Commit Graph

73 Commits

Author SHA1 Message Date
halx99 bf996c5bac Add ETC1 builtin alpha support. (#16118)
* Add ETC1 builtin alpha support.

* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix

* Check whether etc1 alpha suffix is empty

* fix Code ident & Add etc1 alpha test case to SpriteTest.

* Remove unused ETC1AA shader programs

* Fix all review issues and endl issues

* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID

* #fix issues
2016-07-25 17:31:54 +08:00
minggo 391d97d1dd improve log info 2016-07-22 11:56:41 +08:00
mogemimi 2650fd1afd Add missing float suffix to avoid -Wdouble-promotion 2016-07-04 23:12:45 +09:00
Ricardo Quesada b2c7358370 Merge pull request #15722 from ricardoquesada/issue_15154
Fix crash on windows when using PolygonInfo
2016-05-25 21:25:31 -03:00
Ricardo Quesada 9ad3db0635 fix: make PolygonCode cleaner
not sure if this fixes the bug, but it makes the interfaces cleaner.

Github issue #15154
2016-05-24 20:57:40 -03:00
mogemimi 1e04cb5950 Use nullptr instead of 0 or NULL 2016-05-25 03:09:11 +09:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Mikhail Shulepov 19e2434326 Scale9Sprite: allow to set custom GLProgram 2016-02-11 16:18:41 +03:00
mogemimi aac1558b75 Fix typos in documentation, comments and strings 2015-12-21 08:22:41 +09:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Sergey 9e6657d6b2 fix scale9error error 2015-12-18 22:40:12 +03:00
pandamicro 4d9beb9d77 Merge pull request #14699 from WenhaiLin/v3-new-nothrow
Adds `std::nothrow` to the `new` statements
2015-12-18 14:38:28 +08:00
Sergey 98fe1d46cc Scale9Sprite now fully support cropped sprite frames in both mode simple & slice 2015-12-18 00:32:59 +03:00
Wenhai Lin dfdc202171 refine 2015-12-16 15:08:48 +08:00
Wenhai Lin 4fa58602a8 Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
Wenhai Lin e5952ad440 Improved robustness in release mode 2015-12-16 11:53:59 +08:00
zilongshanren 8c9b03112e fix scale9sprite global zorder issue.
1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
zilongshanren df2ebfbc9c change uibutton nons9 to simple rendering mode 2015-12-09 14:21:26 +08:00
zilongshanren 73d00b9262 fix scale9sprite be culled unexpectedly
tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00
zilongshanren b0d88a552a Merge pull request #14419 from xiaofeng11/v3_combine_ui
Combine Studio change for UI components
2015-11-25 17:19:54 +08:00
zilongshanren 9328a7c1d0 fix scalesprite opacity issue.
Ref: https://github.com/cocos2d/cocos2d-x/issues/14436
2015-11-20 17:35:29 +08:00
XiaoFeng bb83fe4596 Combine Studio change for UI components 2015-11-18 13:38:29 +08:00
zilongshanren a5b7674b4d Merge pull request #14263 from zilongshanren/improve-scale9sprite-v4
improve scale9sprite
2015-11-17 10:48:09 +08:00
mogemimi a31cce9a80 Fix minor grammar and typo in documentation 2015-11-04 17:14:00 +09:00
zilongshanren 3e2094981f add scale9sprite rendering type test 2015-10-30 14:01:01 +08:00
zilongshanren f84c2de1e2 add sprite and scale9sprite batch test 2015-10-30 09:58:02 +08:00
zilongshanren 1417534194 add rendering type to scale9sprite 2015-10-29 23:13:36 +08:00
zilongshanren 7c82f9fe88 cache slice sprite calculation 2015-10-29 21:53:58 +08:00
zilongshanren 9a14ad5b14 fix a small bug related to non slice anchorPoint 2015-10-29 14:27:27 +08:00
zilongshanren ccf4cb5a74 improve scale9sprite 2015-10-29 10:41:58 +08:00
mogemimi 5993304e06 Fix typos 2015-10-09 17:59:11 +09:00
andyque 7f73415189 fix Scale9Sprite draw extra pixels in spritesheet
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
2015-08-26 16:15:00 +08:00
andyque 6cea66f932 fixed Scale9Sprite default capInset bug.
Fixed https://github.com/cocos2d/cocos2d-x/issues/13560
2015-08-25 23:31:34 +08:00
pandamicro 9fea134de1 Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes 2015-07-28 18:24:03 +08:00
pandamicro 89c722ed4b Add script invocation for onEnter, onExit etc in other classes 2015-07-28 16:07:14 +08:00
pandamicro b094367c94 Merge pull request #12874 from pandamicro/v3.7-release
Remove cleanup from auto bindings add made it support override in JS
2015-07-16 16:15:26 +08:00
pandamicro 490d5a3747 Remove cleanup from auto bindings add made it support override in JS 2015-07-16 14:09:26 +08:00
andyque 2f31f6baa6 fixed Scale9Sprite gray state issue.
When call `setCapInsets`, the Scale9Sprite's inner sprite will be
rebuild and it's state will be lose.

This commit reset the shader state.
2015-07-15 14:35:13 +08:00
andyque 7fff2bd3c4 fix nine patch image parser error on Windows. 2015-06-23 15:42:58 +08:00
Dale Stammen 2a71407501 fixed double to float conversion compiler warning 2015-05-28 15:00:49 -07:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
andyque e02dad3489 fix ui grayscale shader memory release issue 2015-04-20 17:00:40 +08:00
Sergey 8270355ad6 blending function for Scale9Sprite 2015-03-05 11:13:51 +03:00
lvlong ee03bb8eea setCameraMask for cocostudio-ui 2015-02-12 09:24:04 +08:00
andyque 732050d940 don't release the scale9Image when updateSprites 2015-01-26 16:04:43 +08:00
andyque 9a43706db8 refactor variable names of ui::Scale9Sprite 2015-01-20 15:29:25 +08:00
andyque 38906dce45 refactor for scale9Sprite 2015-01-20 15:10:03 +08:00
andyque d8f726bc4f modify widget default behavior 2014-12-23 15:03:31 +08:00
andyque 5483bc834d fix scale9sprite flip issue 2014-11-07 11:09:22 +08:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00