CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi
75d2e76095
Fix minor typos in comments and docs ( #17294 )
2017-02-07 09:41:52 +08:00
minggo
afb55253f1
fix dutch language value and add missing languages ( #17160 )
2017-01-11 14:04:45 +08:00
Tate Allen
f99dae383f
Fixed math error (issue #16837 ) in Lua function radian2angle ( #16848 )
2016-11-16 09:35:47 +08:00
niu2x
92af2b2b6f
bug fix ( #16747 )
2016-10-27 09:46:07 +08:00
mogemimi
5b8919829c
Fix typos in local variables ( #16712 )
2016-10-20 18:17:37 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
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Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
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* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
minggo
d0db838b71
convert aplpha channel correctly
2016-07-06 15:49:05 +08:00
James Chen
cffc9cecd7
cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this.
2016-06-22 11:05:04 +08:00
zilongshanren
100a119181
add overFlow enum to jsb and lua.
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1. change clamp to 1 and shrink to 2
2016-01-04 21:43:37 +08:00
linguofeng
7fc382055b
lua add UPDATE_FAILED ERROR_DECOMPRESS
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add
cc.EventAssetsManagerEx.EventCode.UPDATE_FAILED
cc.EventAssetsManagerEx.EventCode.ERROR_DECOMPRESS
2015-09-02 11:27:47 +08:00
pandamicro
006f300ac9
Add JS and Lua bindings for CCCameraBackgroundBrush
2015-08-21 12:42:36 +08:00
子龙山人
f79d2c8a0a
Merge pull request #13483 from zilongshanren/fix-lua-ui-v3.8
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[ci skip]add missing ui test in Lua
2015-08-20 15:28:25 +08:00
andyque
72496ae426
add missing ui test in Lua
2015-08-20 15:25:09 +08:00
pandamicro
2605865ca6
Fixed #12570 : Correct `cc.pIsSegmentIntersect` for lua
2015-08-19 16:21:31 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
Danut Chereches
5f692962b9
fixed 'seperate' typo
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issue #8408
2015-04-25 00:02:39 +03:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
82a95bf2fc
Modify some script files
2015-01-28 10:57:30 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
dualface
954f170e9e
remove chinese comments
2014-12-29 10:44:16 +08:00
dualface
9684d6e164
update corelib
2014-12-29 05:41:13 +08:00
dualface
74daae1c39
update framework
2014-12-29 01:58:16 +08:00
dualface
cc3021467f
add more usable functions
2014-12-27 15:31:31 +08:00
dualface
46a0ad11ac
update lua corelib
2014-12-27 11:59:14 +08:00
samuele3hu
5c20885ad1
Synchronize the KeyCode Enum to Lua
2014-12-17 11:27:01 +08:00
samuele3hu
802ba311d6
Fix the error that SpritePerformanceTest lua does’t work
2014-11-28 11:54:38 +08:00
samuele3hu
2f9dbb7142
Update cocos2d basic lua files and LabelTestNew.lua
2014-10-21 15:56:38 +08:00
samuele3hu
3348f8300e
Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case
2014-10-18 00:13:22 +08:00
samuele3hu
936510411b
Rename addSpriteFramesWithFile->addSpriteFrames for SpriteFrameCache
2014-10-17 15:04:16 +08:00
samuele3hu
066d94530c
Update the Deprecated Func
2014-10-17 14:15:30 +08:00
samuele3hu
079df20541
Update lua bindings for Spine and related test case
2014-10-16 20:23:58 +08:00
samuele3hu
3f667fac85
Update the related AssetsManagerEx files and related project configure
2014-10-16 10:28:52 +08:00
samuele3hu
064e159c70
Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCFileUtils.cpp
tests/lua-tests/project/CMakeLists.txt
tests/lua-tests/project/Classes/AppDelegate.cpp
tests/lua-tests/project/proj.android/jni/Android.mk
tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
dualface
20cbbfdbe5
update luabinding scripts
2014-10-11 02:51:58 +08:00
samuele3hu
115d81574c
Add CameraTest、OBBTest and related lua bindings
2014-10-10 09:49:25 +08:00
pandamicro
a26e91f839
no message
2014-10-09 18:30:39 +08:00
samuele3hu
99e1c6640e
Add BillBoardTest and update related bindings files
2014-09-29 09:43:22 +08:00
samuele3hu
e50eaf684f
Add CameraTest and update related lua-bindings files
2014-09-28 14:31:58 +08:00
samuele3hu
691074eb7c
Add Camra3DTest and update sprite3DTest
2014-09-26 16:00:57 +08:00
samuele3hu
f0608a6d70
Update lua bindings for Mesh and add a Sprite3DHitTest
2014-09-22 15:29:38 +08:00
Dhilan007
cf2a60898f
Lua bindings of AudioEngine.
2014-09-14 22:54:04 +08:00
samuele3hu
3c3c05204f
Split files in lua-bindings/script into different module and adjust related project
2014-08-11 12:54:30 +08:00