James Chen
41f135ec27
[Android] Software decoding while preloading audio files to avoid some crashes on some specific android devices, and it’s 5x - 15x faster than the old implementation. ( #17233 )
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* [Android] Software decoding while preloading audio files to avoid some crashes on some specific android devices, and it’s 2x faster than the old implementation.
* Updates external/config.json to 126
* Updates library path, adds ‘android-specific’ prefix.
* Updates config.json to 127
2017-02-16 16:23:10 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
Adrien de Sentenac
1a76c9ea3b
Add OBB (zip) support ( #15515 )
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* Add OBB support.
OBB must be a zip file with audio and video files stored uncompressed.
* Use introspection to be able to build with Android API level 10.
Using the new audio engine to play sounds from the OBB will only work with API level 12 (Android 3.1) or above.
2016-05-04 09:21:35 +08:00
samuele3hu
7c77bc9587
Add the PolySprite support and adjust the project setting on the different platform
2015-04-23 00:51:47 +08:00
Huabing.Xu
71b0a707d1
update license for spine
2014-10-16 19:56:45 +08:00
Ricardo Quesada
5a96751a19
Adds Spine license
2014-07-23 09:27:58 -07:00
James Chen
42ffd25fca
issue #4660 : Adds ConvertUTF lib and adds license (LLVM and unicode license).
2014-05-10 19:24:02 +08:00
Zhe Wang
94cae4a4e5
Update LICENSE_cocos2d-x.txt
2014-04-25 13:06:24 +08:00
Dhilan007
6da2773117
add licenses for AA-EDT
2014-03-21 10:49:07 +08:00
samuele3hu
b127c7954e
issue #3837:Add LuaSocket license file
2014-01-24 17:44:05 +08:00
Zhe Wang
210aae9243
Delete LICENSE_FontLabel.txt
2014-01-02 15:29:09 +08:00
Zhe Wang
911aafe3db
Delete LICENSE_sigslot.txt
2014-01-02 15:28:24 +08:00
Zhe Wang
4252a5501d
Delete LICENSE_iconv.txt
2014-01-02 15:28:01 +08:00
Zhe Wang
75d68ee966
Delete LICENSE_bada_pthread.txt
2014-01-02 15:25:42 +08:00
samuelhu
c08a09a7e0
#3049:Add LICENSE_JSON4LUA and some constant values.
2013-10-30 10:52:04 +08:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
James Chen
67441deb03
fixed #2270 : Adding licenses of jsoncpp and sigslot.
2013-06-09 11:13:45 +08:00
James Chen
cedb427a6e
fixed #1647 : Adding WebSocket support for Cpp and JSB.
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Conflicts:
extensions/proj.win32/libExtensions.vcxproj
extensions/proj.win32/libExtensions.vcxproj.filters
2013-06-02 18:55:57 +08:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
James Chen
d91d7c8317
issue #1483 : Added LICENSE_CCControlExtension.txt, and added license information for headers of CCControlExtension.
2012-09-25 17:26:09 +08:00
Rohan Kuruvilla
ccd5e0a066
Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x.
2012-08-27 10:02:19 -07:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
Walzer
fecab7f3b1
fixed #1258 , all js test cases passed.
2012-05-24 18:34:00 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
James Chen
925fee4820
issue #1056 : Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest.
2012-03-22 11:26:39 +08:00
dumganhar
9b36298ccf
add two license used for bada port
2011-12-01 19:26:03 +08:00
Walzer
65576acb5b
Create a license folder, add license file of CocosDenshion, FontLabel, iconv, libjpeg, libxml2, and zlib. I apologize to authors of these libraries for my laziness.
2011-08-21 21:05:25 +08:00