Vincent Yang
354f64ec51
fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
2015-08-07 17:36:35 +08:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
yangxiao
fc4c25c51e
add comment
2015-08-03 13:30:30 +08:00
yangxiao
b6774a5f44
fix warning
2015-08-03 10:27:57 +08:00
yangxiao
929cd4fbfe
set default value for _lightDir
2015-08-03 10:12:04 +08:00
yangxiao
8a6c49b5a3
merge cocos
2015-08-03 09:54:29 +08:00
pandamicro
00a3d572d1
Merge pull request #12899 from super626/v3
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Animate3D Callback and Bug fix
2015-08-01 18:24:05 +08:00
jianglong0156
dcda083efa
rename the initTerrain to initWithTerrainData
2015-07-31 18:35:47 +08:00
jianglong0156
4439b02a84
rename the init function name
2015-07-31 15:21:54 +08:00
jianglong0156
b016b642ce
add Terrain support constructor
2015-07-30 17:17:57 +08:00
pandamicro
16b03f0ebe
Merge pull request #13065 from pandamicro/widget_onEnter
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Ensure C++ classes onEnter, onExit can be safely override in JS
2015-07-29 15:36:12 +08:00
tangziwen
cee43ccebb
update terrain again
2015-07-29 14:32:36 +08:00
tangziwen
e4cf89e1c4
terrain update: can set Light direction manually, set light map, fix a bug which height map is not exist cause crash when destructing.
2015-07-29 13:24:12 +08:00
pandamicro
4cd0ced683
Merge pull request #12805 from super626/animate3d
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fix #11487 animate3d bugs
2015-07-29 11:09:03 +08:00
pandamicro
9fea134de1
Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes
2015-07-28 18:24:03 +08:00
pandamicro
89c722ed4b
Add script invocation for onEnter, onExit etc in other classes
2015-07-28 16:07:14 +08:00
yangxiao
ef49e5a169
merge cocos
2015-07-17 17:43:32 +08:00
yangxiao
bf20145e35
animate3d callback and test
2015-07-17 11:08:27 +08:00
songchengjiang
282dc23bb2
modify interfaces of Animate3DCallback
2015-07-15 17:34:14 +08:00
songchengjiang
6c83e8d81c
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2015-07-15 11:13:27 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
yangxiao
8598c5037e
fix #11487 animate3d bugs
2015-07-13 16:10:48 +08:00
songchengjiang
5a16748273
optimize Animate3DCallback
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add Animate3DCallbackTest
2015-07-13 11:43:13 +08:00
songchengjiang
a1dd466588
modify Animate3D keyFrameCallback
2015-07-10 15:50:09 +08:00
yangxiao
c4587ecda1
if has normal use the shader with normal
2015-07-10 11:44:20 +08:00
songchengjiang
a1956e2210
fix issue#9310 issue#10151 issue#12551
2015-07-09 18:05:47 +08:00
yangxiao
97a17cdc8a
program created dummy texture instead of empty texture
2015-07-08 17:00:01 +08:00
yangxiao
f7cdd7162b
adapter according to latest objloader
2015-07-08 15:33:43 +08:00
yangxiao
dac84ade0d
index to short
2015-07-08 14:03:53 +08:00
yangxiao
40b33604d8
adjust objloader to cocos
2015-07-08 13:44:15 +08:00
yangxiao
fdd78ef73f
update objloader to latest
2015-07-08 13:42:14 +08:00
xpol
29dcbe6685
Fixes some warnings and a related bug in CCSprite.
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This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
Ricardo Quesada
ad1fc88fa8
compiles on Xcode 7
2015-07-06 16:30:29 -07:00
pandamicro
1b22438792
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into merge-v3.7
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Conflicts:
cocos/ui/UICheckBox.cpp
2015-07-03 10:23:49 +08:00
pandamicro
e7c6ae7b13
Merge pull request #12637 from super626/skybox
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Set Texturecube tex parameter to clamp to edge
2015-07-02 18:34:38 +08:00
songchengjiang
da5e077b55
texture set GL_CLAMP_TO_EDGE
2015-07-01 18:06:17 +08:00
Vincent Yang
d26c08de46
Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest
2015-07-01 14:47:42 +08:00
yangxiao
52daa2234c
add setForce2DQueue
2015-07-01 14:24:22 +08:00
yangxiao
f4a81f0e53
optimize draw
2015-06-25 15:14:44 +08:00
yangxiao
63f948c822
modify skybox to projection space
2015-06-25 15:01:39 +08:00
yangxiao
77f1af91f9
opt getIntersectionPoint
2015-06-24 15:49:09 +08:00
yangxiao
086b01321c
code simplify
2015-06-24 14:10:38 +08:00
yangxiao
7546bfe9af
make getChunkByIndex protected
2015-06-24 10:56:46 +08:00
yangxiao
d1baacdf8a
fix terrain ray trace
2015-06-24 10:49:18 +08:00
yangxiao
bfdb06e31b
add empty line
2015-06-23 18:31:20 +08:00
yangxiao
251c81d7be
Merge branch 'newcode' into v3
2015-06-23 18:25:41 +08:00
XiaoYang
59e6b6fdc2
Merge pull request #352 from tangziwen/v3
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Using ray-triangle intersect test instead of the newton method
2015-06-23 16:30:18 +08:00
tangziwen
5b857f7d66
fix some bug
2015-06-23 16:11:00 +08:00
tangziwen
1e016dc6d8
Always get the minimum distance intersect point.
2015-06-23 14:41:20 +08:00
tangziwen
f71ca4f179
Using ray-triangle intersect test instead of the newton method
2015-06-23 14:27:19 +08:00
XiaoYang
96bb244d69
Merge pull request #351 from tangziwen/v3
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fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 14:47:49 +08:00
tangziwen
1989de7a04
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 12:20:44 +08:00
Vincent Yang
187437068f
Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
2015-06-18 10:32:30 +08:00
pandamicro
bb275351f0
Merge pull request #12363 from super626/v3
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Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
yangxiao
12a352a1db
add comment
2015-06-17 16:32:08 +08:00
XiaoYang
5dd2aa2884
Merge pull request #349 from tangziwen/v3
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fix camera position
2015-06-17 16:01:02 +08:00
tangziwen
e9c95229e0
fix camera position
2015-06-17 15:58:17 +08:00
songchengjiang
c08a355a06
fix the bug of light
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replace atanf with atan2f
2015-06-17 11:17:46 +08:00
tangziwen
60115b1ce1
update
2015-06-16 17:46:21 +08:00
tangziwen
0eaf9b5acc
Fix camera's incorrect position in chunks' LOD calculating.
2015-06-16 17:29:43 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
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3D Navigation
2015-06-15 13:39:05 +08:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
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parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
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# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
pandamicro
1b75d4a192
Merge pull request #12212 from super626/sprite3d
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call setTransparent
2015-06-08 14:21:40 +08:00
WuHao
0808b6aff9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
cocos/2d/MarchingSquare.cpp
2015-06-08 13:59:26 +08:00
子龙山人
c5ba7eef8b
Merge pull request #12019 from super626/v3
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getIntersectionPoint failed when there is no intersection on the terrain
2015-06-08 11:26:19 +08:00
Ricardo Quesada
453a3d93bc
samplers are treated as uniforms
2015-06-05 14:55:33 -07:00
yangxiao
8e558db3d6
call setTransparent
2015-06-05 16:25:09 +08:00
WuHao
5b572ab803
Polyinfo is no longer a pointer
2015-06-04 16:20:00 +08:00
yangxiao
8b5333a5c9
Merge branch 'newcode' into navigation2
2015-06-04 12:44:39 +08:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
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...part of Material
2015-06-02 16:56:59 -07:00
WuHao
3c5326ba1f
removed spritePolygon, merge into sprite and draft of AutoPolygon
2015-06-02 10:10:09 +08:00
yangxiao
618f63cb35
replace windows folder sperator
2015-05-29 16:43:36 +08:00
yangxiao
410d09525f
setTransparent for mesh command
2015-05-29 16:38:42 +08:00
yangxiao
db2b2cf0b8
getTrianglesList for obj file
2015-05-29 16:37:37 +08:00
yangxiao
2e27bfd6c7
add comment
2015-05-28 12:40:16 +08:00
yangxiao
a5976a43f7
code style
2015-05-27 18:19:44 +08:00
子龙山人
b8fdb152fd
Merge pull request #12026 from andyque/fix-android-9-patch-asset-issue
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fix assert failure of NinePatchImageParser and rapidjson
2015-05-27 11:17:31 +08:00
Vincent Yang
8105e9c714
Fix bug: terrain can't move to other position except origin point.
2015-05-26 17:51:26 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
Vincent Yang
246913c092
Fix bug: skybox can't move to other position except origin point in world space.
2015-05-26 17:14:26 +08:00
Huabing.Xu
6d9f850e2c
use trianglescommand for sprite
2015-05-22 15:54:56 +08:00
tangziwen
fb1a7f1e8b
fix Terrain::getIntersectionPoint
2015-05-22 09:07:57 +08:00
minggo
ba694beccb
Merge pull request #11895 from super626/v3
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fix #10767
2015-05-20 11:20:47 +08:00
Ricardo Quesada
5924a917a1
Terrain uses StateBlock
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cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
tangziwen
8d791390ff
fix crash when visiting camera is not exist
2015-05-19 14:47:28 +08:00
minggo
9f3284d62f
Merge pull request #11833 from super626/v3
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getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
yangxiao
0f0f85b33c
terrain to 3d render queue
2015-05-14 10:29:50 +08:00
minggo
7732cd6e77
Merge pull request #11814 from super626/issue9767
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add issue9767 test
2015-05-14 10:20:09 +08:00
Ricardo Quesada
fde5f8d63c
Adds better sample
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adds clone support as well
2015-05-13 17:39:39 -07:00
yangxiao
ec69a34c51
add issue9767 test
2015-05-13 16:16:45 +08:00
Ricardo Quesada
c693573d77
more samples
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and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada
a83c10fdbf
Merge pull request #11807 from ricardoquesada/material_vertexattrib
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Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada
d23ff0ea2c
Adds support of VertexAttribBinding per Pass
2015-05-12 19:58:09 -07:00
minggo
a587b28e38
Merge pull request #11792 from super626/v3
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particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
Ricardo Quesada
1937431596
Material uses new file format
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The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00