Commit Graph

59 Commits

Author SHA1 Message Date
minggo a587931ce3 Merge pull request #7115 from minggo/windows-fix
fix compiling error on windows
2014-06-18 14:14:39 +08:00
minggo d6776b664a fix compiling error on windows 2014-06-18 14:01:57 +08:00
Dale Stammen 6fcf43e64d #undef NEAR reserved word for WP8 and WinRT 2014-06-17 09:27:19 -07:00
yangxiao 1ba59fba94 code adjustment according to minggo 2014-06-17 19:18:56 +08:00
yangxiao e1fb8c82f0 missing include 2014-06-17 15:31:45 +08:00
yangxiao 6c39dc0e18 adjust includes 2014-06-17 15:28:14 +08:00
lvlong c1fd9adebf Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-17 13:59:25 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
yangxiao fd02a914f4 remove unused code 2014-06-17 13:50:58 +08:00
yangxiao b9824e1778 remove external from include path 2014-06-17 21:16:32 +08:00
yangxiao 189fbb7071 resolve conflict 2014-06-17 10:52:48 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu 07ec5970fb 1. using external/json folder for rapidjson
2. linux works now
2014-06-16 19:18:02 -07:00
yangxiao 10a49523b9 fix cache, android work 2014-06-16 23:43:07 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
lvlong d587971c09 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-16 19:35:35 +08:00
lvlong 32cc5b12d6 ready 2014-06-16 19:30:45 +08:00
yangxiao 531f8998a1 skincache 2014-06-16 19:17:07 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 2c6f7b63d1 avoid reopen file 2014-06-16 18:46:58 +08:00
yangxiao 0c07b05e1d remove unused code 2014-06-16 18:36:30 +08:00
yangxiao c00cdd0ae3 use bone dirtyflag 2014-06-16 18:22:32 +08:00
yangxiao bc31d6b082 merge lv 2014-06-16 16:45:43 +08:00
yangxiao 58a6adca02 construct BoneBlendState 2014-06-16 15:45:58 +08:00
lvlong a4ee8b8dc2 Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3 2014-06-16 15:39:05 +08:00
lvlong 2282c98f2e do some test 2014-06-16 15:38:03 +08:00
Huabing.Xu a0ba6775c6 adjust animation logic 2014-06-16 15:22:00 +08:00
lvlong 2840409933 for tony test 2014-06-16 14:09:41 +08:00
yangxiao 7b621c5c93 aa 2014-06-16 00:26:31 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
yangxiao 9dd7241176 load c3t animation work 90% 2014-06-15 22:45:56 +08:00
lvlong 4ae01d148f 11 2014-06-13 19:26:46 +08:00
yangxiao ff6ef1140d two animate3d the same time 2014-06-13 19:20:19 +08:00
yangxiao 247734e2e0 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-13 12:25:04 +08:00
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
yangxiao 09fe7e13b7 blendstate 2014-06-13 09:12:29 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
Huabing.Xu 18663609b4 add interface for speed and playback in animate 2014-06-11 15:07:37 +08:00
yangxiao d76525ced1 use my data temp 2014-06-11 14:20:14 +08:00
Huabing.Xu 9ee6f1f3e0 adjust shader uniform settings
use a new fake data for testing
2014-06-11 12:07:25 +08:00
yangxiao cddad40ec0 make it rotate 2014-06-11 10:01:52 +08:00
yangxiao 6d09b50699 animation bug 2014-06-10 19:53:06 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00