Commit Graph

2776 Commits

Author SHA1 Message Date
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
Huabing.Xu 1b339a4635 Add Test Case: LayerColor should not occlude sprites and labels when depth test is true 2014-01-09 14:50:29 +08:00
Dhilan007 3a235f1ffc amendment incorrect use of macro 2014-01-09 09:50:02 +08:00
Ricardo Quesada dccd1b40de Adds a new test that shows the problem with the Camera
Apprently the bug is in  QuadCommand, since if we use CustomCommand
the camera works OK.
2014-01-08 16:28:18 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen 5a31680211 Merge pull request #4977 from dumganhar/jsb-armature-fix
Jsb armature fix
2014-01-07 05:18:45 -08:00
James Chen 7a52d2aad7 Small fix in ArmatureScene.cpp/.h 2014-01-07 20:54:34 +08:00
samuele3hu bebdfd8e55 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-07 20:40:17 +08:00
samuele3hu de5c86a184 Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function 2014-01-07 20:39:46 +08:00
James Chen a6da007e4f Updates JS-Test submodule. 2014-01-07 18:01:22 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
James Chen 23012352ce Deletes unused Makefile for linux. 2014-01-06 19:36:13 -08:00
James Chen e52d8e562b Merge pull request #4942 from Dhilan007/develop_submodule
Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007 f897407470 Updates JS-Tests submodule. 2014-01-07 10:55:42 +08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi 8cfc6fcafb Remove useless samples 2014-01-07 09:47:46 +08:00
boyu0 eaa3041a97 issue #3401: physical lua banding script, add testlua->physics test 2014-01-06 22:19:40 +08:00
Dhilan007 4087afaf4e fix compiling error on vs project. 2014-01-06 19:55:29 +08:00
Dhilan007 4806ef5c6f change time of initialization 2014-01-06 18:26:14 +08:00
Dhilan007 8e3eb8580f fix crash in NewEventDispatcherTest.cpp on vs 2014-01-06 18:00:52 +08:00
Dhilan007 5786c8aa41 fix crash in TouchesTest.cpp on vs 2014-01-06 17:31:49 +08:00
minggo cd6b000016 Merge pull request #4920 from minggo/develop
don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo 4033ecea77 don't rlease autoreleased object 2014-01-06 17:20:42 +08:00
James Chen e705dfe471 Merge pull request #4917 from chengstory/AddTriggerCode
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo 7b55c3da1e don't release autoreleased objec 2014-01-06 17:03:24 +08:00
minggo 63ad431349 don't assign last element with (null, null) 2014-01-06 16:41:42 +08:00
zhangcheng 573737df40 Add Trigger code to sceneTest on cocos2dx 3.x. 2014-01-06 16:32:39 +08:00
minggo 94e0b03d47 don't release autoreleased object 2014-01-06 16:28:15 +08:00
James Chen c40cedc804 Don't test Map<K,V>::bucketCount since it's platform dependence. 2014-01-06 16:09:01 +08:00
James Chen d9e79b4ec5 Merge pull request #4915 from Dhilan007/develop_crash
fix crash in UnitTest.cpp on vs.
2014-01-05 23:27:08 -08:00
Dhilan007 4261a441de fix crash in UnitTest.cpp on vs. 2014-01-06 15:19:47 +08:00
James Chen 22fa5319a9 Wrong search path fix for CocoStudioTest/SceneTest 2014-01-06 14:49:32 +08:00
James Chen 7ae83848a9 Updates JS-Tests submodule. 2014-01-06 13:55:20 +08:00
James Chen f9f369258b Renames resource folder name from 'loadXXX' to 'LoadXXX' 2014-01-06 13:47:11 +08:00
samuele3hu d5d213aa0a Fix:Update the file spelling 2014-01-06 11:19:40 +08:00
samuele3hu 130fa33a50 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-06 11:13:26 +08:00
samuele3hu 7e279219ff Fix:Resolve the error that CocoStudioSceneTest load resource in android 2014-01-06 11:12:44 +08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
James Chen bf19541330 Updates JS-test submodule after merging. 2014-01-06 10:45:14 +08:00
James Chen 26e10ff662 [develop] Updates JS-test submodule 2014-01-06 10:38:04 +08:00
Huabing.Xu a274d35025 remove node reuse in renderTextureSave 2014-01-06 09:49:04 +08:00
Dhilan007 8abc54bbac add miss file for vs project. 2014-01-05 18:12:11 +08:00
chengstory 4893c561db Merge branch 'develop' into #3582 2014-01-05 12:43:41 +08:00
James Chen 03200374b0 Merge pull request #4887 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007 49d8b76b9e fix crash related to not support the z length modifier for size_t on vs 2014-01-05 11:59:32 +08:00
chengstory 125c52a10c Merge branch 'develop' into #3582 2014-01-05 11:11:25 +08:00
James Chen 4699eb5751 Updates JS-Test submodule . 2014-01-05 10:10:51 +08:00
Daniel T. Borelli 8ffb05b6c9 Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness 2014-01-04 19:26:16 -03:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
samuele3hu 465aba951c Fix:Remove the ScollView and TableView of extension gui lua binding 2014-01-04 18:36:33 +08:00
samuele3hu 70ee13e2e1 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-04 15:46:27 +08:00
samuele3hu 0550ec33ad Fix:Resolve the bugs that some lua test cases can’t run 2014-01-04 15:46:04 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 5c77f7d035 Refactors search path setting for TestJavascript. 2014-01-04 14:24:25 +08:00
James Chen ef5ab1b9be sharedXXX -> getInstance, purgeXXX -> destroyInstance. 2014-01-04 14:23:40 +08:00
James Chen 98346474b8 Merge pull request #4863 from Dhilan007/develop_crash
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen e65c6b8e53 Merge pull request #4841 from dumganhar/template-container-unit-test
Template container unit test
2014-01-03 20:01:25 -08:00
James Chen 55e45d44c4 Merge pull request #4810 from chengstory/#3480
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen 29e2bb89b1 issue #3577: Captures ‘this’ to make old gcc on linux happy. 2014-01-04 11:44:29 +08:00
James Chen cf8fa8e5fa issue #3577: Adds ValueTest. 2014-01-04 11:41:06 +08:00
James Chen a48f561ac5 issue #3577: Adds UnitTest to controller.cpp. 2014-01-04 11:41:06 +08:00
James Chen 15029e0173 issue #3577: Includes `UnitTest.h` in tests.h. 2014-01-04 11:41:05 +08:00
James Chen 4980214d0f issue #3677: Updates Makefile. 2014-01-04 11:41:05 +08:00
James Chen 0915d4b00e issue #3577: Removes unused spaces. 2014-01-04 11:41:05 +08:00
James Chen f76a1f0527 issue #3577: Adds UnitTest.cpp/.h. 2014-01-04 11:41:05 +08:00
James Chen 32546b58f9 Merge pull request #4840 from nutty898/develop_nutty_modify_framework_addNode
Develop nutty modify framework add node
2014-01-03 18:53:51 -08:00
James Chen baeacaddfc closed #3579: Bug fix in setTouchEnabledForLayer for luabindings.
Also fixed lua module error.
2014-01-04 10:30:11 +08:00
chengstory a6b70bef83 fixed #3480 loadSceneEdtiorFileTest -> LoadSceneEdtiorFileTest 2014-01-03 20:33:07 +08:00
CaiWenzhi 785e1740e4 Add "addNode" methods 2014-01-03 20:29:16 +08:00
chengstory 7f8224b621 Merge branch 'develop' into #3480
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
minggo b0c23eacf5 Don't release autoreased object. 2014-01-03 18:28:43 +08:00
minggo 1d04b42947 Put "initxx" functions into protected. 2014-01-03 18:15:56 +08:00
minggo 7c0d4240ae Don't release an autoreleased object 2014-01-03 18:12:58 +08:00
minggo d52e980538 don't release an object return by Object::create() 2014-01-03 16:53:04 +08:00
James Chen c5ec24195a Merge pull request #4821 from nutty898/develop_nutty_modify_framework_optimizewidgets
optimize button
2014-01-03 00:35:48 -08:00
James Chen b4da0e71fd Merge pull request #4828 from Dhilan007/develop_crash
fix compiling error in TransitionTest on vs.
2014-01-03 00:30:07 -08:00
James Chen 5346677a47 Merge pull request #4825 from samuele3hu/developNewUI
Update the lua test cases about the armature
2014-01-03 00:29:24 -08:00
Dhilan007 2f84abd19c fix compiling error in TransitionTest on vs. 2014-01-03 16:13:13 +08:00
CaiWenzhi a32976802a Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets 2014-01-03 15:50:35 +08:00
Dhilan007 8e2c51d31e update vs project for split spine binding. 2014-01-03 15:29:50 +08:00
samuele3hu 2b19da00df Update the lua test cases about the armature 2014-01-03 14:51:36 +08:00
CaiWenzhi e734f3ccaf optimize button 2014-01-03 12:14:21 +08:00
samuele3hu bfc7441453 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 10:51:05 +08:00
samuele3hu c4588722dd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 10:41:03 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
James Chen 04760f2508 [Android] Adds jsb-spine module. TestJavascript now depends on jsb-spine module. 2014-01-03 10:30:55 +08:00
Ricardo Quesada d76e8e57bb NodeTest converted to lambda functions
Uses Lambda functions to call the subtests
Easier to add new tests
2014-01-02 15:51:26 -08:00
Ricardo Quesada f023ada6f6 Improves transitions test
Unifies functions with trantions name
2014-01-02 14:25:28 -08:00
chengstory ee2d9e9c74 fixed #3480 remove unused ret. 2014-01-03 02:49:11 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
James Chen 0fe73f3a5d Merge pull request #4804 from minggo/android-config
don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo 22195a44d0 include spine dependence in testjavascript 2014-01-02 22:06:18 +08:00
minggo 054972fd3b Merge pull request #4796 from minggo/deprecated-function
use std::function for call back
2014-01-02 03:29:17 -08:00
minggo ded3e753f3 use std::function for call back 2014-01-02 17:23:00 +08:00
minggo f2b1a3cc83 Merge pull request #4793 from minggo/namespace
network -> cocos2d::network
2014-01-02 00:38:50 -08:00
James Chen c29e328490 Merge pull request #4779 from samuele3hu/DispatcherBak1
Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
minggo 07600bd46b network -> cocos2d::network 2014-01-02 16:25:35 +08:00
samuele3hu d802518413 Rename Cocos2dStudio.lua to CocoStudio.lua 2014-01-02 15:51:25 +08:00
samuele3hu a2b706c87c Rename some common script files to keep consistent 2014-01-02 15:18:32 +08:00
James Chen 1480dd99d6 Merge pull request #4777 from 2youyouo2/develop
update armature, change interface from "by" to "with"
2014-01-01 22:47:18 -08:00
samuele3hu cc2e6aef63 Add missis “ccs.” prefix 2014-01-02 14:25:15 +08:00
James Chen e2887a2b64 Updates JS-Test submodule reference. 2014-01-02 14:22:22 +08:00
samuele3hu b8d4010ae5 Develop branch adds lua trigger for CocoStudio 2014-01-02 12:00:37 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
James Chen 71d21d2e10 Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename 2013-12-31 19:13:59 +08:00
James Chen f793ff01b2 Updates JS-test submodule. 2013-12-31 18:15:47 +08:00
James Chen c8c37ac63c Updates JS-Test submodule 2013-12-31 17:25:14 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
Huabing.Xu 8d9f62731e fix RenderTextureTestDepthStencil test sample 2013-12-31 14:48:07 +08:00
Huabing.Xu bc9f0311f4 migrate render texture test sample to new renderer 2013-12-31 11:49:46 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
minggo 1900366c77 Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo 0add02bc47 Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo aa0383ce33 Merge pull request #4738 from Dhilan007/recover_activity
recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo 43636635b0 Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
issue #2771:  fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007 5cc0297748 update describe for support translucency on android 2013-12-30 18:12:43 +08:00
Dhilan007 a5960c3252 recover java activity on android. 2013-12-30 15:58:04 +08:00
Huabing.Xu 3fb31e0b25 remove draw increment 2013-12-30 15:54:57 +08:00
Huabing.Xu f1635924d6 migrate ShaderTestSprite to new renderer 2013-12-30 15:53:36 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
Huabing.Xu 5b420df4de Fix compile bug on mobile, use Vector instead of std::vector 2013-12-30 15:26:01 +08:00
boyu0 839c385d3f issue #2771: fix physics test disable text. 2013-12-30 14:42:41 +08:00
CaiWenzhi e5b0bbad74 Fixed bugs 2013-12-30 14:40:49 +08:00
Huabing.Xu db69767faf Merge branch 'develop' into develop_removeCommandPool
* develop: (68 commits)
  Update CHANGELOG [ci skip]
  Fix of wrong include symbol of CCVector.h
  closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Added test case for binary fnt file
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Small fix for `FREE` wrong variable.
  More warning fixes.
  AngelCode binary file format support for LabelBMFont
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Bug fixes for cocostudio.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Improve the coding style
  Modify wrong codes
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
  Fixed bugs
  [AUTO] : updating submodule reference to latest autogenerated bindings
  ...
2013-12-30 13:58:54 +08:00
Huabing.Xu c0a0bae21a Fix RawStecilTest bug for node reuse 2013-12-30 13:55:44 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
boyu0 e6dea295a2 closed #2050: Change tile map test to c++11, change XMLFormatTest name and subtile 2013-12-30 12:01:22 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
chengstory 3f4e4c9684 Merge branch 'develop' into #3457 2013-12-27 17:51:27 +08:00