Ricardo Quesada
c158cd5be6
More best practices fixes
...
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
e1d65e149b
some fixes
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removes deprecated functions from AsssetManager
AssetManager: updated project
HelloCpp: does not depent on box2d, chipmunk, etc.
2013-06-24 18:20:07 -07:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
minggo
d8a0b0c130
issue #1859:download resources in a new thread
2013-05-15 17:09:28 +08:00
minggo
529a9bf394
make AssetsManager work on iOS
2013-03-18 15:57:30 +08:00
fape
75c68f178a
Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp
2013-03-12 22:18:45 +01:00
minggo
e0991fbd67
fixed #1489:add namespace to AssetsManager
2013-02-26 16:43:46 +08:00
minggo
d35af7b6fe
fixed #1489:sample works ok
2013-02-26 16:29:52 +08:00
James Chen
17d9837b45
Adds AssetsManager support for win32.
2013-02-25 18:03:38 +08:00
minggo
c8baa94753
issue #1489 : update ios libcurl and add android project
2013-02-25 14:33:04 +08:00
minggo
32fbced31f
issue #1489:modify sample code and add readme
2013-02-22 16:02:53 +08:00
minggo
91f5972b42
issue 1489:add AssetsManager
2013-02-22 11:04:09 +08:00