* Fix FileUtils::getFileSize() not returning -1 when file is not found
* Fix FileUtils::fullPathForDirectory() not appending a trailing slash
* Fix `not` and `and` keyword usage
* Fix FileUtils::getDefaultResourceRootPath() returning nothing on macOS
* Fix FileUtils::isFileExist() returning true for directories on macOS
* Initial work on media controller
* Media player controller for WMF media engine
* Add getDuration and getCurrentTime methods to media engines
* Fix compilation
* Fix Android media timeline issues
* Fix compilation issue
* Fix WinRT compilation issue
* Fix compilation issue
* Add missing header include
* Make it simpler to create a custom media controller
* Ensure the basic media controller widget size is the same size as the media player on initialization
* Add dark media control underlay to give more contrast to the controls
ADd copyright notices
* Removing existing media controller from parent if required
* Adjust for view scaling since embedded resources are created for a scale of 1.
* Scale central media controls if required on content size change
* Remove pointless fast forward and fast reverse buttons
Ensure media controller correctly resizes on full-screen media playback
* Allow enable vlc on windows
* Improve media macro detect
* Add media controls drawn by DrawNode into single texture
Add fullscreen enter and exit controls
setUserInputEnabled and isUserInputEnabled replaced by setMediaControllerEnabled and isMediaControllerEnabled
* Update function calls to new names
* Revert back to setUserInputEnabled and isUserInputEnabled
* Remove embedded circle image and create it with DrawNode
* Change radius of drawn circle to half the total image size
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Co-authored-by: halx99 <halx99@live.com>
This PR adds borderless windowed mode support to the GLViewImpl class. For backwards compatibility the setWindowed function uses a default parameter of 'false' for borderless.
* Implement new log macros based on fmtlib
* Fix ci
* Fix ci
* Fix android ci
* Fix warnings
* Replace more ax::log by AXLOGX
* Fix ci
* Fix linux build
* Use stack memory for log prefix
* Fix linux build
* Fix warning
* Add ILogOutput support
* Replace old log calls with new log macros
* Fixup
* Fixup
* Fixup
* Update ci msvc to 14.39
* Update Console.h [skip ci]
* Pass log level to ILogOutput
* Fix memory leaks when axmol apps exit on non-embed systems
1. DriverBase no destroyInstance
2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak
3. QuadCommand always leak isolated indices
4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible
5. Make Director don't inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director
6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak
7. Rename ApplicationProtocol to ApplicationBase
8. Rename purgeDirector since we don't delete director self at it, maye rename to cleanup
9. Change ShaderCache to new/delete singleton, managed by ProgramManager
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Co-authored-by: lich426 <lich426@gmail.com>