Commit Graph

3267 Commits

Author SHA1 Message Date
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 917ae6e88b deprecate Point, using Vector2 instead 2014-04-15 17:46:44 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 9c33b48b50 remove Point in CCNode.h and CCSprite.h 2014-04-15 17:09:18 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec2ef0f64b migrate convertXXXX to Vector2 step2 2014-04-15 14:41:09 +08:00
Huabing.Xu 633173005b migrate convertXXXX to Vector2 2014-04-15 14:29:12 +08:00
Huabing.Xu 4df714b9d8 Migrate to Vector2 in class Director 2014-04-15 14:18:40 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
Huabing.Xu 11fc8ac308 conversion from Vector2 and Point 2014-04-15 13:58:08 +08:00
Huabing.Xu 3f496069b4 add interface in Vector2 for Point 2014-04-15 11:58:08 +08:00
Huabing.Xu c081fc61aa comment kmMat4 & Matrix conversion code 2014-04-14 17:49:45 +08:00
Huabing.Xu 15cc63c2ba remove kmVec3 in ActionCamera 2014-04-14 15:26:05 +08:00
Huabing.Xu 3601fe9297 android can work 2014-04-14 14:30:17 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
minggo 4faa1c9651 Merge pull request #6243 from koowolf/wp8_audio
closed #4762: fix some problems in cocosdension in wp8
2014-04-14 10:47:45 +08:00
minggo 9f9a87f09d Merge pull request #6254 from dumganhar/clippingnode-leak
Memory leak fix for ClippingNode
2014-04-14 10:17:37 +08:00
minggo 4669e7fa39 Merge pull request #6255 from dumganhar/cocostudio-leak
Memory leak fix in macro IMPLEMENT_CLASS_INFO
2014-04-14 10:13:52 +08:00
James Chen 44a01be0f5 Merge pull request #6266 from dumganhar/develop
Const love: std::function<void(Texture2D*)> -> const std::function<void(Texture2D*)>&
2014-04-14 10:04:44 +08:00
James Chen 5000873778 Const love: std::function<void(Texture2D*)> -> const
std::function<void(Texture2D*)>&
2014-04-14 10:01:17 +08:00
Huabing.Xu 80f96398b3 1. changed comment message in CCNode.cpp
2. changed Director projection to Matrix
2014-04-14 09:30:51 +08:00
Sachin Garg 69223549f3 Add support for orientation change callback (applicationScreenSizeChanged) in Android Java activity. 2014-04-14 05:46:30 +05:30
James Chen b715a87791 Memory leak fix in macro IMPLEMENT_CLASS_INFO 2014-04-12 12:58:00 +08:00
James Chen 922b399ef2 Memory leak fix for ClippingNode 2014-04-12 12:56:36 +08:00
James Chen 377b50e6fd Merge pull request #6249 from dumganhar/develop
Fixes for Console, 1) wrong lambda capture, 2) Crashes when click 'next' in ConsoleTest.
2014-04-11 20:28:00 +08:00
James Chen 576d9d872c Fixes for Console, 1) wrong lambda capture, 2) Crashes when click 'next'
in ConsoleTest.
2014-04-11 20:07:54 +08:00
James Chen 6417c8f8e9 Merge pull request #6244 from dumganhar/develop
Warning fixes in ui, getZOrder -> getLocalZOrder
2014-04-11 18:14:54 +08:00
James Chen 7c5b4be0b1 Warning fixes in ui, getZOrder -> getLocalZOrder 2014-04-11 18:06:53 +08:00
koowolf 5b3d5badfa closed #4763: 1.fix stopalleffect lead to stop background music 2.fix play effect may lead to memory leak 2014-04-11 17:53:00 +08:00
James Chen b40773f6d0 Merge pull request #6240 from dabingnn/develop_add_rendererAssert
Trigger an assert if a command is added while render is rendering.
2014-04-11 17:37:02 +08:00
Huabing.Xu a8378a2b99 adjust comment 2014-04-11 17:31:35 +08:00
Huabing.Xu 866c4ad735 remove kmMat4 in Armature 2014-04-11 17:25:28 +08:00
Huabing.Xu 7af4d558c6 remove kmMat4 in AffineTransform.cpp 2014-04-11 17:19:32 +08:00
Huabing.Xu 7c027b16b0 change assert message 2014-04-11 16:07:55 +08:00
Huabing.Xu 51289e8a4c 1. add assert condition of rendering when adding command
2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
James Chen c44e2f9bc8 Merge pull request #6211 from chuanweizhang2013/luaruntime
update lua template runtime
2014-04-11 15:08:15 +08:00
samuele3hu 2f1f09d5bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix 2014-04-11 14:35:07 +08:00
samuele3hu 5b2cf595a2 fix the crash invoked by calling the `glGetUniformfv` 2014-04-11 14:31:44 +08:00
Huabing.Xu 554ede75f0 remove kmMat4 in ActionCamera.cpp 2014-04-11 14:00:55 +08:00
Huabing.Xu e5802a56da remove kmMat4 in RenderTexture.cpp 2014-04-11 13:58:42 +08:00
James Chen 588d825691 Merge pull request #6236 from dumganhar/develop
Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:53:54 +08:00
James Chen 85cc100ac4 Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop 2014-04-11 13:51:40 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
Huabing.Xu ad18add1af remove kmMat4 in Sprite.cpp 2014-04-11 11:00:08 +08:00
James Chen 48a5fd555b Compilation error fix in CCQuadCommand.cpp 2014-04-11 10:50:38 +08:00