minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
James Chen
8078e8eff7
issue #2407 : SimpleAudioEngine::sharedEngine --> SimpleAudioEngine::getInstance().
2013-07-19 13:40:45 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
Éloi Rivard
6354b7e9c3
Fixed linux compilation bug in eclipse
2013-07-05 10:28:06 +02:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
...
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
Sergey Shambir
b9b36d7b56
CocosDenshion: (pitch/pan/gain) added Linux code for OpenAL and FMOD.
2013-06-29 13:44:08 +04:00
Sergey Shambir
ab1038a540
pitch/pan/gain: added iOS/OSX impl, fixed compilation for all platforms.
2013-06-29 13:44:03 +04:00
James Chen
0a0bada9c2
issue #2129 : Removing CC prefix for CocosDenshion module.
2013-06-20 14:12:43 +08:00
Éloi Rivard
b9ec3ead65
* Fixed CocosDenshionTestBug
2013-03-29 09:32:50 +01:00
Éloi Rivard
8c013fe619
* Basic Linux OpenAL support.
2013-03-28 12:07:09 +01:00
minggo
ee256e0e0d
Merge pull request #2091 from jsambuo/linux-audio-twice-fix
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fix for SimpleAudioEngine::playEffect() and playBackgroundMusic() playing twice on linux
2013-03-07 20:50:26 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
jsambuo
2487528a72
fixing bug where SimpleAudioEngine::playEffect() and SimpleAudioEngine::playBackgroundMusic() on linux plays twice
2013-03-03 11:57:01 -05:00
jsambuo
54a582b3da
fixing issue with SimpleAudioEngine::getEffectsVolume() for linux
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SimpleAudioEngine::getEffectsVolume() was returning the background music volume when run on linux.
2013-03-03 11:55:51 -05:00
James Chen
eec0ba3c19
Getting full path in before playing sound.
2013-01-27 19:20:49 +08:00
pengfei tong
a37fd743e0
[FIX] testjs
2012-08-02 16:23:31 +08:00
James Chen
61f33a87af
fixed #1206 : Removed some unused files, first release will only support ios, win32 and android.
2012-05-02 14:50:47 +08:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
3422696145
1.modify some project setting for bada
...
2.rename some files
2012-02-14 22:35:51 +08:00