Huabing.Xu
19e37d284e
rename test case to correct name
2013-09-18 18:26:03 +08:00
Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
minggo
ddaff9cce6
make cocos2dx depend chipmunk
2013-09-17 19:24:30 +08:00
Dhilan007
18f2f831b4
issue #2800:Can not hide status bar on iOS 7
...
fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:07:02 +08:00
minggo
249b4d79a3
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
...
Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
zhangbin
b854c25103
Add parameter in method cocos_android_app_init() to initialize plugin.
2013-09-02 16:10:08 +08:00
Huabing.Xu
bc5ae78423
issue #2460 : change other sample projects to glfw version
2013-09-02 11:46:23 +08:00
James Chen
08cd81ff43
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into move-auto-generated
...
Conflicts:
scripting/auto-generated
2013-08-27 16:59:59 +08:00
James Chen
a7f4e82799
issue #2732 : Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:46:31 +08:00
James Chen
7552a72577
issue #2732 : [iOS] Updating the reference of auto-generated binding glue codes.
2013-08-27 16:05:48 +08:00
minggo
e567b6c54b
fix warnings on ndk-r9
2013-08-26 18:02:51 +08:00
James Chen
2a147ec34a
Adding a new search path 'res' to TestJavascript since some resources are defined as hard code in ControlColourPicker::init().
...
bool ControlColourPicker::init()
{
if (Control::init())
{
setTouchEnabled(true);
// Cache the sprites
SpriteFrameCache::getInstance()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist"); // Hard code here
// Create the sprite batch node
SpriteBatchNode *spriteSheet = SpriteBatchNode::create("extensions/CCControlColourPickerSpriteSheet.png"); // Hard code here
addChild(spriteSheet);
2013-08-23 15:55:25 +08:00
James Chen
6ed43811fe
issue #2483 : Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-23 11:26:16 +08:00
boyu0
70df1a6061
closed #2517 : Use LocalVarToAuto.py to change Samples src file
2013-08-16 16:05:27 +08:00
James Chen
12ffdfc4fd
issue #2521 : TestJavascript needs ccbreader support.
2013-08-12 11:21:31 +08:00
James Chen
7910581654
Merge pull request #3388 from dumganhar/iss2483-sp-v23
...
closed 2483: Upgrading spidermonkey library to v23.
2013-08-07 18:39:40 -07:00
folecr
cbd7796438
Update nojava.txt with readme.
2013-08-07 12:29:58 -07:00
James Chen
39084750db
[Android] Updating launch activity name. ".TestJavascipt" --> "android.app.NativeActitiy" for TestJavascript project.
2013-08-07 13:46:09 +08:00
folecr
7510a55c6a
Update TestJavaScript
2013-08-05 02:05:47 -07:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
James Chen
e16a5f469b
issue #2430 : Refactoring enum 'ResolutionPolicy'.
2013-07-26 18:18:58 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
...
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
...
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
...
Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
Ricardo Quesada
d88a4244b9
Obfuscated Test JS added on iOS and Mac
...
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
James Chen
53884d8238
issue #2285 : Adding MotionStreak test for TestJavascript.
2013-07-02 17:47:33 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
Ricardo Quesada
f83383b86c
removes unused projects
2013-07-01 14:43:47 -07:00
James Chen
7dd6218344
issue #2325 : [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests.
2013-06-29 12:12:26 +08:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
...
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada
9b1684b666
Merge remote-tracking branch 'cocos2d/develop' into js_mac
2013-06-27 22:15:03 -07:00
Ricardo Quesada
b0de6d0e8c
Project fixes
...
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen
89ccd9240e
issue #2340 : Using 800x450 as design resolution for TestJavascript.
2013-06-27 16:10:42 +08:00
Ricardo Quesada
ccd9cb486c
JS Tests compiles and links in Mac
...
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada
398c6593f0
JS Tests: Almost working on Mac
2013-06-26 23:45:08 -07:00
James Chen
0fdf4b97d6
Fixing iOS workspace project, using c99 instead of gnu99.
2013-06-26 17:52:54 +08:00
James Chen
afc7e39d0f
issue #2313 : Opens stencil for TestJavascript.
2013-06-26 16:28:14 +08:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
...
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00