Commit Graph

145 Commits

Author SHA1 Message Date
Dhilan007 fe6f485a6b label:rename some API for clearly. 2014-03-13 21:00:36 +08:00
Dhilan007 62d0fa8564 label:rename some API for clearly. 2014-03-13 20:52:33 +08:00
Dhilan007 bc68c6b629 Refactor setter of label's font name and font size. 2014-03-13 18:46:35 +08:00
Dhilan007 3acaf3ece5 1.Label:Fixes the font rendering on Windows.
2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
Dhilan007 c11ef679da fixed incorrect initial value of label's TextVAlignment. 2014-03-12 16:11:12 +08:00
Dhilan007 233b04269b label:
1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
2014-03-12 14:49:19 +08:00
Dhilan007 c2ef7b8796 fix incorrect implementation of Label::getContentSize 2014-03-11 15:03:16 +08:00
Dhilan007 792e182e12 typo fix and coding style improvements. 2014-03-11 14:32:07 +08:00
Dhilan007 11d3acd478 fixed inappropriate usage of inline. 2014-03-10 20:35:36 +08:00
Dhilan007 8bac35ae2a closed #4337:label support create by font name,compatible with old labelTTF. 2014-03-10 19:42:43 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
Dhilan007 bd97394ccc 1.Label:Change the default parameters
2.Label:let setString method do a single function
2014-01-23 13:42:27 +08:00
Dhilan007 df21bbf7df 1.remove unused code
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
Dhilan007 697b0289c7 close #3805:fix wrap error and alignment error. 2014-01-21 17:55:49 +08:00
Ricardo Quesada a74a524eaa Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes 2014-01-16 21:36:22 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
Dhilan007 629f111f7d Relieve inherit from LabelProtocol 2014-01-15 17:21:08 +08:00
Dhilan007 fd481d64a0 1.update lua binding configuration for label.
2.recover old method[createWithTTF]
2014-01-13 16:32:35 +08:00
Dhilan007 69c004108b issue#3630:Adjust some method for more easily create and change type. 2014-01-11 22:33:07 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
Dhilan007 b14999a7a7 fix label not appear on the screen 2014-01-04 10:56:14 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
Ricardo Quesada ffd4342548 Adds more strings
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Ricardo Quesada 555f3609c8 Uses `const std::string&`
... instead of const char*

* Because it is more robust
* and it is faster... yes faster.

It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.

It is faster to have everthing in std::string as soon as possible to
prevent further conversions.

There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
Dhilan007 150f1aeaab issue #2893:improve new label 2013-10-31 20:17:30 +08:00
Dhilan007 b8faaeba59 issus #2893:improve new label 2013-10-31 17:52:22 +08:00
Dhilan007 12db6a32ab issues #2893:
1.Texture atlas are create on demand, based on the characters used in the label.
  2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00