minggo
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a587931ce3
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Merge pull request #7115 from minggo/windows-fix
fix compiling error on windows
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2014-06-18 14:14:39 +08:00 |
minggo
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d6776b664a
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fix compiling error on windows
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2014-06-18 14:01:57 +08:00 |
Dale Stammen
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6fcf43e64d
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#undef NEAR reserved word for WP8 and WinRT
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2014-06-17 09:27:19 -07:00 |
yangxiao
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1ba59fba94
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code adjustment according to minggo
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2014-06-17 19:18:56 +08:00 |
yangxiao
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e1fb8c82f0
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missing include
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2014-06-17 15:31:45 +08:00 |
yangxiao
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6c39dc0e18
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adjust includes
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2014-06-17 15:28:14 +08:00 |
lvlong
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c1fd9adebf
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-17 13:59:25 +08:00 |
lvlong
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ef32bffceb
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modify bundle3D load()
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2014-06-17 13:59:03 +08:00 |
yangxiao
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fd02a914f4
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remove unused code
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2014-06-17 13:50:58 +08:00 |
yangxiao
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b9824e1778
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remove external from include path
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2014-06-17 21:16:32 +08:00 |
yangxiao
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189fbb7071
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resolve conflict
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2014-06-17 10:52:48 +08:00 |
yangxiao
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fb7fc23ee9
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refactor code
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2014-06-17 10:49:52 +08:00 |
Huabing.Xu
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07ec5970fb
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1. using external/json folder for rapidjson
2. linux works now
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2014-06-16 19:18:02 -07:00 |
yangxiao
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10a49523b9
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fix cache, android work
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2014-06-16 23:43:07 +08:00 |
yangxiao
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7ae06d44a6
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cache work
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2014-06-16 20:58:13 +08:00 |
lvlong
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d587971c09
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-16 19:35:35 +08:00 |
lvlong
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32cc5b12d6
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ready
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2014-06-16 19:30:45 +08:00 |
yangxiao
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531f8998a1
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skincache
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2014-06-16 19:17:07 +08:00 |
lvlong
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4b7f6a6185
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static Sprite3D is ok
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2014-06-16 19:08:43 +08:00 |
yangxiao
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2c6f7b63d1
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avoid reopen file
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2014-06-16 18:46:58 +08:00 |
yangxiao
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0c07b05e1d
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remove unused code
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2014-06-16 18:36:30 +08:00 |
yangxiao
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c00cdd0ae3
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use bone dirtyflag
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2014-06-16 18:22:32 +08:00 |
yangxiao
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bc31d6b082
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merge lv
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2014-06-16 16:45:43 +08:00 |
yangxiao
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58a6adca02
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construct BoneBlendState
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2014-06-16 15:45:58 +08:00 |
lvlong
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a4ee8b8dc2
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Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3
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2014-06-16 15:39:05 +08:00 |
lvlong
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2282c98f2e
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do some test
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2014-06-16 15:38:03 +08:00 |
Huabing.Xu
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a0ba6775c6
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adjust animation logic
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2014-06-16 15:22:00 +08:00 |
lvlong
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2840409933
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for tony test
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2014-06-16 14:09:41 +08:00 |
yangxiao
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7b621c5c93
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aa
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2014-06-16 00:26:31 +08:00 |
yangxiao
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dd8f66ce57
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merge loader
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2014-06-16 00:01:38 +08:00 |
yangxiao
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9dd7241176
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load c3t animation work 90%
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2014-06-15 22:45:56 +08:00 |
lvlong
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4ae01d148f
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11
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2014-06-13 19:26:46 +08:00 |
yangxiao
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ff6ef1140d
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two animate3d the same time
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2014-06-13 19:20:19 +08:00 |
yangxiao
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247734e2e0
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-13 12:25:04 +08:00 |
Huabing.Xu
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f7b8acd6fd
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change pointer to std::vector for mesh
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2014-06-13 11:59:13 +08:00 |
yangxiao
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09fe7e13b7
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blendstate
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2014-06-13 09:12:29 +08:00 |
yangxiao
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ae0b850d89
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boneblendstate 30%
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2014-06-12 18:32:47 +08:00 |
lvlong
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14f4b6430f
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modify 3dloader, you can run animation.
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2014-06-12 18:26:42 +08:00 |
lvlong
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1ca69d2689
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
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2014-06-12 16:28:36 +08:00 |
lvlong
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742ea7f2df
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
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2014-06-12 15:53:41 +08:00 |
Huabing.Xu
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e70918e325
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extract Animation3DData
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2014-06-12 14:03:33 +08:00 |
lvlong
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9fe7c1a9da
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loader
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2014-06-12 10:01:54 +08:00 |
Huabing.Xu
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f1bc0971aa
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extract mesh data, material data, skin data into a header file for reuse in converter and engine
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2014-06-11 18:24:14 +08:00 |
Huabing.Xu
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65acec013b
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Merge branch 'v3' into v3Animation
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2014-06-11 17:45:31 +08:00 |
Huabing.Xu
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18663609b4
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add interface for speed and playback in animate
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2014-06-11 15:07:37 +08:00 |
yangxiao
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d76525ced1
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use my data temp
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2014-06-11 14:20:14 +08:00 |
Huabing.Xu
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9ee6f1f3e0
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adjust shader uniform settings
use a new fake data for testing
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2014-06-11 12:07:25 +08:00 |
yangxiao
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cddad40ec0
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make it rotate
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2014-06-11 10:01:52 +08:00 |
yangxiao
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6d09b50699
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animation bug
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2014-06-10 19:53:06 +08:00 |
yangxiao
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a991940268
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debug Sprite3D with .c3t
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2014-06-09 18:37:58 +08:00 |