Commit Graph

26 Commits

Author SHA1 Message Date
halx99 bbd3a78ae4 Improve lua workflow on windows
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99 f1cdfdca52 Merge empty project
a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99 25cc511532 fix lua build link on android 2020-10-19 23:21:40 +08:00
minggo 1273fb305d
Remove simple audio engine (#19802) 2019-06-11 18:23:16 -07:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon 5d006192aa V3 multisampling support (#18632)
* Multisampling support

* fix opengl initialization with multisampling

* fix merge conflict

* reverted default attributes
2018-01-19 09:28:22 +08:00
James Chen ab9104f3ce Updates templates for switching AudioEngine in AppDelegate.cpp. (#17555) 2017-03-22 11:19:25 +08:00
minggo 56e0e6f741 correct search path (#16660) 2016-10-08 14:44:18 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo 3f60d1d886 remove code ide related codes in tempaltes 2016-07-08 17:17:23 +08:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
SunLightJuly aac4d6f846 removed CodeIDESupport.h 2015-03-10 11:12:42 +08:00
SunLightJuly ec22923aa9 modifed AppDelegate.cpp: add function "register_all_packages()" to support packages manager 2015-02-24 20:50:58 +08:00
yinjimmy bd3c250a6d add proj.linux support 2015-01-14 14:44:48 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
dualface cee999ebbb update lua-template-default, lua-template-runtime, fix same proj problems. 2014-10-14 16:55:38 +08:00
huangshiwu 9eda72f54a OpenGL context attributions setting revise -modify lua template 2014-08-25 10:57:58 +08:00
samuele3hu cd0c82f8b7 Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
samuele3hu c5c394846c Adjust iOS and Mac tempts for Lua 2014-08-04 10:25:17 +08:00
samuele3hu 175ff37302 Remove glView setting form cpp to lua script and remove lua bindings for Bone3D 2014-07-11 16:00:02 +08:00
Tom Whittock a587da13fc Lua template should fail to launch on lua error
Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00
cw 133a68f614 add runtime template 2014-03-11 16:52:06 +08:00
James Chen cf5dacb24e Re-add lua template. 2014-03-10 19:33:57 +08:00