halx99
|
9b1edadb2f
|
Fix #689
|
2022-07-01 12:14:44 +08:00 |
DelinWorks
|
79d228d007
|
Update CCRenderer.cpp
|
2022-07-01 04:06:26 +03:00 |
DelinWorks
|
4a0622cb3f
|
Update BufferGL.h
|
2022-06-30 22:43:56 +03:00 |
DelinWorks
|
0c3f7400b0
|
Update BufferGL.h
|
2022-06-30 22:26:02 +03:00 |
DelinWorks
|
5dd0ce5d8e
|
Add UINT mesh index format support.
|
2022-06-30 21:44:37 +03:00 |
halx99
|
ab7fafea6b
|
Improve GPUTextureFormat info enums
|
2022-06-27 15:37:55 +08:00 |
halx99
|
57ab6c184f
|
Improve code style
|
2022-06-25 00:36:50 +08:00 |
halx99
|
1889180a75
|
Improve renderer
|
2022-06-24 14:18:48 +08:00 |
一线灵
|
0b19d999e9
|
glGetTexImage only supported by Natvie GL
|
2022-06-22 19:09:45 +08:00 |
halx99
|
2e412ee29f
|
Take care glGetTexImage func pointer check
|
2022-06-14 15:33:42 +08:00 |
halx99
|
30a164c31a
|
Improvements and bug fixes
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
|
2022-05-13 21:06:29 +08:00 |
halx99
|
fbde97c360
|
Rename source file name match with class name
|
2022-04-27 18:24:33 +08:00 |
halx99
|
ef56d0d335
|
Update copyright notices
|
2022-04-25 19:15:46 +08:00 |
halx99
|
aef5450056
|
Reindent code [skip ci]
|
2022-04-24 21:44:41 +08:00 |
halx99
|
36fa5ad84e
|
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
|
2022-03-18 21:46:07 +08:00 |
halx99
|
6ce9dc0b8d
|
Fix leak
|
2022-03-13 12:05:22 +08:00 |
halx99
|
818e563e51
|
Finish #578
|
2022-02-17 17:11:17 +08:00 |
halx99
|
25653e1d7c
|
Fix #580
|
2022-02-08 12:41:18 +08:00 |
halx99
|
0867240fe9
|
Fix ci
|
2022-02-06 13:18:27 +08:00 |
halx99
|
64e678c84a
|
Remove unnecessary parameter
|
2022-02-06 13:06:49 +08:00 |
halx99
|
2a6e749ad4
|
Fix ci & update project url in sources
|
2022-01-04 12:36:20 +08:00 |
halx99
|
e534dd66c0
|
Rename core folder name
|
2021-12-31 14:39:08 +08:00 |