Commit Graph

18 Commits

Author SHA1 Message Date
Dhilan007 9dfa099bef Label:Refactoring related functions of color. 2014-03-20 20:56:10 +08:00
andyque 8c1bf48357 fixed label font size: from int to float 2014-03-20 15:03:48 +08:00
andyque 8a409db1b6 change setFontSize from int to float 2014-03-20 14:14:02 +08:00
andyque 7ae77c9335 fix cocos2dx engine internal warnings 2014-03-20 10:58:04 +08:00
Dhilan007 bc7e39283f issue #3821:LabelTTF re-implemented as a wrapper of Label. 2014-03-12 10:19:33 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
James Chen 976bef8b68 issue #2790: StringUtils::toStringWithFormat —> StringUtils::format. 2013-12-12 09:37:56 +08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
Ricardo Quesada 81b06f06a9 Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
Ricardo Quesada ffd4342548 Adds more strings
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Ricardo Quesada 555f3609c8 Uses `const std::string&`
... instead of const char*

* Because it is more robust
* and it is faster... yes faster.

It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.

It is faster to have everthing in std::string as soon as possible to
prevent further conversions.

There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00