samuele3
26c3266711
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-13 10:15:24 +08:00
samuele3
062fb85943
issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class
2013-11-13 10:12:44 +08:00
Ricardo Quesada
865e780921
Merge pull request #4213 from ricardoquesada/listener_id_type
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correct type for Listener ID
2013-11-12 17:15:44 -08:00
Ricardo Quesada
4848e3d3bb
correct size for Listener ID
2013-11-12 17:14:51 -08:00
Ricardo Quesada
2db3ffd01f
Merge pull request #4212 from ricardoquesada/coding_iii
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removes cocos2d-x from title since the image is already there
2013-11-12 15:58:08 -08:00
Ricardo Quesada
da05fa1f63
removes cocos2d-x from title since the image is already there
2013-11-12 15:57:29 -08:00
Ricardo Quesada
dbd414cf32
Merge pull request #4211 from ricardoquesada/coding_ii
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More fixes to CODING STYLE
2013-11-12 15:25:15 -08:00
Ricardo Quesada
d8efcc04e6
More fixes to CODING STYLE
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Adds cocos2d-x logo, and other syntax fixes
2013-11-12 15:23:43 -08:00
Ricardo Quesada
a21d93eda0
Merge pull request #4210 from ricardoquesada/coding
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Updates CODING STYLE
2013-11-12 14:57:34 -08:00
Ricardo Quesada
3f61a0ac00
Updates CODING STYLE
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Adds Xcode 5.0, gcc 4.8 and VS 2012 as the supported compilers
2013-11-12 14:56:24 -08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
0c0c11be5c
Finish NewSpriteBatchTest
2013-11-12 11:53:53 -08:00
Nite Luo
d7b76a871e
Make sure it compiles after Change in test
2013-11-12 11:23:10 -08:00
Nite Luo
8c972d96a8
Create new test for NewRenderer
2013-11-12 11:19:18 -08:00
Nite Luo
ab8b61aaec
Create NewSpriteBatchNode to use NewRender
2013-11-12 11:18:49 -08:00
bmanGH
3b9348bfc0
remove conflicts files;
2013-11-12 20:21:30 +08:00
bmanGH
683ce1692d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime
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Conflicts:
cocos2dx/CCConfiguration.cpp
cocos2dx/draw_nodes/CCDrawNode.cpp
cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
cocos2dx/platform/android/CCEGLView.cpp
cocos2dx/platform/ios/EAGLView.mm
cocos2dx/textures/CCTextureAtlas.cpp
cocos2dx/textures/CCTextureAtlas.h
2013-11-12 20:18:04 +08:00
bmanGH
9893fbc514
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into fix_touch_retain
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Conflicts:
cocos2dx/platform/CCEGLViewProtocol.cpp
2013-11-12 19:24:09 +08:00
bmanGH
f540131320
add setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed in GLProgram class.
2013-11-12 18:59:37 +08:00
bmanGH
408b81173d
fix GL_EXT_discard_framebuffer always disable in EAGLView.mm (fix compile fail on early iOS SDK 4.0);
2013-11-12 18:33:40 +08:00
bmanGH
83c99b5b1c
fix GL_EXT_discard_framebuffer always disable in EAGLView.mm;
2013-11-12 18:33:26 +08:00
bmanGH
06ca84ba68
use Configuration::getInstance()->supportsShareableVAO() in place of CC_TEXTURE_ATLAS_USE_VAO;
2013-11-12 18:32:46 +08:00
bmanGH
706eeaaff9
fix direct delete touch object without use release crash bug;
2013-11-12 18:24:08 +08:00
boyu0
15c8c04f3a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 18:22:26 +08:00
boyu0
0aa140a6e5
issue #2771 : add comments
2013-11-12 18:13:44 +08:00
James Chen
5498c79c9e
Merge pull request #4203 from CocosRobot/updategeneratedsubmodule_1384249810
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-12 02:00:16 -08:00
James Chen
cb6b3f8163
Merge pull request #4201 from Dhilan007/incomplete_copy
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fix incomplete copy resource
2013-11-12 01:59:00 -08:00
Dhilan007
d43bc3f75d
remove unnecessary print
2013-11-12 17:53:23 +08:00
samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
CocosRobot
0acaa1f76e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-12 09:50:13 +00:00
James Chen
c74e5fc464
Merge pull request #4200 from samuele3hu/developCheck
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Resolve some warning and modify uint32_t to long
2013-11-12 01:43:33 -08:00
samuele3
cb51df7d65
Update bindings-generator
2013-11-12 17:31:24 +08:00
samuele3
ae6597dbaa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
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Conflicts:
tools/bindings-generator
2013-11-12 17:23:41 +08:00
samuele3
18bc96096c
Resolve some warning and modify uint32_t to long
2013-11-12 17:18:51 +08:00
samuele3
c1d256c159
issue #2868:modify ccs lua test samples
2013-11-12 16:52:03 +08:00
Dhilan007
e182328d51
fix incomplete copy resource
2013-11-12 16:25:39 +08:00
minggo
8d79e67ecf
Merge pull request #4165 from 2youyouo2/develop
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[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
boyu0
9eac5c4a41
issue #2771 : add comment and improve API
2013-11-12 15:28:07 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
Ricardo Quesada
6b29391212
Adds markdown comments in the doxstrings
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Since Doxygen 1.8.0 (we are already using it), it is possible to
add markdown comments in the doxygen strings.
This will make our comments easier to read.
This patch only adds markdown to CCNode.h as a test.
If you like, I'll keep adding markdown comments as I see them.
Please, encourage the rest of the team to do the same.
2013-11-11 20:21:01 -08:00
minggo
e2224d5316
[ci skip]
2013-11-12 11:24:59 +08:00
Liam
f0ca796da1
merge from develop
2013-11-12 11:20:29 +08:00
James Chen
42ca4f6122
Merge pull request #4187 from dumganhar/develop
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#include <algorithm> for std::max, std::min on VS2013.
2013-11-11 18:52:16 -08:00
James Chen
db07c781ab
#include <algorithm> for std::max, std::min on VS2013.
2013-11-12 10:35:50 +08:00
James Chen
0358eae8f0
Update CHANGELOG [ci skip]
2013-11-12 10:33:18 +08:00
James Chen
8c42e62a3f
Update AUTHORS [ci skip]
2013-11-12 10:32:22 +08:00
James Chen
cfd82a26bb
Merge pull request #4156 from bopohaa/patch-1
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closed #3159 : Webp Test Crashes.
2013-11-11 18:31:03 -08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
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API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0
dbafd9af2b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 10:07:26 +08:00