vision
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e2c75c1f11
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New shader for the blur effect, the old one is ineffecient and difficult to maintain.
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2014-06-11 14:54:14 +08:00 |
Ricardo Quesada
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9d1ab1ba07
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
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2014-05-15 16:47:54 -07:00 |
Ricardo Quesada
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6462a1bf79
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Adds simple sample for multitexturing
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2014-05-13 12:55:34 -07:00 |
James Chen
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e16d6fa63f
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Re-adds resources in cpp-tests and lua-tests, but removes some large
files. We need to reuse some resources when doing some tests.
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2014-05-05 13:27:47 +08:00 |