Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
samuele3hu
847b87b297
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-17 14:45:02 +08:00
James Chen
d3bf9935cd
Merge pull request #3166 from dumganhar/iss2410-blackscreen-android
...
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3117
2013-07-16 23:25:01 -07:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
...
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
samuele3hu
0f1ac9983f
issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation.
2013-07-17 10:15:25 +08:00
samuele3hu
596eb9df3e
issue #2377:Modify tojs/cocos2dx.ini and a function name
2013-07-16 16:45:57 +08:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
4a7e884de8
issue #2397 : UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance();
2013-07-12 14:34:57 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
6038d69183
issue #2397 : sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance.
2013-07-12 14:12:58 +08:00
James Chen
41957f06c9
issue #2397 : sharedAnimationCache --> getInstance.
2013-07-12 13:54:56 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu
ea0a19e7a2
issue #2377:Adjust tab and space
2013-07-11 16:49:29 +08:00
samuele3hu
81ad976eed
issue #2377:Remove registerNotificationHandler function
2013-07-11 16:42:11 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
7d3a63bb23
issue #2371 : Adding HelloLua and TestLua projects for MAC.
2013-07-04 17:10:47 +08:00
James Chen
83b23c67fd
issue #2371 : Set design resolution for TestLua.
2013-07-04 17:07:34 +08:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
...
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen
3e052d5525
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 23:21:06 +08:00
minggo
6539fd52ba
Merge pull request #2989 from samuele3hu/glMoudle
...
issue #2276 : Add OpenGL lua module
2013-06-25 02:23:15 -07:00
samuele3hu
46bcf6ddba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
2013-06-25 15:22:14 +08:00
samuele3hu
3b058fe019
issue #2276 : Add OpenGL lua module
2013-06-25 14:55:57 +08:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
samuele3hu
e36c6f544a
issue #2276 : Modify ScrollView and LuaScrollView class
2013-06-21 14:17:41 +08:00
samuele3hu
35f0b07aa6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 11:16:46 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
samuele3hu
a862543a4c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 10:44:03 +08:00
samuele3hu
c527fecfe3
issue #2276 : Add scrollview sample test in cocosbuilder and modify some config
2013-06-21 10:43:02 +08:00
Sam Clegg
04d7d5a061
[NaCl] Add support for building using glibc toolchain.
...
BUG=
R=binji@chromium.org
Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg
5c4545de3c
[NaCl] Remove use of -lnosys
2013-06-20 12:56:13 -07:00
Sam Clegg
47878c1855
[NaCl] Remove legacy nacl_mounts usage.
...
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg
40766006bd
[NaCl] Fix NaCl build which had been disabled.
...
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc. This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
samuele3hu
71fe43ee97
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-20 22:40:21 +08:00
samuele3hu
15c69563e2
issue #2276 : Add ScrollView lua binding and test sample
2013-06-20 22:39:30 +08:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
samuele3hu
fb075d7a7d
issue #2277 : Delete some conflict file and resolve some error
2013-06-20 11:28:16 +08:00
samuele3hu
0c4f99080b
issue #2277 : modify platform config except win32
2013-06-20 10:19:46 +08:00
samuele3hu
b818001007
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-19 16:43:15 +08:00
samuele3hu
b48cf5997d
issue #2277 : Add OpenGL lua test samples
2013-06-19 16:40:02 +08:00
James Chen
504a9e714e
issue #2300 : copy --> clone for luabinding.
2013-06-19 12:08:26 +08:00
James Chen
3cd82c8bf3
Merge pull request #2917 from pyrasis/tizen_2.1
...
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong
4b828cfff2
Enable Hardware Acceleration.
2013-06-18 19:17:49 +09:00
samuele3hu
778708426c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-17 14:38:08 +08:00
samuele3hu
26f1bd5171
issue #2277 : Add OpenGL lua binding
2013-06-17 14:19:00 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
James Chen
b388e7e45e
[win32] Updating TestLua.
2013-06-09 18:34:02 +08:00
James Chen
0a8ae1e79f
[BB] Updating project configuration after adding CocoStudio runtime.
2013-06-09 15:29:51 +08:00
samuele3hu
bc699c1c1e
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
2013-06-09 10:32:23 +08:00
James Chen
4edd35e2b1
Merge pull request #2829 from dumganhar/nacl-fix
...
Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen
aee8e829ca
[Android] Updating Application.mk for HelloLua and TestLua.
2013-06-08 17:28:03 +08:00
James Chen
bf781feba1
[NaCL] Updating project.
2013-06-08 16:08:55 +08:00
James Chen
51aa2433fc
Updating makefile for native client.
2013-06-08 15:35:45 +08:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00
samuele3hu
34b4cb48ab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
2013-06-08 11:25:51 +08:00
samuele3hu
4be415cc04
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
2013-06-08 11:23:21 +08:00
James Chen
5c8d4378a6
Fixing compilation errors in TestLua for Win32.
2013-06-07 21:23:15 +08:00
James Chen
43e8573d8b
Merge pull request #2807 from dumganhar/master
...
[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00
James Chen
7c650d7f28
[BB] Updating project configuration.
2013-06-07 18:45:58 +08:00
James Chen
3fc675a6df
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
2013-06-07 18:38:00 +08:00
James Chen
fc2c068a66
[BB] Updating project configuration.
2013-06-07 18:17:07 +08:00
James Chen
e3e90db71c
[BB] Adding extra lua script resource folder for TestLua.
2013-06-07 18:16:10 +08:00
samuele3hu
dda3c34be8
issue #2103 add webSocket lua test sample
2013-06-07 17:48:07 +08:00
James Chen
9298492384
Updating project configuration for Blackberry port.
2013-06-07 16:52:49 +08:00
samuele3hu
16a34b0da3
issue #2103 add webSocket lua test sample
2013-06-07 16:51:50 +08:00
samuele3hu
a2cf4933c4
issue #2103 add webSocket lua test sample
2013-06-07 14:57:36 +08:00
samuele3hu
cdbf8b7250
issue #2103 add webSocket lua test sample
2013-06-07 13:55:36 +08:00
samuele3hu
c021f700d3
issue #2103 add webSocket lua test sample
2013-06-07 12:54:39 +08:00
samuele3hu
5986d3904d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_sample_of_http_bind
2013-06-07 10:14:12 +08:00
samuele3hu
66d4acc31a
issue #2103 add webSocket lua test sample
2013-06-07 10:12:01 +08:00
minggo
4fa069df58
issue #2103:copy CCBReaderLoad.lua to TestLua Resources
2013-06-06 23:04:26 +08:00
samuele3hu
e4ec801363
issue #2103 add webSocket lua test sample
2013-06-06 22:29:02 +08:00
James Chen
ed4b9b2bb3
Marmalade projects fix.
2013-06-06 14:26:35 +08:00
minggo
cdf09c04ea
issue #2103:make HelloLua & TestLua work on vs2010
2013-06-05 17:43:49 +08:00
samuele3hu
6dd077b8bd
issue #2103 add cocosbuilder lua test sample
2013-06-05 15:17:00 +08:00
samuele3hu
37b508ad6d
issue #2103 modify some compile setup
2013-06-03 18:25:37 +08:00
samuele3hu
23eec2f1ce
issue #2103 modify some compile setup
2013-06-03 18:14:06 +08:00
samuele3hu
9352b60653
issue #2103 modify some compile setup and del some resource file
2013-06-03 17:40:31 +08:00
samuele3hu
bf1cd2e909
issue #2103 modify some compile setup
2013-06-03 16:56:45 +08:00
samuele3hu
db7a2a1290
issue #2103 modify some compile setup and delete some deprecated lua function
2013-06-03 16:07:06 +08:00
samuele3hu
7101bc4377
issue #2103 remove simple cocosbuilder sample
2013-06-03 14:59:04 +08:00
samuele3hu
afa6b81ba7
issue #2103 add cocosbuilder lua bind and add a simple sample
2013-06-03 13:47:12 +08:00
minggo
4f484cbcbf
enable c++11 for android projects
2013-06-03 11:02:41 +08:00
minggo
2cdb48bc22
enable c++11 for iOS projects
2013-06-03 10:57:06 +08:00
Jaroslaw Lewandowski
3f7c506638
Ability to save/retrieve CCData into/from CCUserDefault
2013-05-29 01:06:41 +01:00
samuele3hu
8b5450ef4a
issue #2103 modify some build script
2013-05-24 13:55:05 +08:00
samuele3hu
0a1c12a2d3
issue #2103 add some overlapping file and delete some comment line
2013-05-24 13:45:06 +08:00
samuele3hu
338c7c8d67
issue #2103 add more test lua
2013-05-24 11:42:27 +08:00
samuele3
5da5407efe
issue #2103 add menu test lua sample
2013-05-23 15:39:41 +08:00
Lee, Jae-Hong
6acd8c66c2
Adding lua libaray and sample projects for Tizen.
2013-05-22 21:45:53 +09:00
minggo
f34c977520
Merge pull request #2552 from samuele3hu/FirstBranch
...
First branch
2013-05-12 19:15:49 -07:00
samuele3
8015520834
issue #2103 Add more lua test case(Replace encoding error)
2013-05-13 10:07:22 +08:00
samuele3
3c9b98cb30
issue #2103 Add more lua test case(Add PerformanceSpriteTest of PerformanceTest)
2013-05-11 17:00:19 +08:00
samuele3
c47b104eca
issue #2103 Add more lua test case(Add PerformanceParticleTest of PerformanceTest)
2013-05-10 14:59:21 +08:00
samuele3
4e73425622
issue #2103 Add more lua test case(Add ToucheTest of PerformanceTest)
2013-05-09 16:59:39 +08:00
samuele3
e264582254
issue #2103 Add more lua test case(Add TextureTest of PerformanceTest)
2013-05-09 14:46:48 +08:00
samuele3
c39d6e2977
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 11:31:40 +08:00
samuele3
c76a373c60
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 09:57:05 +08:00
minggo
b18ddf8b5a
Merge pull request #2524 from samuele3hu/FirstBranch
...
issue #2103 : Add more lua test case
2013-05-07 19:01:37 -07:00
samuele3
305c7d9deb
Add a newline
2013-05-07 16:14:23 +08:00
James Gregory
5a23190672
Add main.cpp files for app samples
2013-05-06 20:58:43 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
samuele3
20e802f1bc
issue #2103 : Add more lua test case
2013-05-06 16:05:20 +08:00
minggo
55e4de40f6
make AssetsManagerTest and TestLua run on iOS device
2013-04-28 11:19:03 +08:00
James Chen
0d18032f38
[Blackberry] Adding the resources of TestCpp for TestLua.
2013-04-27 14:41:30 +08:00
James Chen
6f5970491e
[Blackberry] Adding resources for TestLua.
2013-04-27 14:17:14 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
minggo
ff207b68e0
disable menutest in lua
2013-04-27 11:17:10 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
minggo
62231912be
Merge https://github.com/cocos2d/cocos2d-x
2013-04-26 10:36:46 +08:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
minggo
9881012459
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 12:01:59 +08:00
James Chen
631b08e984
Updating project configuration for iOS.
2013-04-25 11:30:35 +08:00
minggo
fb7851b429
define checkAnim() before using it
2013-04-24 17:06:59 +08:00
James Chen
a005852fa5
issue #1847 : Using luajit for win32.
2013-04-17 10:46:38 +08:00
James Chen
928b6ad361
issue #1847 : Fix a typo in Ball.lua and Paddle.lua.
2013-04-17 09:52:26 +08:00
James Chen
6a56bb6d73
issue #1847 : [iOS] Using LuaJit for HelloLua and TestLua.
2013-04-17 09:51:28 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
James Chen
1a44f776f8
fixed #2005 : Adding CurrentLanguageTest for Testlua.
2013-04-07 16:34:07 +08:00
James Chen
268bd4dfad
fixed #2004 : Adding UserDefaultTest for TestLua.
2013-04-07 16:20:43 +08:00
James Chen
1913b2b3a5
[TestLua] The menu item of Tests which is not supported will be disabled.
2013-04-07 16:06:53 +08:00
James Chen
fce5deb0ec
Refactoring mainmenu.lua.
2013-04-07 15:56:05 +08:00
James Chen
6e1cf1e951
fixed #2002 : Adding EffectsAdvancedTest for TestLua.
2013-04-07 10:38:56 +08:00
James Chen
85b0fd306a
Adding CocosDenshionTest.
2013-04-06 14:32:46 +08:00
James Chen
63c0ede945
Removing a comment.
2013-04-06 14:00:59 +08:00
James Chen
5171e11765
Adding FontTest for TestLua.
2013-04-06 14:00:17 +08:00
James Chen
17b948367a
Adding ZwoptexTest.
2013-04-05 23:34:46 +08:00
James Chen
e754909c5f
Adding RenderTexture test for TestLua.
2013-04-05 17:13:46 +08:00
James Chen
2bff6d6480
Adding Texture2dTest. And format some lua codes.
2013-04-05 16:13:04 +08:00
James Chen
031e77ccbe
Updating SceneTest.lua.
2013-04-03 18:31:00 +08:00
James Chen
818a570b7f
fixed #1998 : Adding SceneTest.lua for TestLua.
2013-04-03 18:14:03 +08:00
James Chen
229d4329a5
fixed #1997 : Adding IntervalTest for TestLua.
2013-04-03 17:00:05 +08:00
James Chen
2d9f8ca8de
fixed #1814 : MenuTest for Testlua is ok.
2013-04-03 16:29:16 +08:00
James Chen
686775300d
fixed #1994 : ActionManagerTest.lua is ok.
2013-04-03 11:59:17 +08:00
James Chen
c54ee96705
issue #1994 : Adding actionManagerTest.lua.
2013-04-03 10:20:12 +08:00
James Chen
46b26cffd3
fixed #1993 : Adding ParallaxTest for TestLua.
2013-04-02 18:20:14 +08:00
James Chen
a73395507c
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 17:52:08 +08:00
James Chen
930487f6f7
Updating layerTest.lua.
2013-04-02 11:28:31 +08:00
James Chen
d0300d429c
issue #1942 : Adding LayerTest, first commit.
2013-04-01 18:05:35 +08:00
James Chen
a7f1fba762
TileMapTest.lua is ok.
2013-04-01 17:39:27 +08:00
James Chen
57a76a3a86
Using universal config for TestLua.
2013-04-01 17:39:27 +08:00
James Chen
be4d15fbba
Updating LabelTest.lua
2013-04-01 17:39:26 +08:00
James Chen
9ea35977db
new tile map tests
2013-04-01 17:39:26 +08:00
James Chen
4a1eab5101
CCLOG -> cclog
2013-04-01 17:39:26 +08:00
James Chen
205123f661
Adding TileMapTest.lua
2013-04-01 17:39:26 +08:00
James Chen
d401fb3771
labeltest.lua finish.
2013-04-01 17:39:25 +08:00
James Chen
8854fc046f
BitmapFontMultiLineAlignment is ok.
2013-04-01 17:39:25 +08:00
James Chen
5a623b9b07
Some tests in LabelTest.lua are ok.
2013-04-01 17:39:25 +08:00
James Chen
a388f401bf
Updating LabelTest.lua.
2013-04-01 17:39:25 +08:00
James Chen
8c5f278d06
Updating mainMenu.lua
2013-03-26 18:18:37 +08:00
James Chen
567e1fa15f
Adding LabelTest.lua. Three tests in LabelTest works ok.
2013-03-26 18:14:14 +08:00
minggo
07eaf286fb
add c project setting for lua samples
2013-03-19 16:49:16 +08:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
minggo
1560bb2af8
don't require un-exist file in ActionsTest.lua
2013-03-18 11:26:38 +08:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
minggo
7c8de5aebe
issue #1803:add SpriteOffsetAnchorFlip
2013-03-14 18:14:01 +08:00
minggo
5936f4db2c
issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale
2013-03-14 17:45:21 +08:00
minggo
e47baa7984
issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale
2013-03-14 15:49:20 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
minggo
0fe38f073c
issue #1803:add SpriteOffsetAnchorSkewScale
2013-03-14 14:35:33 +08:00
minggo
d18a664e08
issue #1803:handle onExit event to release resources
2013-03-14 11:53:34 +08:00
minggo
e82074eb4f
issue #1803:refactor lua codes
2013-03-13 17:45:09 +08:00
minggo
e9df9918f7
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 18:21:34 +08:00
minggo
5c107f289e
Merge pull request #2136 from yuezang/feature_1803
...
issue #1803:add spritetest lua test case
2013-03-10 23:05:54 -07:00
wangshuai
78d5c480b7
add spritetest lua test case
2013-03-11 13:49:09 +08:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
...
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00