80ec8f43aa Cleanup code 2022-05-14 02:47:47 -07:00
halx99 e4089b4ec8 Don't include freetype internal header 2022-05-14 15:16:39 +08:00
一线灵 5b39f2027a
Fix ci 2022-05-14 04:38:37 +08:00
一线灵 df25477d7b
Fix ci 2022-05-13 22:44:56 +08:00
halx99 a0990c02fd Committing genbindings changes [skip ci] 2022-05-13 13:15:09 +00:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 810b0f563d Fix incorrect sampler for non-aligned video files 2022-05-09 10:05:33 +08:00