Wenhai Lin
718d2c690b
Remove CocosPlayClient
2016-01-18 17:58:04 +08:00
Ce Zheng
d174a98afa
Add a buffer queue for Android Downloader to prevent out of memory
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When the AssetManagerEx start downloading, it used to create all the
download tasks all at once. When the app has a large number of asset
files, it is likely to crash due to out of memory when creating
threads for each of the download tasks. This commit adds a buffer
queue to the downloader to use the `countOfMaxProcessingTasks`
property from hints, preventing all the tasks from starting all at once.
2015-12-01 16:25:50 +09:00
pandamicro
ac06c9f8bb
Merge pull request #14260 from pyrosphere/add-app-version
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Added Application::getVersion() to get the app version.
2015-11-11 14:13:42 +08:00
Nhuan Vu Duc
fec8a5db02
Fix cannot add view to mFrameLayout when extends Cocos2dxActivity
2015-11-06 13:05:40 +07:00
Filipe Lemos
11fc969ecb
Fixed inconsistency in getVersion() when no version is available on Android
2015-10-29 17:14:32 +00:00
Filipe Lemos
04fa7a8902
Added Application::getVersion() to get the app version.
2015-10-28 17:57:57 +00:00
pandamicro
a7e5946b7d
Merge pull request #14154 from Dimon4eg/fix-crash-in-web-view-on-android
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Fix crash in web view on android
2015-10-22 10:35:00 +08:00
dimon4eg
7e43e28ca2
Fix crash in java code only
2015-10-21 16:55:25 +03:00
mogemimi
4012dd8455
Fix naming typos
2015-10-21 15:56:47 +09:00
pandamicro
5b35796093
Merge pull request #14091 from yangws/v3
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Fix textfield input Chinese error with specific IME on Android.
2015-10-12 14:54:56 +08:00
Vincent Yang
90ef4be103
Fix textfield input chinese error with specific IME on Android.
2015-10-09 12:06:22 +08:00
zilongshanren
7fd2ad7548
remove unneeded final temp string
2015-10-08 11:47:11 +08:00
zilongshanren
bee52e378d
fix ui::WebView callback operate OpenGL issue.
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All the OpenGL operations should be in OpenGL thread.
This PR wraps the callbacks in OpenGL thread.
2015-09-23 11:22:36 +08:00
Vincent Yang
ea585f4b7d
Fix compile problems.
2015-09-16 09:34:24 +08:00
Vincent Yang
848fa2c0d0
Merge cocos2d.
2015-09-15 18:30:45 +08:00
Vincent Yang
bd80eb6f46
CCDownloader-android implements Data Task Download.
2015-09-10 18:03:15 +08:00
Vincent Yang
7e2fe05050
CCDownloader-android implements File Task Download.
2015-09-10 15:56:06 +08:00
andyque
c0f40ad4a5
fix Android EditBox font size issue
2015-09-02 18:25:30 +08:00
Neo Kim
30d52d1394
Fix #13591
2015-08-27 17:12:07 +09:00
andyque
763976d50c
fix ui::TextField status error.
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1. Refactoring Cocos2dxEditText to reuse Cocos2dxEditBox.
2. Reorder the event handling in ui::TextField.
2015-08-12 11:05:07 +08:00
andyque
b2bf8469f0
Fix EditBox turning black when soft keyboard hide.
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I disable a optimization when users start to type, the resize layout's
doLayout event should be stoped.
But it has bugs. If we could find reliable soft keyboard show/hide
event detection method, we could enable this optimization again.
2015-08-11 11:42:37 +08:00
子龙山人
f6569f24f4
Merge pull request #13273 from zilongshanren/android-editbox-reimplement-fix
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Re-implement Editbox on Android platform.
2015-08-09 10:25:19 +08:00
andyque
a35e89225e
Re-implement Editbox on Android platform.
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This PR also fixed issue:
https://github.com/cocos2d/cocos2d-x/issues/9572
For the new EditBox:
1. Added a ResizeLayout for updating layout when soft keyboard is shown.
This is because some Android devices won't refresh the view and when
the view is panned, the native EditText will turn black. This is really
a hack, but it works for many Android devices from 2.3 to 5.0.
When keyboard is beginning to show, the ResizeLayout's doLayout
method will be called 24 frames per second. Once the keyboard is closed,
or the user begins to input, the doLayout method will be disabled.
2. EditText is working in a different UI thread, so all the data
are passed to GL thread via callbacks in UI thead.
3. It also overrides onKeyDown method in Cocos2dxEditBox.
When the EditText got the focus, users could press back key to exit
the game. This behavior is not allowed. We give developer the choice to
handle back key event manually.
2015-08-07 17:27:15 +08:00
Huabing.Xu
ba02d9df1d
fix engine crash because of wrong initialisation on some android device
2015-08-07 16:37:41 +08:00
WenhaiLin
9edd66d4a7
Label:support font that contains GB2312 char map.
2015-07-28 16:28:32 +08:00
pandamicro
31bd25a5e9
Merge pull request #12762 from yangws/issue_10759
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Fix bug: Clipping node doesn't work on Android 5.0.
2015-07-21 10:47:55 +08:00
Vincent Yang
14a419d725
Fixed #12887 : [Android] Cocos2dxHelper will not be initialized after activity recreate.
2015-07-20 11:14:06 +08:00
Jacky
a204b02668
fixed renderTexture switch foreground to background issue.
2015-07-15 13:47:10 +08:00
子龙山人
3d06ca297f
Merge pull request #10255 from WenhaiLin/v3-activitylife-fix
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Fixed game awaked by the clock on Android
2015-07-13 22:34:22 +08:00
pandamicro
8ab1dce2a0
Merge pull request #12778 from yangws/issue_9586
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Fix bug: FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'
2015-07-13 11:03:24 +08:00
WenhaiLin
142d354485
[ci skip]Replace tab with spaces.
2015-07-10 21:03:43 +08:00
Vincent Yang
52293ad451
Fixed #9586 : FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'.
2015-07-10 14:37:42 +08:00
Vincent Yang
02226c6a26
Fix bug: Clipping node doesn't work on Android 5.0.
2015-07-09 16:49:26 +08:00
jianglong0156
6f3b977c1e
add UserDefault api deleteValueForKey
2015-07-06 17:01:17 +08:00
子龙山人
17207f14e5
Merge pull request #12689 from fusijie/refine_setAnimationInterval
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Refine setAnimationInterval from double to float.
2015-07-06 16:18:45 +08:00
Jacky
4499b60446
Refine setAnimationInterval from double to float.
2015-07-06 14:57:42 +08:00
WenhaiLin
a28ad6939d
Fixed EventListenerKeyboard.onKeyPressed not firing for back button on Android.
2015-07-02 16:19:33 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
WenhaiLin
b275ce2283
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 13:38:06 +08:00
Hao Wu
b4ca8c1489
Merge pull request #15 from pandamicro/spritepolygon
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Add SpritePolygon JSB bindingsJSB bindings
2015-06-15 15:47:02 +08:00
pandamicro
19ef0e0983
Fix indent
2015-06-12 13:01:13 +08:00
子龙山人
03814a569d
Merge pull request #12256 from WenhaiLin/v3-simpleaudio-fix
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SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-11 14:30:36 +08:00
iris-wy
79b3d70b60
fix bug #12200
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solve warning ""Service Intent must be explicit: Intent {
act=com.enhance.gameservice.IGameTuningService }""
2015-06-09 18:43:46 +08:00
WenhaiLin
6fec9c40b0
SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-09 15:07:35 +08:00
gyf19
164e4c8314
HttpClient Android supports gzip
2015-06-03 19:41:14 +08:00
WenhaiLin
88697bf136
Remove unused function.
2015-06-02 16:38:06 +08:00
WenhaiLin
67d0088103
Fixed the text line height calculation is wrong with system font on Android.
2015-06-02 16:23:40 +08:00
WenhaiLin
9d8225aae8
Improve UserDefault's robustness on Android.
2015-06-01 15:09:11 +08:00
子龙山人
039c0036be
Merge pull request #12072 from iris-wy/v3
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Add enhance service API
2015-05-29 15:32:06 +08:00
iris-wy
bbfc33dfd2
format
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format
2015-05-28 11:03:49 +08:00