Commit Graph

88 Commits

Author SHA1 Message Date
YuLei c86595ddde [Lua] remove glLineWidth() 2012-09-02 01:18:28 +08:00
YuLei 6f3833af73 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:56:27 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 35f6f937c9 Merge pull request #1271 from mustime/testlua
issue #1425: add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
mustime f5506d58e1 issue #1425: update pkg files and recreate binding 2012-08-31 18:29:44 +08:00
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime 55a9444186 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua 2012-08-30 16:45:40 +08:00
mustime 5ed3ec14e9 issue #1425: update pkg and recreate LuaCococs2d.cpp 2012-08-30 15:33:54 +08:00
Rohan Kuruvilla 743478570c Chipmunk support
* Changing CGPoint to cpVect
 * Fix build and test code
2012-08-29 16:35:30 -07:00
James Chen 68e9210434 Modified the implementation of ScriptingCore::getInstance by using new operator.
Some implemented method should return default value.
2012-08-29 14:49:03 -07:00
James Chen 2dd0b9e0d3 Using '#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)' instead of '#ifdef ANDROID' to make it compiled successfully on win32. 2012-08-29 14:49:03 -07:00
James Chen 708be4e474 Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class. 2012-08-29 14:49:03 -07:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen bbf3c4843a Updated spidermonkey-win32 to FF14.0.1. 2012-08-29 14:48:41 -07:00
James Chen 5ba6a4c0b7 Merge pull request #1256 from dumganhar/gles20
Updated cocos2d_generated.cpp.
2012-08-29 03:08:16 -07:00
James Chen 0fe9d12eaa Updated cocos2d_generated.cpp. 2012-08-29 18:03:34 +08:00
YuLei 64c8ed3398 [Lua] update CCNode:isVisible() and CCNode:setVisible() 2012-08-29 17:51:42 +08:00
YuLei 66b221dc79 [Lua] update luabinding 2012-08-29 17:32:47 +08:00
mustime c15c96ac28 Merge https://github.com/cocos2d/cocos2d-x into testlua 2012-08-29 17:29:33 +08:00
mustime 7172e71e1a issue #1425: recreate LuaCocos2d.cpp for tolua++ binding 2012-08-29 17:14:16 +08:00
folecr 122dab03d2 Remove iOS specific code 2012-08-28 17:56:01 -07:00
folecr 3c11684bf7 Remove commented code 2012-08-28 17:56:01 -07:00
folecr 6c604f02d3 Fix typo and add logs 2012-08-28 17:44:01 -07:00
folecr 148b67d374 Disable use of chipmunk 2012-08-28 17:44:00 -07:00
folecr 1902cdda05 Chipmunk bindings : clean up code
* Remove dead code
 * Use generic float instead of platform-specific CGFloat
2012-08-28 17:44:00 -07:00
folecr 7636758f94 Add chipmunk library reference to build 2012-08-28 17:43:59 -07:00
folecr c2f908cf8f Hardcoded modification to generated file to work platform-specific code
* addPVRTCImage() is not supported on Android
2012-08-28 17:43:59 -07:00
James Chen 71b147ce2f Use CCFileUtils and CCString to load file contents 2012-08-28 17:43:59 -07:00
James Chen 60dae250f2 Use CCLOG to implement js_log 2012-08-28 17:43:59 -07:00
folecr 4256dc6830 Update makefiles 2012-08-28 17:43:58 -07:00
folecr 304923eee0 Copy prebuilt spidermonkey from Firefox14.0.1 2012-08-28 17:43:58 -07:00
folecr f0426c87f9 Remove spidermonkey-android 2012-08-28 17:43:57 -07:00
Rohan Kuruvilla 6c8d2ea75b Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC

Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
YuLei 8a680c4c06 [Lua] add CCFileUtils:setResourceDirectory() 2012-08-28 18:14:00 +08:00
YuLei d7881b7c3a [Lua] update luabinding 2012-08-28 15:54:19 +08:00
YuLei f6a17f69f7 update tolua++ pkg files
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo f7993b9954 Merge pull request #1250 from mustime/testlua
issue #1425: remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
YuLei b411c00f38 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 14:23:31 +08:00
minggo 76410f4b5b Merge pull request #1248 from mustime/testlua
Testlua
2012-08-27 23:18:22 -07:00
mustime 60a64d0eca issue #1425: remove the scheduleScriptHandler interface from CCNode 2012-08-28 12:49:43 +08:00
YuLei 02e77faf51 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 12:22:57 +08:00
YuLei 2c518e43b2 [Lua] fix CCLayer:registerScriptTouchHandler()
[Lua] make CCNotificationCenter script support
2012-08-28 12:08:15 +08:00
mustime 9b384dace2 issue #1425: update for pkg files' change 2012-08-28 11:53:07 +08:00
Rohan Kuruvilla a572a5c87a Adding spidermonkey 2012-08-27 10:12:15 -07:00