halx99
|
5554143993
|
suppressing invalid offset warning [skip appveyor][skip travis]
|
2020-09-16 22:57:55 +08:00 |
HALX99
|
80e5152596
|
Decrease pod offset
|
2020-09-16 21:26:14 +08:00 |
HALX99
|
3464e4e1a4
|
fix #206
|
2020-09-16 21:22:37 +08:00 |
halx99
|
fd69e066ae
|
check null also
|
2020-09-15 16:03:00 +08:00 |
halx99
|
2d2d0e7ee6
|
Take care PBO use on android
|
2020-09-15 16:01:44 +08:00 |
halx99
|
a9f1c43127
|
fix fbo attachment texture bind error
|
2020-09-13 19:17:49 +08:00 |
HALX99
|
961b023bfa
|
Remove unused CaptureCallbackCommand (#2)
|
2020-09-13 14:53:17 +08:00 |
halx99
|
2c496b7393
|
Refine comment
|
2020-09-13 13:30:41 +08:00 |
halx99
|
782e0c61bb
|
No need CaptureCommand for capture screen or node
|
2020-09-13 13:27:50 +08:00 |
halx99
|
9c6a3d2837
|
Metal screen framebuffer only set/restore
|
2020-09-13 12:55:35 +08:00 |
halx99
|
f9c2e3b856
|
Make capture API public to Renderer
|
2020-09-13 11:11:48 +08:00 |
halx99
|
4e3acb6f2b
|
UtilsGL::readPixels also use PBO if available
|
2020-09-12 23:26:40 +08:00 |
halx99
|
c4c64ffd3f
|
No need enqueue, commit will do it automatically
|
2020-09-12 16:44:16 +08:00 |
halx99
|
682b4f685e
|
Refine code
|
2020-09-12 15:34:09 +08:00 |
halx99
|
3d2ab83cab
|
Remove test stubs
|
2020-09-12 14:52:39 +08:00 |
halx99
|
2b991b20b2
|
a. Refine captureScreen, glReadPixels shoud from glviewport's origin.
b. Sets desktop GL min version from 2.0 to 2.1
|
2020-09-12 14:50:48 +08:00 |
halx99
|
378e38de11
|
Add more clearly comment [skip appveyor]
|
2020-09-11 20:17:31 +08:00 |
halx99
|
7249325ff4
|
Use glMapBuffer if available
|
2020-09-11 17:32:08 +08:00 |
halx99
|
5d5c948218
|
fix ci
|
2020-09-11 14:45:45 +08:00 |
halx99
|
af21cdba50
|
fix ci
|
2020-09-11 13:38:05 +08:00 |
halx99
|
ecb8738b33
|
Renaming stubs relative capture command
|
2020-09-11 12:23:33 +08:00 |
halx99
|
0e99525283
|
Remove unused comment
|
2020-09-11 12:14:40 +08:00 |
halx99
|
04358791ec
|
v4 captureScreen API compatiable, gl needs flip always for capture
|
2020-09-11 11:57:55 +08:00 |
HALX99
|
4eb3b05e45
|
Remove todo comment [skip appveyor][skip travis]
|
2020-09-11 02:19:19 +08:00 |
halx99
|
6497a92ec7
|
finish gl backend
|
2020-09-11 01:19:10 +08:00 |
halx99
|
4f4529bca5
|
Prepare
|
2020-09-11 00:14:03 +08:00 |
halx99
|
874946fccb
|
Tidy code
|
2020-09-11 00:10:44 +08:00 |
halx99
|
fdd8321d28
|
Remove unused API, TODO: unify to Utils::readPixels
|
2020-09-10 23:11:43 +08:00 |
halx99
|
a7b0850d2f
|
Add comment
|
2020-09-10 21:41:52 +08:00 |
halx99
|
2a50ae6cf8
|
Refine code
|
2020-09-10 21:38:24 +08:00 |
halx99
|
f6a8d993fc
|
Refactor capture, fix data race for apple metal reanderer backend
|
2020-09-10 21:14:28 +08:00 |
halx99
|
4dd7f6aab6
|
fix 193
|
2020-09-10 18:12:46 +08:00 |
halx99
|
1dd638535e
|
fix memory leak for ProgramStateRegistry use
|
2020-09-08 22:13:10 +08:00 |
HALX99
|
36c25dc889
|
Should set _mtlCommandBuffer to nil after release
|
2020-09-03 22:26:21 +08:00 |
halx99
|
b3361b6d70
|
Fix GL renderer backend API updateCompressedSubData will cause OpenGL 502 error
|
2020-09-03 18:03:43 +08:00 |
HALX99
|
7a2f91e514
|
ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine
* fix log output
* Comment astc compression tool download url
* Add command line comment for astcenc tool [skip travis][skip appveyor]
* Add astc_6x6 test image[skip appveyor][skip travis]
* astc_6x6 mtl
* Refine log info[skip appveyor][skip travis]
* Empty line[skip appveyor][skip travis]
|
2020-09-03 18:01:40 +08:00 |
halx99
|
ff3becb49d
|
Add getGPUHandler for backend::Texture for some purpose use
|
2020-09-02 13:00:32 +08:00 |
halx99
|
8ec6df624e
|
Remove unused member 'func' from CustomCommand, use CallbackCommand instead
|
2020-09-02 12:59:34 +08:00 |
halx99
|
cf5c4f38c3
|
No need check GL_ETC1_RGB8_OES for ETC compression formats [skip appveyor][skip travis]
|
2020-09-01 14:32:52 +08:00 |
halx99
|
63487d6c57
|
Remove unnecessary macro GL_ETC1_RGB8_OES check
|
2020-09-01 13:39:15 +08:00 |
halx99
|
5bfce4bed4
|
Add copyright notice [skip appveyor][skip travis]
|
2020-09-01 13:24:45 +08:00 |
halx99
|
f3c17427aa
|
More clearly ETC1 format, sync enums for ETC1, correct somethings
|
2020-09-01 11:43:03 +08:00 |
HALX99
|
4d9206e402
|
ETC2 feature check for metal
|
2020-09-01 00:03:49 +08:00 |
halx99
|
7872bb1b97
|
ETC2 Metal support
|
2020-08-31 15:45:05 +08:00 |
halx99
|
3426d03745
|
ETC2 software decode support
|
2020-08-31 14:11:48 +08:00 |
halx99
|
e7811e707a
|
1. Finish ETC2 support on GL renderer backend
2. Improve ASTC compressed format check
|
2020-08-30 17:58:39 +08:00 |
halx99
|
e6108d111a
|
Fix ASTC bytesPerRow calculation
|
2020-08-30 00:11:33 +08:00 |
halx99
|
c3b13cfcd6
|
Clear vector after releaseTextures
|
2020-08-29 22:00:58 +08:00 |
halx99
|
42b50af707
|
Release old storage textures
|
2020-08-29 20:07:13 +08:00 |
halx99
|
e0be836453
|
More clearly comment
|
2020-08-29 19:51:42 +08:00 |
halx99
|
ef755ba3ad
|
More clearly comment for multi-textures support
|
2020-08-29 17:39:17 +08:00 |
halx99
|
59ef3e6ef0
|
Remove unused comment [skip appveyor][skip travis]
|
2020-08-29 16:59:15 +08:00 |
halx99
|
baa4447973
|
fix multi-texture2d support
|
2020-08-29 16:56:48 +08:00 |
halx99
|
1975ad1f94
|
Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS
|
2020-08-28 12:57:00 +08:00 |
halx99
|
f36866a99b
|
Make logical more clearly
|
2020-08-27 17:35:30 +08:00 |
halx99
|
92c35922da
|
Naming style [skip appveyor] [skip travis]
|
2020-08-19 12:26:31 +08:00 |
halx99
|
93b39601f9
|
Make CustomCommand safe copyable and moveable
|
2020-08-19 11:42:32 +08:00 |
halx99
|
a567820461
|
Improve code quality
|
2020-08-18 14:29:09 +08:00 |
HALX99
|
70265a7db5
|
Update CCColorizer.cpp
|
2020-08-04 01:31:32 +08:00 |
HALX99
|
fcb33f8bb0
|
Update CCColorizer.cpp
|
2020-08-04 01:01:05 +08:00 |
HALX99
|
8e5406039b
|
Update CCColorizer.h
|
2020-08-04 00:59:02 +08:00 |
halx99
|
b69446964f
|
fix compile issue
|
2020-08-04 00:39:48 +08:00 |
halx99
|
b2c23feee7
|
Tidy sources
|
2020-08-04 00:14:35 +08:00 |
halx99
|
41ad75bdb3
|
fix lua link error
|
2020-07-20 17:00:48 +08:00 |
halx99
|
d20d3fd241
|
fix type error, well xxhash never generate 0 for validate draw command.
|
2020-07-10 15:55:31 +08:00 |
halx99
|
3d3fea28c6
|
Support use google angle support on windows.
|
2020-06-12 12:42:58 +08:00 |
HALX99
|
61b14bf86c
|
fix memory leak & correct indent
|
2020-03-30 14:54:13 +08:00 |
halx99
|
f91ed91688
|
Remove unnecessary std::move semantics
|
2020-02-28 12:10:27 +08:00 |
HALX99
|
23b3deaa23
|
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
|
2020-02-24 20:59:11 +08:00 |
HALX99
|
0c291dd470
|
Merge pull request #70 from c4games/remove-unused-shader
Remove unused shader
|
2020-02-24 17:51:58 +08:00 |
halx99
|
d9e6cb8e33
|
Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
|
2020-02-24 17:09:25 +08:00 |
halx99
|
f0d60d4a85
|
Fixup, optimize shader compile log.
|
2020-02-24 16:27:10 +08:00 |
halx99
|
a7e118ec0b
|
Remove unused shader
|
2020-02-24 16:13:49 +08:00 |
halx99
|
2086cf04d3
|
fix indent
|
2020-02-23 21:31:55 +08:00 |
halx99
|
3e0ca066ba
|
fix #41
|
2020-02-23 21:27:14 +08:00 |
HALX99
|
169fd54f62
|
Remove duplicated code
|
2020-02-17 20:21:43 +08:00 |
HALX99
|
a5de6b810b
|
Fix adjust issue at Texture2DGL::initWithZeros
|
2020-02-17 00:13:56 +08:00 |
halx99
|
d3162956e7
|
Sync https://github.com/cocos2d/cocos2d-x/pull/20457
|
2020-02-15 21:38:37 +08:00 |
HALX99
|
b8986f339b
|
Merge pull request #58 from c4games/mmt-ios
Make multi-meta-textures feature works on Apple Metal.
|
2020-02-15 20:51:20 +08:00 |
halx99
|
e2c4b786b8
|
Call initWithZeros at constructor once is works
|
2020-02-15 17:35:44 +08:00 |
halx99
|
effc75bd78
|
Refine sources
|
2020-02-15 10:48:44 +08:00 |
halx99
|
8aee15f7c0
|
fix ci error
|
2020-02-15 03:10:01 +08:00 |
halx99
|
78f9dfa8ef
|
Remove unnecessary constructors.
|
2020-02-15 02:58:41 +08:00 |
halx99
|
3bea76ee4d
|
Refine STMGT
|
2020-02-15 02:36:02 +08:00 |
halx99
|
4c9e87ac51
|
Move maxTextureIdx to base texture class
|
2020-02-14 23:42:05 +08:00 |
halx99
|
54fecde8a2
|
Make multi-meta-textures support works on Metal.
|
2020-02-14 21:40:33 +08:00 |
halx99
|
a460438c3b
|
Make astc works on ios platform.
|
2020-02-14 19:10:01 +08:00 |
halx99
|
70561f2c0e
|
fix compile error
|
2020-02-14 15:44:46 +08:00 |
halx99
|
2fe58e86ae
|
fix #53
|
2020-02-14 15:18:56 +08:00 |
HALX99
|
deb7c48844
|
Merge pull request #52 from c4games/fix-issue51
fix #51
|
2020-02-12 20:58:25 +08:00 |
halx99
|
f36d21c9bf
|
fix #51
|
2020-02-12 20:15:09 +08:00 |
weiwest
|
2a02db76d8
|
remove test log
|
2020-02-12 15:52:08 +08:00 |
weiwest
|
9496d34470
|
add astc soft decode support
|
2020-02-11 23:54:17 +08:00 |
weiwest
|
dbc089d51d
|
add astc support 8x8 block size
|
2020-02-06 21:54:45 +08:00 |
weiwest
|
a6edda385b
|
add astc support 2d 4x4 RGBA
|
2020-02-05 22:45:19 +08:00 |
coulsonwang
|
ea7d96835f
|
fix memory leak issue (#20440)
|
2020-01-18 20:40:30 +08:00 |
coulsonwang
|
43ffe28ce9
|
set gl framebuffer read and write back again (#20403)
* set gl framebuffer read and write back again
* update review
|
2019-12-29 23:07:19 +08:00 |
coulsonwang
|
ec0edf31ff
|
no need to convert to RGBA8888 when it is DEFAULT (#20397)
|
2019-12-12 23:49:08 +08:00 |
halx99
|
d36f53e567
|
multi texture GPU handler for compressed image
|
2019-12-01 23:26:11 +08:00 |
coulsonwang
|
85ac704687
|
fix incorrect hash structure for RenderPipeline (#20373)
* fix incorrect hash structure for RenderPipeline
|
2019-11-30 16:54:50 +08:00 |