James Chen
26763c200b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
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Conflicts:
tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo
1e20f2b6db
fixed #1185 : reload image data and recreate buffer of object when backing to foreground
2012-04-24 15:02:18 +08:00
James Chen
5e0682ed77
Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform
2012-04-23 15:41:01 +08:00
James Chen
8fd3518160
issue #1177 : fixed a bug about retina in CCDirector.
2012-04-23 15:38:02 +08:00
James Chen
24515f009e
issue #1177 : Updated ios project configuration.
2012-04-23 14:35:41 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
James Chen
d1d0fd619a
issue #1177 : Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
2012-04-20 15:23:00 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
044729dab9
Updated CCControlExtension
2012-04-16 23:16:03 +08:00
minggo
34c805590f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director
2012-04-13 14:11:58 +08:00
minggo
b43d5aa654
fixed #1156 syn CCDirector
2012-04-13 14:11:35 +08:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
minggo
a20f3fe638
remove unneeded codes
2012-04-13 11:57:25 +08:00
minggo
9bbac0d33d
issue #1156 : remove unneeded macros and functions
2012-04-13 11:45:41 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
James Chen
da76def60a
Fixed a heap crash in CCDirector, and reverted CCDirector singleton to global variable rather than a pointer.
2012-04-11 12:03:37 +08:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
4baebb8cab
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
...
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen
df58a09255
Update:
...
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen
c73c84f79b
issue #1056 : Fixed a bug in CCDirector::setProjection.
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We should invoking kmGLMultMatrix(&orthoMatrix) after invoking kmMat4OrthographicProjection.
2012-03-28 17:02:07 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
James Chen
b5fca2f5f3
issue #1056 : Fixed a bug in CCTouchDispatcher which will cause crash when app exit. Fixed some memory leaks.
2012-03-20 21:04:29 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
minggo
b0b6b85a79
fixed #946 : HD image for both retina and normal
2012-02-16 10:47:16 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
James Chen
81ec2c8586
issue #972 : add support for CCNotificationCenter, and add the test demo for it.
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modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
dumganhar
57eee38f4e
Merge branch 'master' into moveSel2CCObject
2012-01-19 15:46:31 +08:00
gzito
c87881ff94
Added Marmalade support to TextInputTest and HelloLua samples
2012-01-15 15:57:10 +01:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
dumganhar
625d299717
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
2011-12-13 10:01:29 +08:00
gzito
d4ea6d4ef5
Rollback changes about CCDirector::sharedInstance as pointer
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Optimized a little bit CCImage::initWithString
Fixed CCApplication::run in order to handle closing Marmalade simulator
2011-12-12 14:50:35 +01:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
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Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
Giovanni Zito
c17d7de0a1
For CC_PLATFORM_MARMALADE used pointers instead of static instances for singletons
2011-12-09 22:02:19 +01:00
Giovanni Zito
0c1b058629
Changed symbols from "airplay" to "marmalade", added files and folders for marmalade
2011-12-08 12:16:32 +01:00
Giovanni Zito
b60eac2505
integrating libXml2
2011-12-07 23:49:52 +01:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
minggo
c034f84b2d
fixed #760 : implement functions in .cpp
2011-11-25 10:17:32 +08:00
minggo
101f076a44
fixed #760 : implement functions in .cpp
2011-11-25 10:13:59 +08:00
Phenix Yu
786feb6a8d
Merge remote-tracking branch 'remotes/upstream/master'
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Conflicts:
HelloLua/Classes/AppDelegate.cpp
HelloLua/Resource/hello.lua
HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
HelloLua/win32/HelloLua.win32.vcproj
HelloLua/win32/HelloLua.win32.vcxproj.filters
cocos2dx/include/ccMacros.h
cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
lua/cocos2dx_support/LuaCocos2d.cpp
lua/cocos2dx_support/LuaEngineImpl.cpp
template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu
ed42bc388c
fixed lua memory leak
2011-08-18 12:26:33 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
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Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo
09dc164fff
issue #645 : update to v1.0.1
2011-08-02 15:45:27 +08:00
RongHong
935051a363
set gl perspctive project
2011-07-12 16:04:13 +08:00
minggo
7adb140439
fixed #568
2011-07-05 14:51:17 +08:00
minggo
022e2b9998
issue #528 : refactor ok on win32
2011-06-20 17:31:38 +08:00
minggo
8003de7468
update to latest code and merge
2011-06-14 11:01:38 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
minggo
a8b6b850de
use precompile macro to cantrol if enable lua support
2011-06-01 17:51:08 +08:00
minggo
fe8fcb0b00
invode lua registerred tick
2011-05-31 14:49:47 +08:00
minggo
697368cf20
support lua
2011-05-31 14:04:14 +08:00
yangws
ec23d7ed55
fixed #508 Dynamic switch retina display support.
2011-05-23 16:21:31 +08:00
Walzer
c7fb183dcb
[airplay] After exclude CurlTest & CCUserDefault, UserDefaultTest, HelloWorld & Tests can be compiled successfully now.
2011-05-12 21:58:11 +08:00
yangws
21c8628e68
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into input2
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Conflicts:
cocos2dx/platform/wophone/CCApplication_wophone.h
tests/tests/tests.h
2011-05-10 16:09:26 +08:00
yangws
fc01bada97
input from sencond twindow named input view.
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ps: TWindow doesn't support switch.
ps2: TWindow as memory window doesn't support rotate.
2011-05-09 16:59:26 +08:00
minggo
e14040730b
fixed #455 : release CCUserDefault at end & fix a bug when the user delete CCUserDefault carelessly
2011-05-06 17:46:19 +08:00
minggo
37bb33d9e5
fixed #452 : refactor CCDirector CCNode CCGrid
2011-04-11 15:10:09 +08:00
natural-law
e0570d43ad
Fix bugs.Run HelloWorld and tests in cocos2d-win32 successful.
2011-01-06 14:04:03 +08:00
minggo
dc55c164ba
fixed #292
2010-12-29 18:01:37 +08:00
natural-law
4a64f899fe
update label_nodes to 0.99.5.
2010-12-24 17:07:31 +08:00
natural-law
0f0a8ed956
rename the files related to label_nodes.
2010-12-24 14:00:49 +08:00
minggo
87b926c74f
match the declaration of cocos2dVersion
2010-12-18 16:08:57 +08:00
natural-law
8cb331994d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into merge
2010-12-13 17:55:02 +08:00
natural-law
2706e3a003
fixed #251 CCKeypadDelegate implement
2010-12-13 14:10:39 +08:00
minggo
534a55eaa1
issue #220 : All tests run on android emulator, but the effect of some tests are wrong
2010-12-06 09:51:21 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
fb25984f12
rename getShared methods to shared
2010-11-16 07:12:09 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Walzer
94806c9194
merge with tag/0.99.4-uphone-0.9.0
2010-11-11 03:18:58 +00:00
Ming
992ad7e75d
fix the method of computing frame rate
2010-10-16 07:29:53 +00:00
yangws
2ba7ba409b
fixed #184 support deviceOrientation on win32 now.
2010-10-15 08:06:05 +00:00
Ming
0298500abe
add setContentScaleFactor()
2010-10-15 07:47:48 +00:00
yangws
c1225b9396
fixed #183 run test ok.
2010-10-13 06:46:06 +00:00
yangws
040f68160a
issue #176 add test code in test_win32, which same with test_uphone .
2010-10-12 09:15:44 +00:00
Walzer
2a43160d39
fix a warning
2010-10-12 04:07:49 +00:00
Ming
0247182dc3
fixed #173
2010-09-30 07:54:15 +00:00
Ming
12d6df9717
issue #154
2010-09-24 10:10:32 +00:00
Ming
300e1abbbb
issue #142
2010-09-16 07:53:58 +00:00
natural-law
2c682380ed
issue #143
...
Clear memory leaks
2010-09-11 07:48:37 +00:00
Ming
1c0d6b1d31
issue #138
2010-09-10 07:47:10 +00:00
natural-law
8eb885382e
issue #130
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Add function to set the resource path
2010-09-07 08:05:18 +00:00
yangws
4a52e5aaf9
impliment CCXEGLView for uPhone device.
2010-09-06 10:35:24 +00:00
Walzer
5fd1bf85b6
issue #121 , return bool in function init****
2010-09-04 04:02:52 +00:00
Ming
d52678bca9
issue #61
2010-09-04 03:36:40 +00:00
Ming
863fc8584a
issue #116
2010-09-02 08:58:04 +00:00
Ming
6a4af3bcfd
issue #116
2010-09-02 02:33:39 +00:00
Ming
ed023fc129
fixed #112
2010-09-01 07:36:25 +00:00
Ming
39c6ebf503
issue #85:remove the using of dynamic_cast()
2010-08-31 03:20:37 +00:00
natural-law
6e7fede2bb
fixed #103
...
add ActionManager Test code
2010-08-30 07:04:46 +00:00
natural-law
4a42f2d334
issue #78
...
add code to show FPS and particle count
2010-08-25 05:45:28 +00:00
Ming
710e29b086
issue #80
2010-08-25 02:19:20 +00:00
Ming
4b34b3a015
fixed #79
2010-08-23 09:29:52 +00:00