Commit Graph

46 Commits

Author SHA1 Message Date
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi 75d2e76095 Fix minor typos in comments and docs (#17294) 2017-02-07 09:41:52 +08:00
minggo afb55253f1 fix dutch language value and add missing languages (#17160) 2017-01-11 14:04:45 +08:00
Tate Allen f99dae383f Fixed math error (issue #16837) in Lua function radian2angle (#16848) 2016-11-16 09:35:47 +08:00
niu2x 92af2b2b6f bug fix (#16747) 2016-10-27 09:46:07 +08:00
mogemimi 5b8919829c Fix typos in local variables (#16712) 2016-10-20 18:17:37 +08:00
Paul Gardiner 875cf45d1d Lua: add cc.vec3 functions - add, sub, mul and dot (#16706)
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
Paul Gardiner 1c0602e130 Remove unnecessary arguments from some lua cc.mat4 methods (#16658)
* Lua: remove unused 3rd argument from cc.mat4.transformVector

cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.

Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.

Changed the test files to call without the unnecessary argument.

* Lua: remove unused argument from cc.mat4.createTranslation/Rotation

Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.

Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
minggo d0db838b71 convert aplpha channel correctly 2016-07-06 15:49:05 +08:00
James Chen cffc9cecd7 cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this. 2016-06-22 11:05:04 +08:00
zilongshanren 100a119181 add overFlow enum to jsb and lua.
1. change clamp to 1 and shrink to 2
2016-01-04 21:43:37 +08:00
linguofeng 7fc382055b lua add UPDATE_FAILED ERROR_DECOMPRESS
add
cc.EventAssetsManagerEx.EventCode.UPDATE_FAILED
cc.EventAssetsManagerEx.EventCode.ERROR_DECOMPRESS
2015-09-02 11:27:47 +08:00
pandamicro 006f300ac9 Add JS and Lua bindings for CCCameraBackgroundBrush 2015-08-21 12:42:36 +08:00
子龙山人 f79d2c8a0a Merge pull request #13483 from zilongshanren/fix-lua-ui-v3.8
[ci skip]add missing ui test in Lua
2015-08-20 15:28:25 +08:00
andyque 72496ae426 add missing ui test in Lua 2015-08-20 15:25:09 +08:00
pandamicro 2605865ca6 Fixed #12570: Correct `cc.pIsSegmentIntersect` for lua 2015-08-19 16:21:31 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
Danut Chereches 5f692962b9 fixed 'seperate' typo
issue #8408
2015-04-25 00:02:39 +03:00
samuele3hu 3a2601a1f8 Add lua bindings for Terrain and two test cases about it. 2015-04-08 10:03:50 +08:00
samuele3hu 80c2e0c153 Add AsyncLoadSprite3D test case and update the related lua binding 2015-01-28 21:47:52 +08:00
samuele3hu 82a95bf2fc Modify some script files 2015-01-28 10:57:30 +08:00
samuele3hu 6208e9cba5 Add more test cases about 3D 2015-01-28 09:40:20 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
dualface 954f170e9e remove chinese comments 2014-12-29 10:44:16 +08:00
dualface 9684d6e164 update corelib 2014-12-29 05:41:13 +08:00
dualface 74daae1c39 update framework 2014-12-29 01:58:16 +08:00
dualface cc3021467f add more usable functions 2014-12-27 15:31:31 +08:00
dualface 46a0ad11ac update lua corelib 2014-12-27 11:59:14 +08:00
samuele3hu 5c20885ad1 Synchronize the KeyCode Enum to Lua 2014-12-17 11:27:01 +08:00
samuele3hu 802ba311d6 Fix the error that SpritePerformanceTest lua does’t work 2014-11-28 11:54:38 +08:00
samuele3hu 2f9dbb7142 Update cocos2d basic lua files and LabelTestNew.lua 2014-10-21 15:56:38 +08:00
samuele3hu 3348f8300e Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case 2014-10-18 00:13:22 +08:00
samuele3hu 936510411b Rename addSpriteFramesWithFile->addSpriteFrames for SpriteFrameCache 2014-10-17 15:04:16 +08:00
samuele3hu 066d94530c Update the Deprecated Func 2014-10-17 14:15:30 +08:00
samuele3hu 079df20541 Update lua bindings for Spine and related test case 2014-10-16 20:23:58 +08:00
samuele3hu 3f667fac85 Update the related AssetsManagerEx files and related project configure 2014-10-16 10:28:52 +08:00
samuele3hu 064e159c70 Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/platform/CCFileUtils.cpp
	tests/lua-tests/project/CMakeLists.txt
	tests/lua-tests/project/Classes/AppDelegate.cpp
	tests/lua-tests/project/proj.android/jni/Android.mk
	tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
dualface 20cbbfdbe5 update luabinding scripts 2014-10-11 02:51:58 +08:00
samuele3hu 115d81574c Add CameraTest、OBBTest and related lua bindings 2014-10-10 09:49:25 +08:00
pandamicro a26e91f839 no message 2014-10-09 18:30:39 +08:00
samuele3hu 99e1c6640e Add BillBoardTest and update related bindings files 2014-09-29 09:43:22 +08:00
samuele3hu e50eaf684f Add CameraTest and update related lua-bindings files 2014-09-28 14:31:58 +08:00
samuele3hu 691074eb7c Add Camra3DTest and update sprite3DTest 2014-09-26 16:00:57 +08:00
samuele3hu f0608a6d70 Update lua bindings for Mesh and add a Sprite3DHitTest 2014-09-22 15:29:38 +08:00
Dhilan007 cf2a60898f Lua bindings of AudioEngine. 2014-09-14 22:54:04 +08:00
samuele3hu 3c3c05204f Split files in lua-bindings/script into different module and adjust related project 2014-08-11 12:54:30 +08:00