子龙山人
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95934bf310
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Merge pull request #12168 from MSOpenTech/v3-winrt-js-fix
V3: Fixes for Windows 8.1 Universal App JavaScript
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2015-06-04 09:22:21 +08:00 |
Ricardo Quesada
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6a19661a80
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Merge pull request #12150 from ricardoquesada/material_custom_uniforms
Material custom uniforms
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2015-06-03 13:08:04 -07:00 |
Dale Stammen
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18ce48dc2a
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/NODEFAULTLIB:MSVCRT to fix linker warning
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2015-06-03 09:26:15 -07:00 |
zhukaixy
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76ad42bb0b
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configure recast project for win8.1 project
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2015-06-03 14:31:12 +08:00 |
Ricardo Quesada
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ff81078062
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fixes bug when calculating the dynamic values
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2015-06-02 17:48:50 -07:00 |
Ricardo Quesada
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5f6f38616a
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Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
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2015-06-02 17:05:05 -07:00 |
Ricardo Quesada
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87a3a1844a
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Adds support for Autobindings in Shader
...part of Material
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2015-06-02 16:56:59 -07:00 |
jianglong0156
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0c821379f8
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modify video mp4 formate
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2015-06-02 17:07:11 +08:00 |
yangxiao
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3d4606921b
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merge cocos
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2015-06-02 14:27:31 +08:00 |
WuHao
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3c5326ba1f
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removed spritePolygon, merge into sprite and draft of AutoPolygon
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2015-06-02 10:10:09 +08:00 |
yangxiao
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a0adf507c0
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getTriangleList instead of load obj
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2015-06-01 10:56:17 +08:00 |
Dale Stammen
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494a7079d3
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fixed test for Windows 10 CC_PLATFORM_WINRT
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2015-05-29 09:35:53 -07:00 |
Dale Stammen
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a16d51cad9
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keyboard events now available in Windows Universal Apps
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2015-05-29 08:15:04 -07:00 |
Dale Stammen
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e0c65c203a
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Merge branch 'v3' into v3-uwp
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2015-05-29 08:09:05 -07:00 |
WuHao
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3d62805d04
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Merge branch 'v3' into fix_spritepolygon
# Conflicts:
# build/cocos2d_libs.xcodeproj/project.pbxproj
# cocos/2d/MarchingSquare.cpp
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2015-05-29 18:10:41 +08:00 |
yangxiao
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c782d63bef
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add 3d navigation
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2015-05-29 16:45:33 +08:00 |
Huabing.Xu
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b5e76c7521
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Merge branch 'v3_origin' into v3FrameBufferObject
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2015-05-29 15:59:38 +08:00 |
Jacky
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8df4920f6e
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fixed file name.
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2015-05-29 15:03:36 +08:00 |
子龙山人
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a968bc2d15
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Merge pull request #12062 from jianglong0156/jsWebviewTest
Js webview test
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2015-05-29 11:35:30 +08:00 |
Huabing.Xu
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22ddf53539
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Merge branch 'v3FrameBufferObject' into v3
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2015-05-29 10:38:42 +08:00 |
Huabing.Xu
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df09bef567
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use a different size to create fbo
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2015-05-29 10:00:48 +08:00 |
Dale Stammen
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d702012972
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don't auto update version number for each windows app certification test
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2015-05-28 15:04:09 -07:00 |
Dale Stammen
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2a71407501
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fixed double to float conversion compiler warning
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2015-05-28 15:00:49 -07:00 |
Dale Stammen
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dadbbc18d6
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added Windows 10 UWP project files
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2015-05-28 13:51:25 -07:00 |
Dale Stammen
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736de4e37c
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fixed compiler warning for double to float conversion
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2015-05-28 13:32:40 -07:00 |
Dale Stammen
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7623ee390b
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disable CURL and AssetsManager for Windows 10 UWP
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2015-05-28 13:32:08 -07:00 |
Huabing.Xu
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727231a888
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change test cases
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2015-05-28 17:04:49 +08:00 |
samuele3hu
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a89e000f80
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Synchronize the modification of filenames about shaders to fix the bug of MateriaSystemTest .
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2015-05-28 10:46:44 +08:00 |
Dale Stammen
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9ee4b4af1e
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Merge branch 'v3' into v3-winrt-audio
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2015-05-27 11:54:21 -07:00 |
jianglong0156
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e105c47cb0
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improve testcase
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2015-05-27 18:23:56 +08:00 |
andyque
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74f0b3b436
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add bmfont test
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2015-05-27 16:58:52 +08:00 |
子龙山人
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c8d8a9cfd2
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Merge pull request #12022 from jianglong0156/modifyTestResource
Modify test resource
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2015-05-27 15:05:32 +08:00 |
子龙山人
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4cd5d479c0
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Merge pull request #12028 from samuele3hu/v3_issue10302
issue #10302: Remove duplicated test cases
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2015-05-27 15:05:10 +08:00 |
子龙山人
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4a1c5954a3
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Merge pull request #12045 from andyque/v3
fix iOS 64bit implicit conversion error.
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2015-05-27 15:04:41 +08:00 |
andyque
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452248c0dd
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fix iOS 64bit implicit conversion error.
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2015-05-27 13:45:07 +08:00 |
子龙山人
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fc8f556f98
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Merge pull request #12027 from jianglong0156/modifyShaderSample
rename shader file name
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2015-05-27 13:33:02 +08:00 |
Huabing.Xu
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471547e0b0
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refactor FrameBufferObject to FrameBufferObject and RenderTarget
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2015-05-27 11:40:12 +08:00 |
Vincent Yang
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8105e9c714
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Fix bug: terrain can't move to other position except origin point.
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2015-05-26 17:51:26 +08:00 |
jianglong0156
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7820610f13
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Merge branch 'modifyTestResource' into jsWebviewTest
Conflicts:
cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
tests/js-tests/project.json
tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
tools/tojs/genbindings.py
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2015-05-26 17:49:17 +08:00 |
jianglong0156
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4d6b763eb6
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rename shader file name
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2015-05-26 17:21:35 +08:00 |
jianglong0156
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5b7cf14384
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rename shader file name
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2015-05-26 17:20:48 +08:00 |
samuele3hu
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ea75e222ba
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issue #10302: Remove duplicated test cases
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2015-05-26 17:20:46 +08:00 |
jianglong0156
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6f67ec1e6c
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Merge branch '2d-xv3' into modifyTestResource
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2015-05-26 16:23:25 +08:00 |
jianglong0156
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fe677f32dd
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delete js resource
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2015-05-26 14:28:53 +08:00 |
jianglong0156
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fd05998b5f
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fix the bug: shader in jsb can not run correctly.
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2015-05-25 17:48:34 +08:00 |
Bin Zhang
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c491b6a5c1
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
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2015-05-25 17:01:29 +08:00 |
Huabing.Xu
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c22a8e81ce
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Merge branch 'v3' into v3FrameBufferObject
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2015-05-25 16:56:22 +08:00 |
Bin Zhang
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3298145eb5
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Support build & run Android Studio project in console.
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2015-05-25 16:53:36 +08:00 |
jianglong0156
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82c5fbbc76
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add js resource for web tests
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2015-05-25 16:50:27 +08:00 |
anniruddh.koppal
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b2eb946c14
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Added MP3 support
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2015-05-23 19:13:12 -07:00 |
Huabing.Xu
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6d9f850e2c
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use trianglescommand for sprite
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2015-05-22 15:54:56 +08:00 |
Bin Zhang
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3d0c716ee9
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Add script in build.gradle for sign the release apk.
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2015-05-22 15:52:41 +08:00 |
minggo
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d5d329b74f
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Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
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2015-05-22 09:52:12 +08:00 |
minggo
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1a1860e126
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Merge pull request #11949 from jianglong0156/modifyTestResource
Modify test resource
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2015-05-22 09:49:08 +08:00 |
minggo
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10fb660fca
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Merge pull request #11947 from dabingnn/v3_bugForCameraVisitingScene
add test case to reproduce the bug for visiting scene by multiple camera
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2015-05-22 09:47:18 +08:00 |
Dale Stammen
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7d0ca21167
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use stringstream instead to to_string
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2015-05-21 12:39:00 -07:00 |
Dale Stammen
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8bb393f16f
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use stringstream instead to to_string
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2015-05-21 12:20:43 -07:00 |
Dale Stammen
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52546112a5
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added tests for saving cocos2d::Data buffers
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2015-05-21 11:22:37 -07:00 |
Bin Zhang
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94e2e1cb00
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Modify the configuration for android studio support in console.
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2015-05-21 18:27:30 +08:00 |
jianglong0156
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9ed290e64e
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Merge branch 'jsTest' into modifyTestResource
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2015-05-21 17:35:13 +08:00 |
Huabing.Xu
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2d147f0b97
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[ci skip] and an empty line at the end of file
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2015-05-21 17:12:35 +08:00 |
Huabing.Xu
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c202cad712
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add test case to reproduce the bug for visiting scene by multiple camera
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2015-05-21 16:57:13 +08:00 |
Bin Zhang
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41792caa6b
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Add files & configuration for android studio support in console.
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2015-05-21 16:34:03 +08:00 |
andyque
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0352a7a3ea
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add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
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2015-05-21 16:04:37 +08:00 |
Bin Zhang
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78d4089215
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Add the project.properties for the ndk-build of proj.android-studio.
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2015-05-21 15:43:01 +08:00 |
jianglong0156
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5af04be9ad
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add js-test resources
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2015-05-21 15:38:41 +08:00 |
Bin Zhang
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37dddf9b15
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Add execute permission for the gradlew in proj.android-studio.
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2015-05-21 15:31:18 +08:00 |
Dale Stammen
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209e7c62f4
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added libbullet to Windows 8.1 Universal App projects
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2015-05-20 08:01:01 -07:00 |
WenhaiLin
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a569d877ba
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[ci skip]Remove unnecessary code.
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2015-05-20 18:05:46 +08:00 |
minggo
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7024d3129c
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Merge pull request #11893 from MSOpenTech/v3-winrt-audio
New audio engine support in winrt win8.1-universal
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2015-05-20 13:40:41 +08:00 |
WenhaiLin
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df3548673f
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Remove unnecessary files.
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2015-05-20 10:19:32 +08:00 |
anniruddh.koppal
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8432323450
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
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2015-05-19 16:01:10 -07:00 |
Ricardo Quesada
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aa027fbe0f
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Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
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2015-05-19 13:51:52 -07:00 |
Jacky
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514c8ae965
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move sprite polygon logic to sprite polygon cache.
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2015-05-19 11:25:53 +08:00 |
anniruddh.koppal
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e0b3091dcf
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Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
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2015-05-18 19:21:48 -07:00 |
anniruddh.koppal
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9081304e80
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reduced audio file sizes
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2015-05-18 19:00:59 -07:00 |
minggo
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e700ef6d30
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Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
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2015-05-18 16:17:24 +08:00 |
WenhaiLin
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26f094b1a7
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Remove unnecessary files
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2015-05-18 16:02:05 +08:00 |
WenhaiLin
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54b6260dfd
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Rename module
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2015-05-18 15:17:05 +08:00 |
WenhaiLin
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6dd3108e42
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Rename module
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2015-05-18 15:01:20 +08:00 |
Huabing.Xu
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f96e704f7d
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Merge branch 'v3' into v3FrameBufferObject
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/cocos2d.h
cocos/renderer/CCGLProgramCache.cpp
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2015-05-18 13:48:50 +08:00 |
WenhaiLin
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68188f7424
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Add native code for AS project.
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2015-05-18 13:41:58 +08:00 |
minggo
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8068a2c220
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Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
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2015-05-18 13:32:26 +08:00 |
WenhaiLin
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7caa6bb2fc
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Update Copyright.
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2015-05-18 09:59:50 +08:00 |
anniruddh.koppal
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2db5a89b87
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Added new audio engine with wav support
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2015-05-15 18:17:52 -07:00 |
samuele3hu
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562c711cda
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Update CocoStudioUIEditorTest for Lua and replace some deprecated functions.
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2015-05-15 18:26:21 +08:00 |
WenhaiLin
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dc8492948e
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Add Android Studio support
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2015-05-15 16:37:43 +08:00 |
Huabing.Xu
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c994f28914
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Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
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2015-05-15 09:55:51 +08:00 |
minggo
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973d169cd5
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Merge pull request #11841 from xiaofeng11/v3
shorten csb file name in ccs-res
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2015-05-15 09:33:31 +08:00 |
Ricardo Quesada
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989848a358
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fixes memory leak
improves performance a little bit
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2015-05-14 17:24:27 -07:00 |
minggo
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9f3284d62f
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Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
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2015-05-14 18:16:27 +08:00 |
yusheng.lu
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60190a1be6
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changed csb names in ccs-res to shorter
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2015-05-14 18:08:37 +08:00 |
Vincent Yang
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efc3f7cb73
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Add Scene3DTest source to cpp-tests win32/win8 project.
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2015-05-14 15:19:39 +08:00 |
Huabing.Xu
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9963480abd
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linux works
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2015-05-14 14:49:48 +08:00 |
Huabing.Xu
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8bdb8125a2
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fix android compile error
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2015-05-14 14:36:45 +08:00 |
Huabing.Xu
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84540c1ff4
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Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
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2015-05-14 11:55:10 +08:00 |
yangxiao
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5b8b4fed50
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multiply scale before construct physics
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2015-05-14 10:44:08 +08:00 |
Huabing.Xu
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e6e0a1d15c
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refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D
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2015-05-14 10:36:49 +08:00 |
yangxiao
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e659373648
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add getTriangleList to bundle
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2015-05-14 10:30:20 +08:00 |
minggo
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7732cd6e77
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Merge pull request #11814 from super626/issue9767
add issue9767 test
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2015-05-14 10:20:09 +08:00 |