Commit Graph

1482 Commits

Author SHA1 Message Date
James Chen d71483632f Merge pull request #6187 from Dhilan007/develop_activity
closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00
James Chen 8f451d48a1 issue #4710: Fixed wrong indention. 2014-04-08 15:11:04 +08:00
James Chen 49bba30409 closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently 2014-04-08 15:08:34 +08:00
minggo e28093ee1a closed #4683: use assert because CCASSERT is not thread safe 2014-04-08 14:53:57 +08:00
James Chen 546db2de4a Unregistered listener when it's removed from _toAddedListeners. 2014-04-08 11:17:38 +08:00
Darragh Coy 9a6b93eae1 Add extra CCNode verification
Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy 79b5dff795 CCEventDispatcher crash fix
Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.

This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
dbaack 6262c9c910 Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later. 2014-04-06 21:59:40 -07:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
minggo 439b30434e Merge pull request #6097 from newnon/android_crash_fix
Android crash fix on new devices
2014-04-04 18:01:59 +08:00
James Chen 7b4a1308ea Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
children Test`.
2014-04-04 12:48:16 +08:00
James Chen a2081ea210 issue #4557: Updates comments for EventListener::setPaused. 2014-04-03 17:20:16 +08:00
James Chen a3214b7505 issue #4557: Updates comments for EventListener::setEnabled/setPaused.
Also does whitespace cleanup and untabify codes. Thanks emacs. :)
2014-04-03 17:02:17 +08:00
James Chen 7a5dba9eb9 issue #4557: Adds const for `EventListener::isEnabeld`. 2014-04-03 16:46:16 +08:00
James Chen 89048dd6bd closed #4557: Comment fixes in CCEventListener.h. 2014-04-03 15:35:18 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
James Chen 16e51a8489 Merge pull request #6110 from dumganhar/iss4639-isfileexist
closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 18:12:29 +08:00
James Chen c8e6f8d3ff Merge pull request #6106 from pandamicro/AnimLoopFix
Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames
2014-04-02 18:08:03 +08:00
pandamicro e5bf6c438f Fixed #4638: Add loop parameter to Animation::createWithSpriteFrames 2014-04-02 18:06:17 +08:00
James Chen 4edf923cf8 Merge pull request #6108 from Dhilan007/develop_label
Label: Better API order for Label class
2014-04-02 17:47:44 +08:00
James Chen 7f702b3fe4 Merge pull request #6107 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: Skip one frame when _deltaTime equal to zero.
2014-04-02 16:52:43 +08:00
James Chen 1178d67dd6 issue #4639: Reverts the definition of FileUtils::isFileExist, remove
the second parameter(outFullPath).
2014-04-02 16:33:05 +08:00
James Chen 236695fd08 Merge pull request #6104 from dumganhar/iss4635-constrolswitch
closed #4635: ControlSwitch's marksprite is shown at a wrong place
2014-04-02 15:39:33 +08:00
James Chen 5fa839b16b closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders 2014-04-02 15:35:09 +08:00
Dhilan007 5aafec462f Label:Fine tune the declaration order of API. 2014-04-02 14:57:00 +08:00
boyu0 31be60fea7 closed #3509: Skip one frame when _deltaTime equal to zero. 2014-04-02 14:05:07 +08:00
pandamicro 7019b6e1ab Fixed #4637: Add predefined value indication in cpp 2014-04-02 12:03:42 +08:00
pandamicro 9376c7817f Reverse CONSTRUCTOR_ACCESS to protected 2014-04-02 11:57:23 +08:00
pandamicro 05899d5f6a Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames function 2014-04-02 11:48:49 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
Ricardo Quesada b36ab33281 performance fixes in QuadCommand 2014-04-01 16:13:41 -07:00
Sergey b153131097 Android crash fix on new devices 2014-04-01 15:14:25 +04:00
James Chen 1a5de6cfa7 Merge pull request #6091 from Dhilan007/develop_label
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007 c63baa388b remove unused local variable. 2014-04-01 15:10:24 +08:00
James Chen 70dd83512c Renames s_isIOS7 to s_isIOS7OrHigher 2014-04-01 15:08:08 +08:00
Dhilan007 540c67f701 Label:fixed possible appear OpenGL error 0x500. 2014-04-01 15:03:17 +08:00
James Chen 47320e7c7c closed #4383: Fixed missing letters if using old LabelTTF and running on
iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo c3334cb4ac Merge pull request #6089 from Dhilan007/develop_label
Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00