James Chen
2133c0e566
Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
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Conflicts:
cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
Huabing.Xu
1b339a4635
Add Test Case: LayerColor should not occlude sprites and labels when depth test is true
2014-01-09 14:50:29 +08:00
Dhilan007
3a235f1ffc
amendment incorrect use of macro
2014-01-09 09:50:02 +08:00
Ricardo Quesada
dccd1b40de
Adds a new test that shows the problem with the Camera
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Apprently the bug is in QuadCommand, since if we use CustomCommand
the camera works OK.
2014-01-08 16:28:18 -08:00
WuHuan
1cd68accc1
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
2014-01-08 17:03:44 +08:00
WuHuan
954ee61022
testcpp mingw
2014-01-08 16:58:36 +08:00
James Chen
5a31680211
Merge pull request #4977 from dumganhar/jsb-armature-fix
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Jsb armature fix
2014-01-07 05:18:45 -08:00
James Chen
7a52d2aad7
Small fix in ArmatureScene.cpp/.h
2014-01-07 20:54:34 +08:00
samuele3hu
bebdfd8e55
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-07 20:40:17 +08:00
samuele3hu
de5c86a184
Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function
2014-01-07 20:39:46 +08:00
James Chen
a6da007e4f
Updates JS-Test submodule.
2014-01-07 18:01:22 +08:00
James Chen
49ca35fc3d
Merge pull request #4956 from dumganhar/move-temp-obj
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Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build' folder.
2014-01-06 23:58:42 -08:00
James Chen
f5ae2bbacc
Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
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issue #3401 : physical lua binding
2014-01-06 23:48:47 -08:00
James Chen
2a3481f20c
Moves temp files to CURRENT_BINARY_DIR.
2014-01-06 23:44:36 -08:00
James Chen
2eb8691f6a
Merge pull request #4946 from dumganhar/linux-template-fix
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Linux template update
2014-01-06 20:57:28 -08:00
James Chen
23012352ce
Deletes unused Makefile for linux.
2014-01-06 19:36:13 -08:00
James Chen
e52d8e562b
Merge pull request #4942 from Dhilan007/develop_submodule
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Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007
f897407470
Updates JS-Tests submodule.
2014-01-07 10:55:42 +08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi
8cfc6fcafb
Remove useless samples
2014-01-07 09:47:46 +08:00
boyu0
eaa3041a97
issue #3401 : physical lua banding script, add testlua->physics test
2014-01-06 22:19:40 +08:00
Dhilan007
4087afaf4e
fix compiling error on vs project.
2014-01-06 19:55:29 +08:00
Dhilan007
4806ef5c6f
change time of initialization
2014-01-06 18:26:14 +08:00
Dhilan007
8e3eb8580f
fix crash in NewEventDispatcherTest.cpp on vs
2014-01-06 18:00:52 +08:00
Dhilan007
5786c8aa41
fix crash in TouchesTest.cpp on vs
2014-01-06 17:31:49 +08:00
minggo
cd6b000016
Merge pull request #4920 from minggo/develop
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don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo
4033ecea77
don't rlease autoreleased object
2014-01-06 17:20:42 +08:00
James Chen
e705dfe471
Merge pull request #4917 from chengstory/AddTriggerCode
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Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo
7b55c3da1e
don't release autoreleased objec
2014-01-06 17:03:24 +08:00
minggo
63ad431349
don't assign last element with (null, null)
2014-01-06 16:41:42 +08:00
zhangcheng
573737df40
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 16:32:39 +08:00
minggo
94e0b03d47
don't release autoreleased object
2014-01-06 16:28:15 +08:00
James Chen
c40cedc804
Don't test Map<K,V>::bucketCount since it's platform dependence.
2014-01-06 16:09:01 +08:00
James Chen
d9e79b4ec5
Merge pull request #4915 from Dhilan007/develop_crash
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fix crash in UnitTest.cpp on vs.
2014-01-05 23:27:08 -08:00
Dhilan007
4261a441de
fix crash in UnitTest.cpp on vs.
2014-01-06 15:19:47 +08:00
James Chen
22fa5319a9
Wrong search path fix for CocoStudioTest/SceneTest
2014-01-06 14:49:32 +08:00
James Chen
7ae83848a9
Updates JS-Tests submodule.
2014-01-06 13:55:20 +08:00
James Chen
f9f369258b
Renames resource folder name from 'loadXXX' to 'LoadXXX'
2014-01-06 13:47:11 +08:00
samuele3hu
d5d213aa0a
Fix:Update the file spelling
2014-01-06 11:19:40 +08:00
samuele3hu
130fa33a50
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-06 11:13:26 +08:00
samuele3hu
7e279219ff
Fix:Resolve the error that CocoStudioSceneTest load resource in android
2014-01-06 11:12:44 +08:00
James Chen
d74d21a6f0
Merge pull request #4884 from daltomi/debug
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Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
James Chen
bf19541330
Updates JS-test submodule after merging.
2014-01-06 10:45:14 +08:00
James Chen
26e10ff662
[develop] Updates JS-test submodule
2014-01-06 10:38:04 +08:00
Huabing.Xu
a274d35025
remove node reuse in renderTextureSave
2014-01-06 09:49:04 +08:00
Dhilan007
8abc54bbac
add miss file for vs project.
2014-01-05 18:12:11 +08:00
chengstory
4893c561db
Merge branch 'develop' into #3582
2014-01-05 12:43:41 +08:00
James Chen
03200374b0
Merge pull request #4887 from Dhilan007/develop_crash
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fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007
49d8b76b9e
fix crash related to not support the z length modifier for size_t on vs
2014-01-05 11:59:32 +08:00
chengstory
125c52a10c
Merge branch 'develop' into #3582
2014-01-05 11:11:25 +08:00
James Chen
4699eb5751
Updates JS-Test submodule .
2014-01-05 10:10:51 +08:00
Daniel T. Borelli
8ffb05b6c9
Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness
2014-01-04 19:26:16 -03:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
samuele3hu
465aba951c
Fix:Remove the ScollView and TableView of extension gui lua binding
2014-01-04 18:36:33 +08:00
samuele3hu
70ee13e2e1
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-04 15:46:27 +08:00
samuele3hu
0550ec33ad
Fix:Resolve the bugs that some lua test cases can’t run
2014-01-04 15:46:04 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
5c77f7d035
Refactors search path setting for TestJavascript.
2014-01-04 14:24:25 +08:00
James Chen
ef5ab1b9be
sharedXXX -> getInstance, purgeXXX -> destroyInstance.
2014-01-04 14:23:40 +08:00
James Chen
98346474b8
Merge pull request #4863 from Dhilan007/develop_crash
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fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007
35246b0810
fix compiling error and miss file on vs.
2014-01-04 12:25:12 +08:00
James Chen
e65c6b8e53
Merge pull request #4841 from dumganhar/template-container-unit-test
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Template container unit test
2014-01-03 20:01:25 -08:00
James Chen
55e45d44c4
Merge pull request #4810 from chengstory/#3480
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Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen
29e2bb89b1
issue #3577 : Captures ‘this’ to make old gcc on linux happy.
2014-01-04 11:44:29 +08:00
James Chen
cf8fa8e5fa
issue #3577 : Adds ValueTest.
2014-01-04 11:41:06 +08:00
James Chen
a48f561ac5
issue #3577 : Adds UnitTest to controller.cpp.
2014-01-04 11:41:06 +08:00
James Chen
15029e0173
issue #3577 : Includes `UnitTest.h` in tests.h.
2014-01-04 11:41:05 +08:00
James Chen
4980214d0f
issue #3677 : Updates Makefile.
2014-01-04 11:41:05 +08:00
James Chen
0915d4b00e
issue #3577 : Removes unused spaces.
2014-01-04 11:41:05 +08:00
James Chen
f76a1f0527
issue #3577 : Adds UnitTest.cpp/.h.
2014-01-04 11:41:05 +08:00
James Chen
32546b58f9
Merge pull request #4840 from nutty898/develop_nutty_modify_framework_addNode
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Develop nutty modify framework add node
2014-01-03 18:53:51 -08:00
James Chen
baeacaddfc
closed #3579 : Bug fix in setTouchEnabledForLayer for luabindings.
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Also fixed lua module error.
2014-01-04 10:30:11 +08:00
chengstory
a6b70bef83
fixed #3480 loadSceneEdtiorFileTest -> LoadSceneEdtiorFileTest
2014-01-03 20:33:07 +08:00
CaiWenzhi
785e1740e4
Add "addNode" methods
2014-01-03 20:29:16 +08:00
chengstory
7f8224b621
Merge branch 'develop' into #3480
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
chengstory
46c7338008
fixed #3480
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1. remove unused getnode and setnode interface.
2. add condition test.
3. Modify ComAttribute to support for parse json file.
4. Replace scenereader callback function to C++ 11 implement.
2014-01-03 19:30:47 +08:00
minggo
b0c23eacf5
Don't release autoreased object.
2014-01-03 18:28:43 +08:00
minggo
1d04b42947
Put "initxx" functions into protected.
2014-01-03 18:15:56 +08:00
minggo
7c0d4240ae
Don't release an autoreleased object
2014-01-03 18:12:58 +08:00
minggo
d52e980538
don't release an object return by Object::create()
2014-01-03 16:53:04 +08:00
James Chen
c5ec24195a
Merge pull request #4821 from nutty898/develop_nutty_modify_framework_optimizewidgets
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optimize button
2014-01-03 00:35:48 -08:00
James Chen
b4da0e71fd
Merge pull request #4828 from Dhilan007/develop_crash
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fix compiling error in TransitionTest on vs.
2014-01-03 00:30:07 -08:00
James Chen
5346677a47
Merge pull request #4825 from samuele3hu/developNewUI
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Update the lua test cases about the armature
2014-01-03 00:29:24 -08:00
Dhilan007
2f84abd19c
fix compiling error in TransitionTest on vs.
2014-01-03 16:13:13 +08:00
CaiWenzhi
a32976802a
Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets
2014-01-03 15:50:35 +08:00
Dhilan007
8e2c51d31e
update vs project for split spine binding.
2014-01-03 15:29:50 +08:00
samuele3hu
2b19da00df
Update the lua test cases about the armature
2014-01-03 14:51:36 +08:00
CaiWenzhi
e734f3ccaf
optimize button
2014-01-03 12:14:21 +08:00
samuele3hu
bfc7441453
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:51:05 +08:00
samuele3hu
c4588722dd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:41:03 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
James Chen
04760f2508
[Android] Adds jsb-spine module. TestJavascript now depends on jsb-spine module.
2014-01-03 10:30:55 +08:00
Ricardo Quesada
d76e8e57bb
NodeTest converted to lambda functions
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Uses Lambda functions to call the subtests
Easier to add new tests
2014-01-02 15:51:26 -08:00
Ricardo Quesada
f023ada6f6
Improves transitions test
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Unifies functions with trantions name
2014-01-02 14:25:28 -08:00
chengstory
ee2d9e9c74
fixed #3480 remove unused ret.
2014-01-03 02:49:11 +08:00
chengstory
e08e4ce0f8
fixed #3480 add search paths.
2014-01-03 02:21:36 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
chengstory
5903a74bd2
issue #3480
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1. add getNode and setNode class function to Component.
2. fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory
6892d8cf6a
issue #3480
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1. add SceneReader Tests.
2. Modify class member name.
2014-01-03 01:14:12 +08:00
James Chen
0fe73f3a5d
Merge pull request #4804 from minggo/android-config
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don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo
22195a44d0
include spine dependence in testjavascript
2014-01-02 22:06:18 +08:00
minggo
054972fd3b
Merge pull request #4796 from minggo/deprecated-function
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use std::function for call back
2014-01-02 03:29:17 -08:00
minggo
ded3e753f3
use std::function for call back
2014-01-02 17:23:00 +08:00
minggo
f2b1a3cc83
Merge pull request #4793 from minggo/namespace
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network -> cocos2d::network
2014-01-02 00:38:50 -08:00
James Chen
c29e328490
Merge pull request #4779 from samuele3hu/DispatcherBak1
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Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
minggo
07600bd46b
network -> cocos2d::network
2014-01-02 16:25:35 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
James Chen
1480dd99d6
Merge pull request #4777 from 2youyouo2/develop
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update armature, change interface from "by" to "with"
2014-01-01 22:47:18 -08:00
samuele3hu
cc2e6aef63
Add missis “ccs.” prefix
2014-01-02 14:25:15 +08:00
James Chen
e2887a2b64
Updates JS-Test submodule reference.
2014-01-02 14:22:22 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
James Chen
71d21d2e10
Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename
2013-12-31 19:13:59 +08:00
James Chen
f793ff01b2
Updates JS-test submodule.
2013-12-31 18:15:47 +08:00
James Chen
c8c37ac63c
Updates JS-Test submodule
2013-12-31 17:25:14 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
...
2013-12-31 14:58:11 +08:00
Huabing.Xu
8d9f62731e
fix RenderTextureTestDepthStencil test sample
2013-12-31 14:48:07 +08:00
Huabing.Xu
bc9f0311f4
migrate render texture test sample to new renderer
2013-12-31 11:49:46 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
minggo
1900366c77
Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
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Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo
0add02bc47
Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
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Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo
aa0383ce33
Merge pull request #4738 from Dhilan007/recover_activity
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recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo
43636635b0
Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
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issue #2771 : fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007
5cc0297748
update describe for support translucency on android
2013-12-30 18:12:43 +08:00
Dhilan007
a5960c3252
recover java activity on android.
2013-12-30 15:58:04 +08:00
Huabing.Xu
3fb31e0b25
remove draw increment
2013-12-30 15:54:57 +08:00
Huabing.Xu
f1635924d6
migrate ShaderTestSprite to new renderer
2013-12-30 15:53:36 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
Huabing.Xu
5b420df4de
Fix compile bug on mobile, use Vector instead of std::vector
2013-12-30 15:26:01 +08:00
boyu0
839c385d3f
issue #2771 : fix physics test disable text.
2013-12-30 14:42:41 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Huabing.Xu
db69767faf
Merge branch 'develop' into develop_removeCommandPool
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* develop: (68 commits)
Update CHANGELOG [ci skip]
Fix of wrong include symbol of CCVector.h
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Added test case for binary fnt file
[AUTO] : updating submodule reference to latest autogenerated bindings
Small fix for `FREE` wrong variable.
More warning fixes.
AngelCode binary file format support for LabelBMFont
[AUTO] : updating submodule reference to latest autogenerated bindings
Bug fixes for cocostudio.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Improve the coding style
Modify wrong codes
[AUTO] : updating submodule reference to latest autogenerated bindings
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
Fixed bugs
[AUTO] : updating submodule reference to latest autogenerated bindings
...
2013-12-30 13:58:54 +08:00
Huabing.Xu
c0a0bae21a
Fix RawStecilTest bug for node reuse
2013-12-30 13:55:44 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
boyu0
e6dea295a2
closed #2050 : Change tile map test to c++11, change XMLFormatTest name and subtile
2013-12-30 12:01:22 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
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Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00