Commit Graph

4301 Commits

Author SHA1 Message Date
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
CocosRobot 657b90422d [AUTO]: updating luabinding automatically 2014-06-17 05:53:04 +00:00
yangxiao fd02a914f4 remove unused code 2014-06-17 13:50:58 +08:00
yangxiao 17854cd922 change speed 2014-06-17 13:45:58 +08:00
yangxiao b9824e1778 remove external from include path 2014-06-17 21:16:32 +08:00
2youyou2 d2a6782a9e fixed start frame not right 2014-06-17 11:45:57 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
yangxiao ae180d8326 merge 2014-06-17 11:02:05 +08:00
lvlong 020d6da43c Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-17 10:53:47 +08:00
lvlong ae5965f05f test new version and modify vs2012 project 2014-06-17 10:52:55 +08:00
yangxiao 189fbb7071 resolve conflict 2014-06-17 10:52:48 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu 07ec5970fb 1. using external/json folder for rapidjson
2. linux works now
2014-06-16 19:18:02 -07:00
Dale Stammen 753167b5f2 updated xaml resources 2014-06-16 09:25:35 -07:00
Dale Stammen b66269d85d Merge branch 'v3' into wp8-v3-template 2014-06-16 09:11:27 -07:00
yangxiao 10a49523b9 fix cache, android work 2014-06-16 23:43:07 +08:00
yangxiao 452fdc047a Merge branch 'newcode' into v3 2014-06-16 22:36:01 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
lvlong d587971c09 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-16 19:35:35 +08:00
lvlong 32cc5b12d6 ready 2014-06-16 19:30:45 +08:00
yangxiao 36808abb72 simplify shader 2014-06-16 19:23:51 +08:00
yangxiao 531f8998a1 skincache 2014-06-16 19:17:07 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 2c6f7b63d1 avoid reopen file 2014-06-16 18:46:58 +08:00
yangxiao 0c07b05e1d remove unused code 2014-06-16 18:36:30 +08:00
yangxiao c00cdd0ae3 use bone dirtyflag 2014-06-16 18:22:32 +08:00
yangxiao 927d29f334 bug on Repeat when diff bigger than duration 2014-06-16 18:21:47 +08:00
2youyou2 02363c2ae4 read visible property 2014-06-16 17:20:59 +08:00
yangxiao bc31d6b082 merge lv 2014-06-16 16:45:43 +08:00
yangxiao 58a6adca02 construct BoneBlendState 2014-06-16 15:45:58 +08:00
lvlong a4ee8b8dc2 Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3 2014-06-16 15:39:05 +08:00
lvlong 2282c98f2e do some test 2014-06-16 15:38:03 +08:00
Huabing.Xu a0ba6775c6 adjust animation logic 2014-06-16 15:22:00 +08:00
2youyou2 f9a817a2bf read flip property 2014-06-16 15:19:58 +08:00
2youyou2 7bb188f15a fixed not read zorder 2014-06-16 15:03:53 +08:00
lvlong 2840409933 for tony test 2014-06-16 14:09:41 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
CocosRobot 30c91729eb [AUTO]: updating luabinding automatically 2014-06-16 02:49:38 +00:00
minggo 111e08062f Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
2youyou2 c5fe56ef21 update CMakeLists.txt 2014-06-16 09:44:14 +08:00
yangxiao 7b621c5c93 aa 2014-06-16 00:26:31 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
yangxiao 9dd7241176 load c3t animation work 90% 2014-06-15 22:45:56 +08:00
kyokomi 7d710f6aed Fix UIButton.cpp added TTFFont. 2014-06-15 16:58:05 +09:00
kyokomi d7199204bd Fix bug for TextReader #setFontName. 2014-06-14 23:56:12 +09:00
2youyou2 d9f34a1412 change texture to textureName 2014-06-13 19:52:53 +08:00
lvlong 4ae01d148f 11 2014-06-13 19:26:46 +08:00
yangxiao ff6ef1140d two animate3d the same time 2014-06-13 19:20:19 +08:00
2youyou2 5bce6b87ea change ActionTimeline to cocostudio ActionTimeline folder 2014-06-13 18:51:32 +08:00
2youyou2 c60e424ef2 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3 2014-06-13 18:01:17 +08:00
2youyou2 57fe37f9f1 add const word 2014-06-13 18:00:46 +08:00
2youyou2 369ed3e6d3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-13 18:00:01 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
pipu cb213183bc adjust project.pbxproj and files associated with ActionTimeLine 2014-06-13 16:33:07 +08:00
2youyou2 2031e0e92d change TimelineAction to ActionTimeline 2014-06-13 16:03:03 +08:00
vision 0b8e6a6a83 The filename should be converted to lower case before comparing. 2014-06-13 15:32:49 +08:00
vision 33fb1dd050 Make the API more extendable 2014-06-13 15:27:59 +08:00
minggo 7c789e6a36 Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
2014-06-13 15:26:16 +08:00
minggo 405186a415 Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 15:21:20 +08:00
2youyou2 b181eaf802 modify mk file 2014-06-13 14:43:53 +08:00
samuele3hu 9b3b6c0e53 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix 2014-06-13 14:39:11 +08:00
samuele3hu 5b6330d59b Add more conversion functions and manual binding functions 2014-06-13 14:10:08 +08:00
minggo 19fa4733c5 Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
2014-06-13 13:41:52 +08:00
2youyou2 e0f6ae9db4 change TimelineAction to cocos/2d folder 2014-06-13 13:36:01 +08:00
vision 7e99121af7 Change the default pixel format from RGB to RGBA for render texture when saving as PNG. 2014-06-13 13:35:18 +08:00
yangxiao 247734e2e0 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-13 12:25:04 +08:00
Huabing.Xu 4e94eaabed Merge branch 'v3' into v3Animation 2014-06-13 12:06:11 +08:00
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
pipu 65c2a5e3e1 add parse actionTag in loadWidget method of CCNodeReader 2014-06-13 10:49:57 +08:00
pandamicro 7ccff325b6 Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage 2014-06-13 10:29:40 +08:00
yangxiao 09fe7e13b7 blendstate 2014-06-13 09:12:29 +08:00
Dale Stammen 2d913470a0 updated fast resume code for app 2014-06-12 16:36:53 -07:00
Dale Stammen 29b9da34ea updated to latest version of Angle to fix memory leak when switching apps 2014-06-12 16:35:24 -07:00
Dale Stammen b0bc971523 fixed reloading of cocos2d-x after app switch 2014-06-12 16:34:21 -07:00
Dale Stammen 70f3f0f913 release glTextures before reloading cached textures 2014-06-12 16:31:46 -07:00
Dale Stammen 48404a8fb5 fixed reloading of textures from VolatileTexture cache 2014-06-12 16:31:07 -07:00
Dale Stammen 49a94a20ef added releaseGLTexture to release only the glTexture but leave the rest of the texture object intact. Needed to reload cached textures 2014-06-12 16:28:38 -07:00
Dale Stammen 2c5b449c9c updated app name to App 2014-06-12 16:27:09 -07:00
2youyou2 f09b1863a9 fixed read sprite 2014-06-12 20:16:39 +08:00
pipu c0170d23c7 fixed warnings 2014-06-12 19:56:15 +08:00
2youyou2 b2c5334de1 change NodeCache to NodeReader 2014-06-12 19:24:27 +08:00
2youyou2 eb2e973e07 change read name 2014-06-12 19:12:05 +08:00
2youyou2 ea7e24ba24 add TimelineActionData 2014-06-12 18:50:37 +08:00
lvlong dbadabb6e9 skin: getPosition() 2014-06-12 18:46:45 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
2youyou2 e4f1ac6126 add hd resource 2014-06-12 17:38:26 +08:00
2youyou2 7eda0ae999 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-12 16:43:04 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
2youyou2 db992b6d0f modify cocostudio Android.mk 2014-06-12 16:26:18 +08:00
2youyou2 f536020d26 remove unused files 2014-06-12 16:21:41 +08:00
minggo eb21bf1ad1 Merge pull request #7030 from Rumist/v3
#5506 bug fix
2014-06-12 16:16:13 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
yangxiao ee5aa0f648 android work 2014-06-12 15:42:53 +08:00
samuele3hu c6b913145c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix 2014-06-12 15:41:52 +08:00
samuele3hu 27a3a46d62 Modify the implemetation of `LuaStack::executeScriptFile` 2014-06-12 15:39:59 +08:00
Huabing.Xu 9acf8e6253 fix bug for deleteTexture 2014-06-12 15:22:41 +08:00
minggo 5a28ba68b4 Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
2014-06-12 15:03:29 +08:00
minggo ed14108ab1 Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai	fixed calculating height of multi-line string was incorrect on IOS.
2014-06-12 14:44:26 +08:00
Dhilan007 b2d8e4fc93 add assert. 2014-06-12 14:41:01 +08:00