minggo
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0a8f533e80
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Merge pull request #11590 from super626/v3
Animate3D Quality control
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2015-04-27 10:58:10 +08:00 |
XiaoYang
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d7deabc3ad
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Merge pull request #311 from lvlonggame/v3
animate 3d quality
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2015-04-24 17:54:28 +08:00 |
minggo
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0198c8707b
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Merge pull request #11572 from super626/v3
Fix memory leak
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2015-04-24 16:42:33 +08:00 |
songchengjiang
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2aee4abd66
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fix https://github.com/cocos2d/cocos2d-x/issues/11203
fix the error of CCBundle3D
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2015-04-24 15:31:50 +08:00 |
lvlong
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a379196340
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modify comments
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2015-04-24 14:06:20 +08:00 |
lvlong
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8e51a561b1
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modify some about animate3D quality!
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2015-04-24 11:49:28 +08:00 |
lvlong
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59b7ab8154
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
Dale Stammen
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516966a96f
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
lvlong
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4f96037e15
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1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
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2015-04-21 19:38:38 +08:00 |
lvlong
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cae82fcdeb
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fix bug: memory leak
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2015-04-21 15:02:09 +08:00 |
minggo
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fa6735e68f
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Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
yangxiao
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7c37123dbd
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remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
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e8b21589fc
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avoid some remap
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2015-04-20 19:33:16 +08:00 |
yangxiao
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1a50610c00
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Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
yangxiao
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bc62338b36
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map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |
Vladimir Perminov
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4c33050536
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Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
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2015-04-19 20:40:52 +03:00 |
yangxiao
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8c8058a9be
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merge cocos resolve conflict
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2015-04-14 13:56:05 +08:00 |
minggo
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1ebcca8d9f
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Merge pull request #11417 from super626/terrain
Terrain
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2015-04-14 10:50:21 +08:00 |
XiaoYang
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37dc4c33d9
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Merge pull request #300 from lvlonggame/v3
fix bug: create single node recursively.
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2015-04-14 09:10:24 +08:00 |
zhukaixy
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6684491249
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1: update cube texture for sky box
2: add mouse-controled camera for test case (skybox)
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2015-04-14 01:39:23 +08:00 |
yangxiao
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284c8e5a97
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add to animation cache
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2015-04-13 17:14:58 +08:00 |
lvlong
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57a44194f4
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fix bug: create single node Recursively.
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2015-04-13 11:35:52 +08:00 |
tangziwen
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380d829548
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move reset draw polygon state in corresponding position
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2015-04-13 10:14:03 +08:00 |
minggo
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952f9da2c1
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Merge pull request #11385 from super626/terrain
Improve Terrain
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2015-04-13 09:18:50 +08:00 |
tangziwen
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a7aed360a1
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update terrain
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2015-04-10 14:22:07 +08:00 |
minggo
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9891a94e87
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Merge pull request #11352 from super626/v3
Fix Sprite3D memory leak
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2015-04-09 13:57:03 +08:00 |
yangxiao
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575d32c5ec
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correct words
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2015-04-09 11:31:56 +08:00 |
yangxiao
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9cefa3a9da
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
tangziwen
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4ca6b559e6
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
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2015-04-09 09:40:22 +08:00 |
tangziwen
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2be309d841
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add reload method in case of GL context Lost.
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2015-04-08 19:11:46 +08:00 |
yangxiao
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a7a39d71f5
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modify getAABBRecursively
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2015-04-08 16:40:04 +08:00 |
yangxiao
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0d0bad186f
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resolve conflict
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2015-04-08 16:23:35 +08:00 |
tangziwen
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dc7cd520b2
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update terrain
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2015-04-08 15:17:05 +08:00 |
tangziwen
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3ab4e75a71
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update
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2015-04-08 10:10:05 +08:00 |
tangziwen
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a220a8f669
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fix wrong attribute location bind, fix memory leak, enable back-face culling
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2015-04-07 18:47:19 +08:00 |
lvlong
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c9014e12b4
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Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Conflicts:
CHANGELOG
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2015-04-07 16:40:57 +08:00 |
lvlong
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99ef79f940
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modify INT_NEAR
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2015-04-07 16:37:51 +08:00 |
minggo
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353c2b0d75
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Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
Optimize Vec3
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2015-04-07 14:04:57 +08:00 |
Vladimir Perminov
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105bac2d55
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Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
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2015-04-05 13:09:50 +03:00 |
lvlong
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4c6eec9ec1
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add getAABBRecursively
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2015-04-03 18:04:33 +08:00 |
tangziwen
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0193420dfc
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resovle Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
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2015-04-03 15:45:51 +08:00 |
tangziwen
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8a7b318c1a
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Add some helper function to detect the heightMap size,refact Terrain::Create, fix typo ,add doxygen comment
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2015-04-03 13:49:07 +08:00 |
XiaoYang
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63a27d14b7
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Merge pull request #282 from lvlonggame/terrain
fix bug: about minFilter and magFilter
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2015-04-02 17:26:35 +08:00 |
lvlong
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60bed4f461
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revert alpha map minFilter
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2015-04-02 15:10:51 +08:00 |
lvlong
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c3cc8b917c
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fix bug: about minFilter and magFilter
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2015-04-02 15:01:14 +08:00 |
yangxiao
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1b63e5168a
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add to linux
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2015-04-02 14:21:51 +08:00 |
yangxiao
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9e115073a1
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fix warning
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2015-04-02 14:04:31 +08:00 |
XiaoYang
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984babc9c9
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Merge pull request #281 from tangziwen/terrain
update terrain
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2015-04-02 10:19:11 +08:00 |
minggo
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332ce1a8f3
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Merge pull request #11249 from super626/v3
Release note for texturecube skybox and animtion quality
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2015-04-02 09:39:16 +08:00 |