Commit Graph

2809 Commits

Author SHA1 Message Date
leda 86ea3a8aee cmake add collect headers list, unify the logic of source add (#18722)
* fix mistake for ios lua template

* auto select headers depend on sources

* change cmake "cocos_build_app" from macro to function

* fix cmake dll repeat copy

* update travis srcipt

* add header list for cocos lib

* add header list in cmake files

* re-add include dir Classes

* improve template cpp var name

* remove func get_headers_by_sources

* cmake add simulator header list

* make source and header collect more clear

* improve macos app pkg

* improve ios pkg, run failed

* revert the ios pak logic, keep older

* expand var APP_BIN_DIR scope

* fix use sqlite3 error on linux

* fix win32 compile error

* remove multi-add mistake

* try to fix python install issue on travis

* fix js-tests build on android

* uninstall old python in travis

* add travis  python print info

* fix command ll to ls -l

* remove useless link

* PYTHON_BIN adapt homebrew python
2018-03-14 13:51:29 +08:00
Dimon4eg d32f33056f Fix no-break space size (#18661)
* fix warnings

* added test

* fix warning

* fix no-break space size

* Correct code
2018-03-13 09:40:24 +08:00
leda 50ecf00115 cmake support win32 ,and support generate&use prebuilt libs (#18683)
* fix win32 prebuilt error, and set cmake as default android native build

* cpp-template support msvc

* add msvc version check

* add -D_USRLUASTATIC, fix lua lib cmake compile error

* fix cpp-empty-test res copy dir, add function needed

* improve msvc res copy

* refactor cmake copy dll logic

* fix cpp-tests compile error

* refactor copy dll temp

* refactor win32 exe using dlls

* js-project compile support cmake using msvc

* improve res mark for win32

* update the way of lua project res mark

* add D_USRLUASTATIC for lua project

* unify RELEASE Release to Release, add CMAKE_CONFIGURATION_TYPES

* improve VS shows targets, add folder

* improve mac/ios res mark

* reduce useless comments

* unify cpp src include variable

* refactor cpp test project  package logic

* improve pkg app logic

* start support prebuilt libs for cpp project using cmake

* improve prebuilt libs generate

* expand js/lua support prebuilt libs on mac

* adapt IDE generate libs path

* start do prebuilt for android

* improve the way of using external libs for prebuilt

* prebuilt libs support cpp-empty-test on android studio

* cpp-tests prebuilt libs, and remove useless

* start to improve libs using, to adapt prebuilt

* improve cpp tests prebuilt on android

* prebuilt support lua & js test on android

* prebuilt support cpp&js template

* rename prebuilt variabl, detail androd config

* finish android support prebuilt using cmake

* fix cmake script run in windows error

* reduce variable name length

* improve the way of win32 use dlls to adapt prebuilt

* loosen pick js/lua engine lib condition

* self review and start check linux build

* unify compile option location

* strict copy dlls condition

* improve libs link order

* start redo the way of copy dlls

* unify dlls copy logic

* fix linux res copy error

* update cmake copy file path in linux

* make prebuilt dir if needed, and divide Debug and Release dir

* cmake win32 divide Debug and Release dir well

* comment Lua Template project, for the unfinished lua simulator support

* add simulator cmake file

* start support simulator

* simulator support cmake build on macOS

* fix simulator compile error on win32

* add simulator prebuilt support

* improve mark cocos app macro

* improve cmake template project format

* improve cmake app files format

* fix format improve mistake

* detail cmake readme

* improve readme, useless comments

* add game.rc to template project

* check travis openssl version

* try update travis openssl

* upgrade travis openssl

* change openssl link

* change to upgrade openssl

* re install python with upgrade openssl

* add comment for macro and func, improve variable name
2018-03-08 09:47:57 +08:00
leeda edee97278f V3 android cmake support, add mac/ios support (#18646)
* CMake build improvements

* android cmake support

* Enable proguard for cocos2d

* examples & test cmake support

* add android build type param to gradle.properties file

* less warnings

* update all android configs to recomended settings

* fix network cmake error

* fix js-tests cmake error

* android build config, add cmake

* android build config, add cmake

* add lua share lib

* android lua cmake build fix

* fix

* luajit test

* run fail, still

* fix js-warning

* correct lua main include

* lua test project cmake support android

* try to add lua-template cmake support

* lua template fix

* js_tests support cmake on android

* js-tests improve

* cmake support js-template

* test to realise prebuild

* cmake improve, no feature

* improve templates cmake

* refactor cmake struct

* correct cpp-tests cmake

* cpp-templates cmake improve

* typo fix

* cmake struct refator

* change default option

* adapt new project struct

* uniform cmake test style

* add_dependencies to support make -j

* little struct improve

* little fix

* adapt cmake bin dir

* little improve about cmake version

* change build all tests condition

* add source_group for Xcode

* add mark source files

* add more mark source code

* add template project to test

* add macos info.plist template

* add pak macos for all project

* lua test icon fix

* not consider lua project for now

* modify pak method

* add another ios toolchain

* add ios system library

* update ios toolchain, and reduce ios compile errors

* reduce error

* make ios engine lib compile pass

* cpp-empty-test ios bundle

* cpp-tests ios support

* js-tests ios support

* templates project support ios

* fix the way of lua-tests package

* try to fix lua-template on macOS

* comment lua-template sim file

* improve display on xcode

* update cmake readme

* check android compile again

* fix android compile error

* fix linux cmake res error

* update deps version, for cmake

* fix lua_template linux compile error

* close android cmake support for now

* review template android share library name

* change PROP_BUILD_TOOLS_VERSION version to 27.0.1

* change android compile version

* make `PROP_APP_PLATFORM` back, add comments for android native build

* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"

This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
Dimon4eg b3285edb56 Speed up windows build (#18662)
* added precompiled headers

* Configure Visual Studio projects to use precompiled headers
2018-01-29 16:36:38 +08:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon 5d006192aa V3 multisampling support (#18632)
* Multisampling support

* fix opengl initialization with multisampling

* fix merge conflict

* reverted default attributes
2018-01-19 09:28:22 +08:00
leeda cf1049fcaf add folder ref for Xcode, unify code style (#18617) 2018-01-10 17:18:08 +08:00
Dimon4eg 3d63730c06 Add test wrap unicode text (#18570)
* fix LabelFNTMultiLineAlignment test

* Added test for unicode text wrap
2018-01-10 17:01:19 +08:00
Vladyslav Kaplun 4f386a4d26 18572 PR amends & override warning fix (#18580) 2018-01-09 09:26:15 +08:00
Peter Siegmund 6164456840 fixed proguard-rules.pro for Android tests (#18594) 2018-01-02 10:31:58 +08:00
Ruud Arentsen ea22822875 Added support for BMFont in TextField (#18587)
* Added support for BMFont in TextField

* Added cursor support for BMFont in TextFieldTTF
Made BMFont detection case insensitive and a bit more fool proof

* Added TextField::createWithBMFont, so that the font size is determined internally.

* Revert "Added TextField::createWithBMFont, so that the font size is determined internally."

This reverts commit 46b4e72ba44979b012ffa52bb78ea0a8493f7869.

* fix BMFont Cursor scale

* remove error add subproject
2017-12-29 11:24:02 +08:00
leeda ca46b062fd spine res name update, because files name changed before (#18586) 2017-12-26 09:10:24 +08:00
Jeff Wang 01ee30a023 improvements for EditBox-win32 (#18579)
* improvements for EditBox-win32

* add test case

* Update UIEditBoxImpl-win32.cpp
2017-12-22 09:14:27 +08:00
AIGRIND 45992aa80e ScrollView API to stop overall scroll (#18552)
* ScrollView API to stop overall scroll

* ScrollView API to stop overall scroll

* ScrollView API to stop overall scroll

Cancel current touch handling after stopScroll() is called

* New test for scrolling stop in UIScrollView

* New test for scrolling stop in UIScrollView
2017-12-14 13:38:03 +08:00
James Chen 89781a44df Fixes ResizableBufferAdapter<Data>::resize doesn't consider the situation of new size which is lower than old size. (#18553) 2017-12-12 17:49:11 +08:00
minggo 5151dfd6f9
Remove ant projects (#18532)
* remove proj.android

* remove ant building and rename proj.android-studio to proj.android

* not pass --android-studio
2017-12-04 18:00:45 +08:00
minggo 9c67dcab9d
remove proj.android (#18529) 2017-12-04 11:26:43 +08:00
minggo a7a61e6a83
travis build android studio projects (#18515) 2017-12-01 17:29:34 +08:00
crazyhappygame 03066ff47d Windows 10 update compiler to Visual Studio 10 PlatformToolset v141 (#18511) 2017-11-27 17:10:52 +08:00
James Chen b191318e15 Auto hide home indicator for iPhoneX. (#18514) 2017-11-27 17:08:34 +08:00
minggo dacd8e664f
fix issue that can not generate archieve file with Xcode9 (#18498) 2017-11-24 10:38:41 +08:00
Mozart Louis bb479e4f6d Android Studio 3.0 + Switching to libc++ (c++_static) + Simplify PROP_* values + Adding default Proguard Config for cocos (#18470)
* Updated android build process to use c++_static

* Comment out org.gradle.jvmargs

* Updated all project in test directory

* Update C++ Template

* Update js and lua projects

* Update Proguard + Lower minSdkVersion to 14

* Added All PROP_* values + updated build.gradle

* Updated versions
2017-11-23 09:08:50 +08:00
James Chen 69e5a056e6 Uses Images.xcassets instead of several icon png files. (#18485)
* Uses Images.xcassets instead of several icon png files.

* Renames AppIcon.

* Sets AppIcon from Images.xcassets

* Uses Images.xcassets instead of several icon png files for template projects.

* Modify permission to 644
2017-11-21 15:31:29 +08:00
minggo 19bd8e3835
Spine update (#18438)
* update spine runtime and resource license

* apply patch to fix crash

* fix python path
2017-11-03 13:44:13 +08:00
minggo cfaa77be28
Update spine (#18427) 2017-11-02 09:06:13 +08:00
minggo b53eb25200
use prebuilt version of Box2D (#18422) 2017-10-31 14:31:23 +08:00
minggo 496de07633 don't have to set NDK_MODULE_PATH manually 2017-10-26 13:40:27 +08:00
okamura d13d55c23f Fix CameraBackgroundColorBrush cannot use alpha (#18281) 2017-10-20 09:43:45 +08:00
Vladimir Perminov 849e72385b Add test case for TextFieldTTF::setCursorFromPoint (#18336)
Test crash in https://github.com/cocos2d/cocos2d-x/pull/18159
2017-10-17 00:48:38 -05:00
minggo b275a3e2f0 fix conflict 2017-09-20 09:11:35 +08:00
James Chen 0c5ba220b1 Supports full screen for iPhone X and uses Storyboard for launch screen. (#18276)
* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-empty-tests done.

* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-tests, js-tests, lua-empty-test, lua-tests done.

* Removes unused UILaunchImages for test projects.

* Removes unused UILaunchImages for template projects.

* Adds LaunchScreen.storyboard / LaunchScreenBackground for template projects.

* Fixes lua template.
2017-09-19 15:01:19 +08:00
minggo bbc3eaaa4d fix gravity direction (#18282) 2017-09-19 09:41:44 +08:00
James Chen a73d5893b4 [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon. (#18271)
* [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon.

* Update AppActivity.java

* Update AppActivity.java
2017-09-18 15:12:30 +08:00
minggo c66694cf20 adjust to make wrap mode take effect (#18259)
* adjust to make wrap mode take effect

* make description more clear
2017-09-15 09:01:56 +08:00
minggo dc8502edc1 make description more clear (#18263) 2017-09-14 09:26:04 +08:00
minggo 26272b2026 use update instead of run action because Sequence has issue when work with RepeatForever (#18257) 2017-09-13 15:36:11 +08:00
minggo afe4016618 fix crash of CaptureScreenTest (#18242) 2017-09-12 09:39:15 +08:00
James Chen d13c01230f Fixes ShaderRetroEffect crashes. (#18237) 2017-09-08 14:10:40 +08:00
minggo 2fe40dba68 make uifocustest the same behavior as cpp (#18238) 2017-09-08 10:35:15 +08:00
minggo ce1c207aee add LayerMultiplex::switch(int ,bool) (#18224) 2017-09-08 09:28:57 +08:00
minggo 85456fa1d5 fix local z order issue (#18232) 2017-09-08 09:28:35 +08:00
James Chen c6b87f2b09 More specific prompt for ETC1 test. (#18212) 2017-09-06 15:03:59 +08:00
minggo 15b43659c2 update to use Android Studio 2.3.3 (#18214) 2017-09-01 17:46:26 +08:00
minggo 4a0b9b1fd3 [ci skip]remove tizen projects (#18196) 2017-08-28 14:33:01 +08:00
kepler-5 d42d969b46 Allow customizing opacity of PageView indicator nodes (#18059)
* allow setting and getting of pageview indicator opacity. fix some documentation comments

* don't draw the indicator the selected indicator is currently overlapping

* add a tweaked opacity to one of the test cases

* remove unused variable

* convert tabs to whitespace

* change constexpr to static const
2017-07-17 15:55:43 +08:00
子龙山人 0b99ba35f2 Fix ui slice issue (#18065)
* add tests to reproduce sprite slice issue

* fix scale9sprite change texture losing slice info

* fix tilemap crash issue
2017-07-17 15:52:01 +08:00
kepler-5 876e4222a9 More useful events and getters in UIScrollView (#18054)
* add begin and end events to UIScrollView

* add new state to copySpecialProperties

* functions to find what percent scrolled in a scrollview we are
2017-07-13 10:35:29 +08:00
kepler-5 d3eb857482 horizontal alignment support in RichText (#18027)
* horizontal alignment support in RichText

* split lambda into separate function

* tweak shadow test's content size so horizontal aligment doesn't give the illusion of behaving incorrectly

* fix alignment when the last char of a line is whitespace

* fix errors from merge

* fix bug in setting of size of image elements. scaling was applied effectively twice.

* removed debugging code. whoops
2017-07-05 09:25:12 +08:00
minggo 84ccbde845 Sequence issue (#18009)
* fix SequenceWithFinalInstant test issue

* fix the issue that sequence will not finish for ever
2017-07-03 09:15:53 +08:00
minggo 4ce443bac2 use prebuilt version of bullet (#17950)
* use prebuilt bullet

* prebuilt bullet work ok on linux

* update search path

* update search path

* fix compiling issue for lua/jsb projects

* prebuilt bullet work on windows

* update 3rd party lib version

* add bullet search path

* fix script bindings issue

* fix scripting binding
2017-06-21 13:39:38 +08:00
shintaro.tanikawa f9c8bd4bc1 Add padding options to ListView (#17587)
* Add options to ListView for setting padding

* Add 'setPadding' method test cases.
2017-06-15 14:56:54 +08:00
minggo 2b3baf4517 fix precision issue (#17908)
* fix precision issue

* fix shader error on mac
2017-06-12 08:57:40 +08:00
Satoshi 84463dbab4 fix CCLabel line height is reset (#17902) (#17903) 2017-06-07 16:56:02 +08:00
Undume 72ad341d24 Webview opacity and background transparency (#17831)
* Added three new methods for UiWebView. SetOpacityWebView(float), getOpacityWebView(), setBackgroundTransparent() in IOS

* Implemented methods for UiWebView. SetOpacityWebView(float), getOpacityWebView(). They only work using android sdk +11.

* New methods not implemented for Tizen.

* Added new button for testing the opacity in the cocos2d-x test application.

* Added setBackgroundTransparent to android, and his UI-Test.

* Added setBackgroundTransparent to android, and his UI-Test.

* Added keyword const to the getters.

* Android sdk reflection. +11sdk for chaging the opacity.

* Reflection used for the webview.setLayerType, webview.setAlpha, webview.getAlpha

* Unified exceptions.
2017-06-07 16:12:32 +08:00
minggo 8fcf0d7fd9 fix gradle setting (#17896) 2017-06-05 11:35:48 +08:00
saumyamukul 0a69031db3 [Windows]Fix edit box spacing and alignment (#17807)
* Fix windows edit box crash, spacing, and alignment

Signed-off-by: saumya.mukul <saumya.mukul@mx.com>

* Cleanup

* Reset file attributes
2017-05-31 08:57:11 +08:00
Nick Dong afcffc7b3a Handle auto layout with scaled widget (#17822)
* handle auto layout with scaled widget

* add test for UILayout for Scaled Widget

* add test for UILayout - Scaled Widget - JS
2017-05-26 10:09:57 +08:00
minggo 54962ee509 LayerRadialGradient works on mac and iOS (#17826)
* LayerRadialGradient works on mac and iOS

* fix radius

* finish LayerRadialGradient and add test case

* use local coordinate in shader

* adjust function attributes

* implement getCenter()

* add some comments
2017-05-22 13:42:00 +08:00
James Chen 95baff7086 fixed #17835: pauseEventListenersForTarget doesn't work correctly while in dispatching event (#17836)
* add test.

* fixed #17835: pauseEventListenersForTarget doesn't work correctly while in dispatching event

* remove a unneeded check
2017-05-19 14:03:51 +08:00
Dimon4eg a3cb7de101 Fix reschedule issue with same key (#17706)
* fix reschedule issue

* correct code formatting

* Fix isScheduled

* improve a bit performance of executing functions in cocos thread

* added test to verify reschedule issue

* re-init timer in schedule if timer exists and alive
2017-05-04 16:24:20 +08:00
子龙山人 55b14cbde5 Fix android edit box duplicated text (#17775)
* fix editbox textChanged event called after fragment loaded

* fix editbox duplicatd text when change text in textChanged callback

* revert changes of placeholder modification
2017-05-04 15:04:47 +08:00
RickyZheng001 f8e325792b V3.15 (#17752)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
2017-04-27 09:25:20 +08:00
zilongshanren 7b3698007c fix tizen cpp-tests CLI compilation 2017-04-20 14:59:33 +08:00
minggo ee84d9f12e update v3.15 2017-04-14 13:45:32 +08:00
James Chen 3c1e36c2c3 Cleanup AudioEngine resource after exiting NewAudioEngineTest. (#17675)
* Unschedules update in AudioEngine implementation while AudioEngine::end is called.

* Cleanup AudioEngine resource after exiting NewAudioEngineTest.
2017-04-13 17:58:49 +08:00
James Chen e5e87311b6 [lua-tests] Check the validity of label instance before setString. (#17664)
* [lua-tests] Check the validity of label instance before setString.
fixed http://punchbox.info:3000/issues/26233

* Minor fix: Adds missing test case in NewAudioEngineTest.
2017-04-10 10:14:06 +08:00
minggo 8a587a3681 [ci skip]fix some error for Android Studio project (#17655)
* use '/' for path separator on windows

* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo 2ee3274029 skip some test on android (#17648) 2017-04-05 17:40:47 +08:00
minggo 4ad1901a92 fix comiling issue 2017-04-05 14:57:04 +08:00
minggo 9c77f09c49 fixed bug that toggle can not work at first time (#17647) 2017-04-05 14:26:11 +08:00
minggo 2f173104b4 fix resource (#17645) 2017-04-05 14:13:17 +08:00
minggo 9ed5127edc synchronize v3.15 2017-04-01 17:16:45 +08:00
James Chen 439f371758 fixed #17619: [android] Crash if uncache audio in the finished callback (#17620) 2017-03-31 09:38:45 +08:00
minggo 9d81f16bc5 [ci skip]make android studio work for release mode (#17610)
* release mode of lua test case work with Android Studio

* add missing file

* fix error for debug mode

* make android studio work
2017-03-29 15:56:46 +08:00
James Chen 2b3087ffc5 Fixes ConsoleUploadFile test could not work on android. (#17607)
* Should not use fread to read file from assets, uses FileUtils::getDataFromFile instead.
* Client socket should not be closed immediatelly after ::send. Otherwise, sever may will receive “Connection reset by peer - Errno 104” error on some platforms. It could be 100% reproduced on Android.
2017-03-29 14:23:33 +08:00
James Chen 1eea499466 fixed #17603: Connection error in Console uploadFile test. (#17604)
* fixed #17603: Connection error in Console uploadFile test.

* tab -> spaces

* tab -> spaces

* tab -> spaces
2017-03-29 09:17:37 +08:00
James Chen 6217d8c5ca fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593)
* Moves the implementation of AudioEngine::AudioInfo to cpp file.

* fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback

* fixed #17591: Adds test case.
2017-03-27 17:28:39 +08:00
minggo a4c06670b1 make menu item don't overlap with other label (#17590) 2017-03-27 10:50:41 +08:00
minggo 39095ce804 make log more clear (#17589) 2017-03-27 09:56:17 +08:00
mogemimi 8a327c77fa Fix various minor typos (#17570) 2017-03-23 09:30:42 +08:00
j-jorge 168ffa639c Flag the end of ActionInstant and ActionInterval. (#17557) 2017-03-22 14:17:49 +08:00
minggo db837ebdae remove unneeded test cases and fix parameter length limitation on windows
* delete unnneded test case on windows

* delete unneeded test cases

* avoid parameter length limit when building android on windows

* adjust project setting to delete unneeded test cases

* remove unneeded test cases for windows10

* remove unneeded test cases for tizen

* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
James Chen 3bd09ae286 [win32] Fixes cpp-tests/FileUtilsTest crash. (#17551) 2017-03-22 11:17:52 +08:00
minggo 20c162fc0a make all mesh in view rect (#17558) 2017-03-22 09:21:59 +08:00
mogemimi f90691eb63 Fix spelling: billborad -> billboard (#17560) 2017-03-22 09:21:34 +08:00
minggo 5fec861e27 use correctly '' (#17553) 2017-03-20 11:45:17 +08:00
James Chen 670a47c27f Fixes label cover (#17550) 2017-03-20 11:24:29 +08:00
rh101 f8eccb9608 Added VS2017 support in project files (#17548)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h

* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo b5a1360a17 revert #17437 (#17545)
* revert #17437

* fix resource path
2017-03-20 09:28:12 +08:00
minggo d263f8e0f2 fix resource path (#17546) 2017-03-17 17:53:35 +08:00
minggo e8c0b04e24 fix crash (#17544) 2017-03-17 16:15:21 +08:00
minggo 3ff521505e use correct resource (#17543) 2017-03-17 15:02:47 +08:00
minggo ebdae8c2da use different separator on different platforms and make path length short (#17542) 2017-03-17 11:54:36 +08:00
mogemimi 8be22ce55c Fix typos in comments and strings (#17534) 2017-03-17 10:44:38 +08:00
James Chen 8c542d711d issue #17503: Avoid crash if initializing audio fails. (#17505)
* issue #17503: Avoid crash if initializing audio fails.

* Corrects logic of checking the return value of decodeMP3.
2017-03-15 16:46:19 +08:00
Bin Zhang 010a724149 Solve the error when building Android Studio project. (#17504) 2017-03-15 15:45:50 +08:00
mogemimi 0a35a8ca10 Fix spelling mistake in test case (#17502) 2017-03-15 13:51:37 +08:00
minggo 7d3b9de866 update gradle version and build tool version (#17496) 2017-03-14 18:13:47 +08:00
Bin Zhang 769f7830f0 Improve the AndroidStudio configurations of tests & templates (#17495)
* Improve the AndroidStudio configuration of test projects to fit the new implementation of cocos compile.

* Improve the AndroidStudio configuration of templates to fit the new implementation of cocos compile.
2017-03-14 13:41:28 +08:00