* Allow optional setting target link scope for extensions when linking with Axmol.
* Fix Live2D linking with Axmol on Android
Add Android Tegra shader processing and usage
* [imgui] Add support for displaying images correctly that are rotated in texture atlas
[imgui] Add parameter to select if displayed image maintains aspect ratio
[imgui] Move static methods to anonymous namespace
[imgui] Minor code clean-up
* [imgui] Add support for displaying SpriteFrame
* [imgui] Update test to show usage of ImGuiPresenter::image helper methods
* [Inspector] Show image of selected sprite
* Fix crash related to invalid selected node if it no longer exists in the scene.
Support using a custom font for the inspector.
Support automatic registration of inspector on scene switches.
* Fix compilation issue
* [skip ci] Remove redundant null check
Add cmake option `AX_ISA_LEVEL`
Note: we set default AX_ISA_LEVEL to 2 for sse4.1 for axmol app can runs on large amount devices
If you want axmol app runs on more old devices, you can specify in cmake cmdline `-DAX_ISA_LEVEL=1` or
`-DAX_ISA_LEVEL=0` to disable SIMD acceleration for thirdparty astcenc and webp
otherwise, host compiler generated instructions will crash on old devices which not support high level
SIMD instructions.
* Update FastTMXLayer.cpp
fix#1283
* Using local variable rather than doing two calls
* Fix#1336
* Fix ci
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Co-authored-by: eismpesd <peter.eismann@siemens-healthineers.com>
a. now the pod_vector more reusable, byte_buffer, array_buffer aka dynamic_array
b. change pod_vector resize, assign allocate memory exactly/fit and +=, append, insert operations trigger msvc capacity growth strategy