andyque
d3a06de6d6
remove system zlib dependency since we use our own prebuilt version of
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zlib now.
2015-04-17 17:24:33 +08:00
minggo
e3463d23a8
Merge pull request #11479 from samuele3hu/v3_remove_useless
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Remove the reference of quick module
2015-04-17 17:13:51 +08:00
samuele3hu
b300701ec4
Remove the reference of quick module
2015-04-17 15:52:45 +08:00
WenhaiLin
9c2e39dd49
Label:Fixed the shadow color of system font may be incorrect.
2015-04-17 15:42:41 +08:00
WenhaiLin
5a438ed9a1
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 15:26:43 +08:00
WenhaiLin
0ac99002d5
Label:disableEffect(LabelEffect::XXXX) support disable all effect.
2015-04-17 14:39:52 +08:00
samuele3hu
b72034a3f6
Add Lua bindings for WebView and related test case
2015-04-17 14:08:47 +08:00
lvlong
f55af40016
fix bug: label action in multiple cameras.
2015-04-17 10:19:20 +08:00
Milos Jakovljevic
a33d775b51
Adding linear interpolation convenient method in MathUtils.
2015-04-16 15:17:25 +02:00
Milos Jakovljevic
b3ee529a8c
Adding Lerp for Vec3
2015-04-16 14:43:12 +02:00
minggo
3c7d5afce2
Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
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Fix crash when play streamed MP4 file.
2015-04-16 18:16:28 +08:00
WenhaiLin
fc75f46abb
Fix crash when play streamed MP4 file.
2015-04-16 16:27:09 +08:00
minggo
408d164fea
Merge pull request #11458 from andyque/fix-a-side-effect-of-button-memory-optimization
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fix side effect of ui::button clone
2015-04-16 16:15:25 +08:00
andyque
8a9f420735
fix side effect of ui::button clone
2015-04-16 14:38:00 +08:00
minggo
0e7c096201
Merge pull request #11455 from xiaofeng11/v3
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Fix won't load child bug
2015-04-16 14:37:22 +08:00
minggo
97f150a89f
Merge pull request #11452 from MSOpenTech/v3-remove-wp8
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V3 remove WP8 project files
2015-04-16 14:32:11 +08:00
pipu
d1dcf3f620
Modify that serialize attribute "Children".
2015-04-16 13:58:01 +08:00
CocosRobot
f1bd23aa32
[AUTO]: updating luabinding automatically
2015-04-16 02:19:38 +00:00
minggo
29de9d397f
Merge pull request #11445 from andyque/improve-the-arguments
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make scrollview time arguments more meaningful
2015-04-16 10:14:11 +08:00
minggo
c7e41e1045
Merge pull request #11451 from WenhaiLin/v3-jni-string
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Fixed JNI illegal start byte error
2015-04-16 10:00:22 +08:00
minggo
458aa0028b
Merge pull request #11450 from jianglong0156/v3
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uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-16 09:58:23 +08:00
minggo
2b82c0c837
Merge pull request #11442 from xiaofeng11/v3
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Fix action timeline bug
2015-04-16 09:34:45 +08:00
Dale Stammen
b1c9c34c19
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:19:38 -07:00
Dale Stammen
01135f892f
fixed typo
2015-04-15 09:19:17 -07:00
Dale Stammen
7d22e49642
only needed if _MSC_VER < 1900
2015-04-15 09:18:48 -07:00
Dale Stammen
68430ce4fa
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:18:23 -07:00
Dale Stammen
081b9ccac2
updated freetype include path
2015-04-15 08:20:03 -07:00
Dale Stammen
c9eb2790be
updated chipmunk and freetype libs
2015-04-15 08:08:18 -07:00
Dale Stammen
911f8f6f8a
removed WP8 UIEditBox project files
2015-04-15 07:16:39 -07:00
Dale Stammen
b700798287
removed WP8 project files
2015-04-15 07:13:54 -07:00
Wenhai Lin
2dd88e8be5
Fixed JNI illegal start byte error
2015-04-15 18:20:52 +08:00
jianglong0156
8f8599a49b
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-15 17:54:09 +08:00
andyque
96f8842ee1
make scrollview time arguments more meaningful
2015-04-15 16:37:11 +08:00
xiaofeng11
a8fcaf4f4f
Merge pull request #17 from geron-cn/xiaov3
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fix actiontimeline step over frame when (noloop play && timespeed>1)
2015-04-15 13:41:49 +08:00
geron-cn
7b376fd384
fix action timeline step over frame when no (loop play && timespeed>1)
2015-04-15 13:32:04 +08:00
minggo
60ef01b870
Merge pull request #11394 from giginet/intersects-circle
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Implement Rect::intersectsCircle
2015-04-14 18:10:16 +08:00
CocosRobot
66fcba02b1
[AUTO]: updating luabinding automatically
2015-04-14 09:10:16 +00:00
minggo
caf308f061
Merge pull request #11431 from CocosRobot/update_lua_bindings_1429000943
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[AUTO]: updating luabinding automatically
2015-04-14 17:03:10 +08:00
minggo
fbb1c578a2
Merge pull request #11430 from minggo/update-spine
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update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
CocosRobot
0e4a209241
[AUTO]: updating luabinding automatically
2015-04-14 08:44:30 +00:00
minggo
8b98dcd06b
Merge pull request #11429 from andyque/optimize-button-memory-usage-v3
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optimize memory usage of ui::Button
2015-04-14 16:38:47 +08:00
andyque
240bf58bfc
fix edge case crash
2015-04-14 15:34:15 +08:00
minggo
c62b34ac01
update spine runtime to v2.1.25
2015-04-14 15:23:16 +08:00
andyque
a2df0ca769
optimize memory usage of ui::Button
2015-04-14 15:00:42 +08:00
yangxiao
8c8058a9be
merge cocos resolve conflict
2015-04-14 13:56:05 +08:00
minggo
4aaa494be7
Merge pull request #11421 from CocosRobot/update_lua_bindings_1428977404
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[AUTO]: updating luabinding automatically
2015-04-14 10:58:08 +08:00
minggo
1ebcca8d9f
Merge pull request #11417 from super626/terrain
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Terrain
2015-04-14 10:50:21 +08:00
minggo
2b66bb7082
[ci skip] update version
2015-04-14 10:46:20 +08:00
CocosRobot
a0a6b9cda4
[AUTO]: updating luabinding automatically
2015-04-14 02:12:05 +00:00
minggo
4211b20134
Merge pull request #11414 from likexx/patch-1
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Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
minggo
7f1d48978f
Merge pull request #11416 from super626/v3
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Sprite3D fix
2015-04-14 10:04:22 +08:00
minggo
d246c33974
Merge pull request #11413 from WenhaiLin/v3-label-sf-position
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Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-14 09:59:09 +08:00
minggo
06a2042a11
Merge pull request #11345 from IgorMats/v3
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Add getStroke/setStroke methods for motion streak.
2015-04-14 09:36:03 +08:00
XiaoYang
37dc4c33d9
Merge pull request #300 from lvlonggame/v3
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fix bug: create single node recursively.
2015-04-14 09:10:24 +08:00
zhukaixy
6684491249
1: update cube texture for sky box
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2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
Igor Mats
e54a51be02
Fix comment.
2015-04-13 19:24:19 +03:00
giginet
2a0524322e
Implement Rect::intersectsCircle
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This method checks the intersect status between the rect and a circle.
2015-04-13 23:16:06 +09:00
likexx
6f341e3284
Update CCLabel.cpp
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in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
minggo
bc34554bd9
Merge pull request #11407 from samuele3hu/v3_studio2
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Synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 18:22:18 +08:00
WenhaiLin
d24a1243da
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-13 18:22:05 +08:00
yangxiao
284c8e5a97
add to animation cache
2015-04-13 17:14:58 +08:00
samuele3hu
24654a4847
synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 16:29:44 +08:00
WenhaiLin
9ef04943a8
Label:Fixed System font can't scale.
2015-04-13 16:28:55 +08:00
CocosRobot
698a75e17f
[AUTO]: updating luabinding automatically
2015-04-13 05:44:29 +00:00
lvlong
57a44194f4
fix bug: create single node Recursively.
2015-04-13 11:35:52 +08:00
minggo
da69dbd133
Merge pull request #11388 from xiaofeng11/v3
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Reader update
2015-04-13 11:20:53 +08:00
minggo
1d1d574a61
Merge pull request #11393 from akermen/v3_fix_macros_namespace
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added 'cocos2d' namespace for macros
2015-04-13 11:20:36 +08:00
tangziwen
380d829548
move reset draw polygon state in corresponding position
2015-04-13 10:14:03 +08:00
minggo
952f9da2c1
Merge pull request #11385 from super626/terrain
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Improve Terrain
2015-04-13 09:18:50 +08:00
akermen
2957263c9d
=cocos2d namespace added macros
2015-04-11 10:45:19 +03:00
akermen
1d83229956
=cocos2d namespace adder for CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES macro
2015-04-11 10:32:33 +03:00
CocosRobot
bd3b978c89
[AUTO]: updating luabinding automatically
2015-04-10 10:18:33 +00:00
minggo
9cc03407a8
Merge pull request #11383 from WenhaiLin/v3-physics-rotation
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Physics: Fixed the rotation of PhysicsBody is wrong if the rotation of node is set before PhysicsBody attached.
2015-04-10 18:12:43 +08:00
pipu
755134ba3f
Update parse animation easing
2015-04-10 17:05:55 +08:00
Wenhai Lin
1949348124
Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached.
2015-04-10 17:01:21 +08:00
minggo
698d93a42b
Merge pull request #11379 from WenhaiLin/v3-physics-fix
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Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 16:45:45 +08:00
minggo
3d2fb6250e
Merge pull request #11378 from andyque/fix-outline-update-do-not-change-content-size
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fix ui::Text outline don't change content size
2015-04-10 16:41:24 +08:00
Wenhai Lin
97082cb169
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 15:39:39 +08:00
andyque
10c90b06aa
fix ui::Text outline don't change content size
2015-04-10 15:33:48 +08:00
CocosRobot
15f22d936f
[AUTO]: updating luabinding automatically
2015-04-10 07:27:51 +00:00
xiaofeng11
5ec9b14a33
Merge pull request #13 from geron-cn/xiaov3
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fix
2015-04-10 14:27:09 +08:00
geron-cn
b8083f2c99
fix
2015-04-10 14:24:48 +08:00
tangziwen
a7aed360a1
update terrain
2015-04-10 14:22:07 +08:00
andyque
c8d8a0d220
add disableEffect API for ui::Text
2015-04-10 14:18:16 +08:00
xiaofeng11
dda662a7c1
Merge pull request #12 from geron-cn/xiaov3
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add blendfunc frame
2015-04-10 14:04:35 +08:00
geron-cn
d238f9905e
add blendfunc frame
2015-04-10 13:34:39 +08:00
xiaofeng11
ee98b40af9
Merge pull request #11 from geron-cn/xiaov3
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add tween easing to ccframe
2015-04-10 10:46:58 +08:00
minggo
0aef6b9446
Merge pull request #11295 from Almax27/v3
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RenderQueue command buffer optimisation
2015-04-10 09:33:43 +08:00
geron-cn
c206725be5
fix color
2015-04-09 19:13:14 +08:00
Igor Mats
f5c61b4f9a
Ooops.
2015-04-09 13:36:17 +03:00
minggo
09c50c44dc
Merge pull request #11224 from hawkwood/patch-7
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Remove use of autorelease NSString and NSURL
2015-04-09 18:36:07 +08:00
geron-cn
56bb0a68bb
add tween easing to carfare
2015-04-09 18:10:37 +08:00
pipu
e86071e77e
Rest CCFrame.
2015-04-09 17:21:52 +08:00
Igor Mats
60759764ff
Add getStroke method.
2015-04-09 12:05:21 +03:00
pipu
80ad7bbee8
Animation easing.
2015-04-09 16:55:15 +08:00
minggo
e9c88a61da
Merge pull request #11354 from samuele3hu/v3_terrain
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Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 14:22:19 +08:00
minggo
9891a94e87
Merge pull request #11352 from super626/v3
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Fix Sprite3D memory leak
2015-04-09 13:57:03 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
CocosRobot
22da4c4832
[AUTO]: updating luabinding automatically
2015-04-09 03:50:13 +00:00
minggo
69eac3b78f
Merge pull request #11337 from super626/terrain
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Terrain fix
2015-04-09 11:44:26 +08:00
yangxiao
575d32c5ec
correct words
2015-04-09 11:31:56 +08:00
yangxiao
9cefa3a9da
weak ref to vertexdata
2015-04-09 10:52:05 +08:00
tangziwen
176532eef4
update Terrain Lua binding
2015-04-09 10:01:40 +08:00
tangziwen
4ca6b559e6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
2015-04-09 09:40:22 +08:00
Igor Mats
7f24eb0cf6
Add setStroke method.
2015-04-08 21:55:24 +03:00
Dale Stammen
c88e8064c7
updated dll name to v3.6
2015-04-08 07:51:40 -07:00
Dale Stammen
272bb35246
Merge branch 'v3' into v3-wp8-fix
2015-04-08 07:29:45 -07:00
minggo
1177310550
Merge pull request #11334 from andyque/fix-windows-universal
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update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 21:28:15 +08:00
tangziwen
2be309d841
add reload method in case of GL context Lost.
2015-04-08 19:11:46 +08:00
minggo
8a1aa78f7d
Merge pull request #11336 from xiaofeng11/v3
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Update reader
2015-04-08 18:40:32 +08:00
minggo
3ce6602f3a
Merge pull request #11335 from super626/v3
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Modify changelog and add getAABBRecursively
2015-04-08 18:03:48 +08:00
andyque
24c0c8d811
fix wp8 compile issue
2015-04-08 18:01:56 +08:00
pipu
ca74486f60
Update CSParseBinary_generated
2015-04-08 16:54:58 +08:00
yangxiao
a7a39d71f5
modify getAABBRecursively
2015-04-08 16:40:04 +08:00
yangxiao
0d0bad186f
resolve conflict
2015-04-08 16:23:35 +08:00
minggo
263506fb74
Merge pull request #11282 from hawkwood/patch-8
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Fix iOS 5.1.1 crash caused by interruptionHandler
2015-04-08 16:23:12 +08:00
andyque
f52899c257
update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 16:21:19 +08:00
tangziwen
dc7cd520b2
update terrain
2015-04-08 15:17:05 +08:00
minggo
00c0e4c432
Merge pull request #10909 from babcca/webview_ios_load_data_fix
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Webview ios load data fix
2015-04-08 14:34:42 +08:00
minggo
e4099acdc8
Merge pull request #11328 from CocosRobot/update_lua_bindings_1428464979
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[AUTO]: updating luabinding automatically
2015-04-08 13:54:22 +08:00
CocosRobot
58ca1b7911
[AUTO]: updating luabinding automatically
2015-04-08 03:52:03 +00:00
minggo
e9cdf333f9
Merge pull request #11246 from xiaofeng11/v3
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V3 reader fix
2015-04-08 11:46:40 +08:00
minggo
4bcfcb1d09
Merge pull request #11320 from samuele3hu/v3_terrain
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#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
minggo
21c5bc96e5
Merge pull request #11319 from CocosRobot/update_lua_bindings_1428458531
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[AUTO]: updating luabinding automatically
2015-04-08 10:53:07 +08:00
minggo
4d9e376a18
Merge pull request #11284 from perminovVS/v3-dev-image-format-detect-log
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Log message can't detect image format
2015-04-08 10:52:56 +08:00
minggo
dff62e329e
Merge pull request #11313 from stari4ek/v3-FileUtils-constness
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FileUtils: replace const_cast with mutable in path getters
2015-04-08 10:50:43 +08:00
tangziwen
3ab4e75a71
update
2015-04-08 10:10:05 +08:00
CocosRobot
4bcf6b7b67
[AUTO]: updating luabinding automatically
2015-04-08 02:04:07 +00:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
andyque
8a4a7344b0
fix freetype include
2015-04-08 09:24:34 +08:00
andyque
e4cf3885a5
use prebuilt zlib for android and mac
2015-04-07 23:20:02 +08:00
Michael Sotnikov
f962e14b43
replace const_cast with mutable in path getters;
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more getters (is*/get*) became const;
2015-04-07 17:15:15 +03:00
tangziwen
a220a8f669
fix wrong attribute location bind, fix memory leak, enable back-face culling
2015-04-07 18:47:19 +08:00
minggo
ca090281a4
Merge pull request #11307 from WenhaiLin/v3-label-effect
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Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 18:22:35 +08:00
minggo
50fa15c0cd
Merge pull request #11301 from samuele3hu/v3_lua_jit
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Add luajit support for iOS 64bit devices and related test cases
2015-04-07 18:17:09 +08:00
lvlong
c9014e12b4
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
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Conflicts:
CHANGELOG
2015-04-07 16:40:57 +08:00
lvlong
99ef79f940
modify INT_NEAR
2015-04-07 16:37:51 +08:00
WenhaiLin
927cda3f0d
Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 15:51:57 +08:00
minggo
eb928432ce
Merge pull request #11302 from WenhaiLin/v3-label-shadowcolor
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Label: Fixed shadow color is incorrect.
2015-04-07 15:27:19 +08:00
minggo
353c2b0d75
Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
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Optimize Vec3
2015-04-07 14:04:57 +08:00
WenhaiLin
c5c5d3e39d
Label: Fixed shadow color is incorrect.
2015-04-07 11:17:01 +08:00
minggo
1646278be2
[ci skip] update version
2015-04-07 10:36:38 +08:00
minggo
295b6d7044
[ci skip] update version
2015-04-07 10:35:49 +08:00
minggo
deaa6a19f0
Merge pull request #11257 from super626/terrain
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Terrain
2015-04-07 09:32:35 +08:00
XiaoFeng
16aa704ffd
Merge branch 'v3' of github.com:xiaofeng11/cocos2d-x into v3
2015-04-07 09:11:14 +08:00
XiaoFeng
4929d8102a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-04-07 09:06:06 +08:00
Ricardo Quesada
a782eb022d
fixes warnings on Xcode 6.3
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instead of using `abs()` it uses `std::abs()`
2015-04-06 12:08:30 -07:00
samuele3hu
a64e90d469
Update the related project setting for Luajit and related test cases
2015-04-06 22:41:34 +08:00
Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
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Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
Vladimir Perminov
105bac2d55
Optimize Vec3
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small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00