Commit Graph

559 Commits

Author SHA1 Message Date
Deal(一线灵) 7a24a89ca8
Building with ninja + official llvm-clang-cl support (#1159)
* Building with ninja + official llvm-clang-cl support

* Update gh ci for clang

* Fix ci

* Fix ci

* Fix ci

* FIx dll copy [skip ci]

* Fix ci warnings

* Update ci files and readme

* Update badges
2023-04-02 16:04:19 +08:00
halx99 caaacf4dfa Fix UWP mouse scroll delta process 2023-04-02 14:31:51 +08:00
Deal(一线灵) de7fdee6e4
Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos (#1154)
* Ready for PR macOS

* Update videoTexture.frag

* Fix compile

* Fix h265 for mac [skip ci]

* Fix compile error

* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
Deal(一线灵) b48eb3d29f
Support clang-cl + ninja, refer to #1152 (#1153) 2023-04-01 23:11:58 +08:00
RH 6ad2152333
Ensure that the axmol engine git folder is the one used for versioning (#1149)
* Committing genbindings changes

* Fix compilation error related to redefinition of 'pause'
Fix update override warning
Improve code

* Revert "Fix compilation error related to redefinition of 'pause'"

This reverts commit 1744a48fec.

* Ensure that the engine .git folder is the one being referenced for versioning
2023-03-31 08:04:38 +08:00
halx99 ee2de093a7 Done #1139 2023-03-30 22:08:53 +08:00
halx99 facba25f12 Fix #855 2023-03-29 23:36:54 +08:00
halx99 abf3405066 For clang-format happy 2023-03-28 00:07:33 +08:00
aismann 65875a977e
Clipper2 1.2.2 (#1138) 2023-03-27 21:46:14 +08:00
halx99 a847fdab9a Add FileStream::getNativeHandle() 2023-03-26 22:42:13 +08:00
halx99 9a4d173030 Fix ci 2023-03-25 16:08:48 +08:00
Deal(一线灵) 3d23eea8d0
Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
Turky Mohammed ff8a16350f
[IMPROVEMENT] Fix tilemap camera move and zoom culling (#1134)
* Fix tilemap culling

* Update CCFastTMXLayer.cpp

* Update CCFastTMXLayer.h
2023-03-25 08:33:39 +08:00
Turky Mohammed ed3bb5eaf8
[BUG] Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing (#1131)
* Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing

* Revert "Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing"

This reverts commit 3088123a20.

* Use `std::regex_replace` instead

* Avoid copying strings

* Update CCTMXXMLParser.cpp
2023-03-25 08:33:13 +08:00
RH 3eae9cf0f6
Fix return reference to local temporary value (#1127)
* Fix invalid return type for temporary variable
2023-03-21 21:22:02 +08:00
Sam 8a4494606a
Improve Android performance (#1125)
* Improve Android performance

* Remove unused memset

* Using the same code as Metal.

* Add a comment
2023-03-21 19:43:37 +08:00
Yehsam23 5c7d6b07e9
Impore Metal Renderer Dirty Detection. (#1120)
Remove setTargetFlags _dirty
2023-03-15 11:09:20 +08:00
halx99 80a5191af2 Remove UWP from PC family 2023-03-14 12:08:31 +08:00
RH 09d86de9e7
Fix for incorrect tile sprite setup on creation (#1114)
* On tile sprite creation, apply required settings based on tile flags
2023-03-13 08:55:26 +08:00
RH 252308dce0
TiledMap sprite position fix (#1112)
* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile

* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
halx99 7226125e7e Update project url in sources 2023-03-12 01:44:55 +08:00
halx99 da0085276a [UWP] Add API GLViewImpl::createFullScreen
- Fix for luabindings
2023-03-11 23:19:52 +08:00
halx99 418bef4bae Fix ci 2023-03-11 23:14:04 +08:00
halx99 1e66a93868 Improve API GLViewImpl::createWithRect 2023-03-11 22:53:55 +08:00
Deal(一线灵) b46417809d
Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
halx99 2d8d754cd9 Remove range-v3 which is not compatible UWP c++17 2023-03-10 13:20:45 +08:00
halx99 6e5723b590 Fix compile errors in c++17 2023-03-08 08:34:17 +08:00
Turky Mohammed b68ecc7cd2
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. (#1098)
* Add test cases

* Delete default_hrtf.txt

* Fix rotated/flipped animated tile maps

* Optimize bitwise operations

* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH f29115d011
Add missing renderer source file references to CMakeLists.txt (#1100)
* Add missing file references to CMakeLists.txt
2023-03-07 18:51:58 +08:00
Turky Mohammed 4c2856998a
[BUG] TileMap OpenGL pixel-tolerance fix (#1085)
* Update CCFastTMXLayer.cpp

* [skip ci]

* Implement equation into engine

* Update CCFastTMXLayer.cpp [skip ci]

* [correction] fix sub-pixel equation
2023-03-06 22:41:16 +08:00
halx99 bc0b7da754 Fix dead lock when post new http request on failure callback 2023-03-06 12:13:12 +08:00
halx99 61eedc593f Add more compatible macros 2023-03-04 16:13:21 +08:00
halx99 bd4f11d7ed Add more compatible macro [skip ci] 2023-03-04 15:48:33 +08:00
halx99 d72d21de81 Fix #1082 2023-02-27 15:43:35 +08:00
aismann ee703dc421
removed unused variable: const Vec2 pt (#1079)
const Vec2 pt(so.x / PRECISION, so.y / PRECISION);
2023-02-26 04:29:57 +08:00
halx99 b05f1efb15 Fix #1075 2023-02-25 06:21:23 +08:00
halx99 ba61e83191 Improve UserDefault code style 2023-02-23 21:59:27 +08:00
Deal(一线灵) 1ae9cd33ae
Tidy project tree and full symlink support (#1072)
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH c628e0f428
Better richtext word wrapping (#1071)
* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
aismann 1b4c7b9976
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) (#1050)
* Fix DrawNode::drawCircle() behavior itf the window is resizing.

* Update CCDrawNode.cpp

Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);


Making a deal with the "boss"

* Update drawCircle and Tests

_lineWidth/4  is needed => the circle grow to fast without

---------

Co-authored-by: Deal(一线灵) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH f3930a15f4
Scrollbar visibility fix for when auto hide is disabled (#1067)
* Fix for scrollbar visibility when auto-hide is disabled

* Set the default opacity to 255 when the scrollbar auto hide is disabled since _opacity is unknown
2023-02-22 11:13:56 +08:00
RH 76b8747874
Trim leading space from wrapped lines of text in RichText (#1066)
* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
halx99 a7ae735893 Check astc image header wildcard for some extesion formats [skip ci] 2023-02-18 11:43:44 +08:00
halx99 49284f4cc2 Working on c++23
There are many more efficient features on future c++23 standard
2023-02-18 11:39:31 +08:00
Turky Mohammed 2712f0ee2f
Add Anchored Sprite Class (#1040)
* add anchored sprite class

* Add feature tests
2023-02-10 14:07:20 +08:00
Andreas Loew d96876db07
display error message if shader initialization fails (#1051) 2023-02-09 23:07:36 +08:00
Deal(一线灵) 5b9fa73640
Fix #990 2023-02-09 21:40:38 +08:00
halx99 b746c936a9 Fix ci 2023-01-24 15:49:40 +08:00
halx99 405844b0e0 Fix platform macro pred 2023-01-24 13:58:29 +08:00
halx99 565e36eb21 Fix macro detect 2023-01-24 11:09:16 +08:00