Commit Graph

113 Commits

Author SHA1 Message Date
James Chen 42427634f2 fixed #2142: Adding datavisitor support for other platforms except win32. 2013-05-10 15:37:40 +08:00
folecr e91ec3ede5 Clean up linked libraries
* LOCAL_LD_LIBS and LOCAL_EXPORT_LDLIBS are the same
 * Remove unused -lEGL
2013-04-08 22:46:25 -07:00
minggo ac888fee01 issue #1529:CCUserDefault supports default value on iOS 2013-03-11 14:45:07 +08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
James Chen 537abaec42 fixed #1753: Android works ok now. 2013-02-27 16:57:36 +08:00
James Chen ac17f67686 issue #1712: Adding getting dpi support for iOS and Android. 2013-02-16 19:36:21 +08:00
minggo 60d36ed3aa issue #1703:fix conflicts when synchronized to latest codes 2013-02-06 16:18:37 +08:00
minggo 9a7cca5ed4 issue #1703:remove dependence of libxml2 2013-02-06 14:12:52 +08:00
minggo 7d02925d7e issue #1703:include tinyxml2 files in android/iOS project 2013-02-06 11:15:54 +08:00
James Chen a94e1b2a9d issue #1770: Webp works ok on Android and iOS. 2013-02-05 18:18:53 +08:00
James Chen da91e97e17 Merge branch 'add_webp_support' of https://github.com/dualface/cocos2d-x into iss1770-webp
Conflicts:
	scripting/javascript/bindings/generated
2013-02-05 11:22:53 +08:00
dualface c58a63aa92 fix for android 2013-02-02 14:56:09 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
dualface 98ea80329e fix android compile warning 2012-12-14 18:01:54 +08:00
James Chen 76c5ad8b32 issue #1564: Deleted physics_nodes in cocos2dx since it was moved to extension. 2012-11-20 16:24:40 +08:00
minggo a4a53df159 issue #1555:build ok on android 2012-11-16 14:23:14 +08:00
Nicolas Gramlich 4c7705171a Android JAVA refactoring. Android JNI Cleanup. 2012-09-07 17:23:04 -07:00
folecr d4948939b6 Remove spidermonkey bindings from the CocosDenshion and cocos2dx module makefiles
* ... they should only be included by cocos+JavaScript applications
2012-08-28 17:43:57 -07:00
folecr 0c9b7718a0 Cocos2D-X depends on spidermonkey scripting core now.
* Define COCOS2D_JAVASCRIPT
 * Include the scripting core library
2012-08-27 08:43:38 -07:00
James Chen bcbd161398 issue #1429: First commit CCEditBox for android port. 2012-08-22 09:47:04 +08:00
Walzer 08198c082e issue #1424, http wrapper has been tested on iOS, mac, android port. 2012-08-09 10:45:11 +08:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
Nicolas Gramlich 0c4a6be8ff Added missiong cpp files in Android.mk. Android build now successful. 2012-06-13 16:05:31 -07:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 3e61e1f014 Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android. 2012-06-13 15:25:59 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen c1cb8b0e24 fixed #1177: Updated Android.mk. 2012-05-29 15:56:08 +08:00
James Chen e5443d22c1 issue #1240: Added libtiff for android. 2012-05-24 12:00:06 +08:00
Walzer a3bd26a52b modify CCBReader.cpp to CCBReader_v2.cpp in cocos2dx/Android.mk 2012-05-11 22:40:31 +08:00
Walzer f10b94fd15 issue #1205, CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported. 2012-05-07 22:52:58 +08:00
Walzer f70855e959 fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency. 2012-05-05 10:06:41 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
minggo 741f219f16 issue 1201: remove module to prebuilt 2012-05-02 10:45:21 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen 3475108953 issue #1056: Updated Android.mk, fixed a bug in CCImage.h. 2012-03-27 13:48:14 +08:00
minggo 382e4e7eb8 issue #1056: modify code according new code after pull 2012-03-20 17:27:06 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00